From d1ff73cbb381db1876e2dbdf0457c9efc76fcd1a Mon Sep 17 00:00:00 2001 From: Thanasis Antoniou Date: Tue, 16 Jul 2019 14:24:19 +0300 Subject: BLADERUNNER: Replace difficulty values with proper enum --- engines/bladerunner/settings.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'engines') diff --git a/engines/bladerunner/settings.cpp b/engines/bladerunner/settings.cpp index f86536e572..b4a0022e26 100644 --- a/engines/bladerunner/settings.cpp +++ b/engines/bladerunner/settings.cpp @@ -39,8 +39,8 @@ namespace BladeRunner { Settings::Settings(BladeRunnerEngine *vm) { _vm = vm; - _difficulty = 1; - _playerAgenda = 1; + _difficulty = kGameDifficultyMedium; + _playerAgenda = kPlayerAgendaNormal; _chapter = 1; _scene = -1; @@ -65,6 +65,7 @@ Settings::Settings(BladeRunnerEngine *vm) { _fullHDFrames = true; _mst3k = false; + // TODO: A bug? why is this set again here? _ammoType = 0; _ammoAmounts[0] = 0; _ammoAmounts[1] = 0; @@ -174,7 +175,7 @@ void Settings::addAmmo(int ammoType, int ammo) { } void Settings::decreaseAmmo() { - if (_difficulty == 0 || _ammoType == 0) { + if (_difficulty == kGameDifficultyEasy || _ammoType == 0) { return; } -- cgit v1.2.3