From 9a6a65a9659325ef636fd2ac50e5094b0a85c19c Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 10 Oct 2015 18:27:47 -0400 Subject: SHERLOCK: SS: Don't reset Holme's position when loading savegames --- engines/sherlock/people.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'engines') diff --git a/engines/sherlock/people.cpp b/engines/sherlock/people.cpp index 09dba25475..8057e26204 100644 --- a/engines/sherlock/people.cpp +++ b/engines/sherlock/people.cpp @@ -185,7 +185,8 @@ void People::reset() { if (IS_SERRATED_SCALPEL) { p._type = _holmesOn ? CHARACTER : HIDDEN; - p._position = Point32(100 * FIXED_INT_MULTIPLIER, 110 * FIXED_INT_MULTIPLIER); + if (!saves._justLoaded) + p._position = Point32(100 * FIXED_INT_MULTIPLIER, 110 * FIXED_INT_MULTIPLIER); } else if (!talk._scriptMoreFlag && !saves._justLoaded) { p._type = (idx == 0) ? CHARACTER : INVALID; p._position = Point32(36 * FIXED_INT_MULTIPLIER, 29 * FIXED_INT_MULTIPLIER); -- cgit v1.2.3