From af8056e822a1356dde1f25a180e831207044c2c2 Mon Sep 17 00:00:00 2001 From: lolbot-iichan Date: Sun, 15 Dec 2019 17:05:46 +0300 Subject: WINTERMUTE: Fix bug 11061: Unknown game variant for Wintermute - Face Noir Matched game IDs for the Wintermute engine: facenoir-win {"data.dcp", 0, "50a7a01b97cd3658fc84f2bec7c1212b", 555533359}, This is a version from one of the many times Face Noir has been bundled. --- engines/wintermute/detection_tables.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'engines') diff --git a/engines/wintermute/detection_tables.h b/engines/wintermute/detection_tables.h index a954122cc4..bd17372944 100644 --- a/engines/wintermute/detection_tables.h +++ b/engines/wintermute/detection_tables.h @@ -612,6 +612,11 @@ static const WMEGameDescription gameDescriptions[] = { WME_WINENTRY("everydaygray", "", WME_ENTRY1s("data.dcp", "77afff4101adbddac07ecf22ffbb8212", 24436150), Common::EN_ANY, ADGF_UNSTABLE, WME_1_9_1), + // Face Noir (Bundle version) + // NOTE: This is a 2.5D game that is out of ScummVM scope + WME_WINENTRY("facenoir", "", + WME_ENTRY1s("data.dcp", "50a7a01b97cd3658fc84f2bec7c1212b", 555533359), Common::EN_ANY, ADGF_UNSTABLE, WME_1_9_1), + // Face Noir // NOTE: This is a 2.5D game that is out of ScummVM scope WME_WINENTRY("facenoir", "", -- cgit v1.2.3