From ffffd68f195963a2d55f12bdecd6e05699669c38 Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Fri, 11 May 2012 01:11:05 +0200 Subject: WINTERMUTE: Make CBSoundBuffer initialize it's SoundHandle. --- engines/wintermute/BSoundBuffer.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'engines') diff --git a/engines/wintermute/BSoundBuffer.cpp b/engines/wintermute/BSoundBuffer.cpp index a58f39c869..e045d4d769 100644 --- a/engines/wintermute/BSoundBuffer.cpp +++ b/engines/wintermute/BSoundBuffer.cpp @@ -49,6 +49,7 @@ namespace WinterMute { ////////////////////////////////////////////////////////////////////////// CBSoundBuffer::CBSoundBuffer(CBGame *inGame): CBBase(inGame) { _stream = NULL; + _handle = new Audio::SoundHandle; // _sync = NULL; _streamed = false; -- cgit v1.2.3