From f955745ebf9aba0525de8196dc90de99fce6eab3 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Fri, 27 Apr 2012 01:32:46 +1000 Subject: TONY: Extra compilation changes and stubs so core MPAL code compiles --- engines/tony/lzo/stubs.cpp | 41 +++ engines/tony/module.mk | 1 + engines/tony/mpal.h | 749 -------------------------------------------- engines/tony/mpal/loadmpc.h | 2 +- engines/tony/mpal/mpal.cpp | 2 +- engines/tony/mpal/mpal.h | 12 +- engines/tony/mpal/stubs.cpp | 9 +- engines/tony/tony.h | 2 +- 8 files changed, 57 insertions(+), 761 deletions(-) create mode 100644 engines/tony/lzo/stubs.cpp delete mode 100644 engines/tony/mpal.h (limited to 'engines') diff --git a/engines/tony/lzo/stubs.cpp b/engines/tony/lzo/stubs.cpp new file mode 100644 index 0000000000..4a27f8cc18 --- /dev/null +++ b/engines/tony/lzo/stubs.cpp @@ -0,0 +1,41 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * + */ + +/****************************************************************************\ +* This file contains temporary stubs for LZO functions +\****************************************************************************/ + +#include "lzo1x.h" + +namespace Tony { + +namespace LZO { + +int lzo1x_decompress( const lzo_byte *src, lzo_uint src_len, lzo_byte *dst, lzo_uint *dst_len, + lzo_voidp wrkmem /* NOT USED */ ) { + return 0; +} + +} // end of namespace LZO + +} // end of namespace Tony diff --git a/engines/tony/module.mk b/engines/tony/module.mk index d592fac68b..1b67312d39 100644 --- a/engines/tony/module.mk +++ b/engines/tony/module.mk @@ -3,6 +3,7 @@ MODULE := engines/tony MODULE_OBJS := \ detection.o \ tony.o \ + lzo\stubs.o \ mpal\expr.o \ mpal\loadmpc.o \ mpal\mpal.o \ diff --git a/engines/tony/mpal.h b/engines/tony/mpal.h deleted file mode 100644 index 0c15ef5b50..0000000000 --- a/engines/tony/mpal.h +++ /dev/null @@ -1,749 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * - */ - -/************************************************************************** - * 様様様様様様様様様様様様様様様様様 * - * ... Spyral Software snc * - * . x#""*$Nu -= We create much MORE than ALL =- * - * d*#R$. R ^#$o 様様様様様様様様様様様様様様様様様 * - * .F ^$k $ "$b * - * ." $b u "$ #$L * - * P $c :*$L"$L '$k Project: MPAL................... * - * d @$N. $. d ^$b^$k $c * - * F 4 "$c '$ $ #$u#$u '$ Module: MPAL Main Include file. * - * 4 4k *N #b .> '$N'*$u * * - * M $L #$ $ 8 "$c'#$b.. .@ Author: Giovanni Bajo.......... * - * M '$u "$u :" *$. "#*#" * - * M '$N. " F ^$k Desc: Main Include file for * - * 4> ^R$oue# d using MPAL.DLL......... * - * '$ "" @ ....................... * - * #b u# * - * $b .@" OS: [ ] DOS [X] WIN95 [ ] OS/2 * - * #$u .d" * - * '*$e. .zR".@ 様様様様様様様様様様様様様様様様様 * - * "*$$beooee$*" @"M This source code is * - * """ '$.? Copyright (C) Spyral Software * - * '$d> ALL RIGHTS RESERVED * - * '$> 様様様様様様様様様様様様様様様様様 * - * * - **************************************************************************/ - - -/****************************************************************************\ -* Copyright Notice -\****************************************************************************/ - -/* - * A Spyral Software Production: - * - * MPAL - MultiPurpose Adventure Language - * (C) 1997 Giovanni Bajo and Luca Giusti - * ALL RIGHTS RESERVED - * - * - */ - - -/****************************************************************************\ -* General Introduction -\****************************************************************************/ - -/* - * MPAL (MultiPurpose Adventure Language) is a high level language - * for the definition of adventure. Through the use of MPAL you can describe - * storyboard the adventure, and then use it with any user interface. - * In fact, unlike many other similar products, MPAL is not programmed through - * the whole adventure, but are defined only the locations, objects, as they may - * interact with each other, etc.. thus making MPAL useful for any type of adventure. - */ - -/****************************************************************************\ -* Structure -\****************************************************************************/ - -/* - * MPAL consists of two main files: MPAL.DLL and MPAL.H - * The first is the DLL that contains the code to interface with MPAL - * adventures, the second is the header that defines the prototypes - * functions. MPAL is compiled for Win32, and it can therefore be used with - * any compiler that supports Win32 DLL (Watcom C++, Visual C++, - * Delphi, etc.), and therefore compatible with both Windows 95 and Windows NT. - * - * To use the DLL, and 'obviously need to create a library for symbols to export. - * - */ - - -/****************************************************************************\ -* Custom Functions -\****************************************************************************/ - -/* - * A custom function and a function specified by the program that uses the - * library, to perform the particular code. The custom functions are - * retrieved from the library as specified in the source MPAL, and in particular - * in defining the behavior of an item with some action. - * - * To use the custom functions, you need to prepare an array of - * pointers to functions (such as using the type casting LPCUSTOMFUNCTION, - * (defined below), and pass it as second parameter to mpalInit (). Note you - * must specify the size of the array, as elements of pointers and which do not - * contain the same: the library will call it only those functions specified in - * the source MPAL. It can be useful, for debugging reasons, do not bet - * the shares of arrays used to debugging function, to avoid unpleasant crash, - * if it has been made an error in source and / or some oversight in the code. - * - */ - -#ifndef __MPAL_H -#define __MPAL_H - -#include "common/rect.h" - -namespace Tony { - -namespace MPAL { - -/****************************************************************************\ -* Macro definitions and structures -\****************************************************************************/ - -/* OK value for the error codes */ -#define OK 0 - -#define MAXFRAMES 400 // frame animation of an object -#define MAXPATTERN 40 // pattern of animation of an object - -#define MAXPOLLINGLOCATIONS 64 - -#define EXPORT -#define LPSTR char * - -/****************************************************************************\ -* enum QueryCoordinates -* --------------------- -* Description: Macro for use with queries that may refer to X and Y co-ordinates -\****************************************************************************/ - -enum QueryCoordinates { - MPQ_X, - MPQ_Y -}; - - -/****************************************************************************\ -* enum QueryTypes -* --------------- -* Description: Query can be used with mpalQuery (). In practice corresponds -* all claims that can do at the library -\****************************************************************************/ - -enum QueryTypes { - /* General Query */ - MPQ_VERSION=10, - - MPQ_GLOBAL_VAR=50, - MPQ_RESOURCE, - MPQ_MESSAGE, - - /* Query on leases */ - MPQ_LOCATION_IMAGE=100, - MPQ_LOCATION_SIZE, - - /* Queries about items */ - MPQ_ITEM_LIST=200, - MPQ_ITEM_DATA, - MPQ_ITEM_PATTERN, - MPQ_ITEM_NAME, - MPQ_ITEM_IS_ACTIVE, - - /* Query dialog */ - MPQ_DIALOG_PERIOD=300, - MPQ_DIALOG_WAITFORCHOICE, - MPQ_DIALOG_SELECTLIST, - MPQ_DIALOG_SELECTION, - - /* Query execution */ - MPQ_DO_ACTION=400, - MPQ_DO_DIALOG -}; - - -/****************************************************************************\ -* typedef ITEM -* ------------ -* Description: Framework to manage the animation of an item -\****************************************************************************/ - -typedef struct { - char *frames[MAXFRAMES]; - Common::Rect frameslocations[MAXFRAMES]; - Common::Rect bbox[MAXFRAMES]; - short pattern[MAXPATTERN][MAXFRAMES]; - short speed; - uint8 numframe; - uint8 numpattern; - uint8 curframe; - uint8 curpattern; - short destX, destY; - signed char Zvalue; - short objectID; - char TAG; -} ITEM; -typedef ITEM *LPITEM; - - -/****************************************************************************\ -* typedef LPCUSTOMFUNCTION -* ------------------------ -* Description: Define a custom function, to use the language MPAL -* to perform various controls as a result of an action -\****************************************************************************/ - -typedef void (*LPCUSTOMFUNCTION)(uint32, uint32, uint32, uint32); -typedef LPCUSTOMFUNCTION *LPLPCUSTOMFUNCTION; - - -/****************************************************************************\ -* typedef LPITEMIRQFUNCTION -* ------------------------- -* Description: Define an IRQ of an item that is called when the -* pattern changes or the status of an item -\****************************************************************************/ - -typedef void (*LPITEMIRQFUNCTION)(uint32, int, int); -typedef LPITEMIRQFUNCTION* LPLPITEMIRQFUNCTION; - - -/****************************************************************************\ -* Macrofunctions query -\****************************************************************************/ - -/****************************************************************************\ -* -* Function: uint32 mpalQueryVersion(void); -* -* Description: Gets the current version of MPAL -* -* Return: Version number (0x1232 = 1.2.3b) -* -\****************************************************************************/ - -#define mpalQueryVersion() \ - (uint16)mpalQuery(MPQ_VERSION) - - - -/****************************************************************************\ -* -* Function: uint32 mpalQueryGlobalVar(LPSTR lpszVarName); -* -* Description: Gets the numerical value of a global variable -* -* Input: LPSTR lpszVarName Nome della variabile (ASCIIZ) -* -* Return: Valore della variabile -* -* Note: This query was implemented for debugging. The program, -* if well designed, should not need to access variables from -* within the library. -* -\****************************************************************************/ - -#define mpalQueryGlobalVar(lpszVarName) \ - (uint32)mpalQuery(MPQ_GLOBAL_VAR,(LPSTR)(lpszVarName)) - - - -/****************************************************************************\ -* -* Function: HGLOBAL mpalQueryResource(uint32 dwResId); -* -* Description: Provides access to a resource inside the .MPC file -* -* Input: uint32 dwResId ID della risorsa -* -* Return: Handle to a memory area containing the resource, -* ready for use. -* -\****************************************************************************/ - -#define mpalQueryResource(dwResId) \ - (HGLOBAL)mpalQuery(MPQ_RESOURCE,(uint32)(dwResId)) - - - -/****************************************************************************\ -* -* Function: LPSTR mpalQueryMessage(uint32 nMsg); -* -* Description: Returns a message. -* -* Input: uint32 nMsg Message number -* -* Return: ASCIIZ message -* -* Note: The returned pointer must be freed with GlobalFree() -* after use. The message will be in ASCIIZ format. -* -\****************************************************************************/ - -#define mpalQueryMessage(nMsg) \ - (LPSTR)mpalQuery(MPQ_MESSAGE,(uint32)(nMsg)) - - - -/****************************************************************************\ -* -* Function: HGLOBAL mpalQueryLocationImage(uint32 nLoc); -* -* Description: Provides a image image -* -* Input: uint32 nLoc Locazion number -* -* Return: Returns a picture handle -* -\****************************************************************************/ - -#define mpalQueryLocationImage(nLoc) \ - (HGLOBAL)mpalQuery(MPQ_LOCATION_IMAGE,(uint32)(nLoc)) - - - -/****************************************************************************\ -* -* Function: uint32 mpalQueryLocationSize(uint32 nLoc, uint32 dwCoord); -* -* Description: Request the x or y size of a location in pixels -* -* Input: uint32 nLoc Location number -* uint32 dwCoord MPQ_Xr o MPQ_Y -* -* Return: Size -* -\****************************************************************************/ - -#define mpalQueryLocationSize(nLoc,dwCoord) \ - (uint32)mpalQuery(MPQ_LOCATION_SIZE,(uint32)(nLoc),(uint32)(dwCoord)) - - - -/****************************************************************************\ -* -* Function: LPuint32 mpalQueryItemList(uint32 nLoc); -* -* Description: Provides the list of objects in the lease. -* -* Input: uint32 nLoc Location number -* -* Return: List of objects (accessible by Item [0], Item [1], etc.) -* -\****************************************************************************/ - -#define mpalQueryItemList(nLoc) \ - (LPuint32)mpalQuery(MPQ_ITEM_LIST,(uint32)(nLoc)) - - - -/****************************************************************************\ -* -* Function: LPBKGANIM mpalQueryItemData(uint32 nItem); -* -* Description: Provides information on an item -*e -* Input: uint32 nItem Item number -* -* Return: structure filled with requested information -* -\****************************************************************************/ - -#define mpalQueryItemData(nItem) \ - (LPITEM)mpalQuery(MPQ_ITEM_DATA,(uint32)(nItem)) - - - -/****************************************************************************\ -* -* Function: uint32 mpalQueryItemPattern(uint32 nItem); -* -* Description: Provides the current pattern of an item -* -* Input: uint32 nItem Item number -* -* Return: Number of animation patterns to be executed. -* -* Note: By default, the pattern of 0 indicates that we should -* do nothing. -* -\****************************************************************************/ - -#define mpalQueryItemPattern(nItem) \ - (uint32)mpalQuery(MPQ_ITEM_PATTERN,(uint32)(nItem)) - - - -/****************************************************************************\ -* -* Function: bool mpalQueryItemIsActive(uint32 nItem); -* -* Description: Returns true if an item is active -* -* Input: uint32 nItem Item number -* -* Return: TRUE if the item is active, FALSE otherwise -* -\****************************************************************************/ - -#define mpalQueryItemIsActive(nItem) \ - (bool)mpalQuery(MPQ_ITEM_IS_ACTIVE,(uint32)(nItem)) - - -/****************************************************************************\ -* -* Function: void mpalQueryItemName(uint32 nItem, LPSTR lpszName); -* -* Description: Returns the name of an item -* -* Input: uint32 nItem Item number -* LPSTR lpszName Pointer to a buffer of at least 33 bytes -* that will be filled with the name -* -* Note: If the item is not active (ie. if its status or number -* is less than or equal to 0), the string will be empty. -* -\****************************************************************************/ - -#define mpalQueryItemName(nItem,lpszName) \ - (uint32)mpalQuery(MPQ_ITEM_NAME,(uint32)(nItem),(LPSTR)(lpszName)) - - - -/****************************************************************************\ -* -* Function: LPSTR mpalQueryDialogPeriod(uint32 nDialog, uint32 nPeriod); -* -* Description: Returns a sentence of dialog. -* -* Input: uint32 nDialog Dialog number -* uint32 nPeriod Number of words -* -* Return: A pointer to the string of words, or NULL on failure. -* -* Note: The string must be freed after use by GlobalFree (). -* -* Unlike normal messages, the sentences of dialogue -* are formed by a single string terminated with 0. -* -\****************************************************************************/ - -#define mpalQueryDialogPeriod(nPeriod) \ - (LPSTR)mpalQuery(MPQ_DIALOG_PERIOD,(uint32)(nPeriod)) - - - -/****************************************************************************\ -* -* Function: int mpalQueryDialogWaitForChoice(void); -* -* Description: Wait until the moment in which the need is signaled -* to make a choice by the user. -* -* Return: Number of choice to be made, or -1 if the dialogue is finished. -* -\****************************************************************************/ - -#define mpalQueryDialogWaitForChoice() \ - (int)mpalQuery(MPQ_DIALOG_WAITFORCHOICE) - - - -/****************************************************************************\ -* -* Function: LPuint32 mpalQueryDialogSelectList(uint32 nChoice); -* -* Description: Requires a list of various options for some choice within -* the current dialog. - -* Input: uint32 nChoice Choice number -* -* Return: A pointer to an array containing the data matched to each option. -* -* Note: The figure 'a uint32 specified in the source to which MPAL -* You can 'assign meaning that the more' suits. -* -* The pointer msut be freed after use by GlobalFree(). -* -\****************************************************************************/ - -#define mpalQueryDialogSelectList(nChoice) \ - (LPuint32)mpalQuery(MPQ_DIALOG_SELECTLIST,(uint32)(nChoice)) - - - -/****************************************************************************\ -* -* Function: bool mpalQueryDialogSelection(uint32 nChoice, uint32 dwData); -* -* Description: Warns the library that the user has selected, in a certain -* choice of the current dialog, corresponding option -* at a certain given. -* -* Input: uint32 nChoice Choice number of the choice that -* was in progress -* uint32 dwData Option that was selected by the user. -* -* Return: TRUE if all OK, FALSE on failure. -* -* Note: After execution of this query, MPAL continue -* Groups according to the execution of the dialogue. And necessary so the game -* remains on hold again for another Chosen by mpalQueryDialogWaitForChoice (). -* -\****************************************************************************/ - -#define mpalQueryDialogSelection(nChoice,dwData) \ - (bool)mpalQuery(MPQ_DIALOG_SELECTION,(uint32)(nChoice),(uint32)(dwData)) - - - -/****************************************************************************\ -* -* Function: HANDLE mpalQueryDoAction(uint32 nAction, uint32 nItem, -* uint32 dwParam); -* -* Description: Warns the library an action was performed on a Object. -* The library will call 'custom functions, if necessary. -* -* Input: uint32 nAction Action number -* uint32 nItem Item number -* uint32 dwParam Action parameter -* -* Return: Handle to the thread that is performing the action, or -* INVALID_HANDLE_VALUE if the action is not 'defined for -* the item, or the item and 'off. -* -* Note: The parameter is used primarily to implement actions -* as "U.S." involving two objects together. The action will be executed only -* if the item is active, ie if its status is a positive number greater than 0. -* -\****************************************************************************/ - -#define mpalQueryDoAction(nAction,nItem,dwParam) \ - (HANDLE)mpalQuery(MPQ_DO_ACTION,(uint32)(nAction),(uint32)(nItem),(uint32)(dwParam)) - - - -/****************************************************************************\ -* -* Function: HANDLE mpalQueryDoDialog(uint32 nDialog, uint32 nGroup); -* -* Description: Warns the library a dialogue was required. -* -* Input: uint32 nDialog Dialog number -* uint32 nGroup Group number to use -* -* Return: Handle to the thread that is running the box, or -* INVALID_HANDLE_VALUE if the dialogue does not exist. -* -\****************************************************************************/ - -#define mpalQueryDoDialog(nDialog,nGroup) \ - (HANDLE)mpalQuery(MPQ_DO_DIALOG,(uint32)(nDialog),(uint32)(nGroup)) - - - -/****************************************************************************\ -* MPAL Interface Functions -\****************************************************************************/ - -/****************************************************************************\ -* -* Function: bool mpalInit(LPSTR lpszMpcFileName, LPSTR lpszMprFileName, -* LPLPCUSTOMFUNCTION lplpcfArray); -* -* Description: Initializes the MPAL library, and opens an .MPC file, which -* will be 'used for all queries -* -* Input: LPSTR lpszMpcFileName Name of the .MPC file, including extension -* LPSTR lpszMprFileName Name of the .MPR file, including extension -* LPLPCUSTOMFUNCTION Array of pointers to custom functions -* -* Return: TRUE if all OK, FALSE on failure -* -\****************************************************************************/ - -bool EXPORT mpalInit(LPSTR lpszFileName, LPSTR lpszMprFileName, - LPLPCUSTOMFUNCTION lplpcfArray); - - - -/****************************************************************************\ -* -* Function: uint32 mpalQuery(uint16 wQueryType, ...); -* -* Description: This is the general function to communicate with the library, -* To request information about what is in the .MPC file -* -* Input: uint16 wQueryType Type of query. The list is in -* the QueryTypes enum. -* -* Return: 4 bytes depending on the type of query -* -* Note: I _strongly_ recommended to use macros defined above to use -* the query, since it helps avoid any unpleasant bugs due to -* forgeting parameters. -* -\****************************************************************************/ - -uint32 EXPORT mpalQuery(uint16 wQueryType, ...); - - - -/****************************************************************************\ -* -* Function: bool mpalExecuteScript(int nScript); -* -* Description: Execute a script. The script runs on multitasking by a thread. -* -* Input: int nScript Script number to run -* -* Return: TRUE if the script 'was launched, FALSE on failure -* -\****************************************************************************/ - -bool EXPORT mpalExecuteScript(int nScript); - - - -/****************************************************************************\ -* -* Function: uint32 mpalGetError(void); -* -* Description: Returns the current MPAL error code -* -* Return: Error code -* -\****************************************************************************/ - -uint32 EXPORT mpalGetError(void); - - - -/****************************************************************************\ -* -* Function: void mpalInstallItemIrq(LPITEMIRQFUNCTION lpiifCustom); -* -* Description: Install a custom routine That will be called by MPAL -* every time the pattern of an item has-been changed. -* -* Input: LPITEMIRQFUNCTION lpiifCustom Custom function to install -* -\****************************************************************************/ - -void EXPORT mpalInstallItemIrq(LPITEMIRQFUNCTION lpiifCustom); - - -/****************************************************************************\ -* -* Function: bool mpalStartIdlePoll(int nLoc); -* -* Description: Process the idle actions of the items on one location. -* -* Input: int nLoc Number of the location whose items -* must be processed for idle actions. -* -* Return: TRUE if all OK, and FALSE if it exceeded the maximum limit. -* -* Note: The maximum number of locations that can be polled -* simultaneously is defined defined by MAXPOLLINGFUNCIONS -* -\****************************************************************************/ - -bool EXPORT mpalStartIdlePoll(int nLoc); - - -/****************************************************************************\ -* -* Function: bool mpalEndIdlePoll(int nLoc); -* -* Description: Stop processing the idle actions of the items on one location. -* -* Input: int nLoc Number of the location -* -* Return: TRUE if all OK, FALSE if the specified location was not -* in the process of polling -* -\****************************************************************************/ - -bool EXPORT mpalEndIdlePoll(int nLoc); - - - -/****************************************************************************\ -* -* Function: int mpalLoadState(LPBYTE buf); -* -* Description: Load a save state from a buffer. -* -* Input: LPBYTE buf Buffer where to store the state -* -* Return: Length of the state in bytes -* -\****************************************************************************/ - -int EXPORT mpalLoadState(byte *buf); - - - -/****************************************************************************\ -* -* Function: void mpalSaveState(LPBYTE buf); -* -* Description: Store the save state into a buffer. The buffer must be -* length at least the size specified with mpalGetSaveStateSize -* -* Input: LPBYTE buf Buffer where to store the state -* -\****************************************************************************/ - -void EXPORT mpalSaveState(byte *buf); - - - -/****************************************************************************\ -* -* Function: int mpalGetSaveStateSize(void); -* -* Description: Acquire the length of a save state -* -* Return: Length in bytes -* -\****************************************************************************/ - -int EXPORT mpalGetSaveStateSize(void); - -} // end of namespace MPAL - -} // end of namespace - -#endif - diff --git a/engines/tony/mpal/loadmpc.h b/engines/tony/mpal/loadmpc.h index 8763fbf95b..fc03e43b40 100644 --- a/engines/tony/mpal/loadmpc.h +++ b/engines/tony/mpal/loadmpc.h @@ -72,7 +72,7 @@ namespace MPAL { * \****************************************************************************/ -bool ParseMpc(const byte *lpBuf); +bool ParseMpc(byte *lpBuf); } // end of namespace MPAL diff --git a/engines/tony/mpal/mpal.cpp b/engines/tony/mpal/mpal.cpp index 2fd9f3b9c3..f068f0fabf 100644 --- a/engines/tony/mpal/mpal.cpp +++ b/engines/tony/mpal/mpal.cpp @@ -153,7 +153,7 @@ uint32 nSelectedChoice; /****************************************************************************\ -* Static functions +* Internal functions \****************************************************************************/ /****************************************************************************\ diff --git a/engines/tony/mpal/mpal.h b/engines/tony/mpal/mpal.h index 73e2dec50f..70b49a1fd9 100644 --- a/engines/tony/mpal/mpal.h +++ b/engines/tony/mpal/mpal.h @@ -114,12 +114,16 @@ * */ -#ifndef __MPAL_H -#define __MPAL_H +#ifndef TONY_MPAL_H +#define TONY_MPAL_H #include "common/scummsys.h" #include "common/rect.h" +namespace Tony { + +namespace MPAL { + /****************************************************************************\ * Macro definitions and structures \****************************************************************************/ @@ -765,5 +769,9 @@ extern void LockVar(void); extern void UnlockVar(void); +} // end of namespace MPAL + +} // end of namespace Tony + #endif diff --git a/engines/tony/mpal/stubs.cpp b/engines/tony/mpal/stubs.cpp index 342678b856..c25dd2ab43 100644 --- a/engines/tony/mpal/stubs.cpp +++ b/engines/tony/mpal/stubs.cpp @@ -1,4 +1,4 @@ -e/* ScummVM - Graphic Adventure Engine +/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT @@ -21,9 +21,6 @@ e/* ScummVM - Graphic Adventure Engine * */ -#ifndef TONY_MPAL_STUBS -#define TONY_MPAL_STUBS - /****************************************************************************\ * This file contains stubs and mappings for things used by the MPAL * library that are handled differently under ScummVM @@ -101,7 +98,7 @@ HANDLE CreateThread(void *lpThreadAttributes, size_t dwStackSize, return 0; } -void ExitThread(HANDLE ThreadId) { +void ExitThread(int ThreadId) { } void TerminateThread(HANDLE ThreadId, uint32 dwExitCode) { @@ -136,5 +133,3 @@ void ResetEvent(HANDLE hEvent) { } // end of namespace MPAL } // end of namespace Tony - -#endif diff --git a/engines/tony/tony.h b/engines/tony/tony.h index cfb6748716..804e489d82 100644 --- a/engines/tony/tony.h +++ b/engines/tony/tony.h @@ -30,7 +30,7 @@ #include "common/util.h" #include "engines/engine.h" -#include "tony/mpal.h" +#include "tony/mpal/mpal.h" /** * This is the namespace of the Tony engine. -- cgit v1.2.3