From aa55e41b75ac773aa53c2c976b8a036fd4357927 Mon Sep 17 00:00:00 2001 From: uruk Date: Sun, 6 Apr 2014 18:59:45 +0200 Subject: AVALANCHE: Fix drawing of the toolbar regardless of loading. --- engines/avalanche/avalot.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines') diff --git a/engines/avalanche/avalot.cpp b/engines/avalanche/avalot.cpp index e855c71fcf..1cb2f186a5 100644 --- a/engines/avalanche/avalot.cpp +++ b/engines/avalanche/avalot.cpp @@ -202,6 +202,8 @@ void AvalancheEngine::setup() { _graphics->drawSoundLight(_sound->_soundFl); + drawToolbar(); + int16 loadSlot = ConfMan.instance().getInt("save_slot"); if (loadSlot >= 0) { _thinks = 2; // You always have money. @@ -218,8 +220,6 @@ void AvalancheEngine::setup() { newGame(); - drawToolbar(); - thinkAbout(kObjectMoney, kThing); _dialogs->displayScrollChain('Q', 83); // Info on the game, etc. -- cgit v1.2.3