From dedc12a1988cea7b1d12f92aa76d5e5cb07944e5 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 1 May 2011 13:37:14 +1000 Subject: TSAGE: Fix for animation of Skeenar presenting the stasis box in Scene #7000 --- engines/tsage/ringworld_scenes8.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines') diff --git a/engines/tsage/ringworld_scenes8.cpp b/engines/tsage/ringworld_scenes8.cpp index c4ab5de487..e21a390372 100644 --- a/engines/tsage/ringworld_scenes8.cpp +++ b/engines/tsage/ringworld_scenes8.cpp @@ -184,8 +184,8 @@ void Scene7000::Action4::signal() { scene->_object1.animate(ANIM_MODE_5, this); break; case 3: - scene->_object1.setStrip(1); - scene->_object1.animate(ANIM_MODE_8, 0, 0); + scene->_object1.setStrip(4); + scene->_object1.animate(ANIM_MODE_8, 0, NULL); _globals->setFlag(81); _globals->_player.enableControl(); remove(); -- cgit v1.2.3