From 9c06549d318be73de69e7e42ccbe49f99bbdc7cd Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Wed, 15 Jul 2009 05:00:59 +0000 Subject: Hack is no longer required, due to revision 42498. svn-id: r42499 --- engines/scumm/script.cpp | 11 ----------- 1 file changed, 11 deletions(-) (limited to 'engines') diff --git a/engines/scumm/script.cpp b/engines/scumm/script.cpp index 78f7fb0453..4d9447bee5 100644 --- a/engines/scumm/script.cpp +++ b/engines/scumm/script.cpp @@ -1367,17 +1367,6 @@ void ScummEngine::abortCutscene() { VAR(VAR_OVERRIDE) = 1; vm.cutScenePtr[idx] = 0; - - // HACK to fix issues with SMUSH and the way it does keyboard handling. - // In particular, normally abortCutscene() is being called while no - // scripts are active. But SMUSH runs from *inside* the script engine. - // And it calls abortCutscene() if ESC is pressed... not good. - // Proper fix might be to let SMUSH/INSANE run from outside the script - // engine but that would require lots of changes and may actually have - // negative effects, too. So we cheat here, to fix bug #751670. - if (_game.version == 7) - getScriptEntryPoint(); - } } -- cgit v1.2.3