From b6306976cfcf5c1bab9b6f83f05249b8a45865d9 Mon Sep 17 00:00:00 2001 From: uruk Date: Thu, 5 Sep 2013 23:57:58 +0200 Subject: AVALANCHE: Start renaming in Gyro. --- engines/avalanche/acci2.cpp | 52 +++++------ engines/avalanche/avalot.cpp | 8 +- engines/avalanche/dropdown2.cpp | 16 ++-- engines/avalanche/gyro2.cpp | 178 ++++++++++++++++---------------------- engines/avalanche/gyro2.h | 162 ++++++++++++---------------------- engines/avalanche/lucerna2.cpp | 48 +++++------ engines/avalanche/timeout2.cpp | 20 ++--- engines/avalanche/trip6.cpp | 186 ++++++++++++++++++++-------------------- 8 files changed, 292 insertions(+), 378 deletions(-) (limited to 'engines') diff --git a/engines/avalanche/acci2.cpp b/engines/avalanche/acci2.cpp index 8f852ddb60..05d4166407 100644 --- a/engines/avalanche/acci2.cpp +++ b/engines/avalanche/acci2.cpp @@ -412,7 +412,7 @@ void Acci::storeInterrogation(byte interrogation) { _vm->_visa->dixi('z', 5); // His closing statement... _vm->_trip->tr[1].walkto(4); // The end of the drawbridge _vm->_trip->tr[1].vanishifstill = true; // Then go away! - _vm->_gyro->magics[1].op = _vm->_gyro->nix; + _vm->_gyro->magics[1].op = _vm->_gyro->kMagicNothing; _vm->_gyro->dna.cardiff_things = 5; break; case 99: @@ -449,8 +449,8 @@ void Acci::parse() { } // Are we being interrogated right now? - if (_vm->_gyro->interrogation > 0) { - storeInterrogation(_vm->_gyro->interrogation); + if (_vm->_gyro->_interrogation > 0) { + storeInterrogation(_vm->_gyro->_interrogation); _vm->_gyro->weirdword = true; return; } @@ -623,7 +623,7 @@ void Acci::parse() { void Acci::examineObject() { if (_thing != _vm->_gyro->thinks) - _vm->_lucerna->thinkabout(_thing, _vm->_gyro->a_thing); + _vm->_lucerna->thinkabout(_thing, _vm->_gyro->kThing); switch (_thing) { case Gyro::wine : switch (_vm->_gyro->dna.winestate) {// 4 is perfect wine. 0 is not holding the wine. @@ -650,7 +650,7 @@ void Acci::examineObject() { } bool Acci::isPersonHere() { // Person equivalent of "holding". - if ((_person == kPardon) || (_person == 0) || (_vm->_gyro->whereis[_person - 150] == _vm->_gyro->dna.room)) + if ((_person == kPardon) || (_person == 0) || (_vm->_gyro->_whereIs[_person - 150] == _vm->_gyro->dna.room)) return true; else { if (_person < 175) @@ -665,7 +665,7 @@ bool Acci::isPersonHere() { // Person equivalent of "holding". void Acci::exampers() { if (isPersonHere()) { if (_thing != _vm->_gyro->thinks) - _vm->_lucerna->thinkabout(_person, _vm->_gyro->a_person); + _vm->_lucerna->thinkabout(_person, _vm->_gyro->kPerson); _person -= 149; switch (_person) { // Special cases case 11: @@ -826,7 +826,7 @@ void Acci::peopleInRoom() { byte numPeople = 0; // Number of people in the room. for (byte i = 1; i < 29; i++) { // Start at 1 so we don't list Avvy himself! - if (_vm->_gyro->whereis[i] == _vm->_gyro->dna.room) + if (_vm->_gyro->_whereIs[i] == _vm->_gyro->dna.room) numPeople++; } @@ -835,7 +835,7 @@ void Acci::peopleInRoom() { byte actPerson = 0; // Actually listed people. for (byte i = 1; i < 29; i++) { - if (_vm->_gyro->whereis[i] == _vm->_gyro->dna.room) { + if (_vm->_gyro->_whereIs[i] == _vm->_gyro->dna.room) { actPerson++; if (actPerson == 1) // First on the list. _vm->_scrolls->display(_vm->_gyro->getname(i + 150) + _vm->_scrolls->kControlToBuffer); @@ -923,23 +923,23 @@ void Acci::openDoor() { fv -= 8; switch (_vm->_gyro->portals[fv].op) { - case Gyro::exclaim: + case Gyro::kMagicExclaim: _vm->_trip->tr[0].bounce(); _vm->_visa->dixi('x', _vm->_gyro->portals[fv].data); break; - case Gyro::transport: + case Gyro::kMagicTransport: _vm->_trip->fliproom((_vm->_gyro->portals[fv].data) >> 8, // High byte (_vm->_gyro->portals[fv].data) & 0x0F // Low byte ); break; - case Gyro::unfinished: + case Gyro::kMagicUnfinished: _vm->_trip->tr[0].bounce(); _vm->_scrolls->display("Sorry. This place is not available yet!"); break; - case Gyro::special: + case Gyro::kMagicSpecial: _vm->_trip->call_special(_vm->_gyro->portals[fv].data); break; - case Gyro::mopendoor: + case Gyro::kMagicOpenDoor: _vm->_trip->open_the_door((_vm->_gyro->portals[fv].data) >> 8, (_vm->_gyro->portals[fv].data) & 0x0F, fv + 9); break; } @@ -1038,7 +1038,7 @@ void Acci::putProc() { void Acci::notInOrder() { _vm->_scrolls->display(Common::String("Sorry, I need the ingredients in the right order for this potion. What I need next is ") - + _vm->_gyro->get_better(_vm->_gyro->spludwick_order[_vm->_gyro->dna.given2spludwick]) + + _vm->_gyro->get_better(_vm->_gyro->kSpludwicksOrder[_vm->_gyro->dna.given2spludwick]) + _vm->_scrolls->kControlRegister + 2 + _vm->_scrolls->kControlSpeechBubble); } @@ -1053,7 +1053,7 @@ void Acci::goToCauldron() { * @remarks Originally called 'give2spludwick' */ bool Acci::giveToSpludwick() { - if (_vm->_gyro->spludwick_order[_vm->_gyro->dna.given2spludwick] != _thing) { + if (_vm->_gyro->kSpludwicksOrder[_vm->_gyro->dna.given2spludwick] != _thing) { notInOrder(); return false; } @@ -1142,7 +1142,7 @@ void Acci::standUp() { _vm->_trip->tr[0].visible = true; _vm->_gyro->dna.user_moves_avvy = true; _vm->_trip->apped(1, 2); - _vm->_gyro->dna.rw = _vm->_gyro->left; + _vm->_gyro->dna.rw = _vm->_gyro->kDirectionLeft; _vm->_celer->drawBackgroundSprite(-1, -1, 4); // Picture of empty pillow. _vm->_lucerna->points(1); _vm->_gyro->dna.avvy_in_bed = false; @@ -1267,13 +1267,13 @@ void Acci::winSequence() { void Acci::personSpeaks() { if ((_person == kPardon) || (_person == 0)) { - if ((_vm->_gyro->him == kPardon) || (_vm->_gyro->whereis[_vm->_gyro->him - 150] != _vm->_gyro->dna.room)) + if ((_vm->_gyro->him == kPardon) || (_vm->_gyro->_whereIs[_vm->_gyro->him - 150] != _vm->_gyro->dna.room)) _person = _vm->_gyro->her; else _person = _vm->_gyro->him; } - if (_vm->_gyro->whereis[_person - 150] != _vm->_gyro->dna.room) { + if (_vm->_gyro->_whereIs[_person - 150] != _vm->_gyro->dna.room) { _vm->_scrolls->display(Common::String(_vm->_scrolls->kControlRegister) + '1' + _vm->_scrolls->kControlToBuffer); // Avvy himself! return; } @@ -1289,7 +1289,7 @@ void Acci::personSpeaks() { if (!found) { for (byte i = 0; i < 16; i++) { - if ((_vm->_gyro->quasipeds[i].who == _person) && (_vm->_gyro->quasipeds[i].room == _vm->_gyro->dna.room)) + if ((_vm->_gyro->kQuasipeds[i].who == _person) && (_vm->_gyro->kQuasipeds[i].room == _vm->_gyro->dna.room)) _vm->_scrolls->display(Common::String(_vm->_scrolls->kControlRegister) + byte(i + 65) + _vm->_scrolls->kControlToBuffer); } } @@ -1506,7 +1506,7 @@ void Acci::doThat() { _vm->_scrolls->display("Vandalism is prohibited within this game!"); break; case kVerbCodeQuit: // quit - if (_vm->_gyro->demo) { + if (_vm->_gyro->kDemo) { warning("STUB: Acci::doThat() - case kVerbCodequit"); // _vm->_visa->dixi('pos', 31); // close(demofile); @@ -1632,10 +1632,10 @@ void Acci::doThat() { case Gyro::lute : _vm->_visa->dixi('U', 7); - if (_vm->_gyro->whereis[_vm->_gyro->pcwytalot - 150] == _vm->_gyro->dna.room) + if (_vm->_gyro->_whereIs[_vm->_gyro->pcwytalot - 150] == _vm->_gyro->dna.room) _vm->_visa->dixi('U', 10); - if (_vm->_gyro->whereis[_vm->_gyro->pdulustie - 150] == _vm->_gyro->dna.room) + if (_vm->_gyro->_whereIs[_vm->_gyro->pdulustie - 150] == _vm->_gyro->dna.room) _vm->_visa->dixi('U', 15); break; case 52: @@ -1699,7 +1699,7 @@ void Acci::doThat() { else { if ((_vm->_gyro->dna.room == 12) & (_vm->_trip->infield(2))) { // Avaricius appears! _vm->_visa->dixi('q', 17); - if (_vm->_gyro->whereis[1] == 12) + if (_vm->_gyro->_whereIs[1] == 12) _vm->_visa->dixi('q', 18); else { _vm->_trip->tr[1].init(1, false, _vm->_trip); // Avaricius @@ -1842,7 +1842,7 @@ void Acci::doThat() { case kVerbCodeAttack: if ((_vm->_gyro->dna.room == r__brummieroad) && ((_person == 157) || (_thing == _vm->_gyro->crossbow) || (_thing == _vm->_gyro->bolt)) - && (_vm->_gyro->whereis[7] == _vm->_gyro->dna.room)) { + && (_vm->_gyro->_whereIs[7] == _vm->_gyro->dna.room)) { switch (_vm->_gyro->dna.obj[_vm->_gyro->bolt - 1] + _vm->_gyro->dna.obj[_vm->_gyro->crossbow - 1] * 2) { // 0 = neither, 1 = only bolt, 2 = only crossbow, 3 = both. case 0: @@ -1861,12 +1861,12 @@ void Acci::doThat() { _vm->_gyro->dna.obj[_vm->_gyro->bolt - 1] = false; _vm->_gyro->dna.obj[_vm->_gyro->crossbow - 1] = false; _vm->_lucerna->objectlist(); - _vm->_gyro->magics[11].op = _vm->_gyro->nix; + _vm->_gyro->magics[11].op = _vm->_gyro->kMagicNothing; _vm->_lucerna->points(7); _vm->_trip->tr[1].walkto(2); _vm->_trip->tr[1].vanishifstill = true; _vm->_trip->tr[1].call_eachstep = false; - _vm->_gyro->whereis[7] = 177; + _vm->_gyro->_whereIs[7] = 177; break; default: _vm->_visa->dixi('Q', 10); // Please try not to be so violent! diff --git a/engines/avalanche/avalot.cpp b/engines/avalanche/avalot.cpp index 2bc3ce3463..3f948c3224 100644 --- a/engines/avalanche/avalot.cpp +++ b/engines/avalanche/avalot.cpp @@ -153,7 +153,7 @@ void Avalot::setup() { _vm->_gyro->ledstatus = 177; _vm->_gyro->defaultled = 2; // TSkellern = 0; Replace with a more local variable sometime - _vm->_gyro->dna.rw = _vm->_gyro->stopped; + _vm->_gyro->dna.rw = _vm->_gyro->kDirectionStopped; _vm->_gyro->enid_filename = ""; // Undefined. _vm->_lucerna->toolbar(); _vm->_scrolls->state(2); @@ -167,7 +167,7 @@ void Avalot::setup() { _vm->_lucerna->dawn(); _vm->_parser->_cursorState = false; _vm->_parser->cursorOn(); - _vm->_trip->tr[0].xs = _vm->_gyro->walk; + _vm->_trip->tr[0].xs = _vm->_gyro->kWalk; _vm->_trip->newspeed(); @@ -175,7 +175,7 @@ void Avalot::setup() { int16 loadSlot = Common::ConfigManager::instance().getInt("save_slot"); if (loadSlot >= 0) { _vm->_gyro->thinks = 2; // You always have money. - _vm->_lucerna->thinkabout(_vm->_gyro->money, _vm->_gyro->a_thing); + _vm->_lucerna->thinkabout(_vm->_gyro->money, _vm->_gyro->kThing); _vm->loadGame(loadSlot); } else { @@ -184,7 +184,7 @@ void Avalot::setup() { _vm->_gyro->soundfx = ! _vm->_gyro->soundfx; _vm->_lucerna->fxtoggle(); - _vm->_lucerna->thinkabout(_vm->_gyro->money, _vm->_gyro->a_thing); + _vm->_lucerna->thinkabout(_vm->_gyro->money, _vm->_gyro->kThing); _vm->_visa->dixi('q', 83); // Info on the game, etc. } diff --git a/engines/avalanche/dropdown2.cpp b/engines/avalanche/dropdown2.cpp index d54e667328..a97aa1b332 100644 --- a/engines/avalanche/dropdown2.cpp +++ b/engines/avalanche/dropdown2.cpp @@ -459,7 +459,7 @@ void Dropdown::setupMenuAction() { _activeMenuItem.setupOption("Open the door", 'O', "f7", _vm->_trip->neardoor()); _activeMenuItem.setupOption("Look around", 'L', "f8", true); _activeMenuItem.setupOption("Inventory", 'I', "Tab", true); - if (_vm->_trip->tr[0].xs == _vm->_gyro->walk) + if (_vm->_trip->tr[0].xs == _vm->_gyro->kWalk) _activeMenuItem.setupOption("Run fast", 'R', "^R", true); else _activeMenuItem.setupOption("Walk slowly", 'W', "^W", true); @@ -474,7 +474,7 @@ void Dropdown::setupMenuPeople() { _activeMenuItem.reset(); for (byte i = 150; i <= 178; i++) - if (_vm->_gyro->whereis[i - 150] == _vm->_gyro->dna.room) { + if (_vm->_gyro->_whereIs[i - 150] == _vm->_gyro->dna.room) { _activeMenuItem.setupOption(_vm->_gyro->getname(i), _vm->_gyro->getnamechar(i), "", true); people = people + i; } @@ -509,7 +509,7 @@ void Dropdown::setupMenuWith() { // or (c), the _person you've selected is YOU! if ((_vm->_gyro->last_person == _vm->_gyro->pavalot) || (_vm->_gyro->last_person == _vm->_acci->kNothing) - || (_vm->_gyro->whereis[_vm->_gyro->last_person - 150] != _vm->_gyro->dna.room)) + || (_vm->_gyro->_whereIs[_vm->_gyro->last_person - 150] != _vm->_gyro->dna.room)) _activeMenuItem.setupOption("Give to...", 'G', "", false); // Not here. else { _activeMenuItem.setupOption(Common::String("Give to ") + _vm->_gyro->getname(_vm->_gyro->last_person), 'G', "", true); @@ -629,10 +629,10 @@ void Dropdown::runMenuAction() { _vm->_lucerna->callverb(_vm->_acci->kVerbCodeInv); break; case 5: { - if (_vm->_trip->tr[0].xs == _vm->_gyro->walk) - _vm->_trip->tr[0].xs = _vm->_gyro->run; + if (_vm->_trip->tr[0].xs == _vm->_gyro->kWalk) + _vm->_trip->tr[0].xs = _vm->_gyro->kRun; else - _vm->_trip->tr[0].xs = _vm->_gyro->walk; + _vm->_trip->tr[0].xs = _vm->_gyro->kWalk; _vm->_trip->newspeed(); } break; @@ -640,11 +640,11 @@ void Dropdown::runMenuAction() { } void Dropdown::runMenuObjects() { - _vm->_lucerna->thinkabout(_vm->_gyro->objlist[_activeMenuItem._choiceNum + 1], _vm->_gyro->a_thing); + _vm->_lucerna->thinkabout(_vm->_gyro->objlist[_activeMenuItem._choiceNum + 1], _vm->_gyro->kThing); } void Dropdown::runMenuPeople() { - _vm->_lucerna->thinkabout(people[_activeMenuItem._choiceNum], _vm->_gyro->a_person); + _vm->_lucerna->thinkabout(people[_activeMenuItem._choiceNum], _vm->_gyro->kPerson); _vm->_gyro->last_person = people[_activeMenuItem._choiceNum]; } diff --git a/engines/avalanche/gyro2.cpp b/engines/avalanche/gyro2.cpp index 58a38c73c0..d154bb07e4 100644 --- a/engines/avalanche/gyro2.cpp +++ b/engines/avalanche/gyro2.cpp @@ -51,103 +51,33 @@ const char *Gyro::vernum = "1.30"; const char *Gyro::copyright = "1995"; -const mp Gyro::mps[9] = { - { - // 1 - up-arrow - { {65151, 64575, 64575, 63519, 63519, 61455, 61455, 57351, 57351, 49155, 49155, 64575, 64575, 64575, 64575, 64575}, - {0, 384, 384, 960, 960, 2016, 2016, 4080, 4080, 8184, 384, 384, 384, 384, 384, 0} - }, - 8, - 0 - }, - - { - // 2 - screwdriver - { {8191, 4095, 2047, 34815, 50175, 61951, 63743, 64543, 65039, 65031, 65027, 65281, 65408, 65472, 65505, 65523}, - {0, 24576, 28672, 12288, 2048, 1024, 512, 256, 224, 176, 216, 96, 38, 10, 12, 0} - }, - 0, - 0 - }, - - { - // 3 - right-arrow - { {65535, 65535, 64639, 64543, 7, 1, 0, 1, 7, 64543, 64639, 65535, 65535, 65535, 65535, 65535}, - {0, 0, 0, 384, 480, 32760, 32766, 32760, 480, 384, 0, 0, 0, 0, 0, 0} - }, - 15, - 6 - }, - - { - // 4 - fletch - { {255, 511, 1023, 2047, 1023, 4607, 14591, 31871, 65031, 65283, 65281, 65280, 65280, 65409, 65473, 65511}, - {0, 10240, 20480, 24576, 26624, 17408, 512, 256, 128, 88, 32, 86, 72, 20, 16, 0} - }, - 0, - 0 - }, - - { - // 5 - hourglass - { {0, 0, 0, 34785, 50115, 61455, 61455, 63519, 63519, 61839, 61455, 49155, 32769, 0, 0, 0}, - {0, 32766, 16386, 12300, 2064, 1440, 1440, 576, 576, 1056, 1440, 3024, 14316, 16386, 32766, 0} - }, - 8, - 7 - }, - - { - // 6 - TTHand - { {62463, 57855, 57855, 57855, 57471, 49167, 32769, 0, 0, 0, 0, 32768, 49152, 57344, 61441, 61443}, - {3072, 4608, 4608, 4608, 4992, 12912, 21070, 36937, 36873, 36865, 32769, 16385, 8193, 4097, 2050, 4092} - }, - 4, - 0 - }, - - { - // 7- Mark's crosshairs - { {65535, 65151, 65151, 65151, 65151, 0, 65151, 65151, 65151, 65151, 65535, 65535, 65535, 65535, 65535, 65535}, - {0, 384, 384, 384, 384, 65535, 384, 384, 384, 384, 0, 0, 0, 0, 0, 0} - }, - 8, - 5 - }, - - { - // 8- I-beam - { {65535, 65535, 63631, 63503, 63503, 65087, 65087, 65087, 65087, 65087, 63503, 63503, 63631, 65535, 65535, 65535}, - {0, 0, 0, 864, 128, 128, 128, 128, 128, 128, 128, 864, 0, 0, 0, 0} - }, - 8, - 7 - }, - - { - // 9 - question mark - { {511, 1023, 2047, 31, 15, 8199, 32647, 65415, 63503, 61471, 61503, 61695, 63999, 63999, 61695, 61695}, - {65024, 33792, 34816, 34784, 40976, 57224, 32840, 72, 1936, 2080, 2496, 2304, 1536, 1536, 2304, 3840} - }, - 0, - 0 - } +const MouseHotspotType Gyro::kMouseHotSpots[9] = { + {8,0}, // 1 - up-arrow + {0,0}, // 2 - screwdriver + {15,6}, // 3 - right-arrow + {0,0}, // 4 - fletch + {8,7}, // 5 - hourglass + {4,0}, // 6 - TTHand + {8,5}, // 7- Mark's crosshairs + {8,7}, // 8- I-beam + {0,0} // 9 - question mark }; -const Common::String Gyro::lads[17] = { +const Common::String Gyro::kLads[17] = { "Avalot", "Spludwick", "Crapulus", "Dr. Duck", "Malagauche", "Friar Tuck", "Robin Hood", "Cwytalot", "du Lustie", "the Duke of Cardiff", "Dogfood", "A trader", "Ibythneth", "Ayles", "Port", "Spurge", "Jacques" }; -const Common::String Gyro::lasses[4] = +const Common::String Gyro::kLasses[4] = {"Arkata", "Geida", "±", "the Wise Woman"}; -const char Gyro::ladchar[] = "ASCDMTRwLfgeIyPu"; +const char Gyro::kLadChar[] = "ASCDMTRwLfgeIyPu"; -const char Gyro::lasschar[] = "kG±o"; +const char Gyro::kLassChar[] = "kG±o"; -const int32 Gyro::catamap[8][8] = { +// Art gallery at 2,1; notice about this at 2,2. +const int32 Gyro::kCatacombMap[8][8] = { // Geida's room // 1 2 3 | 4 5 6 7 8 {0x204, 0x200, 0xd0f0, 0xf0ff, 0xff, 0xd20f, 0xd200, 0x200}, @@ -161,9 +91,45 @@ const int32 Gyro::catamap[8][8] = { }; // vv Stairs trap. -const char Gyro::spludwick_order[3] = {onion, ink, mushroom}; - -const quasiped_type Gyro::quasipeds[16] = { +/* Explanation: $NSEW. + Nibble N: North. + 0 = no connection, + 2 = (left,) middle(, right) door with left-hand handle, + 5 = (left,) middle(, right) door with right-hand handle, + 7 = arch, + 8 = arch and 1 north of it, + 9 = arch and 2 north of it, + D = no connection + WINDOW, + E = no connection + TORCH, + F = recessed door (to Geida's room.) + + Nibble S: South. + 0 = no connection, + 1,2,3 = left, middle, right door. + + Nibble E: East. + 0 = no connection (wall), + 1 = no connection (wall + window), + 2 = wall with door, + 3 = wall with door and window, + 6 = wall with candles, + 7 = wall with door and candles, + F = straight-through corridor. + + Nibble W: West. + 0 = no connection (wall), + 1 = no connection (wall + shield), + 2 = wall with door, + 3 = wall with door and shield, + 4 = no connection (window), + 5 = wall with door and window, + 6 = wall with candles, + 7 = wall with door and candles, + F = straight-through corridor. */ + +const char Gyro::kSpludwicksOrder[3] = {onion, ink, mushroom}; + +const QuasipedType Gyro::kQuasipeds[16] = { {2, kColorLightgray, 19, kColorBrown, pdogfood}, // A: Dogfood (screen 19). {3, kColorGreen, 19, kColorWhite, pibythneth}, // B: Ibythneth (screen 19). {3, kColorWhite, 1, kColorMagenta, parkata}, // C: Arkata (screen 1). @@ -182,18 +148,18 @@ const quasiped_type Gyro::quasipeds[16] = { {2, kColorLightgreen, 51, kColorDarkgray, pdrduck} // P: Duck (screen 51). }; -const char Gyro::keys[] = "QWERTYUIOP[]"; +const char Gyro::kMusicKeys[] = "QWERTYUIOP[]"; -const uint16 Gyro::notes[12] = {196, 220, 247, 262, 294, 330, 350, 392, 440, 494, 523, 587}; +const uint16 Gyro::kNotes[12] = {196, 220, 247, 262, 294, 330, 350, 392, 440, 494, 523, 587}; -const tunetype Gyro::tune = { - higher, higher, lower, same, higher, higher, lower, higher, higher, higher, - lower, higher, higher, - same, higher, lower, lower, lower, lower, higher, higher, lower, lower, lower, - lower, same, lower, higher, same, lower, higher +const TuneType Gyro::kTune = { + kPitchHigher, kPitchHigher, kPitchLower, kPitchSame, kPitchHigher, kPitchHigher, kPitchLower, kPitchHigher, kPitchHigher, kPitchHigher, + kPitchLower, kPitchHigher, kPitchHigher, + kPitchSame, kPitchHigher, kPitchLower, kPitchLower, kPitchLower, kPitchLower, kPitchHigher, kPitchHigher, kPitchLower, kPitchLower, kPitchLower, + kPitchLower, kPitchSame, kPitchLower, kPitchHigher, kPitchSame, kPitchLower, kPitchHigher }; -byte Gyro::whereis[29] = { +byte Gyro::_whereIs[29] = { // The Lads r__yours, // Avvy r__spludwicks, // Spludwick @@ -237,7 +203,7 @@ const Common::String Gyro::better[numobjs] = { const char Gyro::betterchar[] = "WMBParCLguKeSnIohn"; -Gyro::Gyro(AvalancheEngine *vm) : interrogation(0), oncandopageswap(true) { +Gyro::Gyro(AvalancheEngine *vm) : _interrogation(0), _onCanDoPageSwap(true) { _vm = vm; // Needed because of Lucerna::load_also() @@ -306,7 +272,7 @@ void Gyro::shbox(int16 x1, int16 y1, int16 x2, int16 y2, Common::String t) { } void Gyro::newgame() { - for (byte gm = 0; gm < numtr; gm++) { + for (byte gm = 0; gm < kMaxSprites; gm++) { if (_vm->_trip->tr[gm].quick) _vm->_trip->tr[gm].done(); } @@ -324,7 +290,7 @@ void Gyro::newgame() { dna.like2drink = "beer"; dna.pence = 30; // 2/6 - dna.rw = stopped; + dna.rw = kDirectionStopped; dna.wearing = clothes; dna.obj[money - 1] = true; dna.obj[bodkin - 1] = true; @@ -338,7 +304,7 @@ void Gyro::newgame() { seescroll = false; ppos[0][1] = -177; - _vm->_trip->tr[0].appear(300,117,right); // Needed to initialize Avalot. + _vm->_trip->tr[0].appear(300,117,kDirectionRight); // Needed to initialize Avalot. //for (gd = 0; gd <= 30; gd++) for (gm = 0; gm <= 1; gm++) also[gd][gm] = nil; // fillchar(previous^,sizeof(previous^),#0); { blank out array } him = 254; @@ -401,17 +367,17 @@ bool Gyro::pennycheck(uint16 howmuchby) { // Keep an eye open! Common::String Gyro::getname(byte whose) { if (whose < 175) - return lads[whose - 150]; + return kLads[whose - 150]; else - return lasses[whose - 175]; + return kLasses[whose - 175]; } // Keep an eye open! ^ byte Gyro::getnamechar(byte whose) { if (whose < 175) - return ladchar[whose - 150]; + return kLadChar[whose - 150]; else - return lasschar[whose - 175]; + return kLassChar[whose - 175]; } // Keep an eye open! ^^ @@ -570,7 +536,7 @@ void Gyro::load_a_mouse(byte which) { - CursorMan.replaceCursor(cursor.pixels, 16, 32, mps[which - 1].horzhotspot, mps[which - 1].verthotspot * 2, 255, false); + CursorMan.replaceCursor(cursor.pixels, 16, 32, kMouseHotSpots[which - 1]._horizontal, kMouseHotSpots[which - 1]._vertical * 2, 255, false); cursor.free(); } diff --git a/engines/avalanche/gyro2.h b/engines/avalanche/gyro2.h index c11eb389cb..5ae62d2228 100644 --- a/engines/avalanche/gyro2.h +++ b/engines/avalanche/gyro2.h @@ -49,14 +49,8 @@ static const int16 maxobjs = 12; // carry limit static const int16 numlockCode = 32; // Code for Num Lock static const int16 mouse_size = 134; -struct postype { - uint16 x, y, datapos; - byte length; -}; - -struct mp { // mouse-void - uint16 mask[2][16]; - int16 horzhotspot, verthotspot; +struct MouseHotspotType { // mouse-void + int16 _horizontal, _vertical; }; struct dnatype { // here goes... Ux, uy, & ww now all belong to Trip5 @@ -208,7 +202,7 @@ struct demo_type { char key, extd; }; -struct quasiped_type { +struct QuasipedType { byte whichped, fgc, room, bgc; uint16 who; }; @@ -216,7 +210,7 @@ struct quasiped_type { quasiped "A" is Dogfood. The rooms aren't stored because I'm leaving that to context. */ -typedef byte tunetype[31]; +typedef byte TuneType[31]; struct PointType { @@ -334,126 +328,80 @@ public: static const int16 margin = 5; - static const mp mps[9]; + static const MouseHotspotType kMouseHotSpots[9]; - static const Common::String lads[17]; + static const Common::String kLads[17]; - static const Common::String lasses[4]; + static const Common::String kLasses[4]; - static const char ladchar[]; + static const char kLadChar[]; - static const char lasschar[]; + static const char kLassChar[]; - static const int16 numtr = 2; // current max no. of sprites + static const int16 kMaxSprites = 2; // Current max no. of sprites. - static const bool a_thing = true; - static const bool a_person = false; // for Thinkabout + // For Thinkabout: + static const bool kThing = true; + static const bool kPerson = false; - // Magic/portal commands are + // Magic/portal constants: + enum Magics { + kMagicNothing, // Ignore it if this line is touched. + kMagicBounce, // Bounce off this line. Not valid for portals. + kMagicExclaim, // Put up a chain of scrolls. + kMagicTransport, // Enter new room. + kMagicUnfinished, // Unfinished connection. + kMagicSpecial, // Special function. + kMagicOpenDoor // Opening door. + }; + + // These following static constants should be included in CFG when it's written. - /*N*/ static const int16 nix = 0; // ignore it if this line is touched - /*B*/ static const int16 bounces = 1; // bounce off this line. Not valid for portals. - /*E*/ static const int16 exclaim = 2; // put up a chain of scrolls - /*T*/ static const int16 transport = 3; // enter new room - /*U*/ static const int16 unfinished = 4; // unfinished connection - /*S*/ static const int16 special = 5; // special function. - /*O*/ static const int16 mopendoor = 6; // opening door. + static const bool kSlowComputer = false; // Stops walking when mouse touches toolbar. - // These following static constants should be included in CFG when it's written. + static const int16 kBorder = 1; // size of border on shadowboxes - static const bool slow_computer = false; // stops walking when mouse touches toolbar - - /* --- */ - - static const int16 border = 1; // size of border on shadowboxes - - static const int32 pagetop = 81920; - - static const int16 up = 0; - static const int16 right = 1; - static const int16 down = 2; - static const int16 left = 3; - static const int16 ur = 4; - static const int16 dr = 5; - static const int16 dl = 6; - static const int16 ul = 7; - static const int16 stopped = 8; - - static const int16 walk = 3; - static const int16 run = 5; - - // Art gallery at 2,1; notice about this at 2,2. - - static const int32 catamap[8][8]; - - /* Explanation: $NSEW. - Nibble N: North. - 0 = no connection, - 2 = (left,) middle(, right) door with left-hand handle, - 5 = (left,) middle(, right) door with right-hand handle, - 7 = arch, - 8 = arch and 1 north of it, - 9 = arch and 2 north of it, - D = no connection + WINDOW, - E = no connection + TORCH, - F = recessed door (to Geida's room.) - - Nibble S: South. - 0 = no connection, - 1,2,3 = left, middle, right door. - - Nibble E: East. - 0 = no connection (wall), - 1 = no connection (wall + window), - 2 = wall with door, - 3 = wall with door and window, - 6 = wall with candles, - 7 = wall with door and candles, - F = straight-through corridor. - - Nibble W: West. - 0 = no connection (wall), - 1 = no connection (wall + shield), - 2 = wall with door, - 3 = wall with door and shield, - 4 = no connection (window), - 5 = wall with door and window, - 6 = wall with candles, - 7 = wall with door and candles, - F = straight-through corridor. */ - - static const bool demo = false; // If this is true, we're in a demo of the game. - - static const char spludwick_order[3]; - - static const quasiped_type quasipeds[16]; + enum Direction { + kDirectionUp, kDirectionRight, kDirectionDown, kDirectionLeft, + kDirectionUpRight, kDirectionDownRight, kDirectionDownLeft, kDirectionUpLeft, + kDirectionStopped + }; + + static const int16 kWalk = 3; + static const int16 kRun = 5; + + static const int32 kCatacombMap[8][8]; - static const int16 lower = 0; - static const int16 same = 1; - static const int16 higher = 2; + static const bool kDemo = false; // If this is true, we're in a demo of the game. + + static const char kSpludwicksOrder[3]; + + static const QuasipedType kQuasipeds[16]; - static const char keys[]; - static const uint16 notes[12]; + enum Pitch { + kPitchLower, + kPitchSame, + kPitchHigher + }; - static const tunetype tune; + static const char kMusicKeys[]; + static const uint16 kNotes[12]; - // special run-time errors + static const TuneType kTune; - static const int16 runerr_getset_overflow = 50; - byte interrogation; - /* If this is greater than zero, the next line you type is stored in - the DNA in a position dictated by the value. If a scroll comes up, - or you leave the room, it's automatically set to zero. */ + byte _interrogation; + // If this is greater than zero, the next line you type is stored in the DNA in a position dictated by the value. + // If a scroll comes up, or you leave the room, it's automatically set to zero. - static byte whereis[29]; + static byte _whereIs[29]; - bool oncandopageswap; + bool _onCanDoPageSwap; // Variable static constant for overriding the ability of On to switch pages. // You may know better than On which page to switch to. diff --git a/engines/avalanche/lucerna2.cpp b/engines/avalanche/lucerna2.cpp index fe604cc70a..f4c583089f 100644 --- a/engines/avalanche/lucerna2.cpp +++ b/engines/avalanche/lucerna2.cpp @@ -274,7 +274,7 @@ void Lucerna::zoomout(int16 x, int16 y) { void Lucerna::find_people(byte room) { for (byte fv = 1; fv < 29; fv++) - if (_vm->_gyro->whereis[fv] == room) { + if (_vm->_gyro->_whereIs[fv] == room) { if (fv < 25) _vm->_gyro->him = fv + 150; else @@ -307,7 +307,7 @@ void Lucerna::exitroom(byte x) { break; } - _vm->_gyro->interrogation = 0; // Leaving the room cancels all the questions automatically. + _vm->_gyro->_interrogation = 0; // Leaving the room cancels all the questions automatically. _vm->_gyro->seescroll = false; // Now it can work again! @@ -368,10 +368,10 @@ void Lucerna::enterroom(byte x, byte ped) { if ((_vm->_gyro->dna.rooms[x] == 0) && (! _vm->_gyro->flagset('S'))) points(1); - _vm->_gyro->whereis[_vm->_gyro->pavalot - 150] = _vm->_gyro->dna.room; + _vm->_gyro->_whereIs[_vm->_gyro->pavalot - 150] = _vm->_gyro->dna.room; if (_vm->_gyro->dna.geida_follows) - _vm->_gyro->whereis[_vm->_gyro->pgeida - 150] = x; + _vm->_gyro->_whereIs[_vm->_gyro->pgeida - 150] = x; _vm->_gyro->roomtime = 0; @@ -393,7 +393,7 @@ void Lucerna::enterroom(byte x, byte ped) { if (ped > 0) { if (! _vm->_gyro->dna.talked_to_crapulus) { - _vm->_gyro->whereis[_vm->_gyro->pcrapulus - 150] = r__outsideyours; + _vm->_gyro->_whereIs[_vm->_gyro->pcrapulus - 150] = r__outsideyours; _vm->_trip->tr[1].init(8, false, _vm->_trip); // load Crapulus if (_vm->_gyro->dna.rooms[r__outsideyours] == 1) { @@ -407,7 +407,7 @@ void Lucerna::enterroom(byte x, byte ped) { _vm->_trip->tr[1].call_eachstep = true; _vm->_trip->tr[1].eachstep = _vm->_trip->procface_avvy; // He always faces Avvy. - } else _vm->_gyro->whereis[_vm->_gyro->pcrapulus - 150] = r__nowhere; + } else _vm->_gyro->_whereIs[_vm->_gyro->pcrapulus - 150] = r__nowhere; if (_vm->_gyro->dna.crapulus_will_tell) { _vm->_trip->tr[1].init(8, false, _vm->_trip); @@ -431,7 +431,7 @@ void Lucerna::enterroom(byte x, byte ped) { if (ped > 0) { _vm->_trip->tr[1].init(2, false, _vm->_trip); // load Spludwick _vm->_trip->apped(2, 2); - _vm->_gyro->whereis[1] = r__spludwicks; + _vm->_gyro->_whereIs[1] = r__spludwicks; } _vm->_gyro->dna.dogfoodpos = 0; // _vm->_gyro->also Spludwick pos. @@ -439,21 +439,21 @@ void Lucerna::enterroom(byte x, byte ped) { _vm->_trip->tr[1].call_eachstep = true; _vm->_trip->tr[1].eachstep = _vm->_trip->procgeida_procs; } else - _vm->_gyro->whereis[1] = r__nowhere; + _vm->_gyro->_whereIs[1] = r__nowhere; break; case r__brummieroad: { if (_vm->_gyro->dna.geida_follows) put_geida_at(5, ped); if (_vm->_gyro->dna.cwytalot_gone) { - _vm->_gyro->magics[kColorLightred - 1].op = _vm->_gyro->nix; - _vm->_gyro->whereis[_vm->_gyro->pcwytalot - 150] = r__nowhere; + _vm->_gyro->magics[kColorLightred - 1].op = _vm->_gyro->kMagicNothing; + _vm->_gyro->_whereIs[_vm->_gyro->pcwytalot - 150] = r__nowhere; } else { if (ped > 0) { _vm->_trip->tr[1].init(4, false, _vm->_trip); // 4 = Cwytalot _vm->_trip->tr[1].call_eachstep = true; _vm->_trip->tr[1].eachstep = _vm->_trip->procfollow_avvy_y; - _vm->_gyro->whereis[_vm->_gyro->pcwytalot - 150] = r__brummieroad; + _vm->_gyro->_whereIs[_vm->_gyro->pcwytalot - 150] = r__brummieroad; if (_vm->_gyro->dna.rooms[r__brummieroad] == 1) { // First time here... _vm->_trip->apped(2, 2); // He appears on the right of the screen... @@ -486,7 +486,7 @@ void Lucerna::enterroom(byte x, byte ped) { if (_vm->_gyro->dna.drawbridge_open == 4) { // open _vm->_celer->drawBackgroundSprite(-1, -1, 3); // Position of drawbridge _vm->_graphics->refreshBackground(); - _vm->_gyro->magics[kColorGreen - 1].op = _vm->_gyro->nix; // You may enter the drawbridge. + _vm->_gyro->magics[kColorGreen - 1].op = _vm->_gyro->kMagicNothing; // You may enter the drawbridge. } if (_vm->_gyro->dna.geida_follows) put_geida_at(ped + 3, ped); // load Geida @@ -505,8 +505,8 @@ void Lucerna::enterroom(byte x, byte ped) { } if (_vm->_gyro->dna.been_tied_up) { - _vm->_gyro->whereis[_vm->_gyro->probinhood - 150] = 0; - _vm->_gyro->whereis[_vm->_gyro->pfriartuck - 150] = 0; + _vm->_gyro->_whereIs[_vm->_gyro->probinhood - 150] = 0; + _vm->_gyro->_whereIs[_vm->_gyro->pfriartuck - 150] = 0; } if (_vm->_gyro->dna.tied_up) @@ -529,7 +529,7 @@ void Lucerna::enterroom(byte x, byte ped) { } break; case 5 : - _vm->_gyro->magics[1].op = _vm->_gyro->nix; + _vm->_gyro->magics[1].op = _vm->_gyro->kMagicNothing; break; // You've answered ALL his questions. => nothing happens. default: { // You've answered SOME of his questions. _vm->_trip->tr[1].init(9, false, _vm->_trip); @@ -539,8 +539,8 @@ void Lucerna::enterroom(byte x, byte ped) { } } if (_vm->_gyro->dna.cardiff_things < 5) - _vm->_gyro->interrogation = _vm->_gyro->dna.cardiff_things; - else _vm->_gyro->interrogation = 0; + _vm->_gyro->_interrogation = _vm->_gyro->dna.cardiff_things; + else _vm->_gyro->_interrogation = 0; } break; @@ -628,8 +628,8 @@ void Lucerna::enterroom(byte x, byte ped) { _vm->_celer->drawBackgroundSprite(-1, -1, 2); _vm->_graphics->refreshBackground(); _vm->_celer->drawBackgroundSprite(-1, -1, 4); - _vm->_gyro->magics[kColorBrown - 1].op = _vm->_gyro->nix; - _vm->_gyro->whereis[_vm->_gyro->pjacques - 150] = 0; + _vm->_gyro->magics[kColorBrown - 1].op = _vm->_gyro->kMagicNothing; + _vm->_gyro->_whereIs[_vm->_gyro->pjacques - 150] = 0; } if (ped != 0) { _vm->_celer->drawBackgroundSprite(-1, -1, 6); @@ -903,7 +903,7 @@ void Lucerna::showscore() { const bytefield scorespace = {33, 177, 39, 200}; - if (_vm->_gyro->demo) + if (_vm->_gyro->kDemo) return; uint16 score = _vm->_gyro->dna.score; @@ -1006,7 +1006,7 @@ void Lucerna::fxtoggle() { void Lucerna::objectlist() { _vm->_gyro->dna.carrying = 0; if (_vm->_gyro->thinkthing && !_vm->_gyro->dna.obj[_vm->_gyro->thinks - 1]) - thinkabout(_vm->_gyro->money, _vm->_gyro->a_thing); // you always have money + thinkabout(_vm->_gyro->money, _vm->_gyro->kThing); // you always have money for (byte fv = 0; fv < numobjs; fv++) if (_vm->_gyro->dna.obj[fv]) { _vm->_gyro->dna.carrying++; @@ -1069,7 +1069,7 @@ void Lucerna::verte(Common::Point cursorPos) { void Lucerna::checkclick() { Common::Point cursorPos = _vm->getMousePos(); - _vm->_gyro->ontoolbar = _vm->_gyro->slow_computer && ((cursorPos.y >= 169) || (cursorPos.y <= 10)); + _vm->_gyro->ontoolbar = _vm->_gyro->kSlowComputer && ((cursorPos.y >= 169) || (cursorPos.y <= 10)); /*if (_vm->_gyro->mrelease > 0) _vm->_gyro->after_the_scroll = false;*/ @@ -1125,10 +1125,10 @@ void Lucerna::checkclick() { callverb(_vm->_acci->kVerbCodeScore); } else if ((320 <= cursorPos.x) && (cursorPos.x <= 357)) { // Change speed. - _vm->_trip->tr[0].xs = _vm->_gyro->walk; + _vm->_trip->tr[0].xs = _vm->_gyro->kWalk; _vm->_trip->newspeed(); } else if ((358 <= cursorPos.x) && (cursorPos.x <= 395)) { // Change speed. - _vm->_trip->tr[0].xs = _vm->_gyro->run; + _vm->_trip->tr[0].xs = _vm->_gyro->kRun; _vm->_trip->newspeed(); } else if ((396 <= cursorPos.x) && (cursorPos.x <= 483)) fxtoggle(); diff --git a/engines/avalanche/timeout2.cpp b/engines/avalanche/timeout2.cpp index 078963aca6..4cab87a7a1 100644 --- a/engines/avalanche/timeout2.cpp +++ b/engines/avalanche/timeout2.cpp @@ -227,7 +227,7 @@ void Timeout::open_drawbridge() { _vm->_celer->drawBackgroundSprite(-1, -1, _vm->_gyro->dna.drawbridge_open - 1); if (_vm->_gyro->dna.drawbridge_open == 4) - _vm->_gyro->magics[1].op = _vm->_gyro->nix; // You may enter the drawbridge. + _vm->_gyro->magics[1].op = _vm->_gyro->kMagicNothing; // You may enter the drawbridge. else set_up_timer(7, procopen_drawbridge, reason_drawbridgefalls); } @@ -267,9 +267,9 @@ void Timeout::stairs() { _vm->_trip->tr[0].walkto(4); _vm->_celer->drawBackgroundSprite(-1, -1, 2); _vm->_gyro->dna.brummie_stairs = 2; - _vm->_gyro->magics[10].op = _vm->_gyro->special; + _vm->_gyro->magics[10].op = _vm->_gyro->kMagicSpecial; _vm->_gyro->magics[10].data = 2; // Reached the bottom of the stairs. - _vm->_gyro->magics[3].op = _vm->_gyro->nix; // Stop them hitting the sides (or the game will hang.) + _vm->_gyro->magics[3].op = _vm->_gyro->kMagicNothing; // Stop them hitting the sides (or the game will hang.) } void Timeout::cardiff_survey() { @@ -280,7 +280,7 @@ void Timeout::cardiff_survey() { _vm->_visa->dixi('z', _vm->_gyro->dna.cardiff_things); - _vm->_gyro->interrogation = _vm->_gyro->dna.cardiff_things; + _vm->_gyro->_interrogation = _vm->_gyro->dna.cardiff_things; set_up_timer(182, proccardiffsurvey, reason_cardiffsurvey); } @@ -309,14 +309,14 @@ void Timeout::get_tied_up() { void Timeout::get_tied_up2() { _vm->_trip->tr[0].walkto(4); _vm->_trip->tr[1].walkto(5); - _vm->_gyro->magics[3].op = _vm->_gyro->nix; // No effect when you touch the boundaries. + _vm->_gyro->magics[3].op = _vm->_gyro->kMagicNothing; // No effect when you touch the boundaries. _vm->_gyro->dna.friar_will_tie_you_up = true; } void Timeout::hang_around() { _vm->_trip->tr[1].check_me = false; _vm->_trip->tr[0].init(7, true, _vm->_trip); // Robin Hood - _vm->_gyro->whereis[_vm->_gyro->probinhood - 150] = r__robins; + _vm->_gyro->_whereIs[_vm->_gyro->probinhood - 150] = r__robins; _vm->_trip->apped(1, 2); _vm->_visa->dixi('q', 39); _vm->_trip->tr[0].walkto(7); @@ -327,7 +327,7 @@ void Timeout::hang_around2() { _vm->_visa->dixi('q', 40); _vm->_trip->tr[1].vanishifstill = false; _vm->_trip->tr[1].walkto(4); - _vm->_gyro->whereis[_vm->_gyro->pfriartuck - 150] = r__robins; + _vm->_gyro->_whereIs[_vm->_gyro->pfriartuck - 150] = r__robins; _vm->_visa->dixi('q', 41); _vm->_trip->tr[0].done(); _vm->_trip->tr[1].done(); // Get rid of Robin Hood and Friar Tuck. @@ -387,12 +387,12 @@ void Timeout::jacques_wakes_up() { case 2 : // Going through the door. _vm->_celer->drawBackgroundSprite(-1, -1, 2); // Not on the floor. _vm->_celer->drawBackgroundSprite(-1, -1, 3); // But going through the door. - _vm->_gyro->magics[5].op = _vm->_gyro->nix; // You can't wake him up now. + _vm->_gyro->magics[5].op = _vm->_gyro->kMagicNothing; // You can't wake him up now. break; case 3 : // Gone through the door. _vm->_celer->drawBackgroundSprite(-1, -1, 2); // Not on the floor, either. _vm->_celer->drawBackgroundSprite(-1, -1, 4); // He's gone... so the door's open. - _vm->_gyro->whereis[_vm->_gyro->pjacques - 150] = 0; // Gone! + _vm->_gyro->_whereIs[_vm->_gyro->pjacques - 150] = 0; // Gone! break; } @@ -529,7 +529,7 @@ void Timeout::greetsmonk() { } void Timeout::fall_down_oubliette() { - _vm->_gyro->magics[8].op = _vm->_gyro->nix; + _vm->_gyro->magics[8].op = _vm->_gyro->kMagicNothing; _vm->_trip->tr[0].iy++; // Increments dx/dy! _vm->_trip->tr[0].y += _vm->_trip->tr[0].iy; // Dowwwn we go... set_up_timer(3, procfall_down_oubliette, reason_falling_down_oubliette); diff --git a/engines/avalanche/trip6.cpp b/engines/avalanche/trip6.cpp index 6a1aeddf01..0e16c776ce 100644 --- a/engines/avalanche/trip6.cpp +++ b/engines/avalanche/trip6.cpp @@ -217,27 +217,27 @@ void triptype::walk() { if ((tc != 255) & (!_tr->_vm->_gyro->doing_sprite_run)) { switch (_tr->_vm->_gyro->magics[tc].op) { - case Gyro::exclaim: { + case Gyro::kMagicExclaim: { bounce(); _tr->mustexclaim = true; _tr->saywhat = _tr->_vm->_gyro->magics[tc].data; } break; - case Gyro::bounces: + case Gyro::kMagicBounce: bounce(); break; - case Gyro::transport: + case Gyro::kMagicTransport: _tr->fliproom(_tr->_vm->_gyro->magics[tc].data >> 8, _tr->_vm->_gyro->magics[tc].data & 0xff); break; - case Gyro::unfinished: { + case Gyro::kMagicUnfinished: { bounce(); _tr->_vm->_scrolls->display("\7Sorry.\3\rThis place is not available yet!"); } break; - case Gyro::special: + case Gyro::kMagicSpecial: _tr->call_special(_tr->_vm->_gyro->magics[tc].data); break; - case Gyro::mopendoor: + case Gyro::kMagicOpenDoor: _tr->open_the_door(_tr->_vm->_gyro->magics[tc].data >> 8, _tr->_vm->_gyro->magics[tc].data & 0xff, tc); break; } @@ -262,9 +262,9 @@ void triptype::bounce() { _tr->stopwalking(); else stopwalk(); - _tr->_vm->_gyro->oncandopageswap = false; + _tr->_vm->_gyro->_onCanDoPageSwap = false; _tr->_vm->_lucerna->showrw(); - _tr->_vm->_gyro->oncandopageswap = true; + _tr->_vm->_gyro->_onCanDoPageSwap = true; } int8 triptype::sgn(int16 val) { @@ -566,70 +566,70 @@ void Trip::catamove(byte ped) { if (!_vm->_gyro->dna.enter_catacombs_from_lusties_room) _vm->_lucerna->load(29); - here = _vm->_gyro->catamap[_vm->_gyro->dna.cat_y - 1][_vm->_gyro->dna.cat_x - 1]; + here = _vm->_gyro->kCatacombMap[_vm->_gyro->dna.cat_y - 1][_vm->_gyro->dna.cat_x - 1]; switch (here & 0xf) { // West. case 0: // no connection (wall) - _vm->_gyro->magics[1].op = _vm->_gyro->bounces; // Sloping wall. - _vm->_gyro->magics[2].op = _vm->_gyro->nix; // Straight wall. - _vm->_gyro->portals[4].op = _vm->_gyro->nix; // Door. + _vm->_gyro->magics[1].op = _vm->_gyro->kMagicBounce; // Sloping wall. + _vm->_gyro->magics[2].op = _vm->_gyro->kMagicNothing; // Straight wall. + _vm->_gyro->portals[4].op = _vm->_gyro->kMagicNothing; // Door. _vm->_celer->drawBackgroundSprite(-1, -1, 28); break; case 0x1: // no connection (wall + shield), - _vm->_gyro->magics[1].op = _vm->_gyro->bounces; // Sloping wall. - _vm->_gyro->magics[2].op = _vm->_gyro->nix; // Straight wall. - _vm->_gyro->portals[4].op = _vm->_gyro->nix; // Door. + _vm->_gyro->magics[1].op = _vm->_gyro->kMagicBounce; // Sloping wall. + _vm->_gyro->magics[2].op = _vm->_gyro->kMagicNothing; // Straight wall. + _vm->_gyro->portals[4].op = _vm->_gyro->kMagicNothing; // Door. _vm->_celer->drawBackgroundSprite(-1, -1, 28); // Wall, plus... _vm->_celer->drawBackgroundSprite(-1, -1, 29); // ...shield. break; case 0x2: // wall with door - _vm->_gyro->magics[1].op = _vm->_gyro->bounces; // Sloping wall. - _vm->_gyro->magics[2].op = _vm->_gyro->nix; // Straight wall. - _vm->_gyro->portals[4].op = _vm->_gyro->special; // Door. + _vm->_gyro->magics[1].op = _vm->_gyro->kMagicBounce; // Sloping wall. + _vm->_gyro->magics[2].op = _vm->_gyro->kMagicNothing; // Straight wall. + _vm->_gyro->portals[4].op = _vm->_gyro->kMagicSpecial; // Door. _vm->_celer->drawBackgroundSprite(-1, -1, 28); // Wall, plus... _vm->_celer->drawBackgroundSprite(-1, -1, 30); // ...door. break; case 0x3: // wall with door and shield - _vm->_gyro->magics[1].op = _vm->_gyro->bounces; // Sloping wall. - _vm->_gyro->magics[2].op = _vm->_gyro->nix; // Straight wall. - _vm->_gyro->portals[4].op = _vm->_gyro->special; // Door. + _vm->_gyro->magics[1].op = _vm->_gyro->kMagicBounce; // Sloping wall. + _vm->_gyro->magics[2].op = _vm->_gyro->kMagicNothing; // Straight wall. + _vm->_gyro->portals[4].op = _vm->_gyro->kMagicSpecial; // Door. _vm->_celer->drawBackgroundSprite(-1, -1, 28); // Wall, plus... _vm->_celer->drawBackgroundSprite(-1, -1, 30); // ...door, and... _vm->_celer->drawBackgroundSprite(-1, -1, 29); // ...shield. break; case 0x4: // no connection (wall + window), - _vm->_gyro->magics[1].op = _vm->_gyro->bounces; // Sloping wall. - _vm->_gyro->magics[2].op = _vm->_gyro->nix; // Straight wall. - _vm->_gyro->portals[4].op = _vm->_gyro->nix; // Door. + _vm->_gyro->magics[1].op = _vm->_gyro->kMagicBounce; // Sloping wall. + _vm->_gyro->magics[2].op = _vm->_gyro->kMagicNothing; // Straight wall. + _vm->_gyro->portals[4].op = _vm->_gyro->kMagicNothing; // Door. _vm->_celer->drawBackgroundSprite(-1, -1, 28); // Wall, plus... _vm->_celer->drawBackgroundSprite(-1, -1, 5); // ...window. break; case 0x5: // wall with door and window - _vm->_gyro->magics[1].op = _vm->_gyro->bounces; // Sloping wall. - _vm->_gyro->magics[2].op = _vm->_gyro->nix; // Straight wall. - _vm->_gyro->portals[4].op = _vm->_gyro->special; // Door. + _vm->_gyro->magics[1].op = _vm->_gyro->kMagicBounce; // Sloping wall. + _vm->_gyro->magics[2].op = _vm->_gyro->kMagicNothing; // Straight wall. + _vm->_gyro->portals[4].op = _vm->_gyro->kMagicSpecial; // Door. _vm->_celer->drawBackgroundSprite(-1, -1, 28); // Wall, plus... _vm->_celer->drawBackgroundSprite(-1, -1, 30); // ...door, and... _vm->_celer->drawBackgroundSprite(-1, -1, 5); // ...window. break; case 0x6: // no connection (wall + torches), - _vm->_gyro->magics[1].op = _vm->_gyro->bounces; // Sloping wall. - _vm->_gyro->magics[2].op = _vm->_gyro->nix; // Straight wall. - _vm->_gyro->portals[4].op = _vm->_gyro->nix; // No door. + _vm->_gyro->magics[1].op = _vm->_gyro->kMagicBounce; // Sloping wall. + _vm->_gyro->magics[2].op = _vm->_gyro->kMagicNothing; // Straight wall. + _vm->_gyro->portals[4].op = _vm->_gyro->kMagicNothing; // No door. _vm->_celer->drawBackgroundSprite(-1, -1, 28); // Wall, plus... _vm->_celer->drawBackgroundSprite(-1, -1, 7); // ...torches. break; case 0x7: // wall with door and torches - _vm->_gyro->magics[1].op = _vm->_gyro->bounces; // Sloping wall. - _vm->_gyro->magics[2].op = _vm->_gyro->nix; // Straight wall. - _vm->_gyro->portals[4].op = _vm->_gyro->special; // Door. + _vm->_gyro->magics[1].op = _vm->_gyro->kMagicBounce; // Sloping wall. + _vm->_gyro->magics[2].op = _vm->_gyro->kMagicNothing; // Straight wall. + _vm->_gyro->portals[4].op = _vm->_gyro->kMagicSpecial; // Door. _vm->_celer->drawBackgroundSprite(-1, -1, 28); // Wall, plus... _vm->_celer->drawBackgroundSprite(-1, -1, 30); // ...door, and... _vm->_celer->drawBackgroundSprite(-1, -1, 7); // ...torches. break; case 0xf: // straight-through corridor. - _vm->_gyro->magics[1].op = _vm->_gyro->nix; // Sloping wall. - _vm->_gyro->magics[2].op = _vm->_gyro->special; // Straight wall. + _vm->_gyro->magics[1].op = _vm->_gyro->kMagicNothing; // Sloping wall. + _vm->_gyro->magics[2].op = _vm->_gyro->kMagicSpecial; // Straight wall. break; } @@ -637,52 +637,52 @@ void Trip::catamove(byte ped) { switch ((here & 0xf0) >> 4) { // East case 0: // no connection (wall) - _vm->_gyro->magics[4].op = _vm->_gyro->bounces; // Sloping wall. - _vm->_gyro->magics[5].op = _vm->_gyro->nix; // Straight wall. - _vm->_gyro->portals[6].op = _vm->_gyro->nix; // Door. + _vm->_gyro->magics[4].op = _vm->_gyro->kMagicBounce; // Sloping wall. + _vm->_gyro->magics[5].op = _vm->_gyro->kMagicNothing; // Straight wall. + _vm->_gyro->portals[6].op = _vm->_gyro->kMagicNothing; // Door. _vm->_celer->drawBackgroundSprite(-1, -1, 19); break; case 0x1: // no connection (wall + window), - _vm->_gyro->magics[4].op = _vm->_gyro->bounces; // Sloping wall. - _vm->_gyro->magics[5].op = _vm->_gyro->nix; // Straight wall. - _vm->_gyro->portals[6].op = _vm->_gyro->nix; // Door. + _vm->_gyro->magics[4].op = _vm->_gyro->kMagicBounce; // Sloping wall. + _vm->_gyro->magics[5].op = _vm->_gyro->kMagicNothing; // Straight wall. + _vm->_gyro->portals[6].op = _vm->_gyro->kMagicNothing; // Door. _vm->_celer->drawBackgroundSprite(-1, -1, 19); // Wall, plus... _vm->_celer->drawBackgroundSprite(-1, -1, 20); // ...window. break; case 0x2: // wall with door - _vm->_gyro->magics[4].op = _vm->_gyro->bounces; // Sloping wall. - _vm->_gyro->magics[5].op = _vm->_gyro->nix; // Straight wall. - _vm->_gyro->portals[6].op = _vm->_gyro->special; // Door. + _vm->_gyro->magics[4].op = _vm->_gyro->kMagicBounce; // Sloping wall. + _vm->_gyro->magics[5].op = _vm->_gyro->kMagicNothing; // Straight wall. + _vm->_gyro->portals[6].op = _vm->_gyro->kMagicSpecial; // Door. _vm->_celer->drawBackgroundSprite(-1, -1, 19); // Wall, plus... _vm->_celer->drawBackgroundSprite(-1, -1, 21); // ...door. break; case 0x3: // wall with door and window - _vm->_gyro->magics[4].op = _vm->_gyro->bounces; // Sloping wall. - _vm->_gyro->magics[5].op = _vm->_gyro->nix; // Straight wall. - _vm->_gyro->portals[6].op = _vm->_gyro->special; // Door. + _vm->_gyro->magics[4].op = _vm->_gyro->kMagicBounce; // Sloping wall. + _vm->_gyro->magics[5].op = _vm->_gyro->kMagicNothing; // Straight wall. + _vm->_gyro->portals[6].op = _vm->_gyro->kMagicSpecial; // Door. _vm->_celer->drawBackgroundSprite(-1, -1, 19); // Wall, plus... _vm->_celer->drawBackgroundSprite(-1, -1, 20); // ...door, and... _vm->_celer->drawBackgroundSprite(-1, -1, 21); // ...window. break; case 0x6: // no connection (wall + torches), - _vm->_gyro->magics[4].op = _vm->_gyro->bounces; // Sloping wall. - _vm->_gyro->magics[5].op = _vm->_gyro->nix; // Straight wall. - _vm->_gyro->portals[6].op = _vm->_gyro->nix; // No door. + _vm->_gyro->magics[4].op = _vm->_gyro->kMagicBounce; // Sloping wall. + _vm->_gyro->magics[5].op = _vm->_gyro->kMagicNothing; // Straight wall. + _vm->_gyro->portals[6].op = _vm->_gyro->kMagicNothing; // No door. _vm->_celer->drawBackgroundSprite(-1, -1, 19); // Wall, plus... _vm->_celer->drawBackgroundSprite(-1, -1, 18); // ...torches. break; case 0x7: // wall with door and torches - _vm->_gyro->magics[4].op = _vm->_gyro->bounces; // Sloping wall. - _vm->_gyro->magics[5].op = _vm->_gyro->nix; // Straight wall. - _vm->_gyro->portals[6].op = _vm->_gyro->special; // Door. + _vm->_gyro->magics[4].op = _vm->_gyro->kMagicBounce; // Sloping wall. + _vm->_gyro->magics[5].op = _vm->_gyro->kMagicNothing; // Straight wall. + _vm->_gyro->portals[6].op = _vm->_gyro->kMagicSpecial; // Door. _vm->_celer->drawBackgroundSprite(-1, -1, 19); // Wall, plus... _vm->_celer->drawBackgroundSprite(-1, -1, 21); // ...door, and... _vm->_celer->drawBackgroundSprite(-1, -1, 18); // ...torches. break; case 0xf: // straight-through corridor. - _vm->_gyro->magics[4].op = _vm->_gyro->nix; // Sloping wall. - _vm->_gyro->magics[5].op = _vm->_gyro->special; // Straight wall. - _vm->_gyro->portals[6].op = _vm->_gyro->nix; // Door. + _vm->_gyro->magics[4].op = _vm->_gyro->kMagicNothing; // Sloping wall. + _vm->_gyro->magics[5].op = _vm->_gyro->kMagicSpecial; // Straight wall. + _vm->_gyro->portals[6].op = _vm->_gyro->kMagicNothing; // Door. break; } @@ -690,39 +690,39 @@ void Trip::catamove(byte ped) { switch ((here & 0xf00) >> 8) { // South case 0: // No connection. - _vm->_gyro->magics[6].op = _vm->_gyro->bounces; - _vm->_gyro->magics[11].op = _vm->_gyro->bounces; - _vm->_gyro->magics[12].op = _vm->_gyro->bounces; + _vm->_gyro->magics[6].op = _vm->_gyro->kMagicBounce; + _vm->_gyro->magics[11].op = _vm->_gyro->kMagicBounce; + _vm->_gyro->magics[12].op = _vm->_gyro->kMagicBounce; break; case 0x1: _vm->_celer->drawBackgroundSprite(-1, -1, 22); if ((xy_uint16 == 2051) && (_vm->_gyro->dna.geida_follows)) - _vm->_gyro->magics[12].op = _vm->_gyro->exclaim; + _vm->_gyro->magics[12].op = _vm->_gyro->kMagicExclaim; else - _vm->_gyro->magics[12].op = _vm->_gyro->special; // Right exit south. + _vm->_gyro->magics[12].op = _vm->_gyro->kMagicSpecial; // Right exit south. - _vm->_gyro->magics[6].op = _vm->_gyro->bounces; - _vm->_gyro->magics[11].op = _vm->_gyro->bounces; + _vm->_gyro->magics[6].op = _vm->_gyro->kMagicBounce; + _vm->_gyro->magics[11].op = _vm->_gyro->kMagicBounce; break; case 0x2: _vm->_celer->drawBackgroundSprite(-1, -1, 23); - _vm->_gyro->magics[6].op = _vm->_gyro->special; // Middle exit south. - _vm->_gyro->magics[11].op = _vm->_gyro->bounces; - _vm->_gyro->magics[12].op = _vm->_gyro->bounces; + _vm->_gyro->magics[6].op = _vm->_gyro->kMagicSpecial; // Middle exit south. + _vm->_gyro->magics[11].op = _vm->_gyro->kMagicBounce; + _vm->_gyro->magics[12].op = _vm->_gyro->kMagicBounce; break; case 0x3: _vm->_celer->drawBackgroundSprite(-1, -1, 24); - _vm->_gyro->magics[11].op = _vm->_gyro->special; // Left exit south. - _vm->_gyro->magics[6].op = _vm->_gyro->bounces; - _vm->_gyro->magics[12].op = _vm->_gyro->bounces; + _vm->_gyro->magics[11].op = _vm->_gyro->kMagicSpecial; // Left exit south. + _vm->_gyro->magics[6].op = _vm->_gyro->kMagicBounce; + _vm->_gyro->magics[12].op = _vm->_gyro->kMagicBounce; break; } switch ((here & 0xf000) >> 12) { // North case 0: // No connection - _vm->_gyro->magics[0].op = _vm->_gyro->bounces; - _vm->_gyro->portals[3].op = _vm->_gyro->nix; // Door. + _vm->_gyro->magics[0].op = _vm->_gyro->kMagicBounce; + _vm->_gyro->portals[3].op = _vm->_gyro->kMagicNothing; // Door. break; // LEFT handles: #if 0 @@ -734,8 +734,8 @@ void Trip::catamove(byte ped) { #endif case 0x2: _vm->_celer->drawBackgroundSprite(-1, -1, 4); - _vm->_gyro->magics[0].op = _vm->_gyro->bounces; // Middle exit north. - _vm->_gyro->portals[3].op = _vm->_gyro->special; // Door. + _vm->_gyro->magics[0].op = _vm->_gyro->kMagicBounce; // Middle exit north. + _vm->_gyro->portals[3].op = _vm->_gyro->kMagicSpecial; // Door. break; #if 0 case 0x3: @@ -752,8 +752,8 @@ void Trip::catamove(byte ped) { #endif case 0x5: _vm->_celer->drawBackgroundSprite(-1, -1, 3); - _vm->_gyro->magics[0].op = _vm->_gyro->bounces; // Middle exit north. - _vm->_gyro->portals[3].op = _vm->_gyro->special; // Door. + _vm->_gyro->magics[0].op = _vm->_gyro->kMagicBounce; // Middle exit north. + _vm->_gyro->portals[3].op = _vm->_gyro->kMagicSpecial; // Door. break; #if 0 case 0x6: @@ -773,26 +773,26 @@ void Trip::catamove(byte ped) { if (((here & 0xf000) >> 12) == 0x9) _vm->_celer->drawBackgroundSprite(-1, -1, 32); - _vm->_gyro->magics[0].op = _vm->_gyro->special; // Middle arch north. - _vm->_gyro->portals[3].op = _vm->_gyro->nix; // Door. + _vm->_gyro->magics[0].op = _vm->_gyro->kMagicSpecial; // Middle arch north. + _vm->_gyro->portals[3].op = _vm->_gyro->kMagicNothing; // Door. } break; // DECORATIONS: case 0xd: // No connection + WINDOW - _vm->_gyro->magics[0].op = _vm->_gyro->bounces; - _vm->_gyro->portals[3].op = _vm->_gyro->nix; // Door. + _vm->_gyro->magics[0].op = _vm->_gyro->kMagicBounce; + _vm->_gyro->portals[3].op = _vm->_gyro->kMagicNothing; // Door. _vm->_celer->drawBackgroundSprite(-1, -1, 14); break; case 0xe: // No connection + TORCH - _vm->_gyro->magics[0].op = _vm->_gyro->bounces; - _vm->_gyro->portals[3].op = _vm->_gyro->nix; // Door. + _vm->_gyro->magics[0].op = _vm->_gyro->kMagicBounce; + _vm->_gyro->portals[3].op = _vm->_gyro->kMagicNothing; // Door. _vm->_celer->drawBackgroundSprite(-1, -1, 8); break; // Recessed door: case 0xf: - _vm->_gyro->magics[0].op = _vm->_gyro->nix; // Door to Geida's room. + _vm->_gyro->magics[0].op = _vm->_gyro->kMagicNothing; // Door to Geida's room. _vm->_celer->drawBackgroundSprite(-1, -1, 1); - _vm->_gyro->portals[3].op = _vm->_gyro->special; // Door. + _vm->_gyro->portals[3].op = _vm->_gyro->kMagicSpecial; // Door. break; } @@ -849,17 +849,17 @@ void Trip::call_special(uint16 which) { case 1: // _vm->_gyro->special 1: Room 22: top of stairs. _vm->_celer->drawBackgroundSprite(-1, -1, 1); _vm->_gyro->dna.brummie_stairs = 1; - _vm->_gyro->magics[9].op = _vm->_gyro->nix; + _vm->_gyro->magics[9].op = _vm->_gyro->kMagicNothing; _vm->_timeout->set_up_timer(10, _vm->_timeout->procstairs, _vm->_timeout->reason_brummiestairs); stopwalking(); _vm->_gyro->dna.user_moves_avvy = false; break; case 2: // _vm->_gyro->special 2: Room 22: bottom of stairs. _vm->_gyro->dna.brummie_stairs = 3; - _vm->_gyro->magics[10].op = _vm->_gyro->nix; - _vm->_gyro->magics[11].op = _vm->_gyro->exclaim; + _vm->_gyro->magics[10].op = _vm->_gyro->kMagicNothing; + _vm->_gyro->magics[11].op = _vm->_gyro->kMagicExclaim; _vm->_gyro->magics[11].data = 5; - _vm->_gyro->magics[3].op = _vm->_gyro->bounces; // Now works as planned! + _vm->_gyro->magics[3].op = _vm->_gyro->kMagicBounce; // Now works as planned! stopwalking(); _vm->_visa->dixi('q', 26); _vm->_gyro->dna.user_moves_avvy = true; @@ -890,7 +890,7 @@ void Trip::call_special(uint16 which) { case 5: if (_vm->_gyro->dna.friar_will_tie_you_up) { // _vm->_gyro->special 5: Room 42: touched tree, and get tied up. - _vm->_gyro->magics[4].op = _vm->_gyro->bounces; // Boundary effect is now working again. + _vm->_gyro->magics[4].op = _vm->_gyro->kMagicBounce; // Boundary effect is now working again. _vm->_visa->dixi('q', 35); tr[0].done(); //tr[1].vanishifstill:=true; @@ -901,7 +901,7 @@ void Trip::call_special(uint16 which) { tr[1].walkto(3); tr[1].vanishifstill = true; tr[1].check_me = true; // One of them must have Check_Me switched on. - _vm->_gyro->whereis[_vm->_gyro->pfriartuck - 150] = 177; // Not here, then. + _vm->_gyro->_whereIs[_vm->_gyro->pfriartuck - 150] = 177; // Not here, then. _vm->_timeout->set_up_timer(364, _vm->_timeout->prochang_around, _vm->_timeout->reason_hanging_around); } break; @@ -914,7 +914,7 @@ void Trip::call_special(uint16 which) { break; case 7: // _vm->_gyro->special 7: stop falling down oubliette. tr[0].visible = false; - _vm->_gyro->magics[9].op = _vm->_gyro->nix; + _vm->_gyro->magics[9].op = _vm->_gyro->kMagicNothing; stopwalking(); _vm->_timeout->lose_timer(_vm->_timeout->reason_falling_down_oubliette); //_vm->_lucerna->mblit(12, 80, 38, 160, 3, 0); @@ -956,7 +956,7 @@ void Trip::call_special(uint16 which) { if (_vm->_gyro->dna.room != r__catacombs) return; _vm->_lucerna->delavvy(); - switch ((_vm->_gyro->catamap[_vm->_gyro->dna.cat_y - 1][_vm->_gyro->dna.cat_x - 1] & 0xf00) >> 8) { + switch ((_vm->_gyro->kCatacombMap[_vm->_gyro->dna.cat_y - 1][_vm->_gyro->dna.cat_x - 1] & 0xf00) >> 8) { case 0x1: apped(1, 12); break; @@ -1073,12 +1073,12 @@ void Trip::newspeed() { //setactivepage(3); - if (tr[0].xs == _vm->_gyro->run) + if (tr[0].xs == _vm->_gyro->kRun) _vm->_graphics->_surface.drawLine(371, 199, 373, 199, kColorYellow); else _vm->_graphics->_surface.drawLine(336, 199, 338, 199, kColorYellow); - if (tr[0].xs == _vm->_gyro->run) + if (tr[0].xs == _vm->_gyro->kRun) _vm->_graphics->_surface.drawLine(336, 199, 338, 199, kColorLightblue); else _vm->_graphics->_surface.drawLine(371, 199, 373, 199, kColorLightblue); -- cgit v1.2.3