From ab0cdde53998881cd0087e55cbf2fdeeedf1e511 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Thu, 6 Feb 2014 22:47:34 -0500 Subject: VOYEUR: Fix sound distortions in the second part of the gossip interview --- engines/voyeur/voyeur_game.cpp | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'engines') diff --git a/engines/voyeur/voyeur_game.cpp b/engines/voyeur/voyeur_game.cpp index 4577fe28c9..c95281e66e 100644 --- a/engines/voyeur/voyeur_game.cpp +++ b/engines/voyeur/voyeur_game.cpp @@ -765,17 +765,20 @@ void VoyeurEngine::doGossip() { // Play the initial gossip video decoder.play(this, 0x302, frameNumsP, posP); + decoder.close(); // Reset the palette and clear the screen _graphicsManager.resetPalette(); _graphicsManager.screenReset(); // Play interview video - decoder.loadFile("a2110100.rl2", true); - decoder.start(); + RL2Decoder decoder2; + decoder2.loadFile("a2110100.rl2", true); + decoder2.start(); _eventsManager.getMouseInfo(); - decoder.play(this); + decoder2.play(this); + decoder2.close(); _bVoy->freeBoltGroup(0x300); _graphicsManager.screenReset(); -- cgit v1.2.3