From f9560dc35a61f8db46362e70815b1942eb7734ab Mon Sep 17 00:00:00 2001 From: Arnaud BoutonnĂ© Date: Thu, 13 Aug 2009 10:00:35 +0000 Subject: Suppress no longer needed Playtoons workaround svn-id: r43346 --- engines/gob/inter_v2.cpp | 6 ------ 1 file changed, 6 deletions(-) (limited to 'engines') diff --git a/engines/gob/inter_v2.cpp b/engines/gob/inter_v2.cpp index b4e5bf7623..da9e55685c 100644 --- a/engines/gob/inter_v2.cpp +++ b/engines/gob/inter_v2.cpp @@ -1305,12 +1305,6 @@ bool Inter_v2::o2_checkData(OpFuncParams ¶ms) { char *file = _vm->_game->_script->getResultStr(); - // WORKAROUND: In some games (at least all the Playtoons), some files are - // read on CD (and only on CD). "@:\" is replaced by the CD drive letter. - // As the files are copied on the HDD, those characters are skipped. - if (strncmp(file, "@:\\", 3) ==0 ) - file += 3; - // WORKAROUND: For some reason, the variable indicating which TOT to load next // is overwritten in the guard house card game in Woodruff. if ((_vm->getGameType() == kGameTypeWoodruff) && !scumm_stricmp(file, "6.TOT")) -- cgit v1.2.3