From f509f65023d79e7f609a683c2614f9623552dcb7 Mon Sep 17 00:00:00 2001 From: Kostas Nakos Date: Sun, 1 Mar 2009 21:54:53 +0000 Subject: add virtual keyboard backend hints for savegame name svn-id: r39056 --- engines/tinsel/dialogs.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'engines') diff --git a/engines/tinsel/dialogs.cpp b/engines/tinsel/dialogs.cpp index c5d7449d3b..ce4ba5858b 100644 --- a/engines/tinsel/dialogs.cpp +++ b/engines/tinsel/dialogs.cpp @@ -3899,6 +3899,7 @@ void OpenMenu(CONFTYPE menuType) { break; case SAVE_MENU: + g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); // Show VK when saving a game if (!TinselV2) SetCursorScreenXY(262, 91); SetMenuGlobals(&ciSave); @@ -4060,6 +4061,7 @@ void KillInventory(void) { if (ino == INV_CONV) _vm->_pcmMusic->unDim(false); + g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); // Hide VK after save dialog closes } void CloseInventory(void) { -- cgit v1.2.3