From e270da88a68cc30ad6804eddb2d891fa80da47af Mon Sep 17 00:00:00 2001 From: Max Horn Date: Fri, 22 Jan 2010 23:58:24 +0000 Subject: AGOS: cleanup svn-id: r47451 --- engines/agos/script_s1.cpp | 2 +- engines/agos/sound.cpp | 11 +++++++---- engines/agos/sound.h | 6 ++++-- engines/agos/subroutine.cpp | 2 +- 4 files changed, 13 insertions(+), 8 deletions(-) (limited to 'engines') diff --git a/engines/agos/script_s1.cpp b/engines/agos/script_s1.cpp index 797a938bc6..0db612a8c6 100644 --- a/engines/agos/script_s1.cpp +++ b/engines/agos/script_s1.cpp @@ -558,7 +558,7 @@ void AGOSEngine_Simon1::os1_unloadZone() { void AGOSEngine_Simon1::os1_loadStrings() { // 185: load sound files _soundFileId = getVarOrWord(); - if (getPlatform() == Common::kPlatformAmiga && getFeatures() & GF_TALKIE) { + if (getPlatform() == Common::kPlatformAmiga && (getFeatures() & GF_TALKIE)) { char buf[10]; sprintf(buf, "%d%s", _soundFileId, "Effects"); _sound->readSfxFile(buf); diff --git a/engines/agos/sound.cpp b/engines/agos/sound.cpp index 6154a71618..37362a7986 100644 --- a/engines/agos/sound.cpp +++ b/engines/agos/sound.cpp @@ -574,7 +574,8 @@ void Sound::loadSfxFile(const GameSpecificSettings *gss) { } } -void Sound::readSfxFile(const char *filename) { +// This method is only used by Simon1 Amiga Talkie & Windows +void Sound::readSfxFile(const Common::String &filename) { if (_hasEffectsFile) return; @@ -584,7 +585,7 @@ void Sound::readSfxFile(const char *filename) { file->open(filename); if (file->isOpen() == false) { - error("readSfxFile: Can't load sfx file %s", filename); + error("readSfxFile: Can't load sfx file %s", filename.c_str()); } delete _effects; @@ -594,6 +595,7 @@ void Sound::readSfxFile(const char *filename) { _effects = new WavSound(_mixer, file); } +// This method is only used by Simon2 void Sound::loadSfxTable(File *gameFile, uint32 base) { stopAll(); @@ -606,14 +608,15 @@ void Sound::loadSfxTable(File *gameFile, uint32 base) { _effects = new VocSound(_mixer, gameFile, base); } -void Sound::readVoiceFile(const char *filename) { +// This method is only used by Simon1 Amiga Talkie +void Sound::readVoiceFile(const Common::String &filename) { _mixer->stopHandle(_voiceHandle); File *file = new File(); file->open(filename); if (file->isOpen() == false) - error("readVoiceFile: Can't load voice file %s", filename); + error("readVoiceFile: Can't load voice file %s", filename.c_str()); delete _voice; _voice = new RawSound(_mixer, file, 0, SOUND_BIG_ENDIAN); diff --git a/engines/agos/sound.h b/engines/agos/sound.h index 9812a0571c..10ff14d5ac 100644 --- a/engines/agos/sound.h +++ b/engines/agos/sound.h @@ -78,12 +78,14 @@ public: TYPE_SFX5 = 1 << 2 }; +protected: void loadVoiceFile(const GameSpecificSettings *gss); void loadSfxFile(const GameSpecificSettings *gss); - void readSfxFile(const char *filename); +public: + void readSfxFile(const Common::String &filename); void loadSfxTable(Common::File *gameFile, uint32 base); - void readVoiceFile(const char *filename); + void readVoiceFile(const Common::String &filename); void playVoice(uint sound); void playEffects(uint sound); diff --git a/engines/agos/subroutine.cpp b/engines/agos/subroutine.cpp index 880e2d0f55..8dccded958 100644 --- a/engines/agos/subroutine.cpp +++ b/engines/agos/subroutine.cpp @@ -383,7 +383,7 @@ bool AGOSEngine_Waxworks::loadTablesIntoMem(uint16 subrId) { filename.setChar('X', 4); filename.setChar('X', 5); if (atoi(filename.c_str() + 6) != 1 && atoi(filename.c_str() + 6) != 30) - _sound->readSfxFile(filename.c_str()); + _sound->readSfxFile(filename); } alignTableMem(); -- cgit v1.2.3