From 9c7a8bd963ca71feec56082f66004d9b1923abcf Mon Sep 17 00:00:00 2001 From: Sven Hesse Date: Mon, 9 Apr 2007 18:29:51 +0000 Subject: Preventing scrolling while the menu is shown svn-id: r26440 --- engines/gob/game.cpp | 1 + engines/gob/game.h | 1 + engines/gob/game_v2.cpp | 8 +++++++- 3 files changed, 9 insertions(+), 1 deletion(-) (limited to 'engines') diff --git a/engines/gob/game.cpp b/engines/gob/game.cpp index dbd4dd1176..0d750d525a 100644 --- a/engines/gob/game.cpp +++ b/engines/gob/game.cpp @@ -76,6 +76,7 @@ Game::Game(GobEngine *vm) : _vm(vm) { _activeCollIndex = 0; _handleMouse = 0; _forceHandleMouse = 0; + _menuLevel = 0; _tempStr[0] = 0; _curImaFile[0] = 0; diff --git a/engines/gob/game.h b/engines/gob/game.h index 589364c165..17a7192e81 100644 --- a/engines/gob/game.h +++ b/engines/gob/game.h @@ -170,6 +170,7 @@ protected: int16 _activeCollIndex; byte _handleMouse; char _forceHandleMouse; + uint32 _menuLevel; char _tempStr[256]; diff --git a/engines/gob/game_v2.cpp b/engines/gob/game_v2.cpp index 49d628ab5b..7fd681b870 100644 --- a/engines/gob/game_v2.cpp +++ b/engines/gob/game_v2.cpp @@ -277,7 +277,11 @@ void Game_v2::playTot(int16 skipPlay) { _vm->_global->_inter_execPtr = _totFileData; _vm->_global->_inter_execPtr += READ_LE_UINT16(_totFileData + (skipPlay << 1) + 0x66); + + _menuLevel++; _vm->_inter->callSub(2); + _menuLevel--; + if (_vm->_inter->_terminate != 0) _vm->_inter->_terminate = 2; } @@ -444,7 +448,9 @@ int16 Game_v2::checkCollisions(byte handleMouse, int16 deltaTime, int16 *pResId, key = checkKeys(&_vm->_global->_inter_mouseX, &_vm->_global->_inter_mouseY, &_mouseButtons, handleMouse); - if ((_vm->_global->_videoMode == 0x14) && (handleMouse != 0)) { + if ((_vm->_global->_videoMode == 0x14) && (handleMouse != 0) && + (_menuLevel == 0)) { + int16 cursorRight; int16 screenRight; -- cgit v1.2.3