From a3f22b88042d2dbbcbe5a82689da16183e974c7a Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Thu, 13 Dec 2012 02:00:59 +0200 Subject: TINSEL: Unify the PSX graphics drawing code with the rest This is nitpicking, for uniformity which I forgot to add in a previous cleanup commit --- engines/tinsel/graphics.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines') diff --git a/engines/tinsel/graphics.cpp b/engines/tinsel/graphics.cpp index 38e32b4b17..5f200b5e2f 100644 --- a/engines/tinsel/graphics.cpp +++ b/engines/tinsel/graphics.cpp @@ -850,7 +850,7 @@ void DrawObject(DRAWOBJECT *pObj) { if (TinselV2) t2WrtNonZero(pObj, srcPtr, destPtr, typeId >= 0x40, (typeId & 0x10) != 0); else if (TinselV1PSX) - PsxDrawTiles(pObj, srcPtr, destPtr, typeId >= 0x40, psxFourBitClut, psxSkipBytes, psxMapperTable, true); + PsxDrawTiles(pObj, srcPtr, destPtr, typeId == 0x41, psxFourBitClut, psxSkipBytes, psxMapperTable, true); else if (TinselV1Mac) {} // TODO else if (TinselV1) -- cgit v1.2.3