From f612695a33288729062293a6e4fb33d343244054 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Wed, 23 Mar 2011 22:56:51 +1100 Subject: TSAGE: Implemented Scene #4045 - Temple Antechamber --- engines/tsage/ringworld_logic.cpp | 47 +++++ engines/tsage/ringworld_logic.h | 11 ++ engines/tsage/ringworld_scenes5.cpp | 351 ++++++++++++++++++++++++++++++++++++ engines/tsage/ringworld_scenes5.h | 55 ++++++ 4 files changed, 464 insertions(+) (limited to 'engines') diff --git a/engines/tsage/ringworld_logic.cpp b/engines/tsage/ringworld_logic.cpp index 19128d0d07..5d6c76e806 100644 --- a/engines/tsage/ringworld_logic.cpp +++ b/engines/tsage/ringworld_logic.cpp @@ -112,6 +112,8 @@ Scene *SceneFactory::createScene(int sceneNumber) { case 4010: return new Scene4010(); // Village - Puzzle Board case 4025: return new Scene4025(); + // Village - Temple Antechamber + case 4045: return new Scene4045(); /* Scene group 6 */ @@ -729,4 +731,49 @@ void SpeakerPL::removeText() { AnimatedSpeaker::removeText(); } +/*--------------------------------------------------------------------------*/ + +SpeakerPR::SpeakerPR() { + _speakerName = "PR"; + _newSceneNumber = 4061; + _textPos = Common::Point(10, 40); + _colour1 = 5; +} + +void SpeakerPR::setText(const Common::String &msg) { + _object1.postInit(&_objectList); + _object1.setVisage(4063); + _object1.setStrip2(1); + _object1.setPriority2(255); + _object1.changeZoom(100); + _object1._frame = 1; + _object1.setPosition(Common::Point(212, 117)); + _object1.animate(ANIM_MODE_7, 0, NULL); + + _object2.postInit(&_objectList); + _object2.setVisage(4063); + _object2.setStrip2(2); + _object2.setPriority2(200); + _object2.changeZoom(100); + _object2._frame = 1; + _object2.setPosition(Common::Point(214, 62)); + _object2.setAction(&_speakerAction, NULL); + + _object3.postInit(&_objectList); + _object3.setVisage(4063); + _object3.setStrip2(3); + _object3.setPriority2(255); + _object3.changeZoom(100); + _object3._frame = 1; + _object3.setPosition(Common::Point(214, 59)); + _object3.setAction(&_speakerAction2, NULL); + + Speaker::setText(msg); +} + +void SpeakerPR::removeText() { + _object3.remove(); + AnimatedSpeaker::removeText(); +} + } // End of namespace tSage diff --git a/engines/tsage/ringworld_logic.h b/engines/tsage/ringworld_logic.h index 80e010a3da..0056595fb6 100644 --- a/engines/tsage/ringworld_logic.h +++ b/engines/tsage/ringworld_logic.h @@ -266,6 +266,17 @@ public: virtual void removeText(); }; +class SpeakerPR: public AnimatedSpeaker { +public: + SceneObject _object3; + SpeakerAction _speakerAction2; + + SpeakerPR(); + + virtual Common::String getClassName() { return "SpeakerPR"; } + virtual void setText(const Common::String &msg); + virtual void removeText(); +}; } // End of namespace tSage diff --git a/engines/tsage/ringworld_scenes5.cpp b/engines/tsage/ringworld_scenes5.cpp index 5eb0decb2b..1884b2a965 100644 --- a/engines/tsage/ringworld_scenes5.cpp +++ b/engines/tsage/ringworld_scenes5.cpp @@ -1624,5 +1624,356 @@ void Scene4025::dispatch() { Scene::dispatch(); } +/*-------------------------------------------------------------------------- + * Scene 4045 - Village - Temple Antechamber + * + *--------------------------------------------------------------------------*/ + +void Scene4045::Action1::signal() { + Scene4045 *scene = (Scene4045 *)_globals->_sceneManager._scene; + + switch (_actionIndex++) { + case 0: + _globals->_player.disableControl(); + setDelay(60); + break; + case 1: + _globals->_events.setCursor(CURSOR_WALK); + scene->_stripManager.start(4040, this, scene); + break; + case 2: + scene->_hotspot5.animate(ANIM_MODE_NONE, NULL); + scene->_hotspot4.animate(ANIM_MODE_5, this); + break; + case 3: + setDelay(60); + break; + case 4: + scene->_hotspot4.animate(ANIM_MODE_6, this); + break; + case 5: + ADD_MOVER(_globals->_player, 150, 300); + break; + case 6: + _globals->_stripNum = 4000; + _globals->_sceneManager.changeScene(4000); + remove(); + break; + } +} + +void Scene4045::Action2::signal() { + Scene4045 *scene = (Scene4045 *)_globals->_sceneManager._scene; + + switch (_actionIndex++) { + case 0: + _globals->_player.disableControl(); + setDelay(15); + break; + case 1: + scene->_stripManager.start(_globals->_stripNum, this, scene); + break; + case 2: + scene->_hotspot5.animate(ANIM_MODE_NONE, NULL); + setDelay(10); + break; + case 3: + if (_globals->getFlag(38)) { + _globals->_player.enableControl(); + remove(); + } else { + ADD_MOVER(_globals->_player, 150, 300); + } + break; + case 4: + _globals->setFlag(39); + _globals->_sceneManager.changeScene(4000); + break; + } +} + +void Scene4045::Action3::signal() { + Scene4045 *scene = (Scene4045 *)_globals->_sceneManager._scene; + + switch (_actionIndex++) { + case 0: + _globals->_player.disableControl(); + scene->_hotspot4.animate(ANIM_MODE_5, this); + break; + case 1: + scene->_stripManager.start(4504, this, scene); + break; + case 2: + scene->_hotspot4.animate(ANIM_MODE_6, NULL); + scene->_hotspot5.animate(ANIM_MODE_NONE, NULL); + ADD_MOVER(_globals->_player, 91, 1264); + break; + case 3: + _globals->_player.enableControl(); + remove(); + break; + } +} + +/*--------------------------------------------------------------------------*/ + +void Scene4045::Hotspot1::doAction(int action) { + Scene4045 *scene = (Scene4045 *)_globals->_sceneManager._scene; + + switch (action) { + case OBJECT_STUNNER: + SceneItem::display2(4045, 19); + break; + case CURSOR_LOOK: + SceneItem::display2(4045, (_strip == 1) ? 5 : 14); + break; + case CURSOR_USE: + SceneItem::display2(4045, 18); + break; + case CURSOR_TALK: + if (_strip == 5) { + setStrip(6); + animate(ANIM_MODE_NONE, 0); + } + if (_globals->_player._position.y < 135) { + scene->_sceneMode = 4046; + _numFrames = 10; + _globals->_player.disableControl(); + + scene->setAction(&scene->_sequenceManager, this, 4046, &_globals->_player, this, NULL); + } else { + if (!_globals->getFlag(31)) { + _globals->setFlag(31); + _globals->_stripNum = 4080; + } else if (!_globals->getFlag(38)) + _globals->_stripNum = 4060; + else + _globals->_stripNum = 4503; + + scene->setAction(&scene->_action2); + } + break; + default: + SceneHotspot::doAction(action); + break; + } +} + +void Scene4045::Hotspot2::doAction(int action) { + Scene4045 *scene = (Scene4045 *)_globals->_sceneManager._scene; + + switch (action) { + case CURSOR_LOOK: + SceneItem::display2(4045, 9); + break; + case CURSOR_TALK: + scene->_sceneMode = 4102; + _globals->_player.disableControl(); + scene->setAction(&scene->_sequenceManager, scene, 4104, NULL); + break; + default: + SceneHotspot::doAction(action); + break; + } +} + +void Scene4045::Hotspot6::doAction(int action) { + Scene4045 *scene = (Scene4045 *)_globals->_sceneManager._scene; + + switch (action) { + case CURSOR_LOOK: + SceneItem::display2(4045, 17); + break; + case CURSOR_USE: + if (_globals->_player._position.y < 135) { + SceneItem::display2(4045, 16); + _globals->_inventory._peg._sceneNumber = 1; + _globals->_events.setCursor(CURSOR_WALK); + remove(); + } else { + scene->_sceneMode = 4047; + _globals->_player.disableControl(); + scene->setAction(&scene->_sequenceManager, scene, 4047, &_globals->_player, &scene->_hotspot1, NULL); + } + break; + default: + SceneHotspot::doAction(action); + break; + } +} + +/*--------------------------------------------------------------------------*/ + +Scene4045::Scene4045(): + _hotspot3(0, CURSOR_LOOK, 4045, 1, CURSOR_USE, 4100, 21, LIST_END), + _hotspot7(9, CURSOR_LOOK, 4045, 0, CURSOR_USE, 4045, 15, LIST_END), + _hotspot8(10, CURSOR_LOOK, 4045, 2, LIST_END), + _hotspot9(11, CURSOR_LOOK, 4045, 3, CURSOR_USE, 4045, 15, LIST_END), + _hotspot10(12, CURSOR_LOOK, 4045, 4, CURSOR_USE, 4045, 19, LIST_END), + _hotspot11(13, CURSOR_LOOK, 4045, 6, CURSOR_USE, 4045, 15, LIST_END), + _hotspot12(14, CURSOR_LOOK, 4045, 7, CURSOR_USE, 4045, 29, LIST_END), + _hotspot13(15, CURSOR_LOOK, 4045, 8, CURSOR_USE, 4045, 19, LIST_END), + _hotspot14(0, CURSOR_LOOK, 4045, 10, LIST_END) { + + _hotspot14.setBounds(Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT)); +} + +void Scene4045::postInit(SceneObjectList *OwnerList) { + loadScene(4045); + Scene::postInit(); + setZoomPercents(100, 60, 200, 100); + + _stripManager.addSpeaker(&_speakerQR); + _stripManager.addSpeaker(&_speakerML); + _stripManager.addSpeaker(&_speakerPR); + _stripManager.addSpeaker(&_speakerPText); + _stripManager.addSpeaker(&_speakerQText); + _stripManager.addSpeaker(&_speakerQL); + _stripManager.setCallback(this); + + _speakerQText._textPos.y = 140; + + _hotspot3.postInit(); + _hotspot3.setVisage(4045); + _hotspot3.setPosition(Common::Point(47, 111)); + _hotspot3.animate(ANIM_MODE_2, NULL); + _hotspot3.setPriority2(156); + _globals->_sceneItems.push_back(&_hotspot3); + + _globals->_player.postInit(); + _globals->_player.setVisage(4200); + _globals->_player.setObjectWrapper(new SceneObjectWrapper()); + _globals->_player.animate(ANIM_MODE_1, NULL); + _globals->_player._moveDiff = Common::Point(7, 4); + + _hotspot1.postInit(); + _hotspot1.setVisage(4051); + + _hotspot5.postInit(); + _hotspot5.setVisage(4051); + _hotspot5.setStrip(4); + _hotspot5.setPriority2(152); + + if(_globals->_sceneManager._previousScene == 4050) { + _globals->_soundHandler.startSound(155); + _globals->_player.setPosition(Common::Point(72, 128)); + _globals->_player.enableControl(); + + _hotspot1.setStrip(5); + _hotspot1.setPosition(Common::Point(173, 99)); + _hotspot1._numFrames = 1; + _hotspot1.animate(ANIM_MODE_2, NULL); + + _hotspot5.setPosition(Common::Point(177, 40)); + + if (_globals->_inventory._peg._sceneNumber == 4045) { + _hotspot6.postInit(); + _hotspot6.setVisage(4045); + _hotspot6.setStrip(2); + _hotspot6.setPosition(Common::Point(108, 82)); + _globals->_sceneItems.push_back(&_hotspot6); + } + } else { + _globals->_player.setPosition(Common::Point(108, 192)); + _globals->_player.setStrip(4); + + if (!_globals->getFlag(36) && !_globals->getFlag(43)) { + _hotspot2.postInit(); + _hotspot2.setVisage(4102); + _hotspot2.animate(ANIM_MODE_NONE, NULL); + _hotspot2.setStrip(3); + _hotspot2.changeZoom(-1); + _hotspot2.setPosition(Common::Point(66, 209)); + _globals->_sceneItems.push_back(&_hotspot2); + } + + if (_globals->getFlag(31)) { + _hotspot1.setVisage(4051); + _hotspot1.setStrip(5); + _hotspot1.setPosition(Common::Point(173, 99)); + _hotspot1._numFrames = 1; + _hotspot1.animate(ANIM_MODE_2, NULL); + + _hotspot5.setPosition(Common::Point(177, 40)); + + if (_globals->_inventory._peg._sceneNumber == 4045) { + _hotspot6.postInit(); + _hotspot6.setVisage(4045); + _hotspot6.setStrip(2); + _hotspot6.setPosition(Common::Point(108, 82)); + _globals->_sceneItems.push_back(&_hotspot6); + } + } else { + _hotspot1.setPosition(Common::Point(186, 149)); + + _hotspot4.postInit(); + _hotspot4.setVisage(4051); + _hotspot4.setStrip(2); + _hotspot4.setPriority2(152); + _hotspot4.setPosition(Common::Point(202, 80)); + + _hotspot5.setPosition(Common::Point(192, 77)); + _globals->setFlag(31); + setAction(&_action1); + + _globals->_player.disableControl(); + } + } + + _globals->_sceneItems.addItems(&_hotspot1, &_hotspot7, &_hotspot8, &_hotspot9, &_hotspot10, + &_hotspot13, &_hotspot11, &_hotspot12, &_hotspot14, NULL); +} + +void Scene4045::stripCallback(int v) { + switch (v) { + case 1: + _hotspot5.animate(ANIM_MODE_7, 0, NULL); + break; + case 2: + _hotspot5.animate(ANIM_MODE_NONE, NULL); + break; + } +} + +void Scene4045::signal() { + switch (_sceneMode) { + case 4046: + case 4047: + _hotspot5.animate(ANIM_MODE_NONE, NULL); + break; + case 4050: + _globals->_sceneManager.changeScene(4000); + break; + case 4102: + _globals->_player.enableControl(); + break; + } +} + +void Scene4045::dispatch() { + if (!_action) { + if (_globals->_player.getRegionIndex() == 8) { + _globals->_player.addMover(NULL); + if (_hotspot1._strip == 1) { + _globals->_player.disableControl(); + _sceneMode = 4046; + _hotspot1._numFrames = 10; + setAction(&_sequenceManager, this, 4046, &_globals->_player, &_hotspot1, NULL); + } else { + setAction(&_action3); + } + } + + if (_globals->_player.getRegionIndex() == 10) + _globals->_sceneManager.changeScene(4050); + if (_globals->_player._position.y >= 196) { + _sceneMode = 4050; + _globals->_player.disableControl(); + setAction(&_sequenceManager, this, 4105, &_globals->_player, NULL); + } + } + + Scene::dispatch(); +} } // End of namespace tSage diff --git a/engines/tsage/ringworld_scenes5.h b/engines/tsage/ringworld_scenes5.h index cb95466d47..d4808a6082 100644 --- a/engines/tsage/ringworld_scenes5.h +++ b/engines/tsage/ringworld_scenes5.h @@ -255,6 +255,61 @@ public: virtual void dispatch(); }; +class Scene4045: public Scene { + /* Actions */ + class Action1: public Action { + public: + virtual void signal(); + }; + class Action2: public Action { + public: + virtual void signal(); + }; + class Action3: public Action { + public: + virtual void signal(); + }; + + /* Hotspots */ + class Hotspot1: public SceneObject { + public: + virtual void doAction(int action); + }; + class Hotspot2: public SceneObject { + public: + virtual void doAction(int action); + }; + class Hotspot6: public SceneObject { + public: + virtual void doAction(int action); + }; + +public: + SequenceManager _sequenceManager; + SpeakerQR _speakerQR; + SpeakerML _speakerML; + SpeakerPR _speakerPR; + SpeakerPText _speakerPText; + SpeakerQText _speakerQText; + SpeakerQL _speakerQL; + Hotspot1 _hotspot1; + Hotspot2 _hotspot2; + DisplayHotspot _hotspot3; + SceneObject _hotspot4, _hotspot5; + Hotspot6 _hotspot6; + DisplayHotspot _hotspot7, _hotspot8, _hotspot9, _hotspot10; + DisplayHotspot _hotspot11, _hotspot12, _hotspot13, _hotspot14; + Action1 _action1; + Action _action2; + Action _action3; + + Scene4045(); + virtual void postInit(SceneObjectList *OwnerList = NULL); + virtual void stripCallback(int v); + virtual void signal(); + virtual void dispatch(); +}; + } // End of namespace tSage #endif -- cgit v1.2.3