From 839926ef10f4352bb360431cd34bbae4ec3b35bc Mon Sep 17 00:00:00 2001 From: Arnaud Boutonné Date: Tue, 18 Jan 2011 08:32:10 +0000 Subject: HUGO: Clean-up Modify debug level for 2 debug messages, Suppress obsolete comments, Fix typo in comment svn-id: r55291 --- engines/hugo/file_v2w.cpp | 2 +- engines/hugo/intro_v3d.cpp | 5 ----- engines/hugo/intro_v3w.cpp | 5 ----- engines/hugo/schedule.cpp | 4 ++-- 4 files changed, 3 insertions(+), 13 deletions(-) (limited to 'engines') diff --git a/engines/hugo/file_v2w.cpp b/engines/hugo/file_v2w.cpp index 65d6a0d6da..d25d6f9312 100644 --- a/engines/hugo/file_v2w.cpp +++ b/engines/hugo/file_v2w.cpp @@ -45,7 +45,7 @@ FileManager_v2w::~FileManager_v2w() { /** * Display a Windows help file -* Dame comment than in SCI: maybe in the future we can implement this, but for now this message should suffice +* Same comment than in SCI: maybe in the future we can implement this, but for now this message should suffice */ void FileManager_v2w::instructions() { Utils::Box(BOX_ANY, "Please use an external viewer to open the game's help file: HUGOWIN%d.HLP", _vm->_gameVariant + 1); diff --git a/engines/hugo/intro_v3d.cpp b/engines/hugo/intro_v3d.cpp index 59ec9c4781..e723e639d4 100644 --- a/engines/hugo/intro_v3d.cpp +++ b/engines/hugo/intro_v3d.cpp @@ -90,8 +90,6 @@ void intro_v3d::introInit() { * Called every tick. Returns TRUE when complete */ bool intro_v3d::introPlay() { -//TODO : Add proper check of story mode -//#if STORY if (_vm->getGameStatus().skipIntroFl) return true; @@ -114,9 +112,6 @@ bool intro_v3d::introPlay() { } return (++introTicks >= _vm->getIntroSize()); -//#else //STORY -// return true; -//#endif //STORY } } // End of namespace Hugo diff --git a/engines/hugo/intro_v3w.cpp b/engines/hugo/intro_v3w.cpp index 47cf8abdb5..161cf242e5 100644 --- a/engines/hugo/intro_v3w.cpp +++ b/engines/hugo/intro_v3w.cpp @@ -73,8 +73,6 @@ void intro_v3w::introInit() { * Called every tick. Returns TRUE when complete */ bool intro_v3w::introPlay() { -//TODO : Add proper check of story mode -//#if STORY if (_vm->getGameStatus().skipIntroFl) return true; @@ -98,8 +96,5 @@ bool intro_v3w::introPlay() { } return (++introTicks >= _vm->getIntroSize()); -//#else //STORY -// return true; -//#endif //STORY } } // End of namespace Hugo diff --git a/engines/hugo/schedule.cpp b/engines/hugo/schedule.cpp index 52f0222466..722c5a03cb 100644 --- a/engines/hugo/schedule.cpp +++ b/engines/hugo/schedule.cpp @@ -111,7 +111,7 @@ void Scheduler::decodeString(char *line) { * Return system time in ticks. A tick is 1/TICKS_PER_SEC mS */ uint32 Scheduler::getWinTicks() { - debugC(3, kDebugSchedule, "getWinTicks"); + debugC(5, kDebugSchedule, "getWinTicks()"); return _vm->getGameStatus().tick; } @@ -227,7 +227,7 @@ void Scheduler::restoreScreen(int screenIndex) { * Note: DOS Versions only */ void Scheduler::waitForRefresh(void) { - debugC(1, kDebugSchedule, "waitForRefresh()"); + debugC(5, kDebugSchedule, "waitForRefresh()"); static uint32 timeout = 0; uint32 t; -- cgit v1.2.3