From dc2094f7a6e00283b6349bce9faac192c7626412 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Fri, 7 Mar 2014 14:21:09 +0100 Subject: TSAGE: Rename savegame header members --- engines/tsage/detection.cpp | 16 ++++++++-------- engines/tsage/saveload.cpp | 40 ++++++++++++++++++++-------------------- engines/tsage/saveload.h | 12 ++++++------ 3 files changed, 34 insertions(+), 34 deletions(-) (limited to 'engines') diff --git a/engines/tsage/detection.cpp b/engines/tsage/detection.cpp index 02a21e36f8..9d61b4d182 100644 --- a/engines/tsage/detection.cpp +++ b/engines/tsage/detection.cpp @@ -129,10 +129,10 @@ public: if (in) { if (TsAGE::Saver::readSavegameHeader(in, header)) { - saveList.push_back(SaveStateDescriptor(slot, header.saveName)); + saveList.push_back(SaveStateDescriptor(slot, header._saveName)); - header.thumbnail->free(); - delete header.thumbnail; + header._thumbnail->free(); + delete header._thumbnail; } delete in; @@ -162,11 +162,11 @@ public: delete f; // Create the return descriptor - SaveStateDescriptor desc(slot, header.saveName); - desc.setThumbnail(header.thumbnail); - desc.setSaveDate(header.saveYear, header.saveMonth, header.saveDay); - desc.setSaveTime(header.saveHour, header.saveMinutes); - desc.setPlayTime(header.totalFrames * GAME_FRAME_TIME); + SaveStateDescriptor desc(slot, header._saveName); + desc.setThumbnail(header._thumbnail); + desc.setSaveDate(header._saveYear, header._saveMonth, header._saveDay); + desc.setSaveTime(header._saveHour, header._saveMinutes); + desc.setPlayTime(header._totalFrames * GAME_FRAME_TIME); return desc; } diff --git a/engines/tsage/saveload.cpp b/engines/tsage/saveload.cpp index fe71c03973..9954b929b2 100644 --- a/engines/tsage/saveload.cpp +++ b/engines/tsage/saveload.cpp @@ -141,8 +141,8 @@ Common::Error Saver::save(int slot, const Common::String &saveName) { // Write out the savegame header tSageSavegameHeader header; - header.saveName = saveName; - header.version = TSAGE_SAVEGAME_VERSION; + header._saveName = saveName; + header._version = TSAGE_SAVEGAME_VERSION; writeSavegameHeader(saveFile, header); // Save out objects that need to come at the start of the savegame @@ -190,11 +190,11 @@ Common::Error Saver::restore(int slot) { // Read in the savegame header tSageSavegameHeader header; readSavegameHeader(saveFile, header); - if (header.thumbnail) - header.thumbnail->free(); - delete header.thumbnail; + if (header._thumbnail) + header._thumbnail->free(); + delete header._thumbnail; - serializer.setSaveVersion(header.version); + serializer.setSaveVersion(header._version); // Load in data for objects that need to come at the start of the savegame for (Common::List::iterator i = _listeners.begin(); i != _listeners.end(); ++i) { @@ -242,34 +242,34 @@ const char *SAVEGAME_STR = "SCUMMVM_TSAGE"; bool Saver::readSavegameHeader(Common::InSaveFile *in, tSageSavegameHeader &header) { char saveIdentBuffer[SAVEGAME_STR_SIZE + 1]; - header.thumbnail = NULL; + header._thumbnail = NULL; // Validate the header Id in->read(saveIdentBuffer, SAVEGAME_STR_SIZE + 1); if (strncmp(saveIdentBuffer, SAVEGAME_STR, SAVEGAME_STR_SIZE)) return false; - header.version = in->readByte(); - if (header.version > TSAGE_SAVEGAME_VERSION) + header._version = in->readByte(); + if (header._version > TSAGE_SAVEGAME_VERSION) return false; // Read in the string - header.saveName.clear(); + header._saveName.clear(); char ch; - while ((ch = (char)in->readByte()) != '\0') header.saveName += ch; + while ((ch = (char)in->readByte()) != '\0') header._saveName += ch; // Get the thumbnail - header.thumbnail = Graphics::loadThumbnail(*in); - if (!header.thumbnail) + header._thumbnail = Graphics::loadThumbnail(*in); + if (!header._thumbnail) return false; // Read in save date/time - header.saveYear = in->readSint16LE(); - header.saveMonth = in->readSint16LE(); - header.saveDay = in->readSint16LE(); - header.saveHour = in->readSint16LE(); - header.saveMinutes = in->readSint16LE(); - header.totalFrames = in->readUint32LE(); + header._saveYear = in->readSint16LE(); + header._saveMonth = in->readSint16LE(); + header._saveDay = in->readSint16LE(); + header._saveHour = in->readSint16LE(); + header._saveMinutes = in->readSint16LE(); + header._totalFrames = in->readUint32LE(); return true; } @@ -281,7 +281,7 @@ void Saver::writeSavegameHeader(Common::OutSaveFile *out, tSageSavegameHeader &h out->writeByte(TSAGE_SAVEGAME_VERSION); // Write savegame name - out->write(header.saveName.c_str(), header.saveName.size() + 1); + out->write(header._saveName.c_str(), header._saveName.size() + 1); // Get the active palette uint8 thumbPalette[256 * 3]; diff --git a/engines/tsage/saveload.h b/engines/tsage/saveload.h index a6ad71699e..be5ff51ffb 100644 --- a/engines/tsage/saveload.h +++ b/engines/tsage/saveload.h @@ -38,12 +38,12 @@ typedef void (*SaveNotifierFn)(bool postFlag); class SavedObject; struct tSageSavegameHeader { - uint8 version; - Common::String saveName; - Graphics::Surface *thumbnail; - int saveYear, saveMonth, saveDay; - int saveHour, saveMinutes; - int totalFrames; + uint8 _version; + Common::String _saveName; + Graphics::Surface *_thumbnail; + int _saveYear, _saveMonth, _saveDay; + int _saveHour, _saveMinutes; + int _totalFrames; }; /*--------------------------------------------------------------------------*/ -- cgit v1.2.3