From d798a4f12a95c3911b46e3bfddb9bc84f1b6a540 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Tue, 1 Oct 2013 01:24:56 +0300 Subject: NEVERHOOD: Split some more sprites from their respective scenes This splits modules 2400, 2500 and 2600 --- engines/neverhood/module.mk | 3 + engines/neverhood/modules/module2400.cpp | 330 +-------------------- engines/neverhood/modules/module2400.h | 64 ---- engines/neverhood/modules/module2400_sprites.cpp | 356 +++++++++++++++++++++++ engines/neverhood/modules/module2400_sprites.h | 99 +++++++ engines/neverhood/modules/module2500.cpp | 49 +--- engines/neverhood/modules/module2500.h | 10 - engines/neverhood/modules/module2500_sprites.cpp | 75 +++++ engines/neverhood/modules/module2500_sprites.h | 44 +++ engines/neverhood/modules/module2600.cpp | 89 +----- engines/neverhood/modules/module2600.h | 18 -- engines/neverhood/modules/module2600_sprites.cpp | 115 ++++++++ engines/neverhood/modules/module2600_sprites.h | 54 ++++ 13 files changed, 749 insertions(+), 557 deletions(-) create mode 100644 engines/neverhood/modules/module2400_sprites.cpp create mode 100644 engines/neverhood/modules/module2400_sprites.h create mode 100644 engines/neverhood/modules/module2500_sprites.cpp create mode 100644 engines/neverhood/modules/module2500_sprites.h create mode 100644 engines/neverhood/modules/module2600_sprites.cpp create mode 100644 engines/neverhood/modules/module2600_sprites.h (limited to 'engines') diff --git a/engines/neverhood/module.mk b/engines/neverhood/module.mk index abedee096b..c31a7118ba 100644 --- a/engines/neverhood/module.mk +++ b/engines/neverhood/module.mk @@ -29,8 +29,11 @@ MODULE_OBJS = \ modules/module2200.o \ modules/module2300.o \ modules/module2400.o \ + modules/module2400_sprites.o \ modules/module2500.o \ + modules/module2500_sprites.o \ modules/module2600.o \ + modules/module2600_sprites.o \ modules/module2700.o \ modules/module2700_sprites.o \ modules/module2800.o \ diff --git a/engines/neverhood/modules/module2400.cpp b/engines/neverhood/modules/module2400.cpp index 21ea390ba2..0e2056d159 100644 --- a/engines/neverhood/modules/module2400.cpp +++ b/engines/neverhood/modules/module2400.cpp @@ -21,6 +21,7 @@ */ #include "neverhood/modules/module2400.h" +#include "neverhood/modules/module2400_sprites.h" namespace Neverhood { @@ -175,198 +176,6 @@ static const NRect kScene2401Rects[] = { { 465, 331, 491, 389 } }; -static const uint32 kAsScene2401WaterSpitFileHashes2[] = { - 0x5C044690, 0x5C644690, 0x5CA44690, - 0x5D244690, 0x5E244690 -}; - -static const uint32 kAsScene2401WaterSpitFileHashes1[] = { - 0xF4418408, 0xF4418808, 0xF4419008, - 0xF441A008, 0xCD4F8411 -}; - -AsScene2401WaterSpit::AsScene2401WaterSpit(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1200) { - - _x = 240; - _y = 447; - createSurface(100, 146, 74); - setVisible(false); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2401WaterSpit::handleMessage); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); -} - -uint32 AsScene2401WaterSpit::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x120A0013) - playSound(0, kAsScene2401WaterSpitFileHashes1[_soundIndex]); - break; - case 0x2000: - _x = 240; - _y = 447; - _soundIndex = getSubVar(VA_CURR_WATER_PIPES_LEVEL, param.asInteger()); - startAnimation(kAsScene2401WaterSpitFileHashes2[param.asInteger()], 0, -1); - setVisible(true); - playSound(0, 0x48640244); - break; - case 0x3002: - stopAnimation(); - setVisible(false); - break; - } - return messageResult; -} - -AsScene2401FlowingWater::AsScene2401FlowingWater(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1200), _isWaterFlowing(false) { - - _x = 88; - _y = 421; - createSurface1(0x10203116, 100); - setVisible(false); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2401FlowingWater::handleMessage); -} - -AsScene2401FlowingWater::~AsScene2401FlowingWater() { - _vm->_soundMan->deleteSoundGroup(0x40F11C09); -} - -uint32 AsScene2401FlowingWater::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (_isWaterFlowing && param.asInteger() == 0x02421405) - startAnimationByHash(0x10203116, 0x01084280, 0); - break; - case 0x2002: - if (!_isWaterFlowing) { - _vm->_soundMan->addSound(0x40F11C09, 0x980C1420); - _vm->_soundMan->playSoundLooping(0x980C1420); - startAnimation(0x10203116, 0, -1); - setVisible(true); - _isWaterFlowing = true; - } - break; - case 0x2003: - _vm->_soundMan->deleteSound(0x980C1420); - _isWaterFlowing = false; - break; - case 0x3002: - stopAnimation(); - setVisible(false); - break; - } - return messageResult; -} - -AsScene2401WaterFlushing::AsScene2401WaterFlushing(NeverhoodEngine *vm, int16 x, int16 y) - : AnimatedSprite(vm, 1200), _countdown(0), _flushLoopCount(0) { - - _x = x; - _y = y; - createSurface1(0xB8596884, 100); - setVisible(false); - SetUpdateHandler(&AsScene2401WaterFlushing::update); - SetMessageHandler(&AsScene2401WaterFlushing::handleMessage); -} - -void AsScene2401WaterFlushing::update() { - if (_countdown != 0 && (--_countdown) == 0) { - setDoDeltaX(_vm->_rnd->getRandomNumber(1)); - startAnimation(0xB8596884, 0, -1); - setVisible(true); - } - AnimatedSprite::update(); -} - -uint32 AsScene2401WaterFlushing::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (_flushLoopCount > 0 && param.asInteger() == 0x02421405) { - startAnimationByHash(0xB8596884, 0x01084280, 0); - _flushLoopCount--; - } - break; - case 0x2002: - if (param.asInteger() > 0) { - _flushLoopCount = param.asInteger() - 1; - _countdown = _vm->_rnd->getRandomNumber(3) + 1; - } - break; - case 0x3002: - stopAnimation(); - setVisible(false); - break; - } - return messageResult; -} - -AsScene2401Door::AsScene2401Door(NeverhoodEngine *vm, bool isOpen) - : AnimatedSprite(vm, 1100), _countdown(0), _isOpen(isOpen) { - - _x = 320; - _y = 240; - createSurface1(0x44687810, 100); - _newStickFrameIndex = STICK_LAST_FRAME; - if (_isOpen) { - stopAnimation(); - setVisible(false); - _countdown = 48; - } else { - startAnimation(0x44687810, 0, -1); - _newStickFrameIndex = 0; - } - SetUpdateHandler(&AsScene2401Door::update); - SetMessageHandler(&AsScene2401Door::handleMessage); -} - -void AsScene2401Door::update() { - if (_isOpen && _countdown != 0 && (--_countdown) == 0) { - _isOpen = false; - setVisible(true); - startAnimation(0x44687810, -1, -1); - _newStickFrameIndex = 0; - _playBackwards = true; - playSound(0, calcHash("fxDoorClose38")); - } - AnimatedSprite::update(); -} - -uint32 AsScene2401Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2004: - if (_isOpen) - _countdown = 168; - messageResult = _isOpen ? 1 : 0; - break; - case 0x3002: - gotoNextState(); - break; - case 0x4808: - if (!_isOpen) { - _countdown = 168; - _isOpen = true; - setVisible(true); - startAnimation(0x44687810, 0, -1); - playSound(0, calcHash("fxDoorOpen38")); - NextState(&AsScene2401Door::stDoorOpenFinished); - } - break; - } - return messageResult; -} - -void AsScene2401Door::stDoorOpenFinished() { - stopAnimation(); - setVisible(false); -} - Scene2401::Scene2401(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _countdown1(0), _countdown2(0), _unkFlag(false), _soundToggle(false), _asWaterSpitIndex(0) { @@ -546,143 +355,6 @@ static const uint32 kScene2402FileHashes[] = { 0xD0910068, 0xD09100A8 }; -AsScene2402Door::AsScene2402Door(NeverhoodEngine *vm, Scene *parentScene, bool isOpen) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _isOpen(isOpen), _countdown(0) { - - _x = 320; - _y = 240; - createSurface1(0x80495831, 100); - if (_isOpen) { - startAnimation(0x80495831, -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - _countdown = 48; - } else { - stopAnimation(); - setVisible(false); - } - SetUpdateHandler(&AsScene2402Door::update); - SetMessageHandler(&AsScene2402Door::handleMessage); -} - -void AsScene2402Door::update() { - if (_isOpen && _countdown != 0 && (--_countdown) == 0) { - _isOpen = false; - setVisible(true); - startAnimation(0x80495831, -1, -1); - _playBackwards = true; - playSound(0, calcHash("fxDoorClose38")); - NextState(&AsScene2402Door::stDoorClosingFinished); - } - AnimatedSprite::update(); -} - -uint32 AsScene2402Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2000: - if (_isOpen) - _countdown = 144; - messageResult = _isOpen ? 1 : 0; - break; - case 0x3002: - gotoNextState(); - break; - case 0x4808: - _countdown = 144; - _isOpen = true; - setVisible(true); - startAnimation(0x80495831, 0, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - playSound(0, calcHash("fxDoorOpen38")); - break; - } - return messageResult; -} - -void AsScene2402Door::stDoorClosingFinished() { - sendMessage(_parentScene, 0x2001, 0); - setVisible(false); -} - -AsScene2402TV::AsScene2402TV(NeverhoodEngine *vm, Klaymen *klaymen) - : AnimatedSprite(vm, 1100), _klaymen(klaymen), _countdown1(0), _countdown2(0) { - - _x = 260; - _y = 210; - createSurface(100, 127, 90); - setDoDeltaX(1); - SetMessageHandler(&Sprite::handleMessage); - if (!getGlobalVar(V_TV_JOKE_TOLD)) { - loadSound(0, 0x58208810); - _countdown1 = 48; - startAnimation(0x4919397A, 0, -1); - _newStickFrameIndex = 0; - SetUpdateHandler(&AsScene2402TV::upWait); - } else { - int16 frameIndex; - if (_klaymen->getX() > 320) - _currFrameIndex = 29; - frameIndex = CLIP((_klaymen->getX() - _x + 150) / 10, 0, 29); - startAnimation(0x050A0103, frameIndex, -1); - _newStickFrameIndex = frameIndex; - _countdown1 = 0; - SetUpdateHandler(&AsScene2402TV::upFocusKlaymen); - } -} - -AsScene2402TV::~AsScene2402TV() { - _vm->_soundMan->deleteSoundGroup(0x01520123); -} - -void AsScene2402TV::upWait() { - if (_countdown1 != 0 && (--_countdown1) == 0) { - startAnimation(0x4919397A, 0, -1); - SetMessageHandler(&AsScene2402TV::hmJoke); - NextState(&AsScene2402TV::stJokeFinished); - } - AnimatedSprite::update(); -} - -void AsScene2402TV::upFocusKlaymen() { - int16 frameIndex = CLIP((_klaymen->getX() - _x + 150) / 10, 0, 29); - if (frameIndex != _currFrameIndex) { - if (frameIndex > _currFrameIndex) - _currFrameIndex++; - else if (frameIndex < _currFrameIndex) - _currFrameIndex--; - startAnimation(0x050A0103, _currFrameIndex, -1); - _newStickFrameIndex = _currFrameIndex; - if (_countdown2 == 0) { - _vm->_soundMan->addSound(0x01520123, 0xC42D4528); - _vm->_soundMan->playSoundLooping(0xC42D4528); - } - _countdown2 = 5; - } else if (_countdown2 != 0 && (--_countdown2 == 0)) - _vm->_soundMan->deleteSound(0xC42D4528); - AnimatedSprite::update(); -} - -void AsScene2402TV::stJokeFinished() { - setGlobalVar(V_TV_JOKE_TOLD, 1); - startAnimation(0x050A0103, 0, -1); - _newStickFrameIndex = 0; - SetUpdateHandler(&AsScene2402TV::upFocusKlaymen); -} - -uint32 AsScene2402TV::hmJoke(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x431EA0B0) - playSound(0); - break; - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - Scene2402::Scene2402(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _countdown(0), _soundToggle(false) { diff --git a/engines/neverhood/modules/module2400.h b/engines/neverhood/modules/module2400.h index 3802c747f1..ba58ce3dd7 100644 --- a/engines/neverhood/modules/module2400.h +++ b/engines/neverhood/modules/module2400.h @@ -51,44 +51,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class AsScene2401WaterSpit : public AnimatedSprite { -public: - AsScene2401WaterSpit(NeverhoodEngine *vm); -protected: - int _soundIndex; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene2401FlowingWater : public AnimatedSprite { -public: - AsScene2401FlowingWater(NeverhoodEngine *vm); - virtual ~AsScene2401FlowingWater(); -protected: - bool _isWaterFlowing; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene2401WaterFlushing : public AnimatedSprite { -public: - AsScene2401WaterFlushing(NeverhoodEngine *vm, int16 x, int16 y); -protected: - int _countdown; - int _flushLoopCount; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene2401Door : public AnimatedSprite { -public: - AsScene2401Door(NeverhoodEngine *vm, bool isOpen); -protected: - int _countdown; - bool _isOpen; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stDoorOpenFinished(); -}; - class Scene2401 : public Scene { public: Scene2401(NeverhoodEngine *vm, Module *parentModule, int which); @@ -112,32 +74,6 @@ protected: void playPipeSound(uint32 fileHash); }; -class AsScene2402Door : public AnimatedSprite { -public: - AsScene2402Door(NeverhoodEngine *vm, Scene *parentScene, bool isOpen); -protected: - Scene *_parentScene; - int _countdown; - bool _isOpen; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stDoorClosingFinished(); -}; - -class AsScene2402TV : public AnimatedSprite { -public: - AsScene2402TV(NeverhoodEngine *vm, Klaymen *klaymen); - virtual ~AsScene2402TV(); -protected: - Klaymen *_klaymen; - int _countdown1; - int _countdown2; - void upWait(); - void upFocusKlaymen(); - void stJokeFinished(); - uint32 hmJoke(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene2402 : public Scene { public: Scene2402(NeverhoodEngine *vm, Module *parentModule, int which); diff --git a/engines/neverhood/modules/module2400_sprites.cpp b/engines/neverhood/modules/module2400_sprites.cpp new file mode 100644 index 0000000000..4767670d75 --- /dev/null +++ b/engines/neverhood/modules/module2400_sprites.cpp @@ -0,0 +1,356 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module2400_sprites.h" + +namespace Neverhood { + +static const uint32 kAsScene2401WaterSpitFileHashes2[] = { + 0x5C044690, 0x5C644690, 0x5CA44690, + 0x5D244690, 0x5E244690 +}; + +static const uint32 kAsScene2401WaterSpitFileHashes1[] = { + 0xF4418408, 0xF4418808, 0xF4419008, + 0xF441A008, 0xCD4F8411 +}; + +AsScene2401WaterSpit::AsScene2401WaterSpit(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1200) { + + _x = 240; + _y = 447; + createSurface(100, 146, 74); + setVisible(false); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2401WaterSpit::handleMessage); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); +} + +uint32 AsScene2401WaterSpit::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x120A0013) + playSound(0, kAsScene2401WaterSpitFileHashes1[_soundIndex]); + break; + case 0x2000: + _x = 240; + _y = 447; + _soundIndex = getSubVar(VA_CURR_WATER_PIPES_LEVEL, param.asInteger()); + startAnimation(kAsScene2401WaterSpitFileHashes2[param.asInteger()], 0, -1); + setVisible(true); + playSound(0, 0x48640244); + break; + case 0x3002: + stopAnimation(); + setVisible(false); + break; + } + return messageResult; +} + +AsScene2401FlowingWater::AsScene2401FlowingWater(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1200), _isWaterFlowing(false) { + + _x = 88; + _y = 421; + createSurface1(0x10203116, 100); + setVisible(false); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2401FlowingWater::handleMessage); +} + +AsScene2401FlowingWater::~AsScene2401FlowingWater() { + _vm->_soundMan->deleteSoundGroup(0x40F11C09); +} + +uint32 AsScene2401FlowingWater::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (_isWaterFlowing && param.asInteger() == 0x02421405) + startAnimationByHash(0x10203116, 0x01084280, 0); + break; + case 0x2002: + if (!_isWaterFlowing) { + _vm->_soundMan->addSound(0x40F11C09, 0x980C1420); + _vm->_soundMan->playSoundLooping(0x980C1420); + startAnimation(0x10203116, 0, -1); + setVisible(true); + _isWaterFlowing = true; + } + break; + case 0x2003: + _vm->_soundMan->deleteSound(0x980C1420); + _isWaterFlowing = false; + break; + case 0x3002: + stopAnimation(); + setVisible(false); + break; + } + return messageResult; +} + +AsScene2401WaterFlushing::AsScene2401WaterFlushing(NeverhoodEngine *vm, int16 x, int16 y) + : AnimatedSprite(vm, 1200), _countdown(0), _flushLoopCount(0) { + + _x = x; + _y = y; + createSurface1(0xB8596884, 100); + setVisible(false); + SetUpdateHandler(&AsScene2401WaterFlushing::update); + SetMessageHandler(&AsScene2401WaterFlushing::handleMessage); +} + +void AsScene2401WaterFlushing::update() { + if (_countdown != 0 && (--_countdown) == 0) { + setDoDeltaX(_vm->_rnd->getRandomNumber(1)); + startAnimation(0xB8596884, 0, -1); + setVisible(true); + } + AnimatedSprite::update(); +} + +uint32 AsScene2401WaterFlushing::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (_flushLoopCount > 0 && param.asInteger() == 0x02421405) { + startAnimationByHash(0xB8596884, 0x01084280, 0); + _flushLoopCount--; + } + break; + case 0x2002: + if (param.asInteger() > 0) { + _flushLoopCount = param.asInteger() - 1; + _countdown = _vm->_rnd->getRandomNumber(3) + 1; + } + break; + case 0x3002: + stopAnimation(); + setVisible(false); + break; + } + return messageResult; +} + +AsScene2401Door::AsScene2401Door(NeverhoodEngine *vm, bool isOpen) + : AnimatedSprite(vm, 1100), _countdown(0), _isOpen(isOpen) { + + _x = 320; + _y = 240; + createSurface1(0x44687810, 100); + _newStickFrameIndex = STICK_LAST_FRAME; + if (_isOpen) { + stopAnimation(); + setVisible(false); + _countdown = 48; + } else { + startAnimation(0x44687810, 0, -1); + _newStickFrameIndex = 0; + } + SetUpdateHandler(&AsScene2401Door::update); + SetMessageHandler(&AsScene2401Door::handleMessage); +} + +void AsScene2401Door::update() { + if (_isOpen && _countdown != 0 && (--_countdown) == 0) { + _isOpen = false; + setVisible(true); + startAnimation(0x44687810, -1, -1); + _newStickFrameIndex = 0; + _playBackwards = true; + playSound(0, calcHash("fxDoorClose38")); + } + AnimatedSprite::update(); +} + +uint32 AsScene2401Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2004: + if (_isOpen) + _countdown = 168; + messageResult = _isOpen ? 1 : 0; + break; + case 0x3002: + gotoNextState(); + break; + case 0x4808: + if (!_isOpen) { + _countdown = 168; + _isOpen = true; + setVisible(true); + startAnimation(0x44687810, 0, -1); + playSound(0, calcHash("fxDoorOpen38")); + NextState(&AsScene2401Door::stDoorOpenFinished); + } + break; + } + return messageResult; +} + +void AsScene2401Door::stDoorOpenFinished() { + stopAnimation(); + setVisible(false); +} + +AsScene2402Door::AsScene2402Door(NeverhoodEngine *vm, Scene *parentScene, bool isOpen) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _isOpen(isOpen), _countdown(0) { + + _x = 320; + _y = 240; + createSurface1(0x80495831, 100); + if (_isOpen) { + startAnimation(0x80495831, -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + _countdown = 48; + } else { + stopAnimation(); + setVisible(false); + } + SetUpdateHandler(&AsScene2402Door::update); + SetMessageHandler(&AsScene2402Door::handleMessage); +} + +void AsScene2402Door::update() { + if (_isOpen && _countdown != 0 && (--_countdown) == 0) { + _isOpen = false; + setVisible(true); + startAnimation(0x80495831, -1, -1); + _playBackwards = true; + playSound(0, calcHash("fxDoorClose38")); + NextState(&AsScene2402Door::stDoorClosingFinished); + } + AnimatedSprite::update(); +} + +uint32 AsScene2402Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2000: + if (_isOpen) + _countdown = 144; + messageResult = _isOpen ? 1 : 0; + break; + case 0x3002: + gotoNextState(); + break; + case 0x4808: + _countdown = 144; + _isOpen = true; + setVisible(true); + startAnimation(0x80495831, 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + playSound(0, calcHash("fxDoorOpen38")); + break; + } + return messageResult; +} + +void AsScene2402Door::stDoorClosingFinished() { + sendMessage(_parentScene, 0x2001, 0); + setVisible(false); +} + +AsScene2402TV::AsScene2402TV(NeverhoodEngine *vm, Klaymen *klaymen) + : AnimatedSprite(vm, 1100), _klaymen(klaymen), _countdown1(0), _countdown2(0) { + + _x = 260; + _y = 210; + createSurface(100, 127, 90); + setDoDeltaX(1); + SetMessageHandler(&Sprite::handleMessage); + if (!getGlobalVar(V_TV_JOKE_TOLD)) { + loadSound(0, 0x58208810); + _countdown1 = 48; + startAnimation(0x4919397A, 0, -1); + _newStickFrameIndex = 0; + SetUpdateHandler(&AsScene2402TV::upWait); + } else { + int16 frameIndex; + if (_klaymen->getX() > 320) + _currFrameIndex = 29; + frameIndex = CLIP((_klaymen->getX() - _x + 150) / 10, 0, 29); + startAnimation(0x050A0103, frameIndex, -1); + _newStickFrameIndex = frameIndex; + _countdown1 = 0; + SetUpdateHandler(&AsScene2402TV::upFocusKlaymen); + } +} + +AsScene2402TV::~AsScene2402TV() { + _vm->_soundMan->deleteSoundGroup(0x01520123); +} + +void AsScene2402TV::upWait() { + if (_countdown1 != 0 && (--_countdown1) == 0) { + startAnimation(0x4919397A, 0, -1); + SetMessageHandler(&AsScene2402TV::hmJoke); + NextState(&AsScene2402TV::stJokeFinished); + } + AnimatedSprite::update(); +} + +void AsScene2402TV::upFocusKlaymen() { + int16 frameIndex = CLIP((_klaymen->getX() - _x + 150) / 10, 0, 29); + if (frameIndex != _currFrameIndex) { + if (frameIndex > _currFrameIndex) + _currFrameIndex++; + else if (frameIndex < _currFrameIndex) + _currFrameIndex--; + startAnimation(0x050A0103, _currFrameIndex, -1); + _newStickFrameIndex = _currFrameIndex; + if (_countdown2 == 0) { + _vm->_soundMan->addSound(0x01520123, 0xC42D4528); + _vm->_soundMan->playSoundLooping(0xC42D4528); + } + _countdown2 = 5; + } else if (_countdown2 != 0 && (--_countdown2 == 0)) + _vm->_soundMan->deleteSound(0xC42D4528); + AnimatedSprite::update(); +} + +void AsScene2402TV::stJokeFinished() { + setGlobalVar(V_TV_JOKE_TOLD, 1); + startAnimation(0x050A0103, 0, -1); + _newStickFrameIndex = 0; + SetUpdateHandler(&AsScene2402TV::upFocusKlaymen); +} + +uint32 AsScene2402TV::hmJoke(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x431EA0B0) + playSound(0); + break; + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module2400_sprites.h b/engines/neverhood/modules/module2400_sprites.h new file mode 100644 index 0000000000..1c4ab24ae9 --- /dev/null +++ b/engines/neverhood/modules/module2400_sprites.h @@ -0,0 +1,99 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE2400_SPRITES_H +#define NEVERHOOD_MODULES_MODULE2400_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" +#include "neverhood/gamemodule.h" + +namespace Neverhood { + +class AsScene2401WaterSpit : public AnimatedSprite { +public: + AsScene2401WaterSpit(NeverhoodEngine *vm); +protected: + int _soundIndex; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2401FlowingWater : public AnimatedSprite { +public: + AsScene2401FlowingWater(NeverhoodEngine *vm); + virtual ~AsScene2401FlowingWater(); +protected: + bool _isWaterFlowing; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2401WaterFlushing : public AnimatedSprite { +public: + AsScene2401WaterFlushing(NeverhoodEngine *vm, int16 x, int16 y); +protected: + int _countdown; + int _flushLoopCount; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2401Door : public AnimatedSprite { +public: + AsScene2401Door(NeverhoodEngine *vm, bool isOpen); +protected: + int _countdown; + bool _isOpen; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stDoorOpenFinished(); +}; + +class AsScene2402Door : public AnimatedSprite { +public: + AsScene2402Door(NeverhoodEngine *vm, Scene *parentScene, bool isOpen); +protected: + Scene *_parentScene; + int _countdown; + bool _isOpen; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stDoorClosingFinished(); +}; + +class AsScene2402TV : public AnimatedSprite { +public: + AsScene2402TV(NeverhoodEngine *vm, Klaymen *klaymen); + virtual ~AsScene2402TV(); +protected: + Klaymen *_klaymen; + int _countdown1; + int _countdown2; + void upWait(); + void upFocusKlaymen(); + void stJokeFinished(); + uint32 hmJoke(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE2400_SPRITES_H */ diff --git a/engines/neverhood/modules/module2500.cpp b/engines/neverhood/modules/module2500.cpp index 183793f06d..dcb3e94741 100644 --- a/engines/neverhood/modules/module2500.cpp +++ b/engines/neverhood/modules/module2500.cpp @@ -21,6 +21,7 @@ */ #include "neverhood/modules/module2500.h" +#include "neverhood/modules/module2500_sprites.h" #include "neverhood/modules/module2700_sprites.h" #include "neverhood/modules/module1600.h" @@ -471,54 +472,6 @@ void Scene2501::updateKlaymenClipRect() { _kmScene2501->setClipRect(0, 0, 640, 388); } -SsScene2504Button::SsScene2504Button(NeverhoodEngine *vm) - : StaticSprite(vm, 1400), _countdown(0), _isSoundPlaying(false) { - - loadSprite(0x070220D9, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); - setVisible(false); - loadSound(0, 0x4600204C); - loadSound(1, 0x408C0034); - loadSound(2, 0x44043000); - loadSound(3, 0x44045000); - SetMessageHandler(&SsScene2504Button::handleMessage); - SetUpdateHandler(&SsScene2504Button::update); -} - -void SsScene2504Button::update() { - updatePosition(); - if (_isSoundPlaying && !isSoundPlaying(0) && !isSoundPlaying(1)) { - playSound(3); - setVisible(false); - _isSoundPlaying = false; - } - if (_countdown != 0 && (--_countdown) == 0) { - if (getSubVar(VA_LOCKS_DISABLED, 0x01180951)) - playSound(0); - else - playSound(1); - _isSoundPlaying = true; - } -} - -uint32 SsScene2504Button::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_countdown == 0 && !_isSoundPlaying) { - setVisible(true); - _countdown = 2; - if (getSubVar(VA_LOCKS_DISABLED, 0x01180951)) - setSubVar(VA_LOCKS_DISABLED, 0x01180951, 0); - else - setSubVar(VA_LOCKS_DISABLED, 0x01180951, 1); - playSound(2); - } - messageResult = 1; - break; - } - return messageResult; -} - Scene2504::Scene2504(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { diff --git a/engines/neverhood/modules/module2500.h b/engines/neverhood/modules/module2500.h index 07db7907d5..2f07f24a6c 100644 --- a/engines/neverhood/modules/module2500.h +++ b/engines/neverhood/modules/module2500.h @@ -79,16 +79,6 @@ protected: void updateKlaymenClipRect(); }; -class SsScene2504Button : public StaticSprite { -public: - SsScene2504Button(NeverhoodEngine *vm); -protected: - int _countdown; - bool _isSoundPlaying; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene2504 : public Scene { public: Scene2504(NeverhoodEngine *vm, Module *parentModule, int which); diff --git a/engines/neverhood/modules/module2500_sprites.cpp b/engines/neverhood/modules/module2500_sprites.cpp new file mode 100644 index 0000000000..490c07ab2f --- /dev/null +++ b/engines/neverhood/modules/module2500_sprites.cpp @@ -0,0 +1,75 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module2500_sprites.h" + +namespace Neverhood { + +SsScene2504Button::SsScene2504Button(NeverhoodEngine *vm) + : StaticSprite(vm, 1400), _countdown(0), _isSoundPlaying(false) { + + loadSprite(0x070220D9, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); + setVisible(false); + loadSound(0, 0x4600204C); + loadSound(1, 0x408C0034); + loadSound(2, 0x44043000); + loadSound(3, 0x44045000); + SetMessageHandler(&SsScene2504Button::handleMessage); + SetUpdateHandler(&SsScene2504Button::update); +} + +void SsScene2504Button::update() { + updatePosition(); + if (_isSoundPlaying && !isSoundPlaying(0) && !isSoundPlaying(1)) { + playSound(3); + setVisible(false); + _isSoundPlaying = false; + } + if (_countdown != 0 && (--_countdown) == 0) { + if (getSubVar(VA_LOCKS_DISABLED, 0x01180951)) + playSound(0); + else + playSound(1); + _isSoundPlaying = true; + } +} + +uint32 SsScene2504Button::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_countdown == 0 && !_isSoundPlaying) { + setVisible(true); + _countdown = 2; + if (getSubVar(VA_LOCKS_DISABLED, 0x01180951)) + setSubVar(VA_LOCKS_DISABLED, 0x01180951, 0); + else + setSubVar(VA_LOCKS_DISABLED, 0x01180951, 1); + playSound(2); + } + messageResult = 1; + break; + } + return messageResult; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module2500_sprites.h b/engines/neverhood/modules/module2500_sprites.h new file mode 100644 index 0000000000..4b964e7fb2 --- /dev/null +++ b/engines/neverhood/modules/module2500_sprites.h @@ -0,0 +1,44 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE2500_SPRITES_H +#define NEVERHOOD_MODULES_MODULE2500_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class SsScene2504Button : public StaticSprite { +public: + SsScene2504Button(NeverhoodEngine *vm); +protected: + int _countdown; + bool _isSoundPlaying; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE2500_SPRITES_H */ diff --git a/engines/neverhood/modules/module2600.cpp b/engines/neverhood/modules/module2600.cpp index 2fce82b777..a6484a4926 100644 --- a/engines/neverhood/modules/module2600.cpp +++ b/engines/neverhood/modules/module2600.cpp @@ -21,6 +21,7 @@ */ #include "neverhood/modules/module2600.h" +#include "neverhood/modules/module2600_sprites.h" namespace Neverhood { @@ -219,94 +220,6 @@ void Module2600::updateScene() { } } -SsScene2609Button::SsScene2609Button(NeverhoodEngine *vm, Scene *parentScene) - : StaticSprite(vm, 1400), _parentScene(parentScene), _countdown(0) { - - SetUpdateHandler(&SsScene2609Button::update); - SetMessageHandler(&SsScene2609Button::handleMessage); - - loadSprite(0x825A6923, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); - if (!getGlobalVar(V_WATER_RUNNING)) - setVisible(false); - loadSound(0, 0x10267160); - loadSound(1, 0x7027FD64); - loadSound(2, 0x44043000); - loadSound(3, 0x44045000); -} - -void SsScene2609Button::update() { - updatePosition(); - if (_countdown != 0 && (--_countdown == 0)) { - if (getGlobalVar(V_WATER_RUNNING)) { - setGlobalVar(V_WATER_RUNNING, 0); - sendMessage(_parentScene, 0x2001, 0); - } else { - setGlobalVar(V_WATER_RUNNING, 1); - sendMessage(_parentScene, 0x2002, 0); - } - } -} - -uint32 SsScene2609Button::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_countdown == 0) { - sendMessage(_parentScene, 0x2000, 0); - if (getGlobalVar(V_WATER_RUNNING)) { - setVisible(false); - playSound(3); - playSound(1); - _countdown = 12; - } else { - setVisible(true); - playSound(2); - playSound(0); - _countdown = 96; - } - } - messageResult = 1; - break; - } - return messageResult; -} - -AsScene2609Water::AsScene2609Water(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1000) { - - _x = 240; - _y = 420; - setDoDeltaX(1); - createSurface1(0x9C210C90, 1200); - setClipRect(260, 260, 400, 368); - _vm->_soundMan->addSound(0x08526C36, 0xDC2769B0); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2609Water::handleMessage); - if (getGlobalVar(V_WATER_RUNNING)) - sendMessage(this, 0x2002, 0); -} - -AsScene2609Water::~AsScene2609Water() { - _vm->_soundMan->deleteSoundGroup(0x08526C36); -} - -uint32 AsScene2609Water::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2001: - stopAnimation(); - setVisible(false); - _vm->_soundMan->stopSound(0xDC2769B0); - break; - case 0x2002: - startAnimation(0x9C210C90, 0, -1); - setVisible(true); - _vm->_soundMan->playSoundLooping(0xDC2769B0); - break; - } - return messageResult; -} - Scene2609::Scene2609(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _isBusy(false) { diff --git a/engines/neverhood/modules/module2600.h b/engines/neverhood/modules/module2600.h index d972e0fb0d..99ec3a34ca 100644 --- a/engines/neverhood/modules/module2600.h +++ b/engines/neverhood/modules/module2600.h @@ -41,24 +41,6 @@ protected: void updateScene(); }; -class SsScene2609Button : public StaticSprite { -public: - SsScene2609Button(NeverhoodEngine *vm, Scene *parentScene); -protected: - Scene *_parentScene; - int _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene2609Water : public AnimatedSprite { -public: - AsScene2609Water(NeverhoodEngine *vm); - virtual ~AsScene2609Water(); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene2609 : public Scene { public: Scene2609(NeverhoodEngine *vm, Module *parentModule, int which); diff --git a/engines/neverhood/modules/module2600_sprites.cpp b/engines/neverhood/modules/module2600_sprites.cpp new file mode 100644 index 0000000000..2c24b533f3 --- /dev/null +++ b/engines/neverhood/modules/module2600_sprites.cpp @@ -0,0 +1,115 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module2600_sprites.h" + +namespace Neverhood { + +SsScene2609Button::SsScene2609Button(NeverhoodEngine *vm, Scene *parentScene) + : StaticSprite(vm, 1400), _parentScene(parentScene), _countdown(0) { + + SetUpdateHandler(&SsScene2609Button::update); + SetMessageHandler(&SsScene2609Button::handleMessage); + + loadSprite(0x825A6923, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); + if (!getGlobalVar(V_WATER_RUNNING)) + setVisible(false); + loadSound(0, 0x10267160); + loadSound(1, 0x7027FD64); + loadSound(2, 0x44043000); + loadSound(3, 0x44045000); +} + +void SsScene2609Button::update() { + updatePosition(); + if (_countdown != 0 && (--_countdown == 0)) { + if (getGlobalVar(V_WATER_RUNNING)) { + setGlobalVar(V_WATER_RUNNING, 0); + sendMessage(_parentScene, 0x2001, 0); + } else { + setGlobalVar(V_WATER_RUNNING, 1); + sendMessage(_parentScene, 0x2002, 0); + } + } +} + +uint32 SsScene2609Button::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_countdown == 0) { + sendMessage(_parentScene, 0x2000, 0); + if (getGlobalVar(V_WATER_RUNNING)) { + setVisible(false); + playSound(3); + playSound(1); + _countdown = 12; + } else { + setVisible(true); + playSound(2); + playSound(0); + _countdown = 96; + } + } + messageResult = 1; + break; + } + return messageResult; +} + +AsScene2609Water::AsScene2609Water(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1000) { + + _x = 240; + _y = 420; + setDoDeltaX(1); + createSurface1(0x9C210C90, 1200); + setClipRect(260, 260, 400, 368); + _vm->_soundMan->addSound(0x08526C36, 0xDC2769B0); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2609Water::handleMessage); + if (getGlobalVar(V_WATER_RUNNING)) + sendMessage(this, 0x2002, 0); +} + +AsScene2609Water::~AsScene2609Water() { + _vm->_soundMan->deleteSoundGroup(0x08526C36); +} + +uint32 AsScene2609Water::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2001: + stopAnimation(); + setVisible(false); + _vm->_soundMan->stopSound(0xDC2769B0); + break; + case 0x2002: + startAnimation(0x9C210C90, 0, -1); + setVisible(true); + _vm->_soundMan->playSoundLooping(0xDC2769B0); + break; + } + return messageResult; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module2600_sprites.h b/engines/neverhood/modules/module2600_sprites.h new file mode 100644 index 0000000000..c36e72cae8 --- /dev/null +++ b/engines/neverhood/modules/module2600_sprites.h @@ -0,0 +1,54 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE2600_SPRITES_H +#define NEVERHOOD_MODULES_MODULE2600_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +// Module2600 + +class SsScene2609Button : public StaticSprite { +public: + SsScene2609Button(NeverhoodEngine *vm, Scene *parentScene); +protected: + Scene *_parentScene; + int _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2609Water : public AnimatedSprite { +public: + AsScene2609Water(NeverhoodEngine *vm); + virtual ~AsScene2609Water(); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE2600_SPRITES_H */ -- cgit v1.2.3