From 8da68b29648f9dbdcc05b3a1efe4a29ed2c4e88c Mon Sep 17 00:00:00 2001 From: Sven Hesse Date: Wed, 28 May 2008 21:15:11 +0000 Subject: Script variables are now always stored in the game version's native endianess. This should make Woodruff playable on big-endian systems. svn-id: r32352 --- engines/gob/draw_v1.cpp | 1 + engines/gob/draw_v2.cpp | 1 + engines/gob/game.cpp | 28 ++-- engines/gob/game.h | 5 +- engines/gob/game_v1.cpp | 8 +- engines/gob/game_v2.cpp | 13 +- engines/gob/global.cpp | 2 - engines/gob/global.h | 64 --------- engines/gob/gob.h | 49 +++---- engines/gob/goblin.cpp | 1 + engines/gob/goblin_v2.cpp | 1 + engines/gob/goblin_v4.cpp | 1 + engines/gob/init.cpp | 12 +- engines/gob/inter.cpp | 20 +++ engines/gob/inter.h | 10 +- engines/gob/inter_v1.cpp | 26 ++-- engines/gob/inter_v2.cpp | 33 ++--- engines/gob/inter_v4.cpp | 19 ++- engines/gob/map_v2.cpp | 13 +- engines/gob/map_v4.cpp | 13 +- engines/gob/module.mk | 1 + engines/gob/mult.cpp | 1 + engines/gob/parse.cpp | 4 +- engines/gob/parse_v1.cpp | 6 +- engines/gob/parse_v2.cpp | 6 +- engines/gob/saveload.cpp | 112 ++++++++++++++++ engines/gob/saveload.h | 11 ++ engines/gob/saveload_v2.cpp | 18 +-- engines/gob/saveload_v3.cpp | 33 ++--- engines/gob/saveload_v4.cpp | 33 ++--- engines/gob/sound/sound.cpp | 3 +- engines/gob/variables.cpp | 309 ++++++++++++++++++++++++++++++++++++++++++++ engines/gob/variables.h | 147 +++++++++++++++++++++ engines/gob/videoplayer.cpp | 12 +- 34 files changed, 756 insertions(+), 260 deletions(-) create mode 100644 engines/gob/variables.cpp create mode 100644 engines/gob/variables.h (limited to 'engines') diff --git a/engines/gob/draw_v1.cpp b/engines/gob/draw_v1.cpp index 9a78769d41..b5bc56b6f5 100644 --- a/engines/gob/draw_v1.cpp +++ b/engines/gob/draw_v1.cpp @@ -32,6 +32,7 @@ #include "gob/util.h" #include "gob/game.h" #include "gob/scenery.h" +#include "gob/inter.h" #include "gob/sound/sound.h" namespace Gob { diff --git a/engines/gob/draw_v2.cpp b/engines/gob/draw_v2.cpp index 8c12079b83..378ff0dcdf 100644 --- a/engines/gob/draw_v2.cpp +++ b/engines/gob/draw_v2.cpp @@ -32,6 +32,7 @@ #include "gob/util.h" #include "gob/game.h" #include "gob/scenery.h" +#include "gob/inter.h" #include "gob/video.h" namespace Gob { diff --git a/engines/gob/game.cpp b/engines/gob/game.cpp index 9bdcae567d..73fa820fa0 100644 --- a/engines/gob/game.cpp +++ b/engines/gob/game.cpp @@ -350,7 +350,7 @@ int16 Game::checkKeys(int16 *pMouseX, int16 *pMouseY, _vm->_util->processInput(true); - if (_vm->_mult->_multData && _vm->_global->_inter_variables && + if (_vm->_mult->_multData && _vm->_inter->_variables && (VAR(58) != 0)) { if (_vm->_mult->_multData->frameStart != (int) VAR(58) - 1) _vm->_mult->_multData->frameStart++; @@ -480,8 +480,7 @@ void Game::totSub(int8 flags, const char *newTotFile) { _extTableArray[_backupedCount] = _extTable; _extHandleArray[_backupedCount] = _extHandle; _imFileDataArray[_backupedCount] = _imFileData; - _variablesArray[_backupedCount] = _vm->_global->_inter_variables; - _variablesSizesArray[_backupedCount] = _vm->_global->_inter_variablesSizes; + _variablesArray[_backupedCount] = _vm->_inter->_variables; strcpy(_curTotFileArray[_backupedCount], _curTotFile); curBackupPos = _curBackupPos; @@ -491,10 +490,8 @@ void Game::totSub(int8 flags, const char *newTotFile) { _totTextData = 0; _totFileData = 0; _totResourceTable = 0; - if (flags & 1) { - _vm->_global->_inter_variables = 0; - _vm->_global->_inter_variablesSizes = 0; - } + if (flags & 1) + _vm->_inter->_variables = 0; strncpy0(_curTotFile, newTotFile, 9); strcat(_curTotFile, ".TOT"); @@ -514,9 +511,8 @@ void Game::totSub(int8 flags, const char *newTotFile) { popCollisions(); - if ((flags & 1) && _vm->_global->_inter_variables) { - delete[] _vm->_global->_inter_variables; - delete[] _vm->_global->_inter_variablesSizes; + if ((flags & 1) && _vm->_inter->_variables) { + _vm->_inter->delocateVars(); } _backupedCount--; @@ -530,8 +526,7 @@ void Game::totSub(int8 flags, const char *newTotFile) { _extTable = _extTableArray[_backupedCount]; _extHandle = _extHandleArray[_backupedCount]; _imFileData = _imFileDataArray[_backupedCount]; - _vm->_global->_inter_variables = _variablesArray[_backupedCount]; - _vm->_global->_inter_variablesSizes = _variablesSizesArray[_backupedCount]; + _vm->_inter->_variables = _variablesArray[_backupedCount]; strcpy(_curTotFile, _curTotFileArray[_backupedCount]); strcpy(_curExtFile, _curTotFile); _curExtFile[strlen(_curExtFile) - 4] = '\0'; @@ -563,8 +558,7 @@ void Game::switchTotSub(int16 index, int16 skipPlay) { _extTableArray[_backupedCount] = _extTable; _extHandleArray[_backupedCount] = _extHandle; _imFileDataArray[_backupedCount] = _imFileData; - _variablesArray[_backupedCount] = _vm->_global->_inter_variables; - _variablesSizesArray[_backupedCount] = _vm->_global->_inter_variablesSizes; + _variablesArray[_backupedCount] = _vm->_inter->_variables; strcpy(_curTotFileArray[_backupedCount], _curTotFile); _backupedCount++; } @@ -580,8 +574,7 @@ void Game::switchTotSub(int16 index, int16 skipPlay) { _imFileData = _imFileDataArray[_curBackupPos]; _extTable = _extTableArray[_curBackupPos]; _extHandle = _extHandleArray[_curBackupPos]; - _vm->_global->_inter_variables = _variablesArray[_curBackupPos]; - _vm->_global->_inter_variablesSizes = _variablesSizesArray[_curBackupPos]; + _vm->_inter->_variables = _variablesArray[_curBackupPos]; strcpy(_curTotFile, _curTotFileArray[_curBackupPos]); strcpy(_curExtFile, _curTotFile); _curExtFile[strlen(_curExtFile) - 4] = '\0'; @@ -608,8 +601,7 @@ void Game::switchTotSub(int16 index, int16 skipPlay) { _extTable = _extTableArray[_curBackupPos]; _extHandle = _extHandleArray[_curBackupPos]; _imFileData = _imFileDataArray[_curBackupPos]; - _vm->_global->_inter_variables = _variablesArray[_curBackupPos]; - _vm->_global->_inter_variablesSizes = _variablesSizesArray[_curBackupPos]; + _vm->_inter->_variables = _variablesArray[_curBackupPos]; strcpy(_curTotFile, _curTotFileArray[_curBackupPos]); strcpy(_curExtFile, _curTotFile); _curExtFile[strlen(_curExtFile) - 4] = '\0'; diff --git a/engines/gob/game.h b/engines/gob/game.h index bca55cd4dc..15f6ab963a 100644 --- a/engines/gob/game.h +++ b/engines/gob/game.h @@ -26,6 +26,8 @@ #ifndef GOB_GAME_H #define GOB_GAME_H +#include "gob/variables.h" + namespace Gob { class Game { @@ -200,9 +202,8 @@ protected: ExtTable *_extTableArray[5]; int16 _extHandleArray[5]; byte *_imFileDataArray[5]; - byte *_variablesArray[5]; + Variables *_variablesArray[5]; char _curTotFileArray[5][14]; - byte *_variablesSizesArray[5]; GobEngine *_vm; diff --git a/engines/gob/game_v1.cpp b/engines/gob/game_v1.cpp index 435decd9f2..66deea8ec4 100644 --- a/engines/gob/game_v1.cpp +++ b/engines/gob/game_v1.cpp @@ -166,12 +166,8 @@ void Game_v1::playTot(int16 skipPlay) { _vm->_global->_inter_animDataSize = READ_LE_UINT16(_totFileData + 0x38); - if (!_vm->_global->_inter_variables) { - variablesCount = READ_LE_UINT16(_totFileData + 0x2C); - _vm->_global->_inter_variables = new byte[variablesCount * 4]; - _vm->_global->_inter_variablesSizes = new byte[variablesCount * 4]; - _vm->_global->clearVars(variablesCount); - } + if (!_vm->_inter->_variables) + _vm->_inter->allocateVars(READ_LE_UINT16(_totFileData + 0x2C)); _vm->_global->_inter_execPtr = _totFileData; _vm->_global->_inter_execPtr += READ_LE_UINT32(_totFileData + 0x64); diff --git a/engines/gob/game_v2.cpp b/engines/gob/game_v2.cpp index e783f5bfb5..adf75176ab 100644 --- a/engines/gob/game_v2.cpp +++ b/engines/gob/game_v2.cpp @@ -54,7 +54,6 @@ void Game_v2::playTot(int16 skipPlay) { int16 _captureCounter; int16 breakFrom; int16 nestLevel; - int32 variablesCount; int32 totSize; byte *filePtr; byte *savedIP; @@ -72,7 +71,7 @@ void Game_v2::playTot(int16 skipPlay) { if (skipPlay <= 0) { while (!_vm->_quitRequested) { - if (_vm->_global->_inter_variables) + if (_vm->_inter->_variables) _vm->_draw->animateCursor(4); if (skipPlay != -1) { @@ -204,12 +203,8 @@ void Game_v2::playTot(int16 skipPlay) { _vm->_global->_inter_animDataSize = READ_LE_UINT16(_totFileData + 0x38); - if (!_vm->_global->_inter_variables) { - variablesCount = READ_LE_UINT16(_totFileData + 0x2C); - _vm->_global->_inter_variables = new byte[variablesCount * 4]; - _vm->_global->_inter_variablesSizes = new byte[variablesCount * 4]; - _vm->_global->clearVars(variablesCount); - } + if (!_vm->_inter->_variables) + _vm->_inter->allocateVars(READ_LE_UINT16(_totFileData + 0x2C)); _vm->_global->_inter_execPtr = _totFileData; _vm->_global->_inter_execPtr += @@ -1408,7 +1403,7 @@ int16 Game_v2::inputArea(int16 xPos, int16 yPos, int16 width, int16 height, flag = 1; - if (_vm->_global->_inter_variables) + if (_vm->_inter->_variables) WRITE_VAR(56, pos); while (1) { diff --git a/engines/gob/global.cpp b/engines/gob/global.cpp index 1445601017..acca5564dd 100644 --- a/engines/gob/global.cpp +++ b/engines/gob/global.cpp @@ -123,8 +123,6 @@ Global::Global(GobEngine *vm) : _vm(vm) { _inter_resStr[0] = 0; _inter_resVal = 0; - _inter_variablesSizes = 0; - _inter_variables = 0; _inter_execPtr = 0; _inter_animDataSize = 10; diff --git a/engines/gob/global.h b/engines/gob/global.h index 45c179d277..32651cf15d 100644 --- a/engines/gob/global.h +++ b/engines/gob/global.h @@ -123,8 +123,6 @@ public: char _inter_resStr[200]; int32 _inter_resVal; - byte *_inter_variablesSizes; // 0: single byte, 1: two bytes, 3: four bytes - byte *_inter_variables; byte *_inter_execPtr; int16 _inter_animDataSize; @@ -134,73 +132,11 @@ public: // Can be 1, 2 or 3 for normal, double and triple speed, respectively uint8 _speedFactor; - void clearVars(uint32 count) { - uint32 size = count * 4; - - memset(_inter_variables, 0, size); - memset(_inter_variablesSizes, 0, size); - for (uint32 i = 0; i < size; i += 4) - _inter_variablesSizes[i] = 3; - } - - void writeVarSizeStr(uint32 offset, uint32 len) { - uint32 i; - uint32 inVar; - uint32 varOff; - - inVar = offset % 4; - varOff = (offset >> 2) << 2; - for (i = 0; i < 4; i++) { - if (_inter_variablesSizes[varOff + i] == 3) - _inter_variablesSizes[varOff + i] = 0; - else if ((inVar == (i+1)) && (_inter_variablesSizes[varOff + i] == 1)) - _inter_variablesSizes[varOff + i] = 0; - } - memset(_inter_variablesSizes + offset, 0, len); - } - - void writeVar(uint32 offset, uint32 val) { - WRITE_UINT32(_inter_variables + offset, val); - writeVarSize(offset, 3); - } - void writeVar(uint32 offset, uint16 val) { - WRITE_UINT16(_inter_variables + offset, val); - writeVarSize(offset, 1); - } - void writeVar(uint32 offset, uint8 val) { - (*(uint8 *)(_inter_variables + offset)) = val; - writeVarSize(offset, 0); - } - void writeVar(uint32 offset, const char *str) { - writeVarSizeStr(offset, strlen(str)); - strcpy((char *) (_inter_variables + offset), str); - } - Global(GobEngine *vm); ~Global(); protected: GobEngine *_vm; - - void writeVarSize(uint32 offset, byte n) { - uint32 i; - uint32 inVar; - uint32 varOff; - - inVar = offset % 4; - varOff = (offset >> 2) << 2; - for (i = 0; i < 4; i++) { - if (_inter_variablesSizes[varOff + i] == 3) - _inter_variablesSizes[varOff + i] = 0; - else if ((inVar == (i+1)) && (_inter_variablesSizes[varOff + i] == 1)) - _inter_variablesSizes[varOff + i] = 0; - } - - _inter_variablesSizes[offset] = n; - for (; n > 0; n--) - _inter_variablesSizes[offset + n] = 0; - } - }; } // End of namespace Gob diff --git a/engines/gob/gob.h b/engines/gob/gob.h index efc9718098..ae2b53bc31 100644 --- a/engines/gob/gob.h +++ b/engines/gob/gob.h @@ -52,29 +52,32 @@ class Scenery; class Util; class SaveLoad; -#define VARP(offs) (_vm->_global->_inter_variables + (offs)) -#define WRITE_VARO_UINT32(offs, val) _vm->_global->writeVar(offs, (uint32) (val)) -#define WRITE_VARO_UINT16(offs, val) _vm->_global->writeVar(offs, (uint16) (val)) -#define WRITE_VARO_UINT8(offs, val) _vm->_global->writeVar(offs, (uint8) (val)) -#define WRITE_VARO_STR(offs, str) _vm->_global->writeVar(offs, (const char *) (str)) -#define WRITE_VAR_UINT32(var, val) WRITE_VARO_UINT32((var) << 2, (val)) -#define WRITE_VAR_UINT16(var, val) WRITE_VARO_UINT16((var) << 2, (val)) -#define WRITE_VAR_UINT8(var, val) WRITE_VARO_UINT8((var) << 2, (val)) -#define WRITE_VAR_STR(var, str) WRITE_VARO_STR((var) << 2, (str)) -#define READ_VARO_UINT32(offs) READ_UINT32(VARP(offs)) -#define READ_VARO_UINT16(offs) READ_UINT16(VARP(offs)) -#define READ_VARO_UINT8(offs) (*((uint8 *) VARP(offs))) -#define READ_VAR_UINT32(var) READ_VARO_UINT32((var) << 2) -#define READ_VAR_UINT16(var) READ_VARO_UINT16((var) << 2) -#define READ_VAR_UINT8(var) READ_VARO_UINT8((var) << 2) -#define GET_VARO_STR(offs) ((char *) VARP(offs)) -#define GET_VAR_STR(var) GET_VARO_STR((var) << 2) - -#define WRITE_VAR_OFFSET(offs, val) WRITE_VARO_UINT32((offs), (val)) -#define WRITE_VAR(var, val) WRITE_VAR_UINT32((var), (val)) -#define VAR_OFFSET(offs) READ_VARO_UINT32(offs) -#define VAR(var) READ_VAR_UINT32(var) -#define VAR_ADDRESS(var) ((uint32 *) VARP((var) << 2)) +#define WRITE_VAR_UINT32(var, val) _vm->_inter->_variables->writeVar32(var, val) +#define WRITE_VAR_UINT16(var, val) _vm->_inter->_variables->writeVar16(var, val) +#define WRITE_VAR_UINT8(var, val) _vm->_inter->_variables->writeVar8(var, val) +#define WRITE_VAR_STR(var, str) _vm->_inter->_variables->writeVarString(var, str) +#define WRITE_VARO_UINT32(off, val) _vm->_inter->_variables->writeOff32(off, val) +#define WRITE_VARO_UINT16(off, val) _vm->_inter->_variables->writeOff16(off, val) +#define WRITE_VARO_UINT8(off, val) _vm->_inter->_variables->writeOff8(off, val) +#define WRITE_VARO_STR(off, str) _vm->_inter->_variables->writeOffString(off, str) +#define READ_VAR_UINT32(var) _vm->_inter->_variables->readVar32(var) +#define READ_VAR_UINT16(var) _vm->_inter->_variables->readVar16(var) +#define READ_VAR_UINT8(var) _vm->_inter->_variables->readVar8(var) +#define READ_VARO_UINT32(off) _vm->_inter->_variables->readOff32(off) +#define READ_VARO_UINT16(off) _vm->_inter->_variables->readOff16(off) +#define READ_VARO_UINT8(off) _vm->_inter->_variables->readOff8(off) +#define GET_VAR_STR(var) _vm->_inter->_variables->getAddressVarString(var, 0) +#define GET_VARO_STR(off) _vm->_inter->_variables->getAddressOffString(off, 0) +#define GET_VAR_FSTR(var) _vm->_inter->_variables->getAddressVarString(var) +#define GET_VARO_FSTR(off) _vm->_inter->_variables->getAddressOffString(off) + +#define VAR_ADDRESS(var) _vm->_inter->_variables->getAddressVar32(var) + +#define WRITE_VAR_OFFSET(off, val) WRITE_VARO_UINT32((off), (val)) +#define WRITE_VAR(var, val) WRITE_VAR_UINT32((var), (val)) +#define VAR_OFFSET(off) READ_VARO_UINT32(off) +#define VAR(var) READ_VAR_UINT32(var) + enum GameType { kGameTypeNone = 0, diff --git a/engines/gob/goblin.cpp b/engines/gob/goblin.cpp index d3857e2066..e7aed0790e 100644 --- a/engines/gob/goblin.cpp +++ b/engines/gob/goblin.cpp @@ -32,6 +32,7 @@ #include "gob/map.h" #include "gob/mult.h" #include "gob/scenery.h" +#include "gob/inter.h" #include "gob/sound/sound.h" namespace Gob { diff --git a/engines/gob/goblin_v2.cpp b/engines/gob/goblin_v2.cpp index 93c4c74ecc..9144e35070 100644 --- a/engines/gob/goblin_v2.cpp +++ b/engines/gob/goblin_v2.cpp @@ -33,6 +33,7 @@ #include "gob/map.h" #include "gob/mult.h" #include "gob/scenery.h" +#include "gob/inter.h" namespace Gob { diff --git a/engines/gob/goblin_v4.cpp b/engines/gob/goblin_v4.cpp index 167946e30d..1df5aab606 100644 --- a/engines/gob/goblin_v4.cpp +++ b/engines/gob/goblin_v4.cpp @@ -29,6 +29,7 @@ #include "gob/mult.h" #include "gob/map.h" #include "gob/scenery.h" +#include "gob/inter.h" namespace Gob { diff --git a/engines/gob/init.cpp b/engines/gob/init.cpp index b1e31b34c2..c2f8b48626 100644 --- a/engines/gob/init.cpp +++ b/engines/gob/init.cpp @@ -33,6 +33,7 @@ #include "gob/draw.h" #include "gob/game.h" #include "gob/palanim.h" +#include "gob/inter.h" #include "gob/video.h" #include "gob/videoplayer.h" #include "gob/sound/sound.h" @@ -62,7 +63,6 @@ void Init::initGame(const char *totName) { char *infPtr; char *infEnd; char buffer[128]; - int32 varsCount; initVideo(); @@ -90,8 +90,6 @@ void Init::initGame(const char *totName) { _vm->_game->_totTextData = 0; _vm->_game->_totFileData = 0; _vm->_game->_totResourceTable = 0; - _vm->_global->_inter_variables = 0; - _vm->_global->_inter_variablesSizes = 0; _palDesc = new Video::PalDesc; _vm->validateVideoMode(_vm->_global->_videoMode); @@ -157,14 +155,10 @@ void Init::initGame(const char *totName) { DataStream *stream = _vm->_dataIO->openAsStream(handle, true); stream->seek(0x2C); - varsCount = stream->readUint16LE(); + _vm->_inter->allocateVars(stream->readUint16LE()); delete stream; - _vm->_global->_inter_variables = new byte[varsCount * 4]; - _vm->_global->_inter_variablesSizes = new byte[varsCount * 4]; - _vm->_global->clearVars(varsCount); - strcpy(_vm->_game->_curTotFile, buffer); _vm->_sound->cdTest(1, "GOB"); @@ -214,8 +208,6 @@ void Init::initGame(const char *totName) { _vm->_sound->cdStop(); _vm->_sound->cdUnloadLIC(); - delete[] _vm->_global->_inter_variables; - delete[] _vm->_global->_inter_variablesSizes; delete[] _vm->_game->_totFileData; if (_vm->_game->_totTextData) { if (_vm->_game->_totTextData->items) diff --git a/engines/gob/inter.cpp b/engines/gob/inter.cpp index 9e5005f443..9c39653a1d 100644 --- a/engines/gob/inter.cpp +++ b/engines/gob/inter.cpp @@ -60,6 +60,12 @@ Inter::Inter(GobEngine *vm) : _vm(vm) { _pastePos = 0; _noBusyWait = false; + + _variables = 0; +} + +Inter::~Inter() { + delocateVars(); } void Inter::initControlVars(char full) { @@ -279,4 +285,18 @@ void Inter::callSub(int16 retFlag) { _terminate = 1; } +void Inter::allocateVars(uint32 count) { + if ((_vm->getPlatform() == Common::kPlatformAmiga) || + (_vm->getPlatform() == Common::kPlatformMacintosh) || + (_vm->getPlatform() == Common::kPlatformAtariST)) + _variables = new VariablesBE(count * 4); + else + _variables = new VariablesLE(count * 4); +} + +void Inter::delocateVars() { + delete _variables; + _variables = 0; +} + } // End of namespace Gob diff --git a/engines/gob/inter.h b/engines/gob/inter.h index e43cb4e891..60b3974d6d 100644 --- a/engines/gob/inter.h +++ b/engines/gob/inter.h @@ -27,6 +27,7 @@ #define GOB_INTER_H #include "gob/goblin.h" +#include "gob/variables.h" namespace Gob { @@ -48,6 +49,8 @@ public: uint32 _soundEndTimeKey; int16 _soundStopVal; + Variables *_variables; + void initControlVars(char full); int16 load16(); char evalExpr(int16 *pRes); @@ -59,11 +62,14 @@ public: void funcBlock(int16 retFlag); void callSub(int16 retFlag); + void allocateVars(uint32 count); + void delocateVars(); + virtual int16 loadSound(int16 slot) = 0; virtual void animPalette() = 0; Inter(GobEngine *vm); - virtual ~Inter() {} + virtual ~Inter(); protected: struct OpFuncParams { @@ -83,7 +89,7 @@ protected: int16 _animPalHighIndex[8]; int16 _animPalDir[8]; - char _pasteBuf[300]; + byte _pasteBuf[300]; byte _pasteSizeBuf[300]; int16 _pastePos; diff --git a/engines/gob/inter_v1.cpp b/engines/gob/inter_v1.cpp index a809a44b40..e2b8d65112 100644 --- a/engines/gob/inter_v1.cpp +++ b/engines/gob/inter_v1.cpp @@ -929,16 +929,16 @@ void Inter_v1::o1_initMult() { _vm->_mult->_objCount * sizeof(Mult::Mult_Object)); for (int i = 0; i < _vm->_mult->_objCount; i++) { - _vm->_mult->_objects[i].pPosX = - (int32 *)(_vm->_global->_inter_variables + - i * 4 + (posXVar / 4) * 4); - _vm->_mult->_objects[i].pPosY = - (int32 *)(_vm->_global->_inter_variables + - i * 4 + (posYVar / 4) * 4); + uint32 offPosX = i * 4 + (posXVar / 4) * 4; + uint32 offPosY = i * 4 + (posYVar / 4) * 4; + uint32 offAnim = animDataVar + i * 4 * _vm->_global->_inter_animDataSize; + + _vm->_mult->_objects[i].pPosX = (int32 *) _variables->getAddressOff32(offPosX); + _vm->_mult->_objects[i].pPosY = (int32 *) _variables->getAddressOff32(offPosY); _vm->_mult->_objects[i].pAnimData = - (Mult::Mult_AnimData *) (_vm->_global->_inter_variables + - animDataVar + i * 4 * _vm->_global->_inter_animDataSize); + (Mult::Mult_AnimData *) _variables->getAddressOff8(offAnim, + _vm->_global->_inter_animDataSize); _vm->_mult->_objects[i].pAnimData->isStatic = 1; _vm->_mult->_objects[i].tick = 0; @@ -2069,8 +2069,7 @@ bool Inter_v1::o1_prepareStr(OpFuncParams ¶ms) { int16 strVar; strVar = _vm->_parse->parseVarIndex(); - _vm->_util->prepareStr(GET_VARO_STR(strVar)); - _vm->_global->writeVarSizeStr(strVar, strlen(GET_VARO_STR(strVar))); + _vm->_util->prepareStr(GET_VARO_FSTR(strVar)); return false; } @@ -2081,8 +2080,9 @@ bool Inter_v1::o1_insertStr(OpFuncParams ¶ms) { strVar = _vm->_parse->parseVarIndex(); evalExpr(0); pos = _vm->_parse->parseValExpr(); - _vm->_util->insertStr(_vm->_global->_inter_resStr, GET_VARO_STR(strVar), pos); - _vm->_global->writeVarSizeStr(strVar, strlen(GET_VARO_STR(strVar))); + + char *str = GET_VARO_FSTR(strVar); + _vm->_util->insertStr(_vm->_global->_inter_resStr, str, pos); return false; } @@ -2222,7 +2222,7 @@ bool Inter_v1::o1_readData(OpFuncParams ¶ms) { if (((dataVar >> 2) == 59) && (size == 4)) WRITE_VAR(59, stream->readUint32LE()); else - retSize = stream->read(_vm->_global->_inter_variables + dataVar, size); + retSize = stream->read((byte *) _variables->getAddressOff8(dataVar, size), size); if (retSize == size) WRITE_VAR(1, 0); diff --git a/engines/gob/inter_v2.cpp b/engines/gob/inter_v2.cpp index e442ec4eca..d8c33fcce6 100644 --- a/engines/gob/inter_v2.cpp +++ b/engines/gob/inter_v2.cpp @@ -903,19 +903,16 @@ void Inter_v2::o2_initMult() { _vm->_mult->_objCount * sizeof(Mult::Mult_Object)); for (int i = 0; i < _vm->_mult->_objCount; i++) { - _vm->_mult->_objects[i].pPosX = - (int32 *)(_vm->_global->_inter_variables + - i * 4 + (posXVar / 4) * 4); - _vm->_mult->_objects[i].pPosY = - (int32 *)(_vm->_global->_inter_variables + - i * 4 + (posYVar / 4) * 4); + uint32 offPosX = i * 4 + (posXVar / 4) * 4; + uint32 offPosY = i * 4 + (posYVar / 4) * 4; + uint32 offAnim = animDataVar + i * 4 * _vm->_global->_inter_animDataSize; + + _vm->_mult->_objects[i].pPosX = (int32 *) _variables->getAddressOff32(offPosX); + _vm->_mult->_objects[i].pPosY = (int32 *) _variables->getAddressOff32(offPosY); _vm->_mult->_objects[i].pAnimData = - (Mult::Mult_AnimData *) (_vm->_global->_inter_variables + - animDataVar + i * 4 * _vm->_global->_inter_animDataSize); - memset(_vm->_global->_inter_variablesSizes + - i * 4 * _vm->_global->_inter_animDataSize, 0, - _vm->_global->_inter_animDataSize); + (Mult::Mult_AnimData *) _variables->getAddressOff8(offAnim, + _vm->_global->_inter_animDataSize); _vm->_mult->_objects[i].pAnimData->isStatic = 1; _vm->_mult->_objects[i].tick = 0; @@ -1186,10 +1183,7 @@ void Inter_v2::o2_copyVars() { varOff = _vm->_parse->parseVarIndex(); _vm->_global->_inter_execPtr++; - memcpy(_pasteBuf + _pastePos, _vm->_global->_inter_variables + varOff, - _vm->_global->_inter_animDataSize * 4); - memcpy(_pasteSizeBuf + _pastePos, - _vm->_global->_inter_variablesSizes + varOff, + _variables->copyTo(varOff, _pasteBuf + _pastePos, _pasteSizeBuf + _pastePos, _vm->_global->_inter_animDataSize * 4); _pastePos += _vm->_global->_inter_animDataSize * 4; @@ -1199,6 +1193,7 @@ void Inter_v2::o2_copyVars() { } else { if (evalExpr(&varOff) == 20) _vm->_global->_inter_resVal = 0; + memcpy(_pasteBuf + _pastePos, &_vm->_global->_inter_resVal, 4); memcpy(_pasteSizeBuf + _pastePos, &_vm->_global->_inter_resVal, 4); _pastePos += 4; @@ -1222,8 +1217,7 @@ void Inter_v2::o2_pasteVars() { assert(sizeV == sizeS); _pastePos -= sizeV; - memcpy(_vm->_global->_inter_variables + varOff, _pasteBuf + _pastePos, sizeV); - memcpy(_vm->_global->_inter_variablesSizes + varOff, _pasteSizeBuf + _pastePos, sizeS); + _variables->copyFrom(varOff, _pasteBuf + _pastePos, _pasteSizeBuf + _pastePos, sizeV); } } @@ -1558,7 +1552,7 @@ void Inter_v2::o2_playImd() { startFrame, lastFrame, palCmd, palStart, palEnd, flags); if ((imd[0] != 0) && !_vm->_vidPlayer->primaryOpen(imd, x, y, flags)) { - WRITE_VAR(11, -1); + WRITE_VAR(11, (uint32) -1); return; } @@ -1972,8 +1966,7 @@ bool Inter_v2::o2_readData(OpFuncParams ¶ms) { size = READ_LE_UINT32(_vm->_game->_totFileData + 0x2C) * 4; } - buf = _vm->_global->_inter_variables + dataVar; - memset(_vm->_global->_inter_variablesSizes + dataVar, 0, size); + buf = _variables->getAddressOff8(dataVar, size); if (_vm->_global->_inter_resStr[0] == 0) { WRITE_VAR(1, size); diff --git a/engines/gob/inter_v4.cpp b/engines/gob/inter_v4.cpp index fd90b731a2..fb895dd5b2 100644 --- a/engines/gob/inter_v4.cpp +++ b/engines/gob/inter_v4.cpp @@ -642,9 +642,8 @@ void Inter_v4::setupOpcodes() { } void Inter_v4::executeDrawOpcode(byte i) { - debugC(1, kDebugDrawOp, "opcodeDraw %d [0x%X] (%s) - %s, %d", - i, i, getOpcodeDrawDesc(i), - _vm->_game->_curTotFile, uint(_vm->_global->_inter_execPtr - _vm->_game->_totFileData)); + debugC(1, kDebugDrawOp, "opcodeDraw %d [0x%X] (%s)", + i, i, getOpcodeDrawDesc(i)); OpcodeDrawProcV4 op = _opcodesDrawV4[i].proc; @@ -655,9 +654,10 @@ void Inter_v4::executeDrawOpcode(byte i) { } bool Inter_v4::executeFuncOpcode(byte i, byte j, OpFuncParams ¶ms) { - debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%X.0x%X] (%s) - %s, %d", - i, j, i, j, getOpcodeFuncDesc(i, j), - _vm->_game->_curTotFile, uint(_vm->_global->_inter_execPtr - _vm->_game->_totFileData)); + debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%X.0x%X] (%s) - %s, %d, %d", + i, j, i, j, getOpcodeFuncDesc(i, j), _vm->_game->_curTotFile, + (uint) (_vm->_global->_inter_execPtr - _vm->_game->_totFileData), + (uint) (_vm->_global->_inter_execPtr - _vm->_game->_totFileData - params.counter - 4)); if ((i > 4) || (j > 15)) { warning("unimplemented opcodeFunc: %d.%d", i, j); @@ -675,9 +675,8 @@ bool Inter_v4::executeFuncOpcode(byte i, byte j, OpFuncParams ¶ms) { } void Inter_v4::executeGoblinOpcode(int i, OpGobParams ¶ms) { - debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%X] (%s) - %s, %d", - i, i, getOpcodeGoblinDesc(i), - _vm->_game->_curTotFile, uint(_vm->_global->_inter_execPtr - _vm->_game->_totFileData)); + debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%X] (%s)", + i, i, getOpcodeGoblinDesc(i)); OpcodeGoblinProcV4 op = NULL; @@ -884,7 +883,7 @@ void Inter_v4::o4_playVmdOrMusic() { } if ((fileName[0] != 0) && !_vm->_vidPlayer->primaryOpen(fileName, x, y, flags)) { - WRITE_VAR(11, -1); + WRITE_VAR(11, (uint32) -1); return; } diff --git a/engines/gob/map_v2.cpp b/engines/gob/map_v2.cpp index 668b4d2e97..bd9f5b3efc 100644 --- a/engines/gob/map_v2.cpp +++ b/engines/gob/map_v2.cpp @@ -56,12 +56,12 @@ void Map_v2::loadMapObjects(const char *avjFile) { uint32 passPos; var = _vm->_parse->parseVarIndex(); - variables = _vm->_global->_inter_variables + var; + variables = _vm->_inter->_variables->getAddressOff8(var, 0); id = _vm->_inter->load16(); if (id == -1) { - _passMap = (int8 *)(_vm->_global->_inter_variables + var); + _passMap = (int8 *) _vm->_inter->_variables->getAddressOff8(var, 0); return; } @@ -104,18 +104,17 @@ void Map_v2::loadMapObjects(const char *avjFile) { // In the original asm, this writes byte-wise into the variables-array tmpPos = mapData.pos(); mapData.seek(passPos); - if (variables != _vm->_global->_inter_variables) { - byte *sizes; + if ((variables != 0) && + (variables != _vm->_inter->_variables->getAddressOff8(0, 0))) { _passMap = (int8 *) variables; mapHeight = _screenHeight / _tilesHeight; mapWidth = _screenWidth / _tilesWidth; - sizes = _vm->_global->_inter_variablesSizes + - (((byte *) _passMap) - _vm->_global->_inter_variables); + for (int i = 0; i < mapHeight; i++) { for (int j = 0; j < mapWidth; j++) setPass(j, i, mapData.readSByte()); - memset(sizes + i * _passWidth, 0, mapWidth); + _vm->_inter->_variables->getAddressOff8(var + i * _passWidth, mapWidth); } } mapData.seek(tmpPos); diff --git a/engines/gob/map_v4.cpp b/engines/gob/map_v4.cpp index a3c3222213..3a74c4b6aa 100644 --- a/engines/gob/map_v4.cpp +++ b/engines/gob/map_v4.cpp @@ -54,7 +54,7 @@ void Map_v4::loadMapObjects(const char *avjFile) { uint32 passPos; var = _vm->_parse->parseVarIndex(); - variables = _vm->_global->_inter_variables + var; + variables = _vm->_inter->_variables->getAddressOff8(var, 0); id = _vm->_inter->load16(); @@ -62,7 +62,7 @@ void Map_v4::loadMapObjects(const char *avjFile) { warning("Woodruff Stub: loadMapObjects ID >= 65520"); return; } else if (id == -1) { - _passMap = (int8 *)(_vm->_global->_inter_variables + var); + _passMap = (int8 *) _vm->_inter->_variables->getAddressOff8(var, 0); return; } @@ -120,18 +120,17 @@ void Map_v4::loadMapObjects(const char *avjFile) { // In the original asm, this writes byte-wise into the variables-array tmpPos = mapData.pos(); mapData.seek(passPos); - if (variables != _vm->_global->_inter_variables) { - byte *sizes; + if ((variables != 0) && + (variables != _vm->_inter->_variables->getAddressOff8(0, 0))) { _passMap = (int8 *) variables; mapHeight = _screenHeight / _tilesHeight; mapWidth = _screenWidth / _tilesWidth; - sizes = _vm->_global->_inter_variablesSizes + - (((byte *) _passMap) - _vm->_global->_inter_variables); + for (int i = 0; i < mapHeight; i++) { for (int j = 0; j < mapWidth; j++) setPass(j, i, mapData.readSByte()); - memset(sizes + i * _passWidth, 0, mapWidth); + _vm->_inter->_variables->getAddressOff8(var + i * _passWidth, mapWidth); } } mapData.seek(tmpPos); diff --git a/engines/gob/module.mk b/engines/gob/module.mk index c95391cedc..45048a0899 100644 --- a/engines/gob/module.mk +++ b/engines/gob/module.mk @@ -49,6 +49,7 @@ MODULE_OBJS := \ scenery_v1.o \ scenery_v2.o \ util.o \ + variables.o \ video.o \ video_v1.o \ video_v2.o \ diff --git a/engines/gob/mult.cpp b/engines/gob/mult.cpp index bc9fe4dc11..3d6a7942f9 100644 --- a/engines/gob/mult.cpp +++ b/engines/gob/mult.cpp @@ -35,6 +35,7 @@ #include "gob/scenery.h" #include "gob/video.h" #include "gob/videoplayer.h" +#include "gob/inter.h" #include "gob/sound/sound.h" namespace Gob { diff --git a/engines/gob/parse.cpp b/engines/gob/parse.cpp index 5d7cef0341..ad1f53bb6f 100644 --- a/engines/gob/parse.cpp +++ b/engines/gob/parse.cpp @@ -44,7 +44,7 @@ int32 Parse::encodePtr(byte *ptr, int type) { offset = ptr - _vm->_game->_totFileData; break; case kInterVar: - offset = ptr - _vm->_global->_inter_variables; + offset = ptr - ((byte *) _vm->_inter->_variables->getAddressOff8(0, 0)); break; case kResStr: offset = ptr - ((byte *) _vm->_global->_inter_resStr); @@ -64,7 +64,7 @@ byte *Parse::decodePtr(int32 n) { ptr = _vm->_game->_totFileData; break; case kInterVar: - ptr = _vm->_global->_inter_variables; + ptr = (byte *) _vm->_inter->_variables->getAddressOff8(0, 0); break; case kResStr: ptr = (byte *) _vm->_global->_inter_resStr; diff --git a/engines/gob/parse_v1.cpp b/engines/gob/parse_v1.cpp index f18f63de4f..3c5f90c068 100644 --- a/engines/gob/parse_v1.cpp +++ b/engines/gob/parse_v1.cpp @@ -375,7 +375,7 @@ int16 Parse_v1::parseExpr(byte stopToken, byte *arg_2) { case 25: *operPtr = 22; temp = _vm->_inter->load16() * 4; - *valPtr = encodePtr(_vm->_global->_inter_variables + temp, + *valPtr = encodePtr(_vm->_inter->_variables->getAddressOff8(temp, 0), kInterVar); if (*_vm->_global->_inter_execPtr == 13) { _vm->_global->_inter_execPtr++; @@ -403,8 +403,8 @@ int16 Parse_v1::parseExpr(byte stopToken, byte *arg_2) { *valPtr = VAR(temp + offset); break; } - *valPtr = encodePtr(_vm->_global->_inter_variables + - temp * 4 + offset * _vm->_global->_inter_animDataSize * 4, + *valPtr = encodePtr(_vm->_inter->_variables->getAddressOff8( + temp * 4 + offset * _vm->_global->_inter_animDataSize * 4, 0), kInterVar); if (*_vm->_global->_inter_execPtr == 13) { _vm->_global->_inter_execPtr++; diff --git a/engines/gob/parse_v2.cpp b/engines/gob/parse_v2.cpp index 463a3870ee..a2e6b8fb37 100644 --- a/engines/gob/parse_v2.cpp +++ b/engines/gob/parse_v2.cpp @@ -408,8 +408,8 @@ int16 Parse_v2::parseExpr(byte stopToken, byte *arg_2) { else if (operation == 27) *valPtr = (int16) READ_VARO_UINT16(temp * 2 + offset * 2); else if (operation == 28) { - *valPtr = encodePtr(_vm->_global->_inter_variables + - temp * 4 + offset * _vm->_global->_inter_animDataSize * 4, + *valPtr = encodePtr(_vm->_inter->_variables->getAddressOff8( + temp * 4 + offset * _vm->_global->_inter_animDataSize * 4, 0), kInterVar); if (*_vm->_global->_inter_execPtr == 13) { _vm->_global->_inter_execPtr++; @@ -467,7 +467,7 @@ int16 Parse_v2::parseExpr(byte stopToken, byte *arg_2) { case 25: *operPtr = 22; temp = _vm->_inter->load16() * 4; - *valPtr = encodePtr(_vm->_global->_inter_variables + temp, kInterVar); + *valPtr = encodePtr(_vm->_inter->_variables->getAddressOff8(temp, 0), kInterVar); if (*_vm->_global->_inter_execPtr == 13) { _vm->_global->_inter_execPtr++; temp += parseValExpr(12); diff --git a/engines/gob/saveload.cpp b/engines/gob/saveload.cpp index 50f41db47e..2788716858 100644 --- a/engines/gob/saveload.cpp +++ b/engines/gob/saveload.cpp @@ -159,6 +159,60 @@ PlainSave::PlainSave() { PlainSave::~PlainSave() { } +bool PlainSave::save(int16 dataVar, int32 size, int32 offset, const char *name, + const Variables *variables) { + + if ((size <= 0) || (offset != 0)) { + warning("Invalid size (%d) or offset (%d)", size, offset); + return false; + } + + byte *vars = new byte[size]; + byte *varSizes = new byte[size]; + + if (!variables->copyTo(dataVar, vars, varSizes, size)) { + delete[] vars; + delete[] varSizes; + warning("dataVar (%d) or size (%d) out of range", dataVar, size); + return false; + } + + bool result = save(0, size, offset, name, vars, varSizes); + + delete[] vars; + delete[] varSizes; + + return result; +} + +bool PlainSave::load(int16 dataVar, int32 size, int32 offset, const char *name, + Variables *variables) { + + if ((size <= 0) || (offset != 0)) { + warning("Invalid size (%d) or offset (%d)", size, offset); + return false; + } + + byte *vars = new byte[size]; + byte *varSizes = new byte[size]; + + bool result = load(0, size, offset, name, vars, varSizes); + + if (result && variables) { + if (!variables->copyFrom(dataVar, vars, varSizes, size)) { + delete[] vars; + delete[] varSizes; + warning("dataVar (%d) or size (%d) out of range", dataVar, size); + return false; + } + } + + delete[] vars; + delete[] varSizes; + + return result; +} + bool PlainSave::save(int16 dataVar, int32 size, int32 offset, const char *name, const byte *variables, const byte *variableSizes) const { @@ -285,6 +339,64 @@ void StagedSave::assertMode(Mode mode, const char *name) { } } +bool StagedSave::save(int16 dataVar, int32 size, int32 offset, const char *name, + const Variables *variables) { + + if ((dataVar < 0) || (size <= 0) || (offset < 0)) { + warning("Invalid dataVar (%d), size (%d) or offset (%d)", dataVar, size, offset); + return false; + } + + byte *vars = 0, *varSizes = 0; + + if (variables) { + vars = new byte[size]; + varSizes = new byte[size]; + + if (!variables->copyTo(dataVar, vars, varSizes, size)) { + delete[] vars; + delete[] varSizes; + warning("dataVar (%d) or size (%d) out of range", dataVar, size); + return false; + } + } + + bool result = save(0, size, offset, name, vars, varSizes); + + delete[] vars; + delete[] varSizes; + + return result; +} + +bool StagedSave::load(int16 dataVar, int32 size, int32 offset, const char *name, + Variables *variables) { + + if ((dataVar < 0) || (size <= 0) || (offset < 0)) { + warning("Invalid dataVar (%d), size (%d) or offset (%d)", dataVar, size, offset); + return false; + } + + byte *vars = new byte[size]; + byte *varSizes = new byte[size]; + + bool result = load(0, size, offset, name, vars, varSizes); + + if (result && variables) { + if (!variables->copyFrom(dataVar, vars, varSizes, size)) { + delete[] vars; + delete[] varSizes; + warning("dataVar (%d) or size (%d) out of range", dataVar, size); + return false; + } + } + + delete[] vars; + delete[] varSizes; + + return result; +} + bool StagedSave::save(int16 dataVar, int32 size, int32 offset, const char *name, const byte *variables, const byte *variableSizes) { diff --git a/engines/gob/saveload.h b/engines/gob/saveload.h index 6c5ffe3bbe..29f7ee2594 100644 --- a/engines/gob/saveload.h +++ b/engines/gob/saveload.h @@ -30,6 +30,7 @@ #include "common/stream.h" #include "gob/video.h" +#include "gob/variables.h" namespace Gob { @@ -67,6 +68,11 @@ public: PlainSave(); ~PlainSave(); + bool save(int16 dataVar, int32 size, int32 offset, const char *name, + const Variables *variables); + bool load(int16 dataVar, int32 size, int32 offset, const char *name, + Variables *variables); + bool save(int16 dataVar, int32 size, int32 offset, const char *name, const byte *variables, const byte *variableSizes) const; bool load(int16 dataVar, int32 size, int32 offset, const char *name, @@ -80,6 +86,11 @@ public: void addStage(int32 size, bool endianed = true); + bool save(int16 dataVar, int32 size, int32 offset, const char *name, + const Variables *variables); + bool load(int16 dataVar, int32 size, int32 offset, const char *name, + Variables *variables); + bool save(int16 dataVar, int32 size, int32 offset, const char *name, const byte *variables, const byte *variableSizes); bool load(int16 dataVar, int32 size, int32 offset, const char *name, diff --git a/engines/gob/saveload_v2.cpp b/engines/gob/saveload_v2.cpp index 153b6dc2cd..a92fe8cf01 100644 --- a/engines/gob/saveload_v2.cpp +++ b/engines/gob/saveload_v2.cpp @@ -31,6 +31,7 @@ #include "gob/global.h" #include "gob/game.h" #include "gob/draw.h" +#include "gob/inter.h" namespace Gob { @@ -209,9 +210,8 @@ bool SaveLoad_v2::loadGame(SaveFile &saveFile, return false; } - SaveLoad::buildIndex(_vm->_global->_inter_variables + dataVar, + SaveLoad::buildIndex(_vm->_inter->_variables->getAddressOff8(dataVar, 600), saveFile.destName, 15, 40); - memset(_vm->_global->_inter_variablesSizes + dataVar, 0, 600); } else { int slot = getSlot(offset); @@ -227,8 +227,7 @@ bool SaveLoad_v2::loadGame(SaveFile &saveFile, return false; } - if (!_save.load(dataVar, size, 40, saveFile.destName, - _vm->_global->_inter_variables, _vm->_global->_inter_variablesSizes)) + if (!_save.load(dataVar, size, 40, saveFile.destName, _vm->_inter->_variables)) return false; } @@ -269,8 +268,7 @@ bool SaveLoad_v2::loadNotes(SaveFile &saveFile, debugC(2, kDebugSaveLoad, "Loading the notes"); - return _notes.load(dataVar, size, offset, saveFile.destName, - _vm->_global->_inter_variables, _vm->_global->_inter_variablesSizes); + return _notes.load(dataVar, size, offset, saveFile.destName, _vm->_inter->_variables); } bool SaveLoad_v2::saveGame(SaveFile &saveFile, @@ -289,7 +287,7 @@ bool SaveLoad_v2::saveGame(SaveFile &saveFile, return false; } - memcpy(_indexBuffer, _vm->_global->_inter_variables + dataVar, 600); + _vm->_inter->_variables->copyTo(dataVar, _indexBuffer, 0, 600); _hasIndex = true; } else { @@ -318,8 +316,7 @@ bool SaveLoad_v2::saveGame(SaveFile &saveFile, if(!_save.save(0, 40, 0, saveFile.destName, _indexBuffer + (slot * 40), sizes)) return false; - if (!_save.save(dataVar, size, 40, saveFile.destName, - _vm->_global->_inter_variables, _vm->_global->_inter_variablesSizes)) + if (!_save.save(dataVar, size, 40, saveFile.destName, _vm->_inter->_variables)) return false; } @@ -353,8 +350,7 @@ bool SaveLoad_v2::saveNotes(SaveFile &saveFile, debugC(2, kDebugSaveLoad, "Saving the notes"); - return _notes.save(dataVar, size, offset, saveFile.destName, - _vm->_global->_inter_variables, _vm->_global->_inter_variablesSizes); + return _notes.save(dataVar, size, offset, saveFile.destName, _vm->_inter->_variables); return false; } diff --git a/engines/gob/saveload_v3.cpp b/engines/gob/saveload_v3.cpp index d8eadd5677..67879db3d1 100644 --- a/engines/gob/saveload_v3.cpp +++ b/engines/gob/saveload_v3.cpp @@ -31,6 +31,7 @@ #include "gob/global.h" #include "gob/game.h" #include "gob/draw.h" +#include "gob/inter.h" namespace Gob { @@ -279,10 +280,8 @@ bool SaveLoad_v3::loadGame(SaveFile &saveFile, return false; } - memcpy(_vm->_global->_inter_variables + dataVar, - _propBuffer + offset, size); - memcpy(_vm->_global->_inter_variablesSizes + dataVar, - _propBuffer + offset + 500, size); + _vm->_inter->_variables->copyFrom(dataVar, + _propBuffer + offset, _propBuffer + offset + 500, size); } else if (offset == 500) { debugC(3, kDebugSaveLoad, "Loading save index"); @@ -294,9 +293,8 @@ bool SaveLoad_v3::loadGame(SaveFile &saveFile, int slot = saveFile.slot; - SaveLoad::buildIndex(_vm->_global->_inter_variables + dataVar, + SaveLoad::buildIndex(_vm->_inter->_variables->getAddressOff8(dataVar, 1200), saveFile.destName, 30, 40, 1000); - memset(_vm->_global->_inter_variablesSizes + dataVar, 0, 1200); setCurrentSlot(saveFile.destName, slot); @@ -314,8 +312,7 @@ bool SaveLoad_v3::loadGame(SaveFile &saveFile, return false; } - if (!_save.load(dataVar, size, 540, saveFile.destName, - _vm->_global->_inter_variables, _vm->_global->_inter_variablesSizes)) + if (!_save.load(dataVar, size, 540, saveFile.destName, _vm->_inter->_variables)) return false; } @@ -356,8 +353,7 @@ bool SaveLoad_v3::loadNotes(SaveFile &saveFile, debugC(2, kDebugSaveLoad, "Loading the notes"); - return _notes.load(dataVar, size, offset, saveFile.destName, - _vm->_global->_inter_variables, _vm->_global->_inter_variablesSizes); + return _notes.load(dataVar, size, offset, saveFile.destName, _vm->_inter->_variables); } bool SaveLoad_v3::loadScreenshot(SaveFile &saveFile, @@ -383,8 +379,7 @@ bool SaveLoad_v3::loadScreenshot(SaveFile &saveFile, buildScreenshotIndex(buffer, saveFile.destName, 30); setCurrentSlot(saveFile.destName, slot); - memcpy(_vm->_global->_inter_variables + dataVar, buffer, 40); - memset(_vm->_global->_inter_variablesSizes + dataVar, 0, 40); + memcpy(_vm->_inter->_variables->getAddressOff8(dataVar, 40), buffer, 40); } else { saveFile.slot = (offset - _screenshotOffset) / _screenshotSize; @@ -453,10 +448,8 @@ bool SaveLoad_v3::saveGame(SaveFile &saveFile, return false; } - memcpy(_propBuffer + offset, - _vm->_global->_inter_variables + dataVar, size); - memcpy(_propBuffer + offset + 500, - _vm->_global->_inter_variablesSizes + dataVar, size); + _vm->_inter->_variables->copyTo(dataVar, + _propBuffer + offset, _propBuffer + offset + 500, size); } else if (offset == 500) { debugC(3, kDebugSaveLoad, "Saving save index"); @@ -466,7 +459,7 @@ bool SaveLoad_v3::saveGame(SaveFile &saveFile, return false; } - memcpy(_indexBuffer, _vm->_global->_inter_variables + dataVar, size); + _vm->_inter->_variables->copyTo(dataVar, _indexBuffer, 0, size); _hasIndex = true; } else { @@ -496,8 +489,7 @@ bool SaveLoad_v3::saveGame(SaveFile &saveFile, if(!_save.save(0, 40, 500, saveFile.destName, _indexBuffer + (saveFile.slot * 40), 0)) return false; - if (!_save.save(dataVar, size, 540, saveFile.destName, - _vm->_global->_inter_variables, _vm->_global->_inter_variablesSizes)) + if (!_save.save(dataVar, size, 540, saveFile.destName, _vm->_inter->_variables)) return false; } @@ -531,8 +523,7 @@ bool SaveLoad_v3::saveNotes(SaveFile &saveFile, debugC(2, kDebugSaveLoad, "Saving the notes"); - return _notes.save(dataVar, size - 160, offset, saveFile.destName, - _vm->_global->_inter_variables, _vm->_global->_inter_variablesSizes); + return _notes.save(dataVar, size - 160, offset, saveFile.destName, _vm->_inter->_variables); return false; } diff --git a/engines/gob/saveload_v4.cpp b/engines/gob/saveload_v4.cpp index 9b46bb26ac..a6548dd82d 100644 --- a/engines/gob/saveload_v4.cpp +++ b/engines/gob/saveload_v4.cpp @@ -27,8 +27,8 @@ #include "gob/gob.h" #include "gob/saveload.h" -#include "gob/global.h" #include "gob/game.h" +#include "gob/inter.h" namespace Gob { @@ -247,8 +247,8 @@ bool SaveLoad_v4::loadScreenProps(SaveFile &saveFile, debugC(3, kDebugSaveLoad, "Loading screen properties (%d, %d, %d)", dataVar, size, offset); - memcpy(_vm->_global->_inter_variables + dataVar, _screenProps + offset, size); - memcpy(_vm->_global->_inter_variablesSizes + dataVar, _screenProps + 256000 + offset, size); + _vm->_inter->_variables->copyFrom(dataVar, + _screenProps + offset, _screenProps + 256000 + offset, size); return true; } @@ -269,10 +269,8 @@ bool SaveLoad_v4::loadGame(SaveFile &saveFile, return false; } - memcpy(_vm->_global->_inter_variables + dataVar, - _propBuffer + offset, size); - memcpy(_vm->_global->_inter_variablesSizes + dataVar, - _propBuffer + offset + 500, size); + _vm->_inter->_variables->copyFrom(dataVar, + _propBuffer + offset, _propBuffer + offset + 500, size); } else if (offset == 500) { debugC(3, kDebugSaveLoad, "Loading save index"); @@ -282,9 +280,8 @@ bool SaveLoad_v4::loadGame(SaveFile &saveFile, return false; } - SaveLoad::buildIndex(_vm->_global->_inter_variables + dataVar, + SaveLoad::buildIndex(_vm->_inter->_variables->getAddressOff8(dataVar, 1200), saveFile.destName, 30, 40, 1000); - memset(_vm->_global->_inter_variablesSizes + dataVar, 0, 1200); } else { int slot = getSlot(offset); @@ -300,8 +297,7 @@ bool SaveLoad_v4::loadGame(SaveFile &saveFile, return false; } - if (!_save.load(dataVar, size, 540, saveFile.destName, - _vm->_global->_inter_variables, _vm->_global->_inter_variablesSizes)) + if (!_save.load(dataVar, size, 540, saveFile.destName, _vm->_inter->_variables)) return false; } @@ -340,8 +336,8 @@ bool SaveLoad_v4::saveScreenProps(SaveFile &saveFile, debugC(3, kDebugSaveLoad, "Saving screen properties (%d, %d, %d)", dataVar, size, offset); - memcpy(_screenProps + offset, _vm->_global->_inter_variables + dataVar, size); - memcpy(_screenProps + 256000 + offset, _vm->_global->_inter_variablesSizes + dataVar, size); + _vm->_inter->_variables->copyTo(dataVar, + _screenProps + offset, _screenProps + 256000 + offset, size); return true; } @@ -362,10 +358,8 @@ bool SaveLoad_v4::saveGame(SaveFile &saveFile, return false; } - memcpy(_propBuffer + offset, - _vm->_global->_inter_variables + dataVar, size); - memcpy(_propBuffer + offset + 500, - _vm->_global->_inter_variablesSizes + dataVar, size); + _vm->_inter->_variables->copyTo(dataVar, + _propBuffer + offset, _propBuffer + offset + 500, size); } else if (offset == 500) { debugC(3, kDebugSaveLoad, "Saving save index"); @@ -375,7 +369,7 @@ bool SaveLoad_v4::saveGame(SaveFile &saveFile, return false; } - memcpy(_indexBuffer, _vm->_global->_inter_variables + dataVar, size); + _vm->_inter->_variables->copyTo(dataVar, _indexBuffer, 0, size); _hasIndex = true; } else { @@ -405,8 +399,7 @@ bool SaveLoad_v4::saveGame(SaveFile &saveFile, if(!_save.save(0, 40, 500, saveFile.destName, _indexBuffer + (slot * 40), 0)) return false; - if (!_save.save(dataVar, size, 540, saveFile.destName, - _vm->_global->_inter_variables, _vm->_global->_inter_variablesSizes)) + if (!_save.save(dataVar, size, 540, saveFile.destName, _vm->_inter->_variables)) return false; } diff --git a/engines/gob/sound/sound.cpp b/engines/gob/sound/sound.cpp index a90afe0e27..2d2bf8e043 100644 --- a/engines/gob/sound/sound.cpp +++ b/engines/gob/sound/sound.cpp @@ -29,6 +29,7 @@ #include "gob/util.h" #include "gob/dataio.h" #include "gob/game.h" +#include "gob/inter.h" namespace Gob { @@ -370,7 +371,7 @@ void Sound::blasterWaitEndPlay(bool interruptible, bool stopComp) { while (_blaster->isPlaying() && !_vm->_quitRequested) { if (interruptible && (_vm->_util->checkKey() == 0x11B)) { - WRITE_VAR(57, -1); + WRITE_VAR(57, (uint32) -1); return; } _vm->_util->longDelay(200); diff --git a/engines/gob/variables.cpp b/engines/gob/variables.cpp new file mode 100644 index 0000000000..af93252fb0 --- /dev/null +++ b/engines/gob/variables.cpp @@ -0,0 +1,309 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/endian.h" + +#include "gob/gob.h" +#include "gob/variables.h" + +namespace Gob { + +Variables::Variables(uint32 size) { + _size = size; + + _vars = new byte[_size]; + _sizes = new byte[_size]; +} + +Variables::~Variables() { + delete[] _vars; + delete[] _sizes; +} + +void Variables::clear() { + memset(_vars, 0, _size); + + // All variables are 32 bit wide per default + memset(_sizes, 0, _size); + for (uint32 i = 0; i < _size; i += 4) + _sizes[i] = kSize32; +} + +void Variables::clearSize(uint32 offset) { + uint32 inVar = offset % 4; + uint32 varOff = (offset >> 2) << 2; + + // Clearing out the old size + for (uint32 i = 0; i < 4; i++) { + if (_sizes[varOff + i] == kSize32) + _sizes[varOff + i] = kSize8; + else if ((inVar == (i + 1)) && (_sizes[varOff + i] == kSize16)) + _sizes[varOff + i] = kSize8; + } +} + +void Variables::writeSize(uint32 offset, byte n) { + clearSize(offset); + + _sizes[offset] = n; + // Setting following bytes of size to 8 bit, for easy clearing out afterwards + for (; n > 0; n--) + _sizes[offset + n] = kSize8; +} + +void Variables::writeSizeString(uint32 offset, uint32 length) { + clearSize(offset); + + memset(_sizes + offset, kSize8, length); +} + +void Variables::writeVar8(uint32 var, uint8 value) { + writeOff8(var * 4, value); +} + +void Variables::writeVar16(uint32 var, uint16 value) { + writeOff16(var * 4, value); +} + +void Variables::writeVar32(uint32 var, uint32 value) { + writeOff32(var * 4, value); +} + +void Variables::writeVarString(uint32 var, const char *value) { + writeOffString(var * 4, value); +} + +void Variables::writeOff8(uint32 offset, uint8 value) { + write8(_vars + offset, value); + writeSize(offset, kSize8); +} + +void Variables::writeOff16(uint32 offset, uint16 value) { + write16(_vars + offset, value); + writeSize(offset, kSize16); +} + +void Variables::writeOff32(uint32 offset, uint32 value) { + write32(_vars + offset, value); + writeSize(offset, kSize32); +} + +void Variables::writeOffString(uint32 offset, const char *value) { + strcpy((char *) (_vars + offset), value); + writeSizeString(offset, strlen(value)); +} + +uint8 Variables::readVar8(uint32 var) const { + return readOff8(var * 4); +} + +uint16 Variables::readVar16(uint32 var) const { + return readOff16(var * 4); +} + +uint32 Variables::readVar32(uint32 var) const { + return readOff32(var * 4); +} + +void Variables::readVarString(uint32 var, char *value, uint32 length) { + readOffString(var * 4, value, length); +} + +uint8 Variables::readOff8(uint32 offset) const { + return read8(_vars + offset); +} + +uint16 Variables::readOff16(uint32 offset) const { + return read16(_vars + offset); +} + +uint32 Variables::readOff32(uint32 offset) const { + return read32(_vars + offset); +} + +void Variables::readOffString(uint32 offset, char *value, uint32 length) { + strncpy0(value, (const char *) (_vars + offset), length - 1); +} + +const uint8 *Variables::getAddressVar8(uint32 var) const { + return getAddressOff8(var * 4); +} + +uint8 *Variables::getAddressVar8(uint32 var, uint32 n) { + return getAddressOff8(var * 4, n); +} + +const uint16 *Variables::getAddressVar16(uint32 var) const { + return getAddressOff16(var * 4); +} + +uint16 *Variables::getAddressVar16(uint32 var, uint32 n) { + return getAddressOff16(var * 4, n); +} + +const uint32 *Variables::getAddressVar32(uint32 var) const { + return getAddressOff32(var * 4); +} + +uint32 *Variables::getAddressVar32(uint32 var, uint32 n) { + return getAddressOff32(var * 4, n); +} + +const char *Variables::getAddressVarString(uint32 var) const { + return getAddressOffString(var * 4); +} + +char *Variables::getAddressVarString(uint32 var, uint32 n) { + return getAddressOffString(var * 4, n); +} + +const uint8 *Variables::getAddressOff8(uint32 offset) const { + return ((const uint8 *) (_vars + offset)); +} + +uint8 *Variables::getAddressOff8(uint32 offset, uint32 n) { + for (uint32 i = 0; i < n; i++) + writeSize(offset + i, kSize8); + + return ((uint8 *) (_vars + offset)); +} + +const uint16 *Variables::getAddressOff16(uint32 offset) const { + return ((const uint16 *) (_vars + offset)); +} + +uint16 *Variables::getAddressOff16(uint32 offset, uint32 n) { + for (uint32 i = 0; i < n; i++) + writeSize(offset + i * 2, kSize16); + + return ((uint16 *) (_vars + offset)); +} + +const uint32 *Variables::getAddressOff32(uint32 offset) const { + return ((const uint32 *) (_vars + offset)); +} + +uint32 *Variables::getAddressOff32(uint32 offset, uint32 n) { + for (uint32 i = 0; i < n; i++) + writeSize(offset + i * 4, kSize32); + + return ((uint32 *) (_vars + offset)); +} + +const char *Variables::getAddressOffString(uint32 offset) const { + return ((const char *) (_vars + offset)); +} + +char *Variables::getAddressOffString(uint32 offset, uint32 n) { + writeSizeString(offset, (n == 0xFFFFFFFF) ? strlen((char *) (_vars + offset)) : n); + + return ((char *) (_vars + offset)); +} + +bool Variables::copyTo(uint32 offset, byte *variables, byte *sizes, uint32 n) const { + if ((offset + n) > _size) + return false; + + if (variables) + memcpy(variables, _vars + offset, n); + if (sizes) + memcpy(sizes, _sizes + offset, n); + + return true; +} + +bool Variables::copyFrom(uint32 offset, const byte *variables, const byte *sizes, uint32 n) { + if (((offset + n) > _size) || !variables || !sizes) + return false; + + memcpy(_vars + offset, variables, n); + memcpy(_sizes + offset, sizes, n); + + return true; +} + + +VariablesLE::VariablesLE(uint32 size) : Variables(size) { +} + +VariablesLE::~VariablesLE() { +} + +void VariablesLE::write8(byte *buf, uint8 data) const { + *buf = (byte) data; +} + +void VariablesLE::write16(byte *buf, uint16 data) const { + WRITE_LE_UINT16(buf, data); +} + +void VariablesLE::write32(byte *buf, uint32 data) const { + WRITE_LE_UINT32(buf, data); +} + +uint8 VariablesLE::read8(const byte *buf) const { + return (uint8) *buf; +} + +uint16 VariablesLE::read16(const byte *buf) const { + return READ_LE_UINT16(buf); +} + +uint32 VariablesLE::read32(const byte *buf) const { + return READ_LE_UINT32(buf); +} + + +VariablesBE::VariablesBE(uint32 size) : Variables(size) { +} + +VariablesBE::~VariablesBE() { +} + +void VariablesBE::write8(byte *buf, uint8 data) const { + *buf = (byte) data; +} + +void VariablesBE::write16(byte *buf, uint16 data) const { + WRITE_BE_UINT16(buf, data); +} + +void VariablesBE::write32(byte *buf, uint32 data) const { + WRITE_BE_UINT32(buf, data); +} + +uint8 VariablesBE::read8(const byte *buf) const { + return (uint8) *buf; +} + +uint16 VariablesBE::read16(const byte *buf) const { + return READ_BE_UINT16(buf); +} + +uint32 VariablesBE::read32(const byte *buf) const { + return READ_BE_UINT32(buf); +} + +} // End of namespace Gob diff --git a/engines/gob/variables.h b/engines/gob/variables.h new file mode 100644 index 0000000000..5989ed38ee --- /dev/null +++ b/engines/gob/variables.h @@ -0,0 +1,147 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef GOB_VARIABLES_H +#define GOB_VARIABLES_H + +namespace Gob { + +class Variables { +public: + Variables(uint32 size); + virtual ~Variables(); + + void writeVar8(uint32 var, uint8 value); + void writeVar16(uint32 var, uint16 value); + void writeVar32(uint32 var, uint32 value); + + void writeVarString(uint32 var, const char *value); + + void writeOff8(uint32 offset, uint8 value); + void writeOff16(uint32 offset, uint16 value); + void writeOff32(uint32 offset, uint32 value); + + void writeOffString(uint32 offset, const char *value); + + uint8 readVar8(uint32 var) const; + uint16 readVar16(uint32 var) const; + uint32 readVar32(uint32 var) const; + + void readVarString(uint32 var, char *value, uint32 length); + + uint8 readOff8(uint32 offset) const; + uint16 readOff16(uint32 offset) const; + uint32 readOff32(uint32 offset) const; + + void readOffString(uint32 offset, char *value, uint32 length); + + + const uint8 *getAddressVar8(uint32 var) const; + uint8 *getAddressVar8(uint32 var, uint32 n = 1); + + const uint16 *getAddressVar16(uint32 var) const; + uint16 *getAddressVar16(uint32 var, uint32 n = 1); + + const uint32 *getAddressVar32(uint32 var) const; + uint32 *getAddressVar32(uint32 var, uint32 n = 1); + + const char *getAddressVarString(uint32 var) const; + char *getAddressVarString(uint32 var, uint32 n = 0xFFFFFFFF); + + const uint8 *getAddressOff8(uint32 offset) const; + uint8 *getAddressOff8(uint32 offset, uint32 n = 1); + + const uint16 *getAddressOff16(uint32 offset) const; + uint16 *getAddressOff16(uint32 offset, uint32 n = 1); + + const uint32 *getAddressOff32(uint32 offset) const; + uint32 *getAddressOff32(uint32 offset, uint32 n = 1); + + const char *getAddressOffString(uint32 offset) const; + char *getAddressOffString(uint32 offset, uint32 n = 0xFFFFFFFF); + + + bool copyTo(uint32 offset, byte *variables, byte *sizes, uint32 n) const; + bool copyFrom(uint32 offset, const byte *variables, const byte *sizes, uint32 n); + +protected: + virtual void write8(byte *buf, uint8 data) const = 0; + virtual void write16(byte *buf, uint16 data) const = 0; + virtual void write32(byte *buf, uint32 data) const = 0; + + virtual uint8 read8(const byte *buf) const = 0; + virtual uint16 read16(const byte *buf) const = 0; + virtual uint32 read32(const byte *buf) const = 0; + +private: + // Basically the number of additional bytes occupied + static const byte kSize8 = 0; + static const byte kSize16 = 1; + static const byte kSize32 = 3; + + uint32 _size; + + byte *_vars; + byte *_sizes; + + void clear(); + void clearSize(uint32 offset); + void writeSize(uint32 offset, byte n); + void writeSizeString(uint32 offset, uint32 length); +}; + +class VariablesLE : public Variables { +public: + VariablesLE(uint32 size); + ~VariablesLE(); + +protected: + void write8(byte *buf, uint8 data) const; + void write16(byte *buf, uint16 data) const; + void write32(byte *buf, uint32 data) const; + + uint8 read8(const byte *buf) const; + uint16 read16(const byte *buf) const; + uint32 read32(const byte *buf) const; +}; + +class VariablesBE : public Variables { +public: + VariablesBE(uint32 size); + ~VariablesBE(); + +protected: + void write8(byte *buf, uint8 data) const; + void write16(byte *buf, uint16 data) const; + void write32(byte *buf, uint32 data) const; + + uint8 read8(const byte *buf) const; + uint16 read16(const byte *buf) const; + uint32 read32(const byte *buf) const; +}; + +} // End of namespace Gob + +#endif // GOB_VARIABLES_H diff --git a/engines/gob/videoplayer.cpp b/engines/gob/videoplayer.cpp index 4a337d48b4..909d39a63b 100644 --- a/engines/gob/videoplayer.cpp +++ b/engines/gob/videoplayer.cpp @@ -614,15 +614,15 @@ void VideoPlayer::writeVideoInfo(const char *videoFile, int16 varX, int16 varY, WRITE_VAR_OFFSET(varY, y); WRITE_VAR_OFFSET(varFrames, _primaryVideo->getVideo()->getFramesCount()); WRITE_VAR_OFFSET(varWidth, width); - WRITE_VARO_UINT16(varHeight & 0xFFFFFFFC, height); + WRITE_VAR_OFFSET(varHeight, height); primaryClose(); } else { - WRITE_VAR_OFFSET(varX, -1); - WRITE_VAR_OFFSET(varY, -1); - WRITE_VAR_OFFSET(varFrames, -1); - WRITE_VAR_OFFSET(varWidth, -1); - WRITE_VAR_OFFSET(varHeight, -1); + WRITE_VAR_OFFSET(varX, (uint32) -1); + WRITE_VAR_OFFSET(varY, (uint32) -1); + WRITE_VAR_OFFSET(varFrames, (uint32) -1); + WRITE_VAR_OFFSET(varWidth, (uint32) -1); + WRITE_VAR_OFFSET(varHeight, (uint32) -1); } } -- cgit v1.2.3