From f7b963101f8e04aa837ee598c442e5faed96bfec Mon Sep 17 00:00:00 2001 From: Joost Peters Date: Sat, 14 Feb 2009 00:21:53 +0000 Subject: Fix 1690836: "BASS: Speed difference" The original game's delay was 4 50hz ticks = 80ms (1000 / 50 * 4). Changing gameSpeed to match this makes it run at exactly the same speed as in dosbox. svn-id: r36318 --- engines/sky/control.h | 2 +- engines/sky/sky.cpp | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'engines') diff --git a/engines/sky/control.h b/engines/sky/control.h index d099d44d95..40534cbd0d 100644 --- a/engines/sky/control.h +++ b/engines/sky/control.h @@ -115,7 +115,7 @@ struct MegaSet; #define SLOW 0 #define FAST 1 -#define SPEED_MULTIPLY 8 +#define SPEED_MULTIPLY 12 //- #define SAVE_EXT 1 diff --git a/engines/sky/sky.cpp b/engines/sky/sky.cpp index 872c039cf3..956b2f5fa7 100644 --- a/engines/sky/sky.cpp +++ b/engines/sky/sky.cpp @@ -220,7 +220,7 @@ Common::Error SkyEngine::go() { else { delayCount += _systemVars.gameSpeed; int needDelay = delayCount - (int)_system->getMillis(); - if ((needDelay < 0) || (needDelay > 4 * _systemVars.gameSpeed)) { + if ((needDelay < 0) || (needDelay > _systemVars.gameSpeed)) { needDelay = 0; delayCount = _system->getMillis(); } @@ -282,7 +282,7 @@ Common::Error SkyEngine::init() { _systemVars.systemFlags |= SF_ALLOW_TEXT; _systemVars.systemFlags |= SF_PLAY_VOCS; - _systemVars.gameSpeed = 50; + _systemVars.gameSpeed = 80; _skyCompact = new SkyCompact(); _skyText = new Text(_skyDisk, _skyCompact); -- cgit v1.2.3