From d4504a3f3af83de9184d39d644b8ef4fd8113079 Mon Sep 17 00:00:00 2001 From: Matthew Hoops Date: Sat, 25 Sep 2010 14:28:48 +0000 Subject: AGI: Fix C64 AGI pictures The initial screen color needs to be 0 and not 0xf for these. Winnie C64/Apple II should be completable now, with some graphical glitches and palette problems. svn-id: r52881 --- engines/agi/picture.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines') diff --git a/engines/agi/picture.cpp b/engines/agi/picture.cpp index dc77433cb2..47b72cc8c6 100644 --- a/engines/agi/picture.cpp +++ b/engines/agi/picture.cpp @@ -562,7 +562,7 @@ void PictureMgr::drawPicture() { _patCode = 0; _patNum = 0; _priOn = _scrOn = false; - _scrColor = 0xf; + _scrColor = (_pictureVersion == AGIPIC_C64) ? 0x0 : 0xf; _priColor = 0x4; drawing = 1; -- cgit v1.2.3