From bdbd0c1417e54080bafe0bd601715152366f3440 Mon Sep 17 00:00:00 2001 From: Julien Templier Date: Tue, 26 Oct 2010 12:09:38 +0000 Subject: LASTEXPRESS: Do not delete Clock & TrainLine frames in clear() functions svn-id: r53846 --- engines/lastexpress/game/menu.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'engines') diff --git a/engines/lastexpress/game/menu.cpp b/engines/lastexpress/game/menu.cpp index dd59f0384c..09e57a8ef6 100644 --- a/engines/lastexpress/game/menu.cpp +++ b/engines/lastexpress/game/menu.cpp @@ -212,10 +212,10 @@ Clock::~Clock() { } void Clock::clear() { - getScenes()->removeAndRedraw(&_frameMinutes, false); - getScenes()->removeAndRedraw(&_frameHour, false); - getScenes()->removeAndRedraw(&_frameSun, false); - getScenes()->removeAndRedraw(&_frameDate, false); + getScenes()->removeFromQueue(_frameMinutes); + getScenes()->removeFromQueue(_frameHour); + getScenes()->removeFromQueue(_frameSun); + getScenes()->removeFromQueue(_frameDate); } void Clock::draw(uint32 time) { @@ -297,8 +297,8 @@ TrainLine::~TrainLine() { } void TrainLine::clear() { - getScenes()->removeAndRedraw(&_frameLine1, false); - getScenes()->removeAndRedraw(&_frameLine2, false); + getScenes()->removeFromQueue(_frameLine1); + getScenes()->removeFromQueue(_frameLine2); } // Draw the train line at the time -- cgit v1.2.3