From aebdeb183f280723ccd1ae9d9cdd13df45067792 Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Thu, 13 Dec 2012 20:12:08 +0100 Subject: WINTERMUTE: Use ascii for detecting printable-characters instead of Keycode. --- engines/wintermute/base/base_keyboard_state.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'engines') diff --git a/engines/wintermute/base/base_keyboard_state.cpp b/engines/wintermute/base/base_keyboard_state.cpp index e12583b5a4..3123183d00 100644 --- a/engines/wintermute/base/base_keyboard_state.cpp +++ b/engines/wintermute/base/base_keyboard_state.cpp @@ -200,9 +200,7 @@ const char *BaseKeyboardState::scToString() { bool BaseKeyboardState::readKey(Common::Event *event) { //_currentPrintable = (event->type == SDL_TEXTINPUT); // TODO _currentCharCode = keyCodeToVKey(event); - if ((_currentCharCode <= Common::KEYCODE_z && _currentCharCode >= Common::KEYCODE_a) || - (_currentCharCode <= Common::KEYCODE_9 && _currentCharCode >= Common::KEYCODE_0) || - (_currentCharCode == Common::KEYCODE_SPACE)) { + if ((_currentCharCode <= 0x7E && _currentCharCode >= 0x20) || (_currentCharCode <= 0xFF && _currentCharCode >= 0x1F)) { _currentPrintable = true; } else { _currentPrintable = false; @@ -272,7 +270,7 @@ uint32 BaseKeyboardState::keyCodeToVKey(Common::Event *event) { case Common::KEYCODE_KP_ENTER: return Common::KEYCODE_RETURN; default: - return (uint32)event->kbd.keycode; + return (uint32)event->kbd.ascii; } } -- cgit v1.2.3