From ca66a776b0444a4af5cde844a924b8f25baffb77 Mon Sep 17 00:00:00 2001 From: sluicebox Date: Sun, 7 Jul 2019 19:18:04 -0700 Subject: SCI: Implement early GetLongest() behavior, bug #10000 --- engines/sci/engine/features.cpp | 50 +++++++++++++++++++++++++++++++++++++++++ engines/sci/engine/features.h | 2 ++ engines/sci/graphics/text16.cpp | 20 ++++++++++++++++- engines/sci/graphics/text16.h | 2 ++ 4 files changed, 73 insertions(+), 1 deletion(-) (limited to 'engines') diff --git a/engines/sci/engine/features.cpp b/engines/sci/engine/features.cpp index 5d01aea32f..980e417d7e 100644 --- a/engines/sci/engine/features.cpp +++ b/engines/sci/engine/features.cpp @@ -774,4 +774,54 @@ PseudoMouseAbilityType GameFeatures::detectPseudoMouseAbility() { return _pseudoMouseAbility; } +// GetLongest(), which calculates the number of characters in a string that can fit +// within a width, had two subtle changes which started to appear in interpreters +// in late 1990. An off-by-one bug was fixed where the character that exceeds the +// width would be applied to the result if a space character hadn't been reached. +// The pixel width test was also changed from a greater than or equals to greater +// than, but again only if a space character hadn't been reached. +// +// The notebook in LB1 (bug #10000) is currently the only known script that depended +// on the original behavior. This appears to be an isolated fix to an interpreter +// edge case, a corresponding script change to allow autodetection hasn't been found. +// +// The Japanese interpreters have their own versions of GetLongest() to support +// double byte characters which seems to be how QFG1 Japanese reintroduced it +// even though its interpreter is later than SQ3/LSL3 multilingual versions. +bool GameFeatures::useEarlyGetLongestTextCalculations() const { + switch (getSciVersion()) { + + // All SCI0, confirmed: + // - LSL2 English PC 1.000.011 + // - LB1 PC 1.000.046 + // - ICEMAN PC 1.033 + // - SQ3 English PC 1.018 + // - PQ2 Japanese 1.000.052 + case SCI_VERSION_0_EARLY: + case SCI_VERSION_0_LATE: + return true; + + // SCI01: confirmed KQ1 and QFG1 Japanese, + // fixed in SQ3 and LSL3 multilingual PC + case SCI_VERSION_01: + return (g_sci->getGameId() == GID_KQ1 || g_sci->getGameId() == GID_QFG1); + + // QFG2, confirmed 1.000 and 1.105 (first and last versions) + case SCI_VERSION_1_EGA_ONLY: + return true; + + // SCI1 Early: just KQ5 English PC versions, + // confirmed fixed in: + // - LSL1 Demo + // - XMAS1990 EGA + // - SQ4 1.052 + case SCI_VERSION_1_EARLY: + return (g_sci->getGameId() == GID_KQ5); + + // Fixed in all other versions + default: + return false; + } +} + } // End of namespace Sci diff --git a/engines/sci/engine/features.h b/engines/sci/engine/features.h index 42d710f9a6..01535ce3dc 100644 --- a/engines/sci/engine/features.h +++ b/engines/sci/engine/features.h @@ -245,6 +245,8 @@ public: */ PseudoMouseAbilityType detectPseudoMouseAbility(); + bool useEarlyGetLongestTextCalculations() const; + private: reg_t getDetectionAddr(const Common::String &objName, Selector slc, int methodNum = -1); diff --git a/engines/sci/graphics/text16.cpp b/engines/sci/graphics/text16.cpp index a661de63f9..cdb7c260d4 100644 --- a/engines/sci/graphics/text16.cpp +++ b/engines/sci/graphics/text16.cpp @@ -25,6 +25,7 @@ #include "graphics/primitives.h" #include "sci/sci.h" +#include "sci/engine/features.h" #include "sci/engine/state.h" #include "sci/graphics/cache.h" #include "sci/graphics/coordadjuster.h" @@ -50,6 +51,7 @@ void GfxText16::init() { _codeFontsCount = 0; _codeColors = NULL; _codeColorsCount = 0; + _useEarlyGetLongestTextCalculations = g_sci->_features->useEarlyGetLongestTextCalculations(); } GuiResourceId GfxText16::GetFontId() { @@ -250,6 +252,14 @@ int16 GfxText16::GetLongest(const char *&textPtr, int16 maxWidth, GuiResourceId if (tempWidth > maxWidth) break; + // the previous greater than test was originally a greater than or equals when + // no space character had been reached yet + if (_useEarlyGetLongestTextCalculations) { + if (lastSpaceCharCount == 0 && tempWidth == maxWidth) { + break; + } + } + // still fits, remember width curWidth = tempWidth; @@ -273,7 +283,7 @@ int16 GfxText16::GetLongest(const char *&textPtr, int16 maxWidth, GuiResourceId } else { // Break without spaces found, we split the very first word - may also be Kanji/Japanese if (curChar > 0xFF) { - // current charracter is Japanese + // current character is Japanese // PC-9801 SCI actually added the last character, which shouldn't fit anymore, still onto the // screen in case maxWidth wasn't fully reached with the last character @@ -330,6 +340,14 @@ int16 GfxText16::GetLongest(const char *&textPtr, int16 maxWidth, GuiResourceId // (game mentions Mixed Up Fairy Tales and uses English letters for that) textPtr += 2; } + } else { + // Add a character to the count for games whose interpreter would count the + // character that exceeded the width if a space hadn't been reached yet. + // Fixes #10000 where the notebook in LB1 room 786 displays "INCOMPLETE" with + // a width that's too short which would have otherwise wrapped the last "E". + if (_useEarlyGetLongestTextCalculations) { + curCharCount++; textPtr++; + } } // We split the word in that case diff --git a/engines/sci/graphics/text16.h b/engines/sci/graphics/text16.h index cb3deb0c60..32d5481dcc 100644 --- a/engines/sci/graphics/text16.h +++ b/engines/sci/graphics/text16.h @@ -90,6 +90,8 @@ private: int _codeColorsCount; uint16 *_codeColors; + bool _useEarlyGetLongestTextCalculations; + Common::Rect _codeRefTempRect; CodeRefRectArray _codeRefRects; }; -- cgit v1.2.3