From 9e964b52b1c6d8711f690cf50af9675449fca094 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Mon, 8 Jun 2015 08:48:40 -0400 Subject: SHERLOCK: Remove redundant game check from ScalpelMap --- engines/sherlock/scalpel/scalpel_map.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'engines') diff --git a/engines/sherlock/scalpel/scalpel_map.cpp b/engines/sherlock/scalpel/scalpel_map.cpp index 613587d2e5..bcb41abe73 100644 --- a/engines/sherlock/scalpel/scalpel_map.cpp +++ b/engines/sherlock/scalpel/scalpel_map.cpp @@ -95,8 +95,7 @@ void ScalpelMap::loadData() { return; // Load the list of location names - Common::SeekableReadStream *txtStream = _vm->_res->load( - _vm->getGameID() == GType_SerratedScalpel ? "chess.txt" : "map.txt"); + Common::SeekableReadStream *txtStream = _vm->_res->load("chess.txt"); int streamSize = txtStream->size(); while (txtStream->pos() < streamSize) { -- cgit v1.2.3