From aadf2e976555d08b7f8e773cc4d69882fa1c9d3d Mon Sep 17 00:00:00 2001 From: Martin Kiewitz Date: Fri, 9 Jul 2010 14:11:27 +0000 Subject: SCI: added currently commented-out pauseSound implementation for some sci0 games, allowing integer for that subfunction svn-id: r50759 --- engines/sci/engine/kernel.cpp | 2 +- engines/sci/sound/music.cpp | 20 ++++++++++++++++++-- engines/sci/sound/music.h | 1 + engines/sci/sound/soundcmd.cpp | 24 ++++++++++++++++++++++-- 4 files changed, 42 insertions(+), 5 deletions(-) (limited to 'engines') diff --git a/engines/sci/engine/kernel.cpp b/engines/sci/engine/kernel.cpp index 4af3b4d547..99c2ba1d5d 100644 --- a/engines/sci/engine/kernel.cpp +++ b/engines/sci/engine/kernel.cpp @@ -260,7 +260,7 @@ static const SciKernelMapSubEntry kDoSound_subops[] = { { SIG_SOUNDSCI0, 3, MAP_CALL(DoSoundDispose), "o", NULL }, { SIG_SOUNDSCI0, 4, MAP_CALL(DoSoundMute), "(i)", NULL }, { SIG_SOUNDSCI0, 5, MAP_CALL(DoSoundStop), "o", NULL }, - { SIG_SOUNDSCI0, 6, MAP_CALL(DoSoundPause), "[o0]", NULL }, + { SIG_SOUNDSCI0, 6, MAP_CALL(DoSoundPause), "[o0i]", NULL }, { SIG_SOUNDSCI0, 7, MAP_CALL(DoSoundResume), "o", NULL }, { SIG_SOUNDSCI0, 8, MAP_CALL(DoSoundMasterVolume), "(i)", NULL }, { SIG_SOUNDSCI0, 9, MAP_CALL(DoSoundUpdate), "o", NULL }, diff --git a/engines/sci/sound/music.cpp b/engines/sci/sound/music.cpp index 874f0a381e..cf084f81eb 100644 --- a/engines/sci/sound/music.cpp +++ b/engines/sci/sound/music.cpp @@ -166,8 +166,6 @@ void SciMusic::pauseAll(bool pause) { } void SciMusic::stopAll() { - Common::StackLock lock(_mutex); - const MusicList::iterator end = _playList.end(); for (MusicList::iterator i = _playList.begin(); i != end; ++i) { soundStop(*i); @@ -199,6 +197,24 @@ MusicEntry *SciMusic::getSlot(reg_t obj) { return NULL; } +// We return the currently active music slot for SCI0 +MusicEntry *SciMusic::getActiveSci0MusicSlot() { + const MusicList::iterator end = _playList.end(); + MusicEntry *highestPrioritySlot = NULL; + for (MusicList::iterator i = _playList.begin(); i != end; ++i) { + MusicEntry *playSlot = *i; + if (playSlot->pMidiParser) { + if (playSlot->status == kSoundPlaying) + return playSlot; + if (playSlot->status == kSoundPaused) { + if ((!highestPrioritySlot) || (highestPrioritySlot->priority < playSlot->priority)) + highestPrioritySlot = playSlot; + } + } + } + return highestPrioritySlot; +} + void SciMusic::setReverb(byte reverb) { Common::StackLock lock(_mutex); _pMidiDrv->setReverb(reverb); diff --git a/engines/sci/sound/music.h b/engines/sci/sound/music.h index 486848b48f..943a5bd2a8 100644 --- a/engines/sci/sound/music.h +++ b/engines/sci/sound/music.h @@ -157,6 +157,7 @@ public: } MusicEntry *getSlot(reg_t obj); + MusicEntry *getActiveSci0MusicSlot(); void pushBackSlot(MusicEntry *slotEntry) { Common::StackLock lock(_mutex); diff --git a/engines/sci/sound/soundcmd.cpp b/engines/sci/sound/soundcmd.cpp index b1ad11651f..b23aed4745 100644 --- a/engines/sci/sound/soundcmd.cpp +++ b/engines/sci/sound/soundcmd.cpp @@ -213,8 +213,28 @@ reg_t SoundCommandParser::kDoSoundPause(int argc, reg_t *argv, reg_t acc) { uint16 value = argc > 1 ? argv[1].toUint16() : 0; if (!obj.segment) { // pause the whole playlist - // Pausing/Resuming the whole playlist was introduced in the SCI1 late - // sound scheme. + // SCI0 games (up to including qfg1) give us 0/1 for either resuming or pausing the current music + // this one doesn't count, so pausing 2 times and resuming once means here that we are supposed to resume + if (_soundVersion <= SCI_VERSION_0_LATE) { + // TODO: this code doesn't work right currently + return make_reg(0, 0); + MusicEntry *musicSlot = _music->getActiveSci0MusicSlot(); + switch (obj.offset) { + case 1: + if ((musicSlot) && (musicSlot->status == kSoundPlaying)) + _music->soundPause(musicSlot); + return make_reg(0, 0); + case 0: + if ((musicSlot) && (musicSlot->status == kSoundPaused)) + _music->soundResume(musicSlot); + return make_reg(0, 1); + return make_reg(0, 0); + default: + error("kDoSoundPause: parameter 0 is invalid for sound-sci0"); + } + } + + // Pausing/Resuming the whole playlist was introduced in the SCI1 late sound scheme. if (_soundVersion <= SCI_VERSION_1_EARLY) return acc; -- cgit v1.2.3