From 7f145232dda5d6237aba06e7ac64ed1e9a4c6527 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Sun, 22 May 2016 16:19:56 +0300 Subject: SCUMM: Fix compilation with MSVC --- engines/scumm/he/moonbase/ai_targetacquisition.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines') diff --git a/engines/scumm/he/moonbase/ai_targetacquisition.cpp b/engines/scumm/he/moonbase/ai_targetacquisition.cpp index 6fbd9839dd..fb74d8ae3c 100644 --- a/engines/scumm/he/moonbase/ai_targetacquisition.cpp +++ b/engines/scumm/he/moonbase/ai_targetacquisition.cpp @@ -472,7 +472,7 @@ int Defender::calculateDefenseUnitPosition(int targetX, int targetY, int index) } } - if ((_vm->_rnd.getRandomNumber((int)pow(3, shieldCount + 1) - 1) == 0) && (getPlayerEnergy() > 6)) + if ((_vm->_rnd.getRandomNumber((int)pow(3.0f, shieldCount + 1) - 1) == 0) && (getPlayerEnergy() > 6)) setUnit(ITEM_SHIELD); else setUnit(ITEM_ANTIAIR); -- cgit v1.2.3