From b0913fcab3f5530eed375a36619c2e5e78caa9e2 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Thu, 22 Aug 2019 19:37:17 -0700 Subject: XEEN: Fix giving lava damage after combat ends --- engines/xeen/interface.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'engines') diff --git a/engines/xeen/interface.cpp b/engines/xeen/interface.cpp index 0bf9363e87..29dcce4ed0 100644 --- a/engines/xeen/interface.cpp +++ b/engines/xeen/interface.cpp @@ -680,6 +680,9 @@ void Interface::doStepCode() { int oldTarget = combat._combatTarget; combat._combatTarget = 0; + + // WORKAROUND: Stepping into combat whilst on lava results in damageType being lost + combat._damageType = (surfaceId == SURFTYPE_LAVA) ? DT_FIRE : DT_PHYSICAL; combat.giveCharDamage(damage, combat._damageType, 0); combat._combatTarget = oldTarget; -- cgit v1.2.3