From d9fd6990504f9c26631677bea07334ae2755bd46 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 8 Apr 2018 11:17:31 -0400 Subject: XEEN: Fix using Lloyd's Beacon across the sides --- engines/xeen/dialogs/dialogs_spells.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines') diff --git a/engines/xeen/dialogs/dialogs_spells.cpp b/engines/xeen/dialogs/dialogs_spells.cpp index bce34cb171..0b6312c8d5 100644 --- a/engines/xeen/dialogs/dialogs_spells.cpp +++ b/engines/xeen/dialogs/dialogs_spells.cpp @@ -770,8 +770,8 @@ bool LloydsBeacon::execute() { result = false; } else { sound.playFX(51); - map._loadCcNum = ccNum; if (c._lloydMap != party._mazeId || c._lloydSide != ccNum) { + map._loadCcNum = c._lloydSide; map.load(c._lloydMap); } -- cgit v1.2.3