From d531484350291f037c896c05fdaf691231ef3c04 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Mon, 19 Aug 2013 03:08:11 +0300 Subject: DRASCULA: Some renaming. Also, get rid of some extraneous globals This removes the superfluous talkHeight, talkWidth and timeDiff variables. It also changes _loadedDifferentChapter to be a boolean --- engines/drascula/actors.cpp | 16 ++++---- engines/drascula/animation.cpp | 18 ++++---- engines/drascula/console.cpp | 2 +- engines/drascula/converse.cpp | 16 ++++---- engines/drascula/drascula.cpp | 93 ++++++++++++++++++++---------------------- engines/drascula/drascula.h | 14 +++---- engines/drascula/graphics.cpp | 14 +++---- engines/drascula/interface.cpp | 8 ++-- engines/drascula/objects.cpp | 74 ++++++++++++++++----------------- engines/drascula/rooms.cpp | 60 +++++++++++++-------------- engines/drascula/saveload.cpp | 24 +++++------ engines/drascula/sound.cpp | 16 ++++---- engines/drascula/talk.cpp | 54 ++++++++++++------------ 13 files changed, 200 insertions(+), 209 deletions(-) (limited to 'engines') diff --git a/engines/drascula/actors.cpp b/engines/drascula/actors.cpp index 9d5d6550fa..e0983809fa 100644 --- a/engines/drascula/actors.cpp +++ b/engines/drascula/actors.cpp @@ -135,7 +135,7 @@ void DrasculaEngine::startWalking() { else characterMoved = 0; } - startTime = getTime(); + _startTime = getTime(); } void DrasculaEngine::moveCharacters() { @@ -239,7 +239,7 @@ void DrasculaEngine::moveCharacters() { factor_red[curY + curHeight], frontSurface, screenSurface); } } else if (characterMoved == 1) { - curPos[0] = _frameX[num_frame]; + curPos[0] = _frameX[_characterFrame]; curPos[1] = frame_y + DIF_MASK_HARE; curPos[2] = curX; curPos[3] = curY; @@ -369,13 +369,11 @@ void DrasculaEngine::quadrant_4() { } void DrasculaEngine::increaseFrameNum() { - timeDiff = getTime() - startTime; - - if (timeDiff >= 6) { - startTime = getTime(); - num_frame++; - if (num_frame == 6) - num_frame = 0; + if (getTime() - _startTime >= 6) { + _startTime = getTime(); + _characterFrame++; + if (_characterFrame == 6) + _characterFrame = 0; if (curDirection == kDirectionUp) { curX -= stepX; diff --git a/engines/drascula/animation.cpp b/engines/drascula/animation.cpp index 52cab6cd32..1145c8c3ff 100644 --- a/engines/drascula/animation.cpp +++ b/engines/drascula/animation.cpp @@ -426,7 +426,7 @@ void DrasculaEngine::animation_2_1() { if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE) || shouldQuit()) break; - roomNumber = 16; + _roomNumber = 16; if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE) || shouldQuit()) break; @@ -512,7 +512,7 @@ void DrasculaEngine::animation_2_1() { // room number to -1 for the same purpose // Also check animation_9_6(), where the same hack was used by // the original - roomNumber = -1; + _roomNumber = -1; if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE) || shouldQuit()) break; pause(8); @@ -734,7 +734,7 @@ void DrasculaEngine::animation_14_2() { void DrasculaEngine::asco() { loadPic(roomDisk, drawSurface3); - loadPic(roomNumber, bgSurface, HALF_PAL); + loadPic(_roomNumber, bgSurface, HALF_PAL); black(); updateRoom(); updateScreen(); @@ -1661,7 +1661,7 @@ void DrasculaEngine::animation_9_6() { // We set the room number to -1 for the same purpose. // Also check animation_2_1(), where the same hack was used // by the original - roomNumber = -2; + _roomNumber = -2; loadPic("nota2.alg", bgSurface, HALF_PAL); black(); trackProtagonist = 1; @@ -2176,9 +2176,9 @@ void DrasculaEngine::animation_5_4(){ void DrasculaEngine::animation_6_4() { debug(4, "animation_6_4()"); - int prevRoom = roomNumber; + int prevRoom = _roomNumber; - roomNumber = 26; + _roomNumber = 26; clearRoom(); loadPic(26, bgSurface, HALF_PAL); loadPic("aux26.alg", drawSurface3); @@ -2191,11 +2191,11 @@ void DrasculaEngine::animation_6_4() { updateScreen(); pause(40); talk_igor(26, kIgorFront); - roomNumber = prevRoom; + _roomNumber = prevRoom; clearRoom(); loadPic(96, frontSurface); loadPic(roomDisk, drawSurface3); - loadPic(roomNumber, bgSurface, HALF_PAL); + loadPic(_roomNumber, bgSurface, HALF_PAL); selectVerb(kVerbNone); updateRoom(); } @@ -2224,7 +2224,7 @@ void DrasculaEngine::activatePendulum() { flags[1] = 2; hare_se_ve = 0; - roomNumber = 102; + _roomNumber = 102; loadPic(102, bgSurface, HALF_PAL); loadPic("an_p1.alg", drawSurface3); loadPic("an_p2.alg", extraSurface); diff --git a/engines/drascula/console.cpp b/engines/drascula/console.cpp index 426b2ade67..c0d2748ec3 100644 --- a/engines/drascula/console.cpp +++ b/engines/drascula/console.cpp @@ -41,7 +41,7 @@ bool Console::Cmd_Room(int argc, const char **argv) { int roomNum = atoi(argv[1]); - _vm->loadedDifferentChapter = 0; + _vm->_loadedDifferentChapter = false; _vm->enterRoom(roomNum); _vm->selectVerb(kVerbNone); _vm->clearRoom(); diff --git a/engines/drascula/converse.cpp b/engines/drascula/converse.cpp index d045d683fc..95a5f7d87f 100644 --- a/engines/drascula/converse.cpp +++ b/engines/drascula/converse.cpp @@ -216,7 +216,7 @@ void DrasculaEngine::converse(int index) { phrase3_bottom = phrase2_bottom + 8 * print_abc_opc(phrase3, phrase2_bottom + 2, game3); phrase4_bottom = phrase3_bottom + 8 * print_abc_opc(phrase4, phrase3_bottom + 2, kDialogOptionUnselected); - if (mouseY > 0 && mouseY < phrase1_bottom) { + if (_mouseY > 0 && _mouseY < phrase1_bottom) { if (game1 == kDialogOptionClicked && _color != kColorWhite) color_abc(kColorWhite); else if (game1 != kDialogOptionClicked && _color != kColorLightGreen) @@ -224,13 +224,13 @@ void DrasculaEngine::converse(int index) { print_abc_opc(phrase1, 2, kDialogOptionSelected); - if (leftMouseButton == 1) { + if (_leftMouseButton == 1) { delay(100); game1 = kDialogOptionClicked; talk(phrase1, sound1); response(answer1); } - } else if (mouseY > phrase1_bottom && mouseY < phrase2_bottom) { + } else if (_mouseY > phrase1_bottom && _mouseY < phrase2_bottom) { if (game2 == kDialogOptionClicked && _color != kColorWhite) color_abc(kColorWhite); else if (game2 != kDialogOptionClicked && _color != kColorLightGreen) @@ -238,13 +238,13 @@ void DrasculaEngine::converse(int index) { print_abc_opc(phrase2, phrase1_bottom + 2, kDialogOptionSelected); - if (leftMouseButton == 1) { + if (_leftMouseButton == 1) { delay(100); game2 = kDialogOptionClicked; talk(phrase2, sound2); response(answer2); } - } else if (mouseY > phrase2_bottom && mouseY < phrase3_bottom) { + } else if (_mouseY > phrase2_bottom && _mouseY < phrase3_bottom) { if (game3 == kDialogOptionClicked && _color != kColorWhite) color_abc(kColorWhite); else if (game3 != kDialogOptionClicked && _color != kColorLightGreen) @@ -252,16 +252,16 @@ void DrasculaEngine::converse(int index) { print_abc_opc(phrase3, phrase2_bottom + 2, kDialogOptionSelected); - if (leftMouseButton == 1) { + if (_leftMouseButton == 1) { delay(100); game3 = kDialogOptionClicked; talk(phrase3, sound3); response(answer3); } - } else if (mouseY > phrase3_bottom && mouseY < phrase4_bottom) { + } else if (_mouseY > phrase3_bottom && _mouseY < phrase4_bottom) { print_abc_opc(phrase4, phrase3_bottom + 2, kDialogOptionSelected); - if (leftMouseButton == 1) { + if (_leftMouseButton == 1) { delay(100); talk(phrase4, sound4); breakOut = 1; diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp index 804881cf9a..cde00baa32 100644 --- a/engines/drascula/drascula.cpp +++ b/engines/drascula/drascula.cpp @@ -91,10 +91,10 @@ DrasculaEngine::DrasculaEngine(OSystem *syst, const DrasculaGameDescription *gam _color = 0; blinking = 0; - mouseX = 0; - mouseY = 0; - leftMouseButton = 0; - rightMouseButton = 0; + _mouseX = 0; + _mouseY = 0; + _leftMouseButton = 0; + _rightMouseButton = 0; *textName = 0; _rnd = new Common::RandomSource("drascula"); @@ -197,7 +197,7 @@ Common::Error DrasculaEngine::run() { syncSoundSettings(); currentChapter = 1; // values from 1 to 6 will start each part of game - loadedDifferentChapter = 0; + _loadedDifferentChapter = false; setTotalPlayTime(0); // Check if a save is loaded from the launcher @@ -218,7 +218,7 @@ Common::Error DrasculaEngine::run() { curX = -1; characterMoved = 0; trackProtagonist = 3; - num_frame = 0; + _characterFrame = 0; hare_se_ve = 1; checkFlags = 1; doBreak = 0; @@ -231,9 +231,6 @@ Common::Error DrasculaEngine::run() { curWidth = CHARACTER_WIDTH; feetHeight = FEET_HEIGHT; - talkHeight = TALK_HEIGHT; - talkWidth = TALK_WIDTH; - hasAnswer = 0; savedTime = 0; breakOut = 0; @@ -246,7 +243,7 @@ Common::Error DrasculaEngine::run() { globalSpeed = 0; curExcuseLook = 0; curExcuseAction = 0; - roomNumber = 0; + _roomNumber = 0; for (i = 0; i < 8; i++) actorFrames[i] = 0; @@ -268,7 +265,7 @@ Common::Error DrasculaEngine::run() { loadPic("aux13.alg", bgSurface, COMPLETE_PAL); loadPic(96, frontSurface); } else if (currentChapter == 4) { - if (loadedDifferentChapter == 0) + if (!_loadedDifferentChapter) animation_castle(); loadPic(96, frontSurface); clearRoom(); @@ -330,7 +327,7 @@ void DrasculaEngine::endChapter() { bool DrasculaEngine::runCurrentChapter() { int n; - rightMouseButton = 0; + _rightMouseButton = 0; previousMusic = -1; @@ -360,14 +357,14 @@ bool DrasculaEngine::runCurrentChapter() { if (currentChapter == 1) { pickObject(28); - if (loadedDifferentChapter == 0) + if (!_loadedDifferentChapter) animation_1_1(); selectVerb(kVerbNone); loadPic("2aux62.alg", drawSurface2); trackProtagonist = 1; objExit = 104; - if (loadedDifferentChapter != 0) { + if (_loadedDifferentChapter) { if (!loadGame(_currentSaveSlot)) { return true; } @@ -383,7 +380,7 @@ bool DrasculaEngine::runCurrentChapter() { addObject(kItemPhone); trackProtagonist = 3; objExit = 162; - if (loadedDifferentChapter == 0) + if (!_loadedDifferentChapter) enterRoom(14); else { if (!loadGame(_currentSaveSlot)) { @@ -401,7 +398,7 @@ bool DrasculaEngine::runCurrentChapter() { flags[1] = 1; trackProtagonist = 1; objExit = 99; - if (loadedDifferentChapter == 0) + if (!_loadedDifferentChapter) enterRoom(20); else { if (!loadGame(_currentSaveSlot)) { @@ -415,7 +412,7 @@ bool DrasculaEngine::runCurrentChapter() { addObject(kItemReefer2); addObject(kItemOneCoin2); objExit = 100; - if (loadedDifferentChapter == 0) { + if (!_loadedDifferentChapter) { enterRoom(21); trackProtagonist = 0; curX = 235; @@ -437,7 +434,7 @@ bool DrasculaEngine::runCurrentChapter() { addObject(20); trackProtagonist = 1; objExit = 100; - if (loadedDifferentChapter == 0) { + if (!_loadedDifferentChapter) { enterRoom(45); } else { if (!loadGame(_currentSaveSlot)) { @@ -450,7 +447,7 @@ bool DrasculaEngine::runCurrentChapter() { trackProtagonist = 1; objExit = 104; - if (loadedDifferentChapter == 0) { + if (!_loadedDifferentChapter) { enterRoom(58); animation_1_6(); } else { @@ -480,13 +477,13 @@ bool DrasculaEngine::runCurrentChapter() { // lead to an incorrect setting of the protagonist's tracking flag (above). This // made the character start walking off screen, as his actual position was // different than the displayed one - if (roomNumber == 3 && (curX == 279) && (curY + curHeight == 101)) { + if (_roomNumber == 3 && (curX == 279) && (curY + curHeight == 101)) { gotoObject(178, 121); gotoObject(169, 135); - } else if (roomNumber == 14 && (curX == 214) && (curY + curHeight == 121)) { + } else if (_roomNumber == 14 && (curX == 214) && (curY + curHeight == 121)) { walkToObject = 1; gotoObject(190, 130); - } else if (roomNumber == 14 && (curX == 246) && (curY + curHeight == 112)) { + } else if (_roomNumber == 14 && (curX == 246) && (curY + curHeight == 112)) { walkToObject = 1; gotoObject(190, 130); } @@ -518,12 +515,12 @@ bool DrasculaEngine::runCurrentChapter() { checkObjects(); #ifdef _WIN32_WCE - if (rightMouseButton) { + if (_rightMouseButton) { if (_menuScreen) { #else - if (rightMouseButton == 1 && _menuScreen) { + if (_rightMouseButton == 1 && _menuScreen) { #endif - rightMouseButton = 0; + _rightMouseButton = 0; delay(100); if (currentChapter == 2) { loadPic(menuBackground, cursorSurface); @@ -549,10 +546,10 @@ bool DrasculaEngine::runCurrentChapter() { // Do not show the inventory screen in chapter 5, if the right mouse button is clicked // while the plug (object 16) is held // Fixes bug #2059621 - "DRASCULA: Plug bug" - if (rightMouseButton == 1 && !_menuScreen && + if (_rightMouseButton == 1 && !_menuScreen && !(currentChapter == 5 && pickedObject == 16)) { #endif - rightMouseButton = 0; + _rightMouseButton = 0; delay(100); characterMoved = 0; if (trackProtagonist == 2) @@ -580,19 +577,19 @@ bool DrasculaEngine::runCurrentChapter() { } #endif - if (leftMouseButton == 1 && _menuBar) { + if (_leftMouseButton == 1 && _menuBar) { delay(100); selectVerbFromBar(); - } else if (leftMouseButton == 1 && takeObject == 0) { + } else if (_leftMouseButton == 1 && takeObject == 0) { delay(100); if (verify1()) return true; - } else if (leftMouseButton == 1 && takeObject == 1) { + } else if (_leftMouseButton == 1 && takeObject == 1) { if (verify2()) return true; } - _menuBar = (mouseY < 24 && !_menuScreen) ? true : false; + _menuBar = (_mouseY < 24 && !_menuScreen) ? true : false; Common::KeyCode key = getScan(); if (key == Common::KEYCODE_F1 && !_menuScreen) { @@ -644,11 +641,11 @@ bool DrasculaEngine::runCurrentChapter() { } else if (key == Common::KEYCODE_TILDE || key == Common::KEYCODE_BACKQUOTE) { _console->attach(); _console->onFrame(); - } else if (currentChapter == 6 && key == Common::KEYCODE_0 && roomNumber == 61) { + } else if (currentChapter == 6 && key == Common::KEYCODE_0 && _roomNumber == 61) { loadPic("alcbar.alg", bgSurface, 255); } - if (leftMouseButton != 0 || rightMouseButton != 0 || key != 0) + if (_leftMouseButton != 0 || _rightMouseButton != 0 || key != 0) framesWithoutAction = 0; if (framesWithoutAction == 15000) { @@ -670,8 +667,8 @@ bool DrasculaEngine::verify1() { removeObject(); else { for (l = 0; l < numRoomObjs; l++) { - if (mouseX >= _objectX1[l] && mouseY >= _objectY1[l] - && mouseX <= _objectX2[l] && mouseY <= _objectY2[l] && doBreak == 0) { + if (_mouseX >= _objectX1[l] && _mouseY >= _objectY1[l] + && _mouseX <= _objectX2[l] && _mouseY <= _objectY2[l] && doBreak == 0) { if (exitRoom(l)) return true; if (doBreak == 1) @@ -679,13 +676,13 @@ bool DrasculaEngine::verify1() { } } - if (mouseX > curX && mouseY > curY - && mouseX < curX + curWidth && mouseY < curY + curHeight) + if (_mouseX > curX && _mouseY > curY + && _mouseX < curX + curWidth && _mouseY < curY + curHeight) doBreak = 1; for (l = 0; l < numRoomObjs; l++) { - if (mouseX > _objectX1[l] && mouseY > _objectY1[l] - && mouseX < _objectX2[l] && mouseY < _objectY2[l] && doBreak == 0) { + if (_mouseX > _objectX1[l] && _mouseY > _objectY1[l] + && _mouseX < _objectX2[l] && _mouseY < _objectY2[l] && doBreak == 0) { roomX = roomObjX[l]; roomY = roomObjY[l]; trackFinal = trackObj[l]; @@ -696,8 +693,8 @@ bool DrasculaEngine::verify1() { } if (doBreak == 0) { - roomX = CLIP(mouseX, floorX1, floorX2); - roomY = CLIP(mouseY, floorY1 + feetHeight, floorY2); + roomX = CLIP(_mouseX, floorX1, floorX2); + roomY = CLIP(_mouseY, floorY1 + feetHeight, floorY2); startWalking(); } doBreak = 0; @@ -718,8 +715,8 @@ bool DrasculaEngine::verify2() { return true; } else { for (l = 0; l < numRoomObjs; l++) { - if (mouseX > _objectX1[l] && mouseY > _objectY1[l] - && mouseX < _objectX2[l] && mouseY < _objectY2[l] && visible[l] == 1) { + if (_mouseX > _objectX1[l] && _mouseY > _objectY1[l] + && _mouseX < _objectX2[l] && _mouseY < _objectY2[l] && visible[l] == 1) { trackFinal = trackObj[l]; walkToObject = 1; gotoObject(roomObjX[l], roomObjY[l]); @@ -779,20 +776,20 @@ void DrasculaEngine::updateEvents() { case Common::EVENT_KEYUP: break; case Common::EVENT_MOUSEMOVE: - mouseX = event.mouse.x; - mouseY = event.mouse.y; + _mouseX = event.mouse.x; + _mouseY = event.mouse.y; break; case Common::EVENT_LBUTTONDOWN: - leftMouseButton = 1; + _leftMouseButton = 1; break; case Common::EVENT_LBUTTONUP: - leftMouseButton = 0; + _leftMouseButton = 0; break; case Common::EVENT_RBUTTONDOWN: // We changed semantic and react only on button up event break; case Common::EVENT_RBUTTONUP: - rightMouseButton = 1; + _rightMouseButton = 1; break; default: break; diff --git a/engines/drascula/drascula.h b/engines/drascula/drascula.h index c4d1c4c761..944191b5fb 100644 --- a/engines/drascula/drascula.h +++ b/engines/drascula/drascula.h @@ -403,7 +403,7 @@ public: int actorFrames[8]; int previousMusic, roomMusic; - int roomNumber; + int _roomNumber; char roomDisk[20]; char currentData[20]; int numRoomObjs; @@ -428,18 +428,17 @@ public: int flags[NUM_FLAGS]; int frame_y; - int curX, curY, characterMoved, curDirection, trackProtagonist, num_frame; + int curX, curY, characterMoved, curDirection, trackProtagonist, _characterFrame; int hare_se_ve; // TODO: what is this for? int roomX, roomY, checkFlags; int doBreak; int stepX, stepY; int curHeight, curWidth, feetHeight; - int talkHeight, talkWidth; int floorX1, floorY1, floorX2, floorY2; int lowerLimit, upperLimit; int trackFinal, walkToObject; int objExit; - int timeDiff, startTime; + int _startTime; int hasAnswer; int savedTime; int breakOut; @@ -454,14 +453,11 @@ public: int framesWithoutAction; int term_int; int currentChapter; - int loadedDifferentChapter; + bool _loadedDifferentChapter; int _currentSaveSlot; int _color; int musicStopped; - int mouseX; - int mouseY; - int leftMouseButton; - int rightMouseButton; + int _mouseX, _mouseY, _leftMouseButton, _rightMouseButton; Common::KeyState _keyBuffer[KEYBUFSIZE]; int _keyBufferHead; diff --git a/engines/drascula/graphics.cpp b/engines/drascula/graphics.cpp index 31d03a94a7..b28de669b6 100644 --- a/engines/drascula/graphics.cpp +++ b/engines/drascula/graphics.cpp @@ -82,7 +82,7 @@ void DrasculaEngine::moveCursor() { } else if (!_menuScreen && _color != kColorLightGreen) color_abc(kColorLightGreen); if (_hasName && !_menuScreen) - centerText(textName, mouseX, mouseY); + centerText(textName, _mouseX, _mouseY); if (_menuScreen) showMenu(); else if (_menuBar) @@ -417,8 +417,8 @@ void DrasculaEngine::screenSaver() { delete stream; updateEvents(); - xr = mouseX; - yr = mouseY; + xr = _mouseX; + yr = _mouseY; while (!shouldQuit()) { // efecto(bgSurface); @@ -480,18 +480,18 @@ void DrasculaEngine::screenSaver() { // end of efecto() updateEvents(); - if (rightMouseButton == 1 || leftMouseButton == 1) + if (_rightMouseButton == 1 || _leftMouseButton == 1) break; - if (mouseX != xr) + if (_mouseX != xr) break; - if (mouseY != yr) + if (_mouseY != yr) break; } // fin_ghost(); free(copia); free(ghost); - loadPic(roomNumber, bgSurface, HALF_PAL); + loadPic(_roomNumber, bgSurface, HALF_PAL); showCursor(); } diff --git a/engines/drascula/interface.cpp b/engines/drascula/interface.cpp index fca8040f59..f0b6d12027 100644 --- a/engines/drascula/interface.cpp +++ b/engines/drascula/interface.cpp @@ -51,7 +51,7 @@ bool DrasculaEngine::isCursorVisible() { void DrasculaEngine::selectVerbFromBar() { for (int n = 0; n < 7; n++) { - if (mouseX > _verbBarX[n] && mouseX < _verbBarX[n + 1] && n > 0) { + if (_mouseX > _verbBarX[n] && _mouseX < _verbBarX[n + 1] && n > 0) { selectVerb(n); return; } @@ -143,7 +143,7 @@ void DrasculaEngine::clearMenu() { int n, verbActivated = 1; for (n = 0; n < 7; n++) { - if (mouseX > _verbBarX[n] && mouseX < _verbBarX[n + 1]) + if (_mouseX > _verbBarX[n] && _mouseX < _verbBarX[n + 1]) verbActivated = 0; copyRect(OBJWIDTH * n, OBJHEIGHT * verbActivated, _verbBarX[n], 2, OBJWIDTH, OBJHEIGHT, cursorSurface, screenSurface); @@ -165,8 +165,8 @@ void DrasculaEngine::showMap() { _hasName = false; for (int l = 0; l < numRoomObjs; l++) { - if (mouseX > _objectX1[l] && mouseY > _objectY1[l] - && mouseX < _objectX2[l] && mouseY < _objectY2[l] + if (_mouseX > _objectX1[l] && _mouseY > _objectY1[l] + && _mouseX < _objectX2[l] && _mouseY < _objectY2[l] && visible[l] == 1) { strcpy(textName, objName[l]); _hasName = true; diff --git a/engines/drascula/objects.cpp b/engines/drascula/objects.cpp index f9f68c3317..35dfd3162a 100644 --- a/engines/drascula/objects.cpp +++ b/engines/drascula/objects.cpp @@ -91,8 +91,8 @@ void DrasculaEngine::gotoObject(int pointX, int pointY) { updateRoom(); updateScreen(); - // roomNumber -2 is end credits. Do not show cursor there - if (cursorVisible && roomNumber != -2) + // _roomNumber -2 is end credits. Do not show cursor there + if (cursorVisible && _roomNumber != -2) showCursor(); } @@ -100,8 +100,8 @@ void DrasculaEngine::checkObjects() { int l, veo = 0; for (l = 0; l < numRoomObjs; l++) { - if (mouseX > _objectX1[l] && mouseY > _objectY1[l] - && mouseX < _objectX2[l] && mouseY < _objectY2[l] + if (_mouseX > _objectX1[l] && _mouseY > _objectY1[l] + && _mouseX < _objectX2[l] && _mouseY < _objectY2[l] && visible[l] == 1 && isDoor[l] == 0) { strcpy(textName, objName[l]); _hasName = true; @@ -109,8 +109,8 @@ void DrasculaEngine::checkObjects() { } } - if (mouseX > curX + 2 && mouseY > curY + 2 - && mouseX < curX + curWidth - 2 && mouseY < curY + curHeight - 2) { + if (_mouseX > curX + 2 && _mouseY > curY + 2 + && _mouseX < curX + curWidth - 2 && _mouseY < curY + curHeight - 2) { if (currentChapter == 2 || veo == 0) { strcpy(textName, "hacker"); _hasName = true; @@ -223,9 +223,9 @@ int DrasculaEngine::whichObject() { int n; for (n = 1; n < ARRAYSIZE(inventoryObjects); n++) { - if (mouseX > _itemLocations[n].x && mouseY > _itemLocations[n].y && - mouseX < _itemLocations[n].x + OBJWIDTH && - mouseY < _itemLocations[n].y + OBJHEIGHT) { + if (_mouseX > _itemLocations[n].x && _mouseY > _itemLocations[n].y && + _mouseX < _itemLocations[n].x + OBJWIDTH && + _mouseY < _itemLocations[n].y + OBJHEIGHT) { return n; } } @@ -237,69 +237,69 @@ void DrasculaEngine::updateVisible() { if (currentChapter == 1) { // nothing } else if (currentChapter == 2) { - if (roomNumber == 2 && flags[40] == 0) + if (_roomNumber == 2 && flags[40] == 0) visible[3] = 0; - else if (roomNumber == 3 && flags[3] == 1) + else if (_roomNumber == 3 && flags[3] == 1) visible[8] = 0; - else if (roomNumber == 6 && flags[1] == 1 && flags[10] == 0) { + else if (_roomNumber == 6 && flags[1] == 1 && flags[10] == 0) { visible[2] = 0; visible[4] = 1; - } else if (roomNumber == 7 && flags[35] == 1) + } else if (_roomNumber == 7 && flags[35] == 1) visible[3] = 0; - else if (roomNumber == 14 && flags[5] == 1) + else if (_roomNumber == 14 && flags[5] == 1) visible[4] = 0; - else if (roomNumber == 18 && flags[28] == 1) + else if (_roomNumber == 18 && flags[28] == 1) visible[2] = 0; } else if (currentChapter == 3) { // nothing } else if (currentChapter == 4) { - if (roomNumber == 23 && flags[0] == 0 && flags[11] == 0) + if (_roomNumber == 23 && flags[0] == 0 && flags[11] == 0) visible[2] = 1; - if (roomNumber == 23 && flags[0] == 1 && flags[11] == 0) + if (_roomNumber == 23 && flags[0] == 1 && flags[11] == 0) visible[2] = 0; - if (roomNumber == 21 && flags[10] == 1) + if (_roomNumber == 21 && flags[10] == 1) visible[2] = 0; - if (roomNumber == 22 && flags[26] == 1) { + if (_roomNumber == 22 && flags[26] == 1) { visible[2] = 0; visible[1] = 1; } - if (roomNumber == 22 && flags[27] == 1) + if (_roomNumber == 22 && flags[27] == 1) visible[3] = 0; - if (roomNumber == 26 && flags[21] == 0) + if (_roomNumber == 26 && flags[21] == 0) strcpy(objName[2], _textmisc[0]); - if (roomNumber == 26 && flags[18] == 1) + if (_roomNumber == 26 && flags[18] == 1) visible[2] = 0; - if (roomNumber == 26 && flags[12] == 1) + if (_roomNumber == 26 && flags[12] == 1) visible[1] = 0; - if (roomNumber == 35 && flags[14] == 1) + if (_roomNumber == 35 && flags[14] == 1) visible[2] = 0; - if (roomNumber == 35 && flags[17] == 1) + if (_roomNumber == 35 && flags[17] == 1) visible[3] = 1; - if (roomNumber == 35 && flags[15] == 1) + if (_roomNumber == 35 && flags[15] == 1) visible[1] = 0; } else if (currentChapter == 5) { - if (roomNumber == 49 && flags[6] == 1) + if (_roomNumber == 49 && flags[6] == 1) visible[2] = 0; - if (roomNumber == 49 && flags[6] == 0) + if (_roomNumber == 49 && flags[6] == 0) visible[1] = 0; - if (roomNumber == 49 && flags[6] == 1) + if (_roomNumber == 49 && flags[6] == 1) visible[1] = 1; - if (roomNumber == 45 && flags[6] == 1) + if (_roomNumber == 45 && flags[6] == 1) visible[3] = 1; - if (roomNumber == 53 && flags[2] == 1) + if (_roomNumber == 53 && flags[2] == 1) visible[3] = 0; - if (roomNumber == 54 && flags[13] == 1) + if (_roomNumber == 54 && flags[13] == 1) visible[3] = 0; - if (roomNumber == 55 && flags[8] == 1) + if (_roomNumber == 55 && flags[8] == 1) visible[1] = 0; } else if (currentChapter == 6) { - if (roomNumber == 58 && flags[8] == 0) + if (_roomNumber == 58 && flags[8] == 0) isDoor[1] = 0; - if (roomNumber == 58 && flags[8] == 1) + if (_roomNumber == 58 && flags[8] == 1) isDoor[1] = 1; - if (roomNumber == 59) + if (_roomNumber == 59) isDoor[1] = 0; - if (roomNumber == 60) { + if (_roomNumber == 60) { trackDrascula = 0; drasculaX = 155; drasculaY = 69; diff --git a/engines/drascula/rooms.cpp b/engines/drascula/rooms.cpp index 9f707eaa07..25f3da0080 100644 --- a/engines/drascula/rooms.cpp +++ b/engines/drascula/rooms.cpp @@ -1087,7 +1087,7 @@ bool DrasculaEngine::room_102(int fl) { void DrasculaEngine::updateRefresh() { // Check generic updaters for (int i = 0; i < _roomUpdatesSize; i++) { - if (_roomUpdates[i].roomNum == roomNumber) { + if (_roomUpdates[i].roomNum == _roomNumber) { if (_roomUpdates[i].flag < 0 || flags[_roomUpdates[i].flag] == _roomUpdates[i].flagValue) { if (_roomUpdates[i].type == 0) { @@ -1107,25 +1107,25 @@ void DrasculaEngine::updateRefresh() { // Call room-specific updater char rm[20]; - sprintf(rm, "update_%d", roomNumber); + sprintf(rm, "update_%d", _roomNumber); for (uint i = 0; i < _roomHandlers->roomUpdaters.size(); i++) { if (!strcmp(rm, _roomHandlers->roomUpdaters[i]->desc)) { - debug(8, "Calling room updater %d", roomNumber); + debug(8, "Calling room updater %d", _roomNumber); (this->*(_roomHandlers->roomUpdaters[i]->proc))(); break; } } - if (roomNumber == 10) + if (_roomNumber == 10) showMap(); - else if (roomNumber == 45) + else if (_roomNumber == 45) showMap(); } void DrasculaEngine::updateRefresh_pre() { // Check generic preupdaters for (int i = 0; i < _roomPreUpdatesSize; i++) { - if (_roomPreUpdates[i].roomNum == roomNumber) { + if (_roomPreUpdates[i].roomNum == _roomNumber) { if (_roomPreUpdates[i].flag < 0 || flags[_roomPreUpdates[i].flag] == _roomPreUpdates[i].flagValue) { if (_roomPreUpdates[i].type == 0) { @@ -1145,16 +1145,16 @@ void DrasculaEngine::updateRefresh_pre() { // Call room-specific preupdater char rm[20]; - sprintf(rm, "update_%d_pre", roomNumber); + sprintf(rm, "update_%d_pre", _roomNumber); for (uint i = 0; i < _roomHandlers->roomPreupdaters.size(); i++) { if (!strcmp(rm, _roomHandlers->roomPreupdaters[i]->desc)) { - debug(8, "Calling room preupdater %d", roomNumber); + debug(8, "Calling room preupdater %d", _roomNumber); (this->*(_roomHandlers->roomPreupdaters[i]->proc))(); break; } } - if (currentChapter == 1 && roomNumber == 16) + if (currentChapter == 1 && _roomNumber == 16) placeBJ(); } @@ -1577,12 +1577,12 @@ bool DrasculaEngine::checkAction(int fl) { hasAnswer = 0; } else if (currentChapter == 2) { // Note: the original check was strcmp(num_room, "18.alg") - if (pickedObject == 11 && fl == 50 && flags[22] == 0 && roomNumber != 18) + if (pickedObject == 11 && fl == 50 && flags[22] == 0 && _roomNumber != 18) talk(315); else hasAnswer = 0; } else if (currentChapter == 3) { - if (roomNumber == 13) { + if (_roomNumber == 13) { if (room(13, fl)) { showCursor(); return true; @@ -1590,13 +1590,13 @@ bool DrasculaEngine::checkAction(int fl) { } else hasAnswer = 0; } else if (currentChapter == 4) { - if (roomNumber == 28) + if (_roomNumber == 28) talk(178); else if (pickedObject == 8 && fl == 50 && flags[18] == 0) talk(481); else if (pickedObject == 12 && fl == 50 && flags[18] == 0) talk(487); - else if (roomNumber == 21) { + else if (_roomNumber == 21) { if (room(21, fl)) { showCursor(); return true; @@ -1604,7 +1604,7 @@ bool DrasculaEngine::checkAction(int fl) { } else hasAnswer = 0; } else if (currentChapter == 5) { - if (roomNumber == 56) { + if (_roomNumber == 56) { if (room(56, fl)) { showCursor(); return true; @@ -1616,9 +1616,9 @@ bool DrasculaEngine::checkAction(int fl) { talk(308); else if (pickedObject == kVerbLook && fl == 50 && flags[0] == 0) talk(310); - else if (roomNumber == 102) + else if (_roomNumber == 102) room(102, fl); - else if (roomNumber == 60) { + else if (_roomNumber == 60) { if (room(60, fl)) { showCursor(); return true; @@ -1632,7 +1632,7 @@ bool DrasculaEngine::checkAction(int fl) { if (hasAnswer == 0) { hasAnswer = 1; - room(roomNumber, fl); + room(_roomNumber, fl); } if (hasAnswer == 0 && (_hasName || _menuScreen)) @@ -1684,7 +1684,7 @@ void DrasculaEngine::enterRoom(int roomIndex) { TextResourceParser p(stream, DisposeAfterUse::YES); - p.parseInt(roomNumber); + p.parseInt(_roomNumber); p.parseInt(roomMusic); p.parseString(roomDisk); p.parseInt(palLevel); @@ -1778,7 +1778,7 @@ void DrasculaEngine::enterRoom(int roomIndex) { } loadPic(roomDisk, drawSurface3); - loadPic(roomNumber, bgSurface, HALF_PAL); + loadPic(_roomNumber, bgSurface, HALF_PAL); copyBackground(0, 171, 0, 0, OBJWIDTH, OBJHEIGHT, backSurface, drawSurface3); @@ -1808,14 +1808,14 @@ void DrasculaEngine::enterRoom(int roomIndex) { } } - if (roomNumber == 24) { + if (_roomNumber == 24) { for (l = floorY1 - 1; l > 74; l--) { factor_red[l] = (int)(upperLimit - pequegnez); pequegnez = pequegnez + chiquez; } } - if (currentChapter == 5 && roomNumber == 54) { + if (currentChapter == 5 && _roomNumber == 54) { for (l = floorY1 - 1; l > 84; l--) { factor_red[l] = (int)(upperLimit - pequegnez); pequegnez = pequegnez + chiquez; @@ -1853,13 +1853,13 @@ void DrasculaEngine::enterRoom(int roomIndex) { isDoor[7] = 0; if (currentChapter == 2) { - if (roomNumber == 14 && flags[39] == 1) + if (_roomNumber == 14 && flags[39] == 1) roomMusic = 16; - else if (roomNumber == 15 && flags[39] == 1) + else if (_roomNumber == 15 && flags[39] == 1) roomMusic = 16; - if (roomNumber == 14 && flags[5] == 1) + if (_roomNumber == 14 && flags[5] == 1) roomMusic = 0; - else if (roomNumber == 15 && flags[5] == 1) + else if (_roomNumber == 15 && flags[5] == 1) roomMusic = 0; if (previousMusic != roomMusic && roomMusic != 0) @@ -1872,21 +1872,21 @@ void DrasculaEngine::enterRoom(int roomIndex) { } if (currentChapter == 2) { - if (roomNumber == 9 || roomNumber == 2 || roomNumber == 14 || roomNumber == 18) + if (_roomNumber == 9 || _roomNumber == 2 || _roomNumber == 14 || _roomNumber == 18) savedTime = getTime(); } if (currentChapter == 4) { - if (roomNumber == 26) + if (_roomNumber == 26) savedTime = getTime(); } - if (currentChapter == 4 && roomNumber == 24 && flags[29] == 1) + if (currentChapter == 4 && _roomNumber == 24 && flags[29] == 1) animation_7_4(); if (currentChapter == 5) { - if (roomNumber == 45) + if (_roomNumber == 45) hare_se_ve = 0; - if (roomNumber == 49 && flags[7] == 0) { + if (_roomNumber == 49 && flags[7] == 0) { playTalkSequence(4); // sequence 4, chapter 5 } } diff --git a/engines/drascula/saveload.cpp b/engines/drascula/saveload.cpp index 996c9d3f03..61d6f0b4af 100644 --- a/engines/drascula/saveload.cpp +++ b/engines/drascula/saveload.cpp @@ -263,7 +263,7 @@ bool DrasculaEngine::loadGame(int slot) { if (savedChapter != currentChapter) { _currentSaveSlot = slot; currentChapter = savedChapter - 1; - loadedDifferentChapter = 1; + _loadedDifferentChapter = true; delete in; return false; } @@ -283,7 +283,7 @@ bool DrasculaEngine::loadGame(int slot) { takeObject = in->readSint32LE(); pickedObject = in->readSint32LE(); - loadedDifferentChapter = 0; + _loadedDifferentChapter = false; if (!sscanf(currentData, "%d.ald", &roomNum)) { error("Bad save format"); } @@ -383,10 +383,10 @@ bool DrasculaEngine::saveLoadScreen() { updateScreen(); updateEvents(); - if (leftMouseButton == 1) { + if (_leftMouseButton == 1) { // Check if the user has clicked on a save slot for (n = 0; n < NUM_SAVES; n++) { - if (mouseX > 115 && mouseY > 27 + (9 * n) && mouseX < 115 + 175 && mouseY < 27 + 10 + (9 * n)) { + if (_mouseX > 115 && _mouseY > 27 + (9 * n) && _mouseX < 115 + 175 && _mouseY < 27 + 10 + (9 * n)) { selectedSlot = n; selectedName = _saveNames[selectedSlot]; if (selectedName.empty()) { @@ -399,14 +399,14 @@ bool DrasculaEngine::saveLoadScreen() { } // Check if the user has clicked in the text area above the save slots - if (mouseX > 117 && mouseY > 15 && mouseX < 295 && mouseY < 24 && !selectedName.empty()) { + if (_mouseX > 117 && _mouseY > 15 && _mouseX < 295 && _mouseY < 24 && !selectedName.empty()) { selectedName = enterName(selectedName); if (!selectedName.empty()) _saveNames[selectedSlot] = selectedName; // update save name } // Check if the user has clicked a button - if (mouseX > 208 && mouseY > 123 && mouseX < 282 && mouseY < 149) { + if (_mouseX > 208 && _mouseY > 123 && _mouseX < 282 && _mouseY < 149) { // "Save" button if (selectedName.empty()) { print_abc("Please select a slot", 117, 15); @@ -415,14 +415,14 @@ bool DrasculaEngine::saveLoadScreen() { } else { selectVerb(kVerbNone); clearRoom(); - loadPic(roomNumber, bgSurface, HALF_PAL); + loadPic(_roomNumber, bgSurface, HALF_PAL); updateRoom(); updateScreen(); saveGame(selectedSlot + 1, _saveNames[selectedSlot]); return true; } - } else if (mouseX > 125 && mouseY > 123 && mouseX < 199 && mouseY < 149) { + } else if (_mouseX > 125 && _mouseY > 123 && _mouseX < 199 && _mouseY < 149) { // "Load" button if (selectedName.empty()) { print_abc("Please select a slot", 117, 15); @@ -431,19 +431,19 @@ bool DrasculaEngine::saveLoadScreen() { } else { return loadGame(selectedSlot + 1); } - } else if (mouseX > 168 && mouseY > 154 && mouseX < 242 && mouseY < 180) { + } else if (_mouseX > 168 && _mouseY > 154 && _mouseX < 242 && _mouseY < 180) { // "Play" button break; } - } // if (leftMouseButton == 1) + } // if (_leftMouseButton == 1) - leftMouseButton = 0; + _leftMouseButton = 0; delay(10); } selectVerb(kVerbNone); clearRoom(); - loadPic(roomNumber, bgSurface, HALF_PAL); + loadPic(_roomNumber, bgSurface, HALF_PAL); return true; } diff --git a/engines/drascula/sound.cpp b/engines/drascula/sound.cpp index 112f6fd06c..59b5e1d237 100644 --- a/engines/drascula/sound.cpp +++ b/engines/drascula/sound.cpp @@ -36,9 +36,9 @@ namespace Drascula { void DrasculaEngine::updateVolume(Audio::Mixer::SoundType soundType, int prevVolume) { int vol = _mixer->getVolumeForSoundType(soundType) / 16; - if (mouseY < prevVolume && vol < 15) + if (_mouseY < prevVolume && vol < 15) vol++; - if (mouseY > prevVolume && vol > 0) + if (_mouseY > prevVolume && vol > 0) vol--; _mixer->setVolumeForSoundType(soundType, vol * 16); } @@ -78,23 +78,23 @@ void DrasculaEngine::volumeControls() { while (getScan()) ; - if (rightMouseButton == 1) { + if (_rightMouseButton == 1) { // Clear this to avoid going straight to the inventory - rightMouseButton = 0; + _rightMouseButton = 0; delay(100); break; } - if (leftMouseButton == 1) { + if (_leftMouseButton == 1) { delay(100); - if (mouseX > 80 && mouseX < 121) { + if (_mouseX > 80 && _mouseX < 121) { updateVolume(Audio::Mixer::kPlainSoundType, masterVolumeY); } - if (mouseX > 136 && mouseX < 178) { + if (_mouseX > 136 && _mouseX < 178) { updateVolume(Audio::Mixer::kSpeechSoundType, voiceVolumeY); } - if (mouseX > 192 && mouseX < 233) { + if (_mouseX > 192 && _mouseX < 233) { updateVolume(Audio::Mixer::kMusicSoundType, musicVolumeY); } } diff --git a/engines/drascula/talk.cpp b/engines/drascula/talk.cpp index a326852e96..6aabd91c6a 100644 --- a/engines/drascula/talk.cpp +++ b/engines/drascula/talk.cpp @@ -381,11 +381,11 @@ void DrasculaEngine::talk(const char *said, const char *filename) { int face; if (currentChapter == 6) { - if (flags[0] == 0 && roomNumber == 102) { + if (flags[0] == 0 && _roomNumber == 102) { talk_pen(said, filename, 0); return; } - if (flags[0] == 0 && roomNumber == 58) { + if (flags[0] == 0 && _roomNumber == 58) { talk_pen(said, filename, 1); return; } @@ -397,7 +397,7 @@ void DrasculaEngine::talk(const char *said, const char *filename) { } if (currentChapter == 4) { - if (roomNumber == 24 || flags[29] == 0) { + if (_roomNumber == 24 || flags[29] == 0) { color_abc(kColorYellow); } } else { @@ -413,59 +413,59 @@ void DrasculaEngine::talk(const char *said, const char *filename) { updateRefresh_pre(); if (currentChapter == 2) - copyBackground(curX, curY, OBJWIDTH + 1, 0, curWidth, talkHeight - 1, screenSurface, drawSurface3); + copyBackground(curX, curY, OBJWIDTH + 1, 0, curWidth, TALK_HEIGHT - 1, screenSurface, drawSurface3); else copyBackground(curX, curY, OBJWIDTH + 1, 0, (int)(((float)curWidth / 100) * factor_red[MIN(201, curY + curHeight)]), - (int)(((float)(talkHeight - 1) / 100) * factor_red[MIN(201, curY + curHeight)]), + (int)(((float)(TALK_HEIGHT - 1) / 100) * factor_red[MIN(201, curY + curHeight)]), screenSurface, drawSurface3); moveCharacters(); if (currentChapter == 2) { if (!strcmp(menuBackground, "99.alg") || !strcmp(menuBackground, "994.alg")) - copyBackground(OBJWIDTH + 1, 0, curX, curY, curWidth, talkHeight - 1, drawSurface3, screenSurface); + copyBackground(OBJWIDTH + 1, 0, curX, curY, curWidth, TALK_HEIGHT - 1, drawSurface3, screenSurface); } else { copyBackground(OBJWIDTH + 1, 0, curX, curY, (int)(((float)curWidth / 100) * factor_red[MIN(201, curY + curHeight)]), - (int)(((float)(talkHeight - 1) / 100) * factor_red[MIN(201, curY + curHeight)]), + (int)(((float)(TALK_HEIGHT - 1) / 100) * factor_red[MIN(201, curY + curHeight)]), drawSurface3, screenSurface); } if (trackProtagonist == 0) { if (currentChapter == 2) - copyRect(x_talk_izq[face], y_mask_talk, curX + 8, curY - 1, talkWidth, talkHeight, + copyRect(x_talk_izq[face], y_mask_talk, curX + 8, curY - 1, TALK_WIDTH, TALK_HEIGHT, extraSurface, screenSurface); else reduce_hare_chico(x_talk_izq[face], y_mask_talk, curX + (int)((8.0f / 100) * factor_red[MIN(201, curY + curHeight)]), - curY, talkWidth, talkHeight, factor_red[MIN(201, curY + curHeight)], + curY, TALK_WIDTH, TALK_HEIGHT, factor_red[MIN(201, curY + curHeight)], extraSurface, screenSurface); updateRefresh(); } else if (trackProtagonist == 1) { if (currentChapter == 2) - copyRect(x_talk_dch[face], y_mask_talk, curX + 12, curY, talkWidth, talkHeight, + copyRect(x_talk_dch[face], y_mask_talk, curX + 12, curY, TALK_WIDTH, TALK_HEIGHT, extraSurface, screenSurface); else reduce_hare_chico(x_talk_dch[face], y_mask_talk, curX + (int)((12.0f / 100) * factor_red[MIN(201, curY + curHeight)]), - curY, talkWidth, talkHeight, factor_red[MIN(201, curY + curHeight)], extraSurface, screenSurface); + curY, TALK_WIDTH, TALK_HEIGHT, factor_red[MIN(201, curY + curHeight)], extraSurface, screenSurface); updateRefresh(); } else if (trackProtagonist == 2) { if (currentChapter == 2) - copyRect(x_talk_izq[face], y_mask_talk, curX + 12, curY, talkWidth, talkHeight, + copyRect(x_talk_izq[face], y_mask_talk, curX + 12, curY, TALK_WIDTH, TALK_HEIGHT, frontSurface, screenSurface); else reduce_hare_chico(x_talk_izq[face], y_mask_talk, talkOffset + curX + (int)((12.0f / 100) * factor_red[MIN(201, curY + curHeight)]), - curY, talkWidth, talkHeight, factor_red[MIN(201, curY + curHeight)], + curY, TALK_WIDTH, TALK_HEIGHT, factor_red[MIN(201, curY + curHeight)], frontSurface, screenSurface); updateRefresh(); } else if (trackProtagonist == 3) { if (currentChapter == 2) - copyRect(x_talk_dch[face], y_mask_talk, curX + 8, curY, talkWidth, talkHeight, + copyRect(x_talk_dch[face], y_mask_talk, curX + 8, curY, TALK_WIDTH, TALK_HEIGHT, frontSurface, screenSurface); else reduce_hare_chico(x_talk_dch[face], y_mask_talk, talkOffset + curX + (int)((8.0f / 100) * factor_red[MIN(201, curY + curHeight)]), - curY, talkWidth,talkHeight, factor_red[MIN(201, curY + curHeight)], + curY, TALK_WIDTH,TALK_HEIGHT, factor_red[MIN(201, curY + curHeight)], frontSurface, screenSurface); updateRefresh(); } @@ -827,47 +827,47 @@ void DrasculaEngine::talk_sync(const char *said, const char *filename, const cha updateRefresh_pre(); if (currentChapter == 2) - copyBackground(curX, curY, OBJWIDTH + 1, 0, curWidth, talkHeight - 1, screenSurface, drawSurface3); + copyBackground(curX, curY, OBJWIDTH + 1, 0, curWidth, TALK_HEIGHT - 1, screenSurface, drawSurface3); else copyBackground(curX, curY, OBJWIDTH + 1, 0, (int)(((float)curWidth / 100) * factor_red[curY + curHeight]), - (int)(((float)(talkHeight - 1) / 100) * factor_red[curY + curHeight]), screenSurface, drawSurface3); + (int)(((float)(TALK_HEIGHT - 1) / 100) * factor_red[curY + curHeight]), screenSurface, drawSurface3); moveCharacters(); if (currentChapter == 2) { if (curHeight != 56) - copyBackground(OBJWIDTH + 1, 0, curX, curY, curWidth, talkHeight - 1, drawSurface3, screenSurface); + copyBackground(OBJWIDTH + 1, 0, curX, curY, curWidth, TALK_HEIGHT - 1, drawSurface3, screenSurface); } else copyBackground(OBJWIDTH + 1, 0, curX, curY, (int)(((float)curWidth / 100) * factor_red[curY + curHeight]), - (int)(((float)(talkHeight - 1) / 100) * factor_red[curY + curHeight]), drawSurface3, screenSurface); + (int)(((float)(TALK_HEIGHT - 1) / 100) * factor_red[curY + curHeight]), drawSurface3, screenSurface); if (trackProtagonist == 0) { if (currentChapter == 2) - copyRect(x_talk_izq[face], y_mask_talk, curX + 8, curY - 1, talkWidth, talkHeight, extraSurface, screenSurface); + copyRect(x_talk_izq[face], y_mask_talk, curX + 8, curY - 1, TALK_WIDTH, TALK_HEIGHT, extraSurface, screenSurface); else reduce_hare_chico(x_talk_izq[face], y_mask_talk, (int)(curX + (8.0f / 100) * factor_red[curY + curHeight]), - curY, talkWidth, talkHeight, factor_red[curY + curHeight], extraSurface, screenSurface); + curY, TALK_WIDTH, TALK_HEIGHT, factor_red[curY + curHeight], extraSurface, screenSurface); updateRefresh(); } else if (trackProtagonist == 1) { if (currentChapter == 2) - copyRect(x_talk_dch[face], y_mask_talk, curX + 12, curY, talkWidth, talkHeight, extraSurface, screenSurface); + copyRect(x_talk_dch[face], y_mask_talk, curX + 12, curY, TALK_WIDTH, TALK_HEIGHT, extraSurface, screenSurface); else reduce_hare_chico(x_talk_dch[face], y_mask_talk, (int)(curX + (12.0f / 100) * factor_red[curY + curHeight]), - curY, talkWidth, talkHeight, factor_red[curY + curHeight], extraSurface, screenSurface); + curY, TALK_WIDTH, TALK_HEIGHT, factor_red[curY + curHeight], extraSurface, screenSurface); updateRefresh(); } else if (trackProtagonist == 2) { if (currentChapter == 2) - copyRect(x_talk_izq[face], y_mask_talk, curX + 12, curY, talkWidth, talkHeight, frontSurface, screenSurface); + copyRect(x_talk_izq[face], y_mask_talk, curX + 12, curY, TALK_WIDTH, TALK_HEIGHT, frontSurface, screenSurface); else reduce_hare_chico(x_talk_izq[face], y_mask_talk, (int)(talkOffset + curX + (12.0f / 100) * factor_red[curY + curHeight]), curY, - talkWidth, talkHeight, factor_red[curY + curHeight], frontSurface, screenSurface); + TALK_WIDTH, TALK_HEIGHT, factor_red[curY + curHeight], frontSurface, screenSurface); updateRefresh(); } else if (trackProtagonist == 3) { if (currentChapter == 2) - copyRect(x_talk_dch[face], y_mask_talk, curX + 8, curY, talkWidth, talkHeight, frontSurface, screenSurface); + copyRect(x_talk_dch[face], y_mask_talk, curX + 8, curY, TALK_WIDTH, TALK_HEIGHT, frontSurface, screenSurface); else reduce_hare_chico(x_talk_dch[face], y_mask_talk, (int)(talkOffset + curX + (8.0f / 100) * factor_red[curY + curHeight]), curY, - talkWidth, talkHeight, factor_red[curY + curHeight], frontSurface, screenSurface); + TALK_WIDTH, TALK_HEIGHT, factor_red[curY + curHeight], frontSurface, screenSurface); updateRefresh(); } -- cgit v1.2.3