From 1f9c0dc6666bed76c2e025548f2c98bb328bf694 Mon Sep 17 00:00:00 2001 From: James Brown Date: Sun, 5 May 2002 20:08:41 +0000 Subject: Add text speed option (-y for Yak :) svn-id: r4216 --- gameDetector.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'gameDetector.cpp') diff --git a/gameDetector.cpp b/gameDetector.cpp index cfb60d5410..59cd556efd 100644 --- a/gameDetector.cpp +++ b/gameDetector.cpp @@ -47,6 +47,7 @@ static const char USAGE_STRING[] = "\t-c - use cdrom for cd audio\n" "\t-d[] - enable debug output (debug level [1])\n" "\t-n - no subtitles for speech\n" + "\t-y - set text speed (default: 60)\n" "\t-b - start in room \n" "\t-t - set music tempo (default- adlib: 0x1F0000, midi: 0x460000)\n" "\t-p - look for game in \n" @@ -230,6 +231,11 @@ void GameDetector::parseCommandLine(int argc, char **argv) if (option != NULL) scummcfg->change_filename(option); break; + case 'y': + HANDLE_OPTION(); + _talkSpeed = atoi(option); + scummcfg->set("talkspeed", _talkSpeed); + break; default: goto ShowHelpAndExit; } @@ -450,6 +456,8 @@ int GameDetector::detectMain(int argc, char **argv) _noSubtitles = 0; // use by default - should this depend on soundtrack? + _talkSpeed = 60; + #ifndef _WIN32_WCE _gfx_mode = GFX_DOUBLESIZE; #else -- cgit v1.2.3