From c86c62b288dd3c8a1a630864142f99b177e4db3a Mon Sep 17 00:00:00 2001 From: Strangerke Date: Tue, 5 Jul 2011 23:13:12 +0200 Subject: CGE: Cleanup and renaming. Also move some static and global functions to CGEEngine. --- engines/cge/bitmap.cpp | 4 +- engines/cge/btfile.cpp | 2 +- engines/cge/cfile.cpp | 12 +-- engines/cge/cge.cpp | 21 ++++ engines/cge/cge.h | 69 ++++++++++++- engines/cge/cge_main.cpp | 82 +++++++-------- engines/cge/cge_main.h | 13 +-- engines/cge/config.cpp | 4 +- engines/cge/console.h | 2 +- engines/cge/ems.cpp | 2 +- engines/cge/events.cpp | 10 +- engines/cge/general.cpp | 18 ++-- engines/cge/general.h | 10 +- engines/cge/mixer.cpp | 2 +- engines/cge/snail.cpp | 264 ++++++++++++++++++++--------------------------- engines/cge/snail.h | 9 -- engines/cge/vga13h.cpp | 10 +- engines/cge/vga13h.h | 5 +- engines/cge/vmenu.cpp | 2 +- 19 files changed, 281 insertions(+), 260 deletions(-) (limited to 'engines') diff --git a/engines/cge/bitmap.cpp b/engines/cge/bitmap.cpp index d0c7ba6ab5..4630f87456 100644 --- a/engines/cge/bitmap.cpp +++ b/engines/cge/bitmap.cpp @@ -142,7 +142,7 @@ Bitmap::Bitmap(const Bitmap &bmp) : _w(bmp._w), _h(bmp._h), _m(NULL), _v(NULL) { } -Bitmap::~Bitmap(void) { +Bitmap::~Bitmap() { if (memType(_m) == FAR_MEM) free(_m); @@ -196,7 +196,7 @@ uint16 Bitmap::moveVmap(uint8 *buf) { } -BMP_PTR Bitmap::code(void) { +BMP_PTR Bitmap::code() { if (_m) { uint16 i, cnt; diff --git a/engines/cge/btfile.cpp b/engines/cge/btfile.cpp index 3d0ce8a061..eda18ebaaf 100644 --- a/engines/cge/btfile.cpp +++ b/engines/cge/btfile.cpp @@ -52,7 +52,7 @@ BtFile::BtFile(const char *name, IOMODE mode, CRYPT *crpt) } -BtFile::~BtFile(void) { +BtFile::~BtFile() { for (int i = 0; i < BT_LEVELS; i++) { putPage(i, false); delete _buff[i]._page; diff --git a/engines/cge/cfile.cpp b/engines/cge/cfile.cpp index 51e580a53b..b235d552b2 100644 --- a/engines/cge/cfile.cpp +++ b/engines/cge/cfile.cpp @@ -51,7 +51,7 @@ IoBuf::IoBuf(const char *name, IOMODE mode, CRYPT *crpt) error("No core for I/O [%s]", name); } -IoBuf::~IoBuf(void) { +IoBuf::~IoBuf() { if (_mode > REA) writeBuff(); if (_buff) @@ -59,14 +59,14 @@ IoBuf::~IoBuf(void) { } -void IoBuf::readBuff(void) { +void IoBuf::readBuff() { _bufMark = IoHand::mark(); _lim = IoHand::read(_buff, IOBUF_SIZE); _ptr = 0; } -void IoBuf::writeBuff(void) { +void IoBuf::writeBuff() { if (_lim) { IoHand::write(_buff, _lim); _bufMark = IoHand::mark(); @@ -203,11 +203,11 @@ CFile::CFile(const char *name, IOMODE mode, CRYPT *crpt) } -CFile::~CFile(void) { +CFile::~CFile() { } -void CFile::flush(void) { +void CFile::flush() { if (_mode > REA) writeBuff(); else @@ -222,7 +222,7 @@ void CFile::flush(void) { } -long CFile::mark(void) { +long CFile::mark() { return _bufMark + ((_mode > REA) ? _lim : _ptr); } diff --git a/engines/cge/cge.cpp b/engines/cge/cge.cpp index eee359b74c..067b9eb6e9 100644 --- a/engines/cge/cge.cpp +++ b/engines/cge/cge.cpp @@ -167,6 +167,27 @@ void CGEEngine::setup() { _savTab[15].Ptr = NULL; _savTab[15].Len = 0; _savTab[15].Flg = 0; + + if (_isDemo) { + _maxCaveArr[0] = CAVE_MAX; + _maxCaveArr[1] = -1; + _maxCaveArr[2] = -1; + _maxCaveArr[3] = -1; + _maxCaveArr[4] = -1; + } else { + _maxCaveArr[0] = 1; + _maxCaveArr[1] = 8; + _maxCaveArr[2] = 16; + _maxCaveArr[3] = 23; + _maxCaveArr[4] = 24; + }; + _maxCave = 0; + _dark = false; + _game = false; + _now = 1; + _lev = -1; + + } CGEEngine::~CGEEngine() { diff --git a/engines/cge/cge.h b/engines/cge/cge.h index a3adf43dde..e4b8ef86c1 100644 --- a/engines/cge/cge.h +++ b/engines/cge/cge.h @@ -30,6 +30,7 @@ #include "graphics/surface.h" #include "engines/advancedDetector.h" #include "cge/console.h" +#include "cge/bitmap.h" #define CGE_SAVEGAME_VERSION 1 @@ -43,6 +44,8 @@ enum { kCGEDebug = 1 << 0 }; +enum SNLIST { NEAR, TAKE }; + #define POCKET_NX 8 struct SavTab { @@ -70,6 +73,15 @@ public: bool _music; int _pocref[POCKET_NX]; uint8 _volume[2]; + int _maxCaveArr[5]; + + int _maxCave; + bool _flag[4]; + bool _dark; + bool _game; + int _now; + int _lev; + Common::RandomSource _randomSource; virtual Common::Error run(); @@ -95,7 +107,6 @@ public: void takeName(); void inf(const char *txt); void selectSound(); - void SNSelect(); void dummy() {} void NONE(); void SB(); @@ -116,8 +127,58 @@ public: void SaveGame(XFile &file); void switchMusic(); void selectPocket(int n); - void SNKeep(Sprite *spr, int stp); - void SNGive(Sprite *spr, int stp); + void expandSprite(Sprite *spr); + void contractSprite(Sprite *spr); + int findPocket(Sprite *spr); + void feedSnail(Sprite *spr, SNLIST snq); + void pocFul(); + void hide1(Sprite *spr); + void loadMapping(); + void saveMapping(); + + void snBackPt(Sprite *spr, int stp); + void snBarrier(int cav, int bar, bool horz); + void snCover(Sprite *spr, int xref); + void snFlag(int fn, bool v); + void snFlash(bool on); + void snGame(Sprite *spr, int num); + void snGhost(Bitmap *bmp); + void snGive(Sprite *spr, int stp); + void snHide(Sprite *spr, int val); + void snKeep(Sprite *spr, int stp); + void snKill(Sprite *spr); + void snLevel(Sprite *spr, int lev); + void snLight(bool in); + void snMouse(bool on); + void snNNext(Sprite *sprel, int p); + void snPort(Sprite *spr, int port); + void snReach(Sprite *spr, int mode); + void snRelZ(Sprite *spr, int z); + void snRNNext(Sprite *sprel, int p); + void snRTNext(Sprite *sprel, int p); + void snSelect(); + void snSend(Sprite *spr, int val); + void snRelX(Sprite *spr, int x); + void snRelY(Sprite *spr, int y); + void snRmNear(Sprite *spr); + void snRmTake(Sprite *spr); + void snRSeq(Sprite *spr, int val); + void snSeq(Sprite *spr, int val); + void snSetRef(Sprite *spr, int nr); + void snSetX(Sprite *spr, int x); + void snSetX0(int cav, int x0); + void snSetXY(Sprite *spr, uint16 xy); + void snSetY(Sprite *spr, int y); + void snSetY0(int cav, int y0); + void snSetZ(Sprite *spr, int z); + void snSlave(Sprite *spr, int ref); + void snSound(Sprite *spr, int wav, int cnt); + void snSwap(Sprite *spr, int xref); + void snTNext(Sprite *sprel, int p); + void snTrans(Sprite *spr, int trans); + void snUncover(Sprite *spr, Sprite *xspr); + void snWalk(Sprite *spr, int x, int y); + void snZTrim(Sprite *spr); private: CGEConsole *_console; @@ -128,7 +189,7 @@ private: class Console : public GUI::Debugger { public: Console(CGEEngine *vm) {} - virtual ~Console(void) {} + virtual ~Console() {} }; } // End of namespace CGE diff --git a/engines/cge/cge_main.cpp b/engines/cge/cge_main.cpp index 14109ddd6f..456a11092e 100644 --- a/engines/cge/cge_main.cpp +++ b/engines/cge/cge_main.cpp @@ -100,17 +100,14 @@ static Ems *_mini = _miniEmm.alloc((uint16)MINI_EMM_SIZE); static BMP_PTR *_miniShpList = NULL; static BMP_PTR _miniShp[] = { NULL, NULL }; static bool _finis = false; -//static int _startup = 1; int _offUseCount; uint16 *_intStackPtr = false; Hxy _heroXY[CAVE_MAX] = {{0, 0}}; Bar _barriers[1 + CAVE_MAX] = { { 0xFF, 0xFF } }; -extern int findPocket(Sprite *); extern Dac _stdPal[58]; -void feedSnail(Sprite *spr, SNLIST snq); // defined in SNAIL uint8 Cluster::_map[MAP_ZCNT][MAP_XCNT]; @@ -119,7 +116,7 @@ uint8 &Cluster::cell() { } -bool Cluster::Protected(void) { +bool Cluster::Protected() { /* if (A == Barriers[Now]._vert || B == Barriers[Now]._horz) return true; @@ -250,7 +247,7 @@ void CGEEngine::loadGame(XFile &file, bool tiny = false) { } -static void SaveSound(void) { +static void SaveSound() { CFile cfg(usrPath(progName(CFG_EXT)), WRI); if (!cfg._error) cfg.write(&_sndDrvInfo, sizeof(_sndDrvInfo) - sizeof(_sndDrvInfo.Vol2)); @@ -324,7 +321,7 @@ static void loadHeroXY() { } -static void loadMapping() { +void CGEEngine::loadMapping() { if (_now <= CAVE_MAX) { INI_FILE cf(progName(".TAB")); if (!cf._error) { @@ -357,7 +354,7 @@ void WALK::tick() { for (spr = _vga->_showQ->first(); spr; spr = spr->_next) { if (distance(spr) < 2) { if (!spr->_flags._near) { - feedSnail(spr, NEAR); + _vm->feedSnail(spr, NEAR); spr->_flags._near = true; } } else { @@ -423,7 +420,7 @@ void WALK::turn(DIR d) { } -void WALK::park(void) { +void WALK::park() { if (_time == 0) ++_time; @@ -438,7 +435,7 @@ void WALK::park(void) { void WALK::findWay(Cluster c) { warning("STUB: WALK::findWay"); /* - bool Find1Way(void); + bool Find1Way(); extern uint16 Target; if (c != Here) { @@ -539,15 +536,14 @@ void CGEEngine::setMapBrick(int x, int z) { } } -static void SwitchColorMode(void); +static void SwitchColorMode(); static void switchDebug(); -static void KillSprite(void); -static void PushSprite(void); -static void PullSprite(void); -static void NextStep(void); -static void SaveMapping(void); +static void KillSprite(); +static void PushSprite(); +static void PullSprite(); +static void NextStep(); -static void KeyClick(void) { +static void KeyClick() { SNPOST_(SNSOUND, -1, 5, NULL); } @@ -654,7 +650,7 @@ void CGEEngine::caveUp() { if (spr->_flags._back) spr->backShow(); else - ExpandSprite(spr); + expandSprite(spr); } spr = n; } @@ -814,7 +810,7 @@ void System::touch(uint16 mask, int x, int y) { break; case '`': if (_keyboard->_key[ALT]) - SaveMapping(); + _vm->saveMapping(); else _vm->switchMapping(); break; @@ -890,9 +886,9 @@ void System::touch(uint16 mask, int x, int y) { if (y >= WORLD_HIG) { if (x < BUTTON_X) { // select cave? if (y >= CAVE_Y && y < CAVE_Y + CAVE_NY * CAVE_DY && - x >= CAVE_X && x < CAVE_X + CAVE_NX * CAVE_DX && !_game) { + x >= CAVE_X && x < CAVE_X + CAVE_NX * CAVE_DX && !_vm->_game) { cav = ((y - CAVE_Y) / CAVE_DY) * CAVE_NX + (x - CAVE_X) / CAVE_DX + 1; - if (cav > _maxCave) + if (cav > _vm->_maxCave) cav = 0; } else { cav = 0; @@ -922,7 +918,7 @@ void System::touch(uint16 mask, int x, int y) { } else { if (!_talk && _snail->idle() && _hero - && y >= MAP_TOP && y < MAP_TOP + MAP_HIG && !_game) { + && y >= MAP_TOP && y < MAP_TOP + MAP_HIG && !_vm->_game) { _hero->findWay(XZ(x, y)); } } @@ -961,7 +957,7 @@ void System::tick() { /* -static void SpkOpen(void) { +static void SpkOpen() { asm in al,0x61 asm or al,0x03 asm out 0x61,al @@ -970,7 +966,7 @@ static void SpkOpen(void) { } -static void SpkClose(void) { +static void SpkClose() { asm in al,0x61 asm and al,0xFC asm out 0x61,al @@ -979,7 +975,7 @@ static void SpkClose(void) { */ -static void SwitchColorMode(void) { +static void SwitchColorMode() { SNPOST_(SNSEQ, 121, _vga->_mono = !_vga->_mono, NULL); KeyClick(); _vga->setColors(Vga::_sysPal, 64); @@ -1054,7 +1050,7 @@ void CGEEngine::switchMapping() { } -static void KillSprite(void) { +static void KillSprite() { _sprite->_flags._kill = true; _sprite->_flags._bDel = true; SNPOST_(SNKILL, -1, 0, _sprite); @@ -1062,7 +1058,7 @@ static void KillSprite(void) { } -static void PushSprite(void) { +static void PushSprite() { Sprite *spr = _sprite->_prev; if (spr) { _vga->_showQ->insert(_vga->_showQ->remove(_sprite), spr); @@ -1073,7 +1069,7 @@ static void PushSprite(void) { } -static void PullSprite(void) { +static void PullSprite() { bool ok = false; Sprite *spr = _sprite->_next; if (spr) { @@ -1091,12 +1087,12 @@ static void PullSprite(void) { } -static void NextStep(void) { +static void NextStep() { SNPOST_(SNSTEP, 0, 0, _sprite); } -static void SaveMapping() { +void CGEEngine::saveMapping() { { IoHand cf(progName(".TAB"), UPD); if (!cf._error) { @@ -1217,7 +1213,7 @@ void Sprite::touch(uint16 mask, int x, int y) { } if (_flags._syst) return; // cannot access system sprites - if (_game) if (mask & L_UP) { + if (_vm->_game) if (mask & L_UP) { mask &= ~L_UP; mask |= R_UP; } @@ -1226,7 +1222,7 @@ void Sprite::touch(uint16 mask, int x, int y) { if (ps) { if (_flags._kept || _hero->distance(this) < MAX_DISTANCE) { if (works(ps)) { - feedSnail(ps, TAKE); + _vm->feedSnail(ps, TAKE); } else offUse(); _vm->selectPocket(-1); @@ -1239,8 +1235,8 @@ void Sprite::touch(uint16 mask, int x, int y) { if (_hero->distance(this) < MAX_DISTANCE) { /// if (_flags._port) { - if (findPocket(NULL) < 0) - pocFul(); + if (_vm->findPocket(NULL) < 0) + _vm->pocFul(); else { SNPOST(SNREACH, -1, -1, this); SNPOST(SNKEEP, -1, -1, this); @@ -1251,7 +1247,7 @@ void Sprite::touch(uint16 mask, int x, int y) { if (snList(TAKE)[_takePtr]._com == SNNEXT) offUse(); else - feedSnail(this, TAKE); + _vm->feedSnail(this, TAKE); } else offUse(); } @@ -1606,7 +1602,7 @@ void CGEEngine::runGame() { uint8 *ptr = (uint8 *) &*_mini; if (ptr != NULL) { loadSprite("MINI", -1, 0, MINI_X, MINI_Y); - ExpandSprite(_miniCave = _sprite); // NULL is ok + expandSprite(_miniCave = _sprite); // NULL is ok if (_miniCave) { _miniCave->_flags._hide = true; _miniCave->moveShapes(ptr); @@ -1618,7 +1614,7 @@ void CGEEngine::runGame() { } if (_hero) { - ExpandSprite(_hero); + expandSprite(_hero); _hero->gotoxy(_heroXY[_now - 1]._x, _heroXY[_now - 1]._y); if (INI_FILE::exist("00SHADOW.SPR")) { loadSprite("00SHADOW", -1, 0, _hero->_x + 14, _hero->_y + 51); @@ -1645,7 +1641,7 @@ void CGEEngine::runGame() { _mouse->Busy = _vga->_spareQ->locate(BUSY_REF); if (_mouse->Busy) - ExpandSprite(_mouse->Busy); + expandSprite(_mouse->Busy); _startupMode = 0; @@ -1682,7 +1678,7 @@ void CGEEngine::movie(const char *ext) { const char *fn = progName(ext); if (INI_FILE::exist(fn)) { loadScript(fn); - ExpandSprite(_vga->_spareQ->locate(999)); + expandSprite(_vga->_spareQ->locate(999)); feedSnail(_vga->_showQ->locate(999), TAKE); // FIXME: Allow ScummVM to handle mouse display @@ -1793,9 +1789,9 @@ bool CGEEngine::showTitle(const char *name) { loadGame(file, true); // only system vars _vga->setColors(Vga::_sysPal, 64); _vga->update(); - if (FINIS) { + if (_flag[3]) { //flag FINIS Startup::_mode++; - FINIS = false; + _flag[3] = false; } } else Startup::_mode++; @@ -1815,14 +1811,14 @@ bool CGEEngine::showTitle(const char *name) { /* -void StkDump (void) { +void StkDump () { CFILE f("!STACK.DMP", BFW); f.Write((uint8 *) (intStackPtr-STACK_SIZ/2), STACK_SIZ*2); } */ -void CGEEngine::cge_main(void) { +void CGEEngine::cge_main() { uint16 intStack[STACK_SIZ / 2]; _intStackPtr = intStack; @@ -1852,7 +1848,7 @@ void CGEEngine::cge_main(void) { movie("X02"); // intro runGame(); _startupMode = 2; - if (FINIS) + if (_flag[3]) // Flag FINIS movie("X03"); } else _vga->sunset(); diff --git a/engines/cge/cge_main.h b/engines/cge/cge_main.h index e9c96931c3..3ef3679e8e 100644 --- a/engines/cge/cge_main.h +++ b/engines/cge/cge_main.h @@ -109,8 +109,8 @@ namespace CGE { #define SYSTIMERATE 6 // 12 Hz #define HEROFUN0 (40 * 12) #define HEROFUN1 ( 2 * 12) -#define PAIN (_flag[0]) -#define FINIS (_flag[3]) +#define PAIN (_vm->_flag[0]) +//#define FINIS (_vm->_flag[3]) class System : public Sprite { @@ -132,10 +132,10 @@ private: class Cluster : public Couple { public: static uint8 _map[MAP_ZCNT][MAP_XCNT]; - uint8 &cell(void); - Cluster(void) : Couple() { } + uint8 &cell(); + Cluster() : Couple() { } Cluster(int a, int b) : Couple(a, b) { } - bool Protected(void); + bool Protected(); }; @@ -162,9 +162,6 @@ private: Cluster XZ(int x, int y); Cluster XZ(Couple xy); -void ExpandSprite(Sprite *spr); -void ContractSprite(Sprite *spr); - extern WALK *_hero; extern Vga *_vga; extern Heart *_heart; diff --git a/engines/cge/config.cpp b/engines/cge/config.cpp index 11f2088034..808d74ff9b 100644 --- a/engines/cge/config.cpp +++ b/engines/cge/config.cpp @@ -154,7 +154,7 @@ void CGEEngine::selectSound() { } -static void reset(void) { +static void reset() { _sndDrvInfo._dBase = _sndDrvInfo._dIrq = _sndDrvInfo._dDma = _sndDrvInfo._mBase = DETECT; } @@ -182,7 +182,7 @@ static uint16 xdeco(const char *str) { static Choice *_cho; static int _hlp; -void CGEEngine::SNSelect() { +void CGEEngine::snSelect() { inf(_text->getText(_hlp)); _talk->gotoxy(_talk->_x, FONT_HIG / 2); (new Vmenu(this, _cho, SCR_WID / 2, _talk->_y + _talk->_h + TEXT_VM + FONT_HIG))->setName(_text->getText(MENU_TEXT)); diff --git a/engines/cge/console.h b/engines/cge/console.h index 7f265202ea..25a1a4fae3 100644 --- a/engines/cge/console.h +++ b/engines/cge/console.h @@ -32,7 +32,7 @@ class CGEEngine; class CGEConsole : public GUI::Debugger { public: CGEConsole(CGEEngine *vm); - virtual ~CGEConsole(void); + virtual ~CGEConsole(); private: CGEEngine *_vm; diff --git a/engines/cge/ems.cpp b/engines/cge/ems.cpp index ddb4861f03..93342f77da 100644 --- a/engines/cge/ems.cpp +++ b/engines/cge/ems.cpp @@ -82,7 +82,7 @@ Emm::Emm(long size): _han(-1), _top(0), _lim(0), _list(NULL) { } -Emm::~Emm(void) { +Emm::~Emm() { /* FIXME Release(); if (Han >= 0) diff --git a/engines/cge/events.cpp b/engines/cge/events.cpp index accd6fb4ab..e904b710ba 100644 --- a/engines/cge/events.cpp +++ b/engines/cge/events.cpp @@ -162,17 +162,17 @@ MOUSE::MOUSE(CGEEngine *vm, Bitmap **shpl) : Sprite(vm, shpl), Busy(NULL), Hold( } -MOUSE::~MOUSE(void) { +MOUSE::~MOUSE() { Off(); } -//void MOUSE::SetFun (void) +//void MOUSE::SetFun() //{ //} -void MOUSE::On(void) { +void MOUSE::On() { if (_seqPtr && Exist) { _active = true; step(0); @@ -181,7 +181,7 @@ void MOUSE::On(void) { } -void MOUSE::Off(void) { +void MOUSE::Off() { if (_seqPtr == 0) { if (Exist) { _active = false; @@ -261,7 +261,7 @@ void EventManager::poll() { } } -void EventManager::handleEvents(void) { +void EventManager::handleEvents() { while (EvtTail != EvtHead) { CGEEvent e = Evt[EvtTail]; if (e._msk) { diff --git a/engines/cge/general.cpp b/engines/cge/general.cpp index 30b5f3186b..8464d020e5 100644 --- a/engines/cge/general.cpp +++ b/engines/cge/general.cpp @@ -138,10 +138,10 @@ char *forceExt(char *buf, const char *nam, const char *ext) { static unsigned Seed = 0xA5; -unsigned FastRand(void) { +unsigned fastRand() { return Seed = 257 * Seed + 817; } -unsigned FastRand(unsigned s) { +unsigned fastRand(unsigned s) { return Seed = 257 * s + 817; } @@ -149,12 +149,12 @@ uint16 RCrypt(void *buf, uint16 siz, uint16 seed) { if (buf && siz) { byte *b = static_cast(buf); byte *q = b + (siz - 1); - seed = FastRand(seed); + seed = fastRand(seed); *b++ ^= seed; while (buf < q) - *b++ ^= FastRand(); + *b++ ^= fastRand(); if (buf == q) - *b ^= (seed = FastRand()); + *b ^= (seed = fastRand()); } return seed; } @@ -225,7 +225,7 @@ IoHand::IoHand(const char *name, IOMODE mode, CRYPT *crpt) _file->open(name); } -IoHand::~IoHand(void) { +IoHand::~IoHand() { _file->close(); delete _file; } @@ -258,7 +258,7 @@ uint16 IoHand::write(void *buf, uint16 len) { */ } -long IoHand::mark(void) { +long IoHand::mark() { return _file->pos(); } @@ -267,7 +267,7 @@ long IoHand::seek(long pos) { return _file->pos(); } -long IoHand::size(void) { +long IoHand::size() { return _file->size(); } @@ -344,7 +344,7 @@ int takeEnum(const char **tab, const char *txt) { return -1; } -long timer(void) { +long timer() { /* asm mov ax,0x40 asm mov es,ax diff --git a/engines/cge/general.h b/engines/cge/general.h index 95660ad4df..7cf3ec3e41 100644 --- a/engines/cge/general.h +++ b/engines/cge/general.h @@ -105,7 +105,7 @@ protected: static void newTimer(...); public: Engine_(uint16 tdiv); - ~Engine_(void); + ~Engine_(); }; @@ -138,7 +138,7 @@ class Ems { public: Ems(); void *operator & () const; - uint16 size(void); + uint16 size(); }; @@ -200,7 +200,7 @@ public: long mark(); long size(); long seek(long pos); - //timeb Time (void); + //timeb Time (); // void SetTime (timeb t); }; @@ -226,7 +226,7 @@ void _fqsort(void *base, uint16 nelem, uint16 width, int (*fcmp)(const void *, c const char *progName(const char *ext = NULL); char *mergeExt(char *buf, const char *nam, const char *ext); char *forceExt(char *buf, const char *nam, const char *ext); -unsigned fastRand(void); +unsigned fastRand(); unsigned fastRand(unsigned s); uint16 rCrypt(void *buf, uint16 siz, uint16 seed); uint16 atow(const char *a); @@ -234,7 +234,7 @@ uint16 xtow(const char *x); char *wtom(uint16 val, char *str, int radix, int len); char *dwtom(uint32 val, char * str, int radix, int len); int takeEnum(const char **tab, const char *txt); -long timer(void); +long timer(); int new_random(int range); } // End of namespace CGE diff --git a/engines/cge/mixer.cpp b/engines/cge/mixer.cpp index b7c4b8ca83..d4a5212552 100644 --- a/engines/cge/mixer.cpp +++ b/engines/cge/mixer.cpp @@ -132,7 +132,7 @@ void Mixer::tick() { } -void Mixer::update(void) { +void Mixer::update() { _led[0]->step(_sndDrvInfo.Vol4._ml); _led[1]->step(_sndDrvInfo.Vol4._dl); diff --git a/engines/cge/snail.cpp b/engines/cge/snail.cpp index 4c1b8d4c2f..683568e1a8 100644 --- a/engines/cge/snail.cpp +++ b/engines/cge/snail.cpp @@ -44,14 +44,6 @@ static void _disable() { warning("STUB: _disable"); } -int _maxCave = 0; - -bool _flag[4]; -bool _dark = false; -bool _game = false; -int _now = 1; -int _lev = -1; - extern Sprite *_pocLight; //------------------------------------------------------------------------- @@ -61,7 +53,7 @@ extern Sprite *_pocLight; //------------------------------------------------------------------------- extern Sprite *_pocket[]; -static void SNGame(Sprite *spr, int num) { +void CGEEngine::snGame(Sprite *spr, int num) { switch (num) { case 1 : { #define STAGES 8 @@ -270,18 +262,18 @@ static void SNGame(Sprite *spr, int num) { } -void ExpandSprite(Sprite *spr) { +void CGEEngine::expandSprite(Sprite *spr) { if (spr) _vga->_showQ->insert(_vga->_spareQ->remove(spr)); } -void ContractSprite(Sprite *spr) { +void CGEEngine::contractSprite(Sprite *spr) { if (spr) _vga->_spareQ->append(_vga->_showQ->remove(spr)); } -int findPocket(Sprite *spr) { +int CGEEngine::findPocket(Sprite *spr) { for (int i = 0; i < POCKET_NX; i++) if (_pocket[i] == spr) return i; @@ -304,8 +296,7 @@ void CGEEngine::selectPocket(int n) { _pocLight->gotoxy(POCKET_X + _pocPtr * POCKET_DX + POCKET_SX, POCKET_Y + POCKET_SY); } - -void pocFul() { +void CGEEngine::pocFul() { _hero->park(); SNPOST(SNWAIT, -1, -1, _hero); SNPOST(SNSEQ, -1, POC_FUL, _hero); @@ -314,13 +305,11 @@ void pocFul() { SNPOST(SNSAY, 1, POC_FUL_TEXT, _hero); } - -void Hide1(Sprite *spr) { +void CGEEngine::hide1(Sprite *spr) { SNPOST_(SNGHOST, -1, 0, spr->ghost()); } - -void SNGhost(Bitmap *bmp) { +void CGEEngine::snGhost(Bitmap *bmp) { // TODO : Get x and y from M but not using segment / offset //bmp->Hide(FP_OFF(bmp->_m), FP_SEG(bmp->_m)); bmp->_m = NULL; @@ -328,8 +317,7 @@ void SNGhost(Bitmap *bmp) { warning("STUB: SNGhost"); } - -void feedSnail(Sprite *spr, SNLIST snq) { +void CGEEngine::feedSnail(Sprite *spr, SNLIST snq) { if (spr) if (spr->active()) { uint8 ptr = (snq == TAKE) ? spr->_takePtr : spr->_nearPtr; @@ -402,7 +390,6 @@ void feedSnail(Sprite *spr, SNLIST snq) { } } - const char *Snail::_comTxt[] = { "LABEL", "PAUSE", "WAIT", "LEVEL", "HIDE", "SAY", "INF", "TIME", "CAVE", "KILL", @@ -424,13 +411,11 @@ Snail::Snail(CGEEngine *vm, bool turbo) _head(0), _tail(0), _snList(farnew(Com, 256)), _vm(vm) { } - Snail::~Snail() { if (_snList) free(_snList); } - void Snail::addCom(SNCOM com, int ref, int val, void *ptr) { _disable(); Com *snc = &_snList[_head++]; @@ -446,7 +431,6 @@ void Snail::addCom(SNCOM com, int ref, int val, void *ptr) { _enable(); } - void Snail::insCom(SNCOM com, int ref, int val, void *ptr) { Com *snc; @@ -469,36 +453,32 @@ void Snail::insCom(SNCOM com, int ref, int val, void *ptr) { _enable(); } - -static void SNNNext(Sprite *sprel, int p) { +void CGEEngine::snNNext(Sprite *sprel, int p) { if (sprel) if (sprel->_nearPtr != NO_PTR) sprel->_nearPtr = p; } - -static void SNTNext(Sprite *sprel, int p) { +void CGEEngine::snTNext(Sprite *sprel, int p) { if (sprel) if (sprel->_takePtr != NO_PTR) sprel->_takePtr = p; } - -static void SNRNNext(Sprite *sprel, int p) { +void CGEEngine::snRNNext(Sprite *sprel, int p) { if (sprel) if (sprel->_nearPtr != NO_PTR) sprel->_nearPtr += p; } -static void SNRTNext(Sprite *sprel, int p) { +void CGEEngine::snRTNext(Sprite *sprel, int p) { if (sprel) if (sprel->_takePtr != NO_PTR) sprel->_takePtr += p; } - -static void SNZTrim(Sprite *spr) { +void CGEEngine::snZTrim(Sprite *spr) { if (spr) if (spr->active()) { bool en = _heart->_enable; @@ -514,8 +494,7 @@ static void SNZTrim(Sprite *spr) { } } - -static void SNHide(Sprite *spr, int val) { +void CGEEngine::snHide(Sprite *spr, int val) { if (spr) { spr->_flags._hide = (val >= 0) ? (val != 0) : (!spr->_flags._hide); if (spr->_flags._shad) @@ -523,20 +502,17 @@ static void SNHide(Sprite *spr, int val) { } } - -static void SNRmNear(Sprite *spr) { +void CGEEngine::snRmNear(Sprite *spr) { if (spr) spr->_nearPtr = NO_PTR; } - -static void SNRmTake(Sprite *spr) { +void CGEEngine::snRmTake(Sprite *spr) { if (spr) spr->_takePtr = NO_PTR; } - -void SNSeq(Sprite *spr, int val) { +void CGEEngine::snSeq(Sprite *spr, int val) { if (spr) { if (spr == _hero && val == 0) _hero->park(); @@ -545,14 +521,12 @@ void SNSeq(Sprite *spr, int val) { } } - -void SNRSeq(Sprite *spr, int val) { +void CGEEngine::snRSeq(Sprite *spr, int val) { if (spr) - SNSeq(spr, spr->_seqPtr + val); + snSeq(spr, spr->_seqPtr + val); } - -void SNSend(Sprite *spr, int val) { +void CGEEngine::snSend(Sprite *spr, int val) { if (spr) { int was = spr->_cave; bool was1 = (was == 0 || was == _now); @@ -565,8 +539,8 @@ void SNSend(Sprite *spr, int val) { if (n >= 0) _pocket[n] = NULL; } - Hide1(spr); - ContractSprite(spr); + hide1(spr); + contractSprite(spr); spr->_flags._slav = false; } else { if (spr->_ref % 1000 == 0) @@ -574,7 +548,7 @@ void SNSend(Sprite *spr, int val) { if (spr->_flags._back) spr->backShow(true); else - ExpandSprite(spr); + expandSprite(spr); Bitmap::_pal = NULL; } } @@ -582,7 +556,7 @@ void SNSend(Sprite *spr, int val) { } -void SNSwap(Sprite *spr, int xref) { +void CGEEngine::snSwap(Sprite *spr, int xref) { Sprite *xspr = locate(xref); if (spr && xspr) { int was = spr->_cave; @@ -603,28 +577,28 @@ void SNSwap(Sprite *spr, int xref) { } if (xwas1 != was1) { if (was1) { - Hide1(spr); - ContractSprite(spr); + hide1(spr); + contractSprite(spr); } else - ExpandSprite(spr); + expandSprite(spr); if (xwas1) { - Hide1(xspr); - ContractSprite(xspr); + hide1(xspr); + contractSprite(xspr); } else - ExpandSprite(xspr); + expandSprite(xspr); } } } -void SNCover(Sprite *spr, int xref) { +void CGEEngine::snCover(Sprite *spr, int xref) { Sprite *xspr = locate(xref); if (spr && xspr) { spr->_flags._hide = true; xspr->_z = spr->_z; xspr->_cave = spr->_cave; xspr->gotoxy(spr->_x, spr->_y); - ExpandSprite(xspr); + expandSprite(xspr); if ((xspr->_flags._shad = spr->_flags._shad) == 1) { _vga->_showQ->insert(_vga->_showQ->remove(spr->_prev), xspr); spr->_flags._shad = false; @@ -634,7 +608,7 @@ void SNCover(Sprite *spr, int xref) { } -void SNUncover(Sprite *spr, Sprite *xspr) { +void CGEEngine::snUncover(Sprite *spr, Sprite *xspr) { if (spr && xspr) { spr->_flags._hide = false; spr->_cave = xspr->_cave; @@ -644,75 +618,71 @@ void SNUncover(Sprite *spr, Sprite *xspr) { xspr->_flags._shad = false; } spr->_z = xspr->_z; - SNSend(xspr, -1); + snSend(xspr, -1); if (spr->_time == 0) spr->_time++; } } -void SNSetX0(int cav, int x0) { +void CGEEngine::snSetX0(int cav, int x0) { _heroXY[cav - 1]._x = x0; } - -void SNSetY0(int cav, int y0) { +void CGEEngine::snSetY0(int cav, int y0) { _heroXY[cav - 1]._y = y0; } - -void SNSetXY(Sprite *spr, uint16 xy) { +void CGEEngine::snSetXY(Sprite *spr, uint16 xy) { if (spr) spr->gotoxy(xy % SCR_WID, xy / SCR_WID); } - -void SNRelX(Sprite *spr, int x) { +void CGEEngine::snRelX(Sprite *spr, int x) { if (spr && _hero) spr->gotoxy(_hero->_x + x, spr->_y); } - -void SNRelY(Sprite *spr, int y) { +void CGEEngine::snRelY(Sprite *spr, int y) { if (spr && _hero) spr->gotoxy(spr->_x, _hero->_y + y); } -void SNRelZ(Sprite *spr, int z) { +void CGEEngine::snRelZ(Sprite *spr, int z) { if (spr && _hero) { spr->_z = _hero->_z + z; - SNZTrim(spr); + snZTrim(spr); } } -void SNSetX(Sprite *spr, int x) { +void CGEEngine::snSetX(Sprite *spr, int x) { if (spr) spr->gotoxy(x, spr->_y); } -void SNSetY(Sprite *spr, int y) { +void CGEEngine::snSetY(Sprite *spr, int y) { if (spr) spr->gotoxy(spr->_x, y); } -void SNSetZ(Sprite *spr, int z) { +void CGEEngine::snSetZ(Sprite *spr, int z) { if (spr) { spr->_z = z; //SNPOST_(SNZTRIM, -1, 0, spr); - SNZTrim(spr); + snZTrim(spr); } } -void SNSlave(Sprite *spr, int ref) { +void CGEEngine::snSlave(Sprite *spr, int ref) { Sprite *slv = locate(ref); if (spr && slv) { if (spr->active()) { - SNSend(slv, spr->_cave); + snSend(slv, spr->_cave); slv->_flags._slav = true; slv->_z = spr->_z; _vga->_showQ->insert(_vga->_showQ->remove(slv), spr->_next); @@ -721,19 +691,17 @@ void SNSlave(Sprite *spr, int ref) { } -void SNTrans(Sprite *spr, int trans) { +void CGEEngine::snTrans(Sprite *spr, int trans) { if (spr) spr->_flags._tran = (trans < 0) ? !spr->_flags._tran : (trans != 0); } - -void SNPort(Sprite *spr, int port) { +void CGEEngine::snPort(Sprite *spr, int port) { if (spr) spr->_flags._port = (port < 0) ? !spr->_flags._port : (port != 0); } - -void SNKill(Sprite *spr) { +void CGEEngine::snKill(Sprite *spr) { if (spr) { if (spr->_flags._kept) { int n = findPocket(spr); @@ -741,7 +709,7 @@ void SNKill(Sprite *spr) { _pocket[n] = NULL; } Sprite *nx = spr->_next; - Hide1(spr); + hide1(spr); _vga->_showQ->remove(spr); EventManager::ClrEvt(spr); if (spr->_flags._kill) @@ -752,13 +720,13 @@ void SNKill(Sprite *spr) { } if (nx) { if (nx->_flags._slav) - SNKill(nx); + snKill(nx); } } } -static void SNSound(Sprite *spr, int wav, int cnt) { +void CGEEngine::snSound(Sprite *spr, int wav, int cnt) { if (_sndDrvInfo._dDev) { if (wav == -1) _sound.stop(); @@ -768,10 +736,10 @@ static void SNSound(Sprite *spr, int wav, int cnt) { } -void CGEEngine::SNKeep(Sprite *spr, int stp) { +void CGEEngine::snKeep(Sprite *spr, int stp) { selectPocket(-1); if (spr && ! spr->_flags._kept && _pocket[_pocPtr] == NULL) { - SNSound(spr, 3, 1); + snSound(spr, 3, 1); _pocket[_pocPtr] = spr; spr->_cave = 0; spr->_flags._kept = true; @@ -784,7 +752,7 @@ void CGEEngine::SNKeep(Sprite *spr, int stp) { } -void CGEEngine::SNGive(Sprite *spr, int stp) { +void CGEEngine::snGive(Sprite *spr, int stp) { if (spr) { int p = findPocket(spr); if (p >= 0) { @@ -799,7 +767,7 @@ void CGEEngine::SNGive(Sprite *spr, int stp) { } -static void SNBackPt(Sprite *spr, int stp) { +void CGEEngine::snBackPt(Sprite *spr, int stp) { if (spr) { if (stp >= 0) spr->step(stp); @@ -807,13 +775,7 @@ static void SNBackPt(Sprite *spr, int stp) { } } - -static void SNLevel(Sprite *spr, int lev) { -#ifdef DEMO - static int maxcav[] = { CAVE_MAX }; -#else - static int maxcav[] = { 1, 8, 16, 23, 24 }; -#endif +void CGEEngine::snLevel(Sprite *spr, int lev) { while (_lev < lev) { _lev++; spr = _vga->_spareQ->locate(100 + _lev); @@ -822,24 +784,22 @@ static void SNLevel(Sprite *spr, int lev) { spr->_cave = 0; } } - _maxCave = maxcav[_lev]; + _maxCave = _maxCaveArr[_lev]; if (spr) spr->_flags._hide = false; } -static void SNFlag(int fn, bool v) { +void CGEEngine::snFlag(int fn, bool v) { _flag[fn] = v; } - -static void SNSetRef(Sprite *spr, int nr) { +void CGEEngine::snSetRef(Sprite *spr, int nr) { if (spr) spr->_ref = nr; } - -void SNFlash(bool on) { +void CGEEngine::snFlash(bool on) { if (on) { Dac *pal = farnew(Dac, PAL_CNT); if (pal) { @@ -861,7 +821,7 @@ void SNFlash(bool on) { } -static void SNLight(bool in) { +void CGEEngine::snLight(bool in) { if (in) _vga->sunrise(Vga::_sysPal); else @@ -869,13 +829,11 @@ static void SNLight(bool in) { _dark = ! in; } - -static void SNBarrier(int cav, int bar, bool horz) { +void CGEEngine::snBarrier(int cav, int bar, bool horz) { ((uint8 *)(_barriers + ((cav > 0) ? cav : _now)))[horz] = bar; } - -static void SNWalk(Sprite *spr, int x, int y) { +void CGEEngine::snWalk(Sprite *spr, int x, int y) { if (_hero) { if (spr && y < 0) _hero->findWay(spr); @@ -884,14 +842,12 @@ static void SNWalk(Sprite *spr, int x, int y) { } } - -static void SNReach(Sprite *spr, int mode) { +void CGEEngine::snReach(Sprite *spr, int mode) { if (_hero) _hero->reach(spr, mode); } - -static void SNMouse(bool on) { +void CGEEngine::snMouse(bool on) { if (on) _mouse->On(); else @@ -945,10 +901,10 @@ void Snail::runCom() { } break; case SNLEVEL : - SNLevel(sprel, snc->_val); + _vm->snLevel(sprel, snc->_val); break; case SNHIDE : - SNHide(sprel, snc->_val); + _vm->snHide(sprel, snc->_val); break; case SNSAY : if (sprel && _talkEnable) { @@ -976,125 +932,125 @@ void Snail::runCom() { warning("Problematic call of SwitchCave in SNAIL::runCom"); break; case SNKILL : - SNKill(sprel); + _vm->snKill(sprel); break; case SNSEQ : - SNSeq(sprel, snc->_val); + _vm->snSeq(sprel, snc->_val); break; case SNRSEQ : - SNRSeq(sprel, snc->_val); + _vm->snRSeq(sprel, snc->_val); break; case SNSEND : - SNSend(sprel, snc->_val); + _vm->snSend(sprel, snc->_val); break; case SNSWAP : - SNSwap(sprel, snc->_val); + _vm->snSwap(sprel, snc->_val); break; case SNCOVER : - SNCover(sprel, snc->_val); + _vm->snCover(sprel, snc->_val); break; case SNUNCOVER : - SNUncover(sprel, (snc->_val >= 0) ? locate(snc->_val) : ((Sprite *) snc->_ptr)); + _vm->snUncover(sprel, (snc->_val >= 0) ? locate(snc->_val) : ((Sprite *) snc->_ptr)); break; case SNKEEP : - _vm->SNKeep(sprel, snc->_val); + _vm->snKeep(sprel, snc->_val); break; case SNGIVE : - _vm->SNGive(sprel, snc->_val); + _vm->snGive(sprel, snc->_val); break; case SNGAME : - SNGame(sprel, snc->_val); + _vm->snGame(sprel, snc->_val); break; case SNSETX0 : - SNSetX0(snc->_ref, snc->_val); + _vm->snSetX0(snc->_ref, snc->_val); break; case SNSETY0 : - SNSetY0(snc->_ref, snc->_val); + _vm->snSetY0(snc->_ref, snc->_val); break; case SNSETXY : - SNSetXY(sprel, snc->_val); + _vm->snSetXY(sprel, snc->_val); break; case SNRELX : - SNRelX(sprel, snc->_val); + _vm->snRelX(sprel, snc->_val); break; case SNRELY : - SNRelY(sprel, snc->_val); + _vm->snRelY(sprel, snc->_val); break; case SNRELZ : - SNRelZ(sprel, snc->_val); + _vm->snRelZ(sprel, snc->_val); break; case SNSETX : - SNSetX(sprel, snc->_val); + _vm->snSetX(sprel, snc->_val); break; case SNSETY : - SNSetY(sprel, snc->_val); + _vm->snSetY(sprel, snc->_val); break; case SNSETZ : - SNSetZ(sprel, snc->_val); + _vm->snSetZ(sprel, snc->_val); break; case SNSLAVE : - SNSlave(sprel, snc->_val); + _vm->snSlave(sprel, snc->_val); break; case SNTRANS : - SNTrans(sprel, snc->_val); + _vm->snTrans(sprel, snc->_val); break; case SNPORT : - SNPort(sprel, snc->_val); + _vm->snPort(sprel, snc->_val); break; case SNNEXT : case SNIF : case SNTALK : break; case SNMOUSE : - SNMouse(snc->_val != 0); + _vm->snMouse(snc->_val != 0); break; case SNNNEXT : - SNNNext(sprel, snc->_val); + _vm->snNNext(sprel, snc->_val); break; case SNTNEXT : - SNTNext(sprel, snc->_val); + _vm->snTNext(sprel, snc->_val); break; case SNRNNEXT : - SNRNNext(sprel, snc->_val); + _vm->snRNNext(sprel, snc->_val); break; case SNRTNEXT : - SNRTNext(sprel, snc->_val); + _vm->snRTNext(sprel, snc->_val); break; case SNRMNEAR : - SNRmNear(sprel); + _vm->snRmNear(sprel); break; case SNRMTAKE : - SNRmTake(sprel); + _vm->snRmTake(sprel); break; case SNFLAG : - SNFlag(snc->_ref & 3, snc->_val != 0); + _vm->snFlag(snc->_ref & 3, snc->_val != 0); break; case SNSETREF : - SNSetRef(sprel, snc->_val); + _vm->snSetRef(sprel, snc->_val); break; case SNBACKPT : - SNBackPt(sprel, snc->_val); + _vm->snBackPt(sprel, snc->_val); break; case SNFLASH : - SNFlash(snc->_val != 0); + _vm->snFlash(snc->_val != 0); break; case SNLIGHT : - SNLight(snc->_val != 0); + _vm->snLight(snc->_val != 0); break; case SNSETHB : - SNBarrier(snc->_ref, snc->_val, true); + _vm->snBarrier(snc->_ref, snc->_val, true); break; case SNSETVB : - SNBarrier(snc->_ref, snc->_val, false); + _vm->snBarrier(snc->_ref, snc->_val, false); break; case SNWALK : - SNWalk(sprel, snc->_ref, snc->_val); + _vm->snWalk(sprel, snc->_ref, snc->_val); break; case SNREACH : - SNReach(sprel, snc->_val); + _vm->snReach(sprel, snc->_val); break; case SNSOUND : - SNSound(sprel, snc->_val, count); + _vm->snSound(sprel, snc->_val, count); count = 1; break; case SNCOUNT : @@ -1109,10 +1065,10 @@ void Snail::runCom() { sprel->step(); break; case SNZTRIM : - SNZTrim(sprel); + _vm->snZTrim(sprel); break; case SNGHOST : - SNGhost((Bitmap *) snc->_ptr); + _vm->snGhost((Bitmap *) snc->_ptr); break; default : warning("Unhandled snc->_com in SNMouse(bool)"); diff --git a/engines/cge/snail.h b/engines/cge/snail.h index bd874a35b4..888fae6ce9 100644 --- a/engines/cge/snail.h +++ b/engines/cge/snail.h @@ -70,8 +70,6 @@ enum SNCOM { SNZTRIM, SNGHOST }; -enum SNLIST { NEAR, TAKE }; - class Snail { public: struct Com { @@ -99,15 +97,8 @@ private: }; -void pocFul(); - - -extern bool _flag[4]; -extern bool _game; extern bool _dark; -extern int _now; extern int _lev; -extern int _maxCave; extern Bar _barriers[]; extern struct Hxy { int _x; diff --git a/engines/cge/vga13h.cpp b/engines/cge/vga13h.cpp index 6c20a78cae..36ac060111 100644 --- a/engines/cge/vga13h.cpp +++ b/engines/cge/vga13h.cpp @@ -63,7 +63,7 @@ bool SpeedTest = false; Seq _seq1[] = { { 0, 0, 0, 0, 0 } }; Seq _seq2[] = { { 0, 1, 0, 0, 0 }, { 1, 0, 0, 0, 0 } }; -extern "C" void SNDMIDIPlay(void); +extern "C" void SNDMIDIPlay(); /* static void Video() { @@ -87,7 +87,7 @@ static void Video() { */ -uint16 *SaveScreen(void) { +uint16 *SaveScreen() { /* uint16 cxy, cur, siz, * scr = NULL, * sav; @@ -201,7 +201,7 @@ Sprite *locate(int ref) { } -Heart::Heart(void) +Heart::Heart() : Engine_(TMR_DIV) { _enable = false; _xTimer = NULL; @@ -427,7 +427,7 @@ bool Sprite::works(Sprite *spr) { if (c != NULL) { c += spr->_takePtr; if (c->_ref == _ref) - if (c->_com != SNLABEL || (c->_val == 0 || c->_val == _now)) + if (c->_com != SNLABEL || (c->_val == 0 || c->_val == _vm->_now)) return true; } } @@ -1136,7 +1136,7 @@ void Vga::setColors(Dac *tab, int lum) { } -void Vga::setColors(void) { +void Vga::setColors() { memset(_newColors, 0, PAL_SIZ); updateColors(); } diff --git a/engines/cge/vga13h.h b/engines/cge/vga13h.h index d5a87e973d..b0cba4dcc0 100644 --- a/engines/cge/vga13h.h +++ b/engines/cge/vga13h.h @@ -209,7 +209,7 @@ public: return _ext != NULL; } Sprite(CGEEngine *vm, BMP_PTR *shp); - virtual ~Sprite(void); + virtual ~Sprite(); BMP_PTR shp(); BMP_PTR *setShapeList(BMP_PTR *shp); void moveShapes(uint8 *buf); @@ -288,7 +288,7 @@ public: static Dac *_sysPal; Vga(int mode); - ~Vga(void); + ~Vga(); static void init(); static void deinit(); @@ -340,7 +340,6 @@ uint8 closest(CBLK *pal, CBLK x) { #undef f } -//static void Video (void); uint16 *saveScreen(); void restoreScreen(uint16 * &sav); Sprite *spriteAt(int x, int y); diff --git a/engines/cge/vmenu.cpp b/engines/cge/vmenu.cpp index 49dbbbdab6..8fef6307b1 100644 --- a/engines/cge/vmenu.cpp +++ b/engines/cge/vmenu.cpp @@ -119,7 +119,7 @@ Vmenu::Vmenu(CGEEngine *vm, Choice *list, int x, int y) } -Vmenu::~Vmenu(void) { +Vmenu::~Vmenu() { _addr = NULL; } -- cgit v1.2.3