From b4b6ce0954f4a636be0b7b88197376b3917af31f Mon Sep 17 00:00:00 2001 From: Christoph Mallon Date: Sun, 7 Aug 2011 14:34:15 +0200 Subject: ALL: Use Graphics::skipThumbnail() where appropriate. --- engines/agi/saveload.cpp | 6 +----- engines/saga/saveload.cpp | 7 +------ 2 files changed, 2 insertions(+), 11 deletions(-) (limited to 'engines') diff --git a/engines/agi/saveload.cpp b/engines/agi/saveload.cpp index dae3dd42c1..f0d976bbbb 100644 --- a/engines/agi/saveload.cpp +++ b/engines/agi/saveload.cpp @@ -290,11 +290,7 @@ int AgiEngine::loadGame(const char *fileName, bool checkId) { if (saveVersion >= 4) { // We don't need the thumbnail here, so just read it and discard it - Graphics::Surface *thumbnail = new Graphics::Surface(); - assert(thumbnail); - Graphics::loadThumbnail(*in, *thumbnail); - delete thumbnail; - thumbnail = 0; + Graphics::skipThumbnail(*in); in->readUint32BE(); // save date in->readUint16BE(); // save time diff --git a/engines/saga/saveload.cpp b/engines/saga/saveload.cpp index 8d7b718c09..9e0789fdaf 100644 --- a/engines/saga/saveload.cpp +++ b/engines/saga/saveload.cpp @@ -295,12 +295,7 @@ void SagaEngine::load(const char *fileName) { if (_saveHeader.version >= 6) { // We don't need the thumbnail here, so just read it and discard it - Graphics::Surface *thumbnail = new Graphics::Surface(); - assert(thumbnail); - Graphics::loadThumbnail(*in, *thumbnail); - thumbnail->free(); - delete thumbnail; - thumbnail = 0; + Graphics::skipThumbnail(*in); in->readUint32BE(); // save date in->readUint16BE(); // save time -- cgit v1.2.3