From 785db3b190f5449c83fa3c235d65835e49307778 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Tue, 25 Jun 2013 20:40:06 +0200 Subject: MORTEVIELLE: Replace g_vm in ScreenSurface --- engines/mortevielle/debugger.cpp | 1 + engines/mortevielle/graphics.cpp | 30 +++++++++++++++++------------- engines/mortevielle/graphics.h | 12 +++++++++--- engines/mortevielle/mortevielle.cpp | 2 ++ 4 files changed, 29 insertions(+), 16 deletions(-) (limited to 'engines') diff --git a/engines/mortevielle/debugger.cpp b/engines/mortevielle/debugger.cpp index b0b9dc7d2c..9c24954f83 100644 --- a/engines/mortevielle/debugger.cpp +++ b/engines/mortevielle/debugger.cpp @@ -46,6 +46,7 @@ bool Debugger::Cmd_resetParano(int argc, const char **argv) { return true; } + void Debugger::setParent(MortevielleEngine *vm) { _vm = vm; } diff --git a/engines/mortevielle/graphics.cpp b/engines/mortevielle/graphics.cpp index 5bf3aedc99..39a38c2580 100644 --- a/engines/mortevielle/graphics.cpp +++ b/engines/mortevielle/graphics.cpp @@ -917,7 +917,7 @@ void ScreenSurface::drawPicture(GfxSurface &surface, int x, int y) { (x + surface.w) * 2, (y + surface.h) * 2)); // Get a lookup for the palette mapping - const byte *paletteMap = &g_vm->_mem[0x7000 * 16 + 2]; + const byte *paletteMap = &_vm->_mem[0x7000 * 16 + 2]; // Loop through writing for (int yp = 0; yp < surface.h; ++yp) { @@ -996,7 +996,7 @@ void ScreenSurface::writeCharacter(const Common::Point &pt, unsigned char ch, in * simulate the original 640x400 surface, all Y values have to be doubled */ void ScreenSurface::drawBox(int x, int y, int dx, int dy, int col) { - if (g_vm->_resolutionScaler == 1) { + if (_vm->_resolutionScaler == 1) { x = (uint)x >> 1; dx = (uint)dx >> 1; } @@ -1060,10 +1060,10 @@ void ScreenSurface::drawString(const Common::String &l, int command) { if (l == "") return; - g_vm->_mouse.hideMouse(); + _vm->_mouse.hideMouse(); pt = _textPos; - if (g_vm->_resolutionScaler == 2) + if (_vm->_resolutionScaler == 2) i = 6; else i = 10; @@ -1073,7 +1073,7 @@ void ScreenSurface::drawString(const Common::String &l, int command) { case 1: case 3: { cecr = 0; - g_vm->_screenSurface.fillRect(15, Common::Rect(pt.x, pt.y, x, pt.y + 7)); + _vm->_screenSurface.fillRect(15, Common::Rect(pt.x, pt.y, x, pt.y + 7)); } break; case 4: @@ -1085,7 +1085,7 @@ void ScreenSurface::drawString(const Common::String &l, int command) { case 0: case 2: { cecr = 15; - g_vm->_screenSurface.fillRect(0, Common::Rect(pt.x, pt.y, x, pt.y + 7)); + _vm->_screenSurface.fillRect(0, Common::Rect(pt.x, pt.y, x, pt.y + 7)); } break; default: @@ -1095,17 +1095,17 @@ void ScreenSurface::drawString(const Common::String &l, int command) { pt.x += 1; pt.y += 1; for (x = 1; (x <= (int)l.size()) && (l[x - 1] != 0); ++x) { - g_vm->_screenSurface.writeCharacter(Common::Point(pt.x, pt.y), ord(l[x - 1]), cecr); + _vm->_screenSurface.writeCharacter(Common::Point(pt.x, pt.y), ord(l[x - 1]), cecr); pt.x += i; } - g_vm->_mouse.showMouse(); + _vm->_mouse.showMouse(); } /** * Gets the width in pixels of the specified string */ int ScreenSurface::getStringWidth(const Common::String &s) { - int charWidth = (g_vm->_resolutionScaler == 2) ? 6 : 10; + int charWidth = (_vm->_resolutionScaler == 2) ? 6 : 10; return s.size() * charWidth; } @@ -1129,7 +1129,7 @@ void ScreenSurface::drawLine(int x, int y, int xx, int yy, int coul) { else step = 1; do { - g_vm->_screenSurface.setPixel(Common::Point(abs((int)(a * i + b)), i), coul); + _vm->_screenSurface.setPixel(Common::Point(abs((int)(a * i + b)), i), coul); i += step; } while (i != yy); } else { @@ -1141,7 +1141,7 @@ void ScreenSurface::drawLine(int x, int y, int xx, int yy, int coul) { else step = 1; do { - g_vm->_screenSurface.setPixel(Common::Point(i, abs((int)(a * i + b))), coul); + _vm->_screenSurface.setPixel(Common::Point(i, abs((int)(a * i + b))), coul); i = i + step; } while (i != xx); } @@ -1154,11 +1154,15 @@ void ScreenSurface::drawLine(int x, int y, int xx, int yy, int coul) { void ScreenSurface::drawRectangle(int x, int y, int dx, int dy) { int co; - if (g_vm->_currGraphicalDevice == MODE_CGA) + if (_vm->_currGraphicalDevice == MODE_CGA) co = 3; else co = 11; - g_vm->_screenSurface.fillRect(co, Common::Rect(x, y, x + dx, y + dy)); + _vm->_screenSurface.fillRect(co, Common::Rect(x, y, x + dx, y + dy)); +} + +void ScreenSurface::setParent(MortevielleEngine *vm) { + _vm = vm; } diff --git a/engines/mortevielle/graphics.h b/engines/mortevielle/graphics.h index 7bf39c3662..026950e127 100644 --- a/engines/mortevielle/graphics.h +++ b/engines/mortevielle/graphics.h @@ -34,10 +34,13 @@ #include "graphics/surface.h" namespace Mortevielle { +class MortevielleEngine; class PaletteManager { -public: +private: void setPalette(const int *palette, uint idx, uint size); + +public: void setDefaultPalette(); }; @@ -74,7 +77,7 @@ public: Common::Point _offset; // Transparency palette index int _transparency; -public: + ~GfxSurface(); void decode(const byte *pSrc); @@ -82,11 +85,13 @@ public: class ScreenSurface: public Graphics::Surface { private: + MortevielleEngine *_vm; + Common::List _dirtyRects; byte _fontData[FONT_NUM_CHARS * FONT_HEIGHT]; + public: Common::Point _textPos; // Original called xwhere/ywhere -public: void readFontData(Common::File &f, int dataSize); Graphics::Surface lockArea(const Common::Rect &bounds); void updateScreen(); @@ -101,6 +106,7 @@ public: int getStringWidth(const Common::String &s); void drawLine(int x, int y, int xx, int yy, int coul); void drawRectangle(int x, int y, int dx, int dy); + void setParent(MortevielleEngine *vm); // TODO: Refactor code to remove this method, for increased performance void setPixel(const Common::Point &pt, int palIndex); diff --git a/engines/mortevielle/mortevielle.cpp b/engines/mortevielle/mortevielle.cpp index 86e7a12371..b651f43d74 100644 --- a/engines/mortevielle/mortevielle.cpp +++ b/engines/mortevielle/mortevielle.cpp @@ -75,6 +75,8 @@ MortevielleEngine::MortevielleEngine(OSystem *system, const ADGameDescription *g _soundManager(_mixer) { g_vm = this; _debugger.setParent(this); + _screenSurface.setParent(this); + _lastGameFrame = 0; _mouseClick = false; _inMainGameLoop = false; -- cgit v1.2.3