From 6b16fe9423af831cc2d2c4448410c80b18a07541 Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Thu, 9 Feb 2012 23:08:13 +0100 Subject: TSAGE: Fix compilation by passing non-POD via pointer through "...". The other uses seem to pass Common::Point via a pointer to the object too, so this seems fine to do here too. --- engines/tsage/ringworld2/ringworld2_scenes1.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines') diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index bf25c148f8..e1357762da 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -2759,7 +2759,7 @@ void Scene1337::Action4::signal() { scene->_aSound2.play(61); NpcMover *mover = new NpcMover(); - scene->_item2._object1.addMover(mover, scene->_arrunkObj1337[scene->_field423E]._fieldB94, this); + scene->_item2._object1.addMover(mover, &scene->_arrunkObj1337[scene->_field423E]._fieldB94, this); scene->_arrunkObj1337[scene->_field423E]._arr1[0]._field34 = scene->_field3E28[scene->_field3E24]; scene->_field3E28[scene->_field3E24] = 0; -- cgit v1.2.3