From f07fc242b30f781d197fe19005e3a9cbff922c44 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Fri, 27 Oct 2006 13:08:25 +0000 Subject: Var 254 is only reset, when reseting animations in later games svn-id: r24532 --- engines/agos/vga.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'engines') diff --git a/engines/agos/vga.cpp b/engines/agos/vga.cpp index 73940cecdf..b43d29d41d 100644 --- a/engines/agos/vga.cpp +++ b/engines/agos/vga.cpp @@ -1016,7 +1016,8 @@ void AGOSEngine::vc27_resetSprite() { } } - vcWriteVar(254, 0); + if (getGameType() == GType_SIMON2 || getGameType() == GType_FF || getGameType() == GType_PP) + vcWriteVar(254, 0); if (getGameType() == GType_FF || getGameType() == GType_PP) setBitFlag(42, true); -- cgit v1.2.3