From d2aa9c7ded4faa1cefffd705b0ce28fbaa399c31 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Mon, 23 May 2016 01:59:14 +0200 Subject: GNAP: Add a note concerning the original save and load screens --- engines/gnap/menu.cpp | 13 +++++++++++-- 1 file changed, 11 insertions(+), 2 deletions(-) (limited to 'engines') diff --git a/engines/gnap/menu.cpp b/engines/gnap/menu.cpp index a459c3cf09..2bfe7300df 100644 --- a/engines/gnap/menu.cpp +++ b/engines/gnap/menu.cpp @@ -486,7 +486,11 @@ void GnapEngine::updateMenuStatusMainMenu() { } } #else - // Original Code + // NOTE: + // This is the code for the original behavior. + // It's currently not working prolery, but could be + // fixed to replace the ScummVM screens currently + // used. _timers[2] = 10; playSound(0x108F4, false); _gameSys->removeSpriteDrawItem(_menuSprite1, 262); @@ -653,7 +657,12 @@ Common::String GnapEngine::generateSaveName(int slot) { } void GnapEngine::updateMenuStatusSaveGame() { -#if 0 // TODO +#if 0 + // NOTE: + // This is the code for the original screen game. + // It could be eventually fixed and could replace + // the ScummVM screens currently used. + char v43[30]; int v46; v43[0] = '\0'; -- cgit v1.2.3