From f19480b74090159296be1aa608591123e917dd36 Mon Sep 17 00:00:00 2001 From: Vicent Marti Date: Sun, 11 May 2008 14:05:59 +0000 Subject: - Aliased rounded squares + stroking. svn-id: r32021 --- graphics/VectorRenderer.cpp | 85 +++++++++++++++++++++++++++++++++++++++------ 1 file changed, 75 insertions(+), 10 deletions(-) (limited to 'graphics/VectorRenderer.cpp') diff --git a/graphics/VectorRenderer.cpp b/graphics/VectorRenderer.cpp index 83dfdab943..6f6aa9b125 100644 --- a/graphics/VectorRenderer.cpp +++ b/graphics/VectorRenderer.cpp @@ -65,7 +65,7 @@ void vector_renderer_test(OSystem *_system) { vr->setFgColor(255, 0, 0); vr->setBgColor(25, 25, 175); vr->setFillMode(VectorRenderer::kForegroundFill); - vr->setStrokeWidth(1); + vr->setStrokeWidth(6); vr->shadowEnable(1, 1); vr->drawLine(25, 25, 125, 300); @@ -155,7 +155,7 @@ drawRoundedSquare(int x, int y, int r, int w, int h) { break; case kBackgroundFill: - VectorRendererSpec::drawRoundedSquareAlg(x + 1, y + 1, r, w - 1, h - 1, _bgColor, true); + VectorRendererSpec::drawRoundedSquareAlg(x, y, r, w, h, _bgColor, true); drawRoundedSquareAlg(x, y, r, w, h, _fgColor, false); break; @@ -397,14 +397,14 @@ inline uint32 fp_sqroot(uint32 x) { } #define __BE_DRAWCIRCLE(ptr1,ptr2,ptr3,ptr4,x,y,px,py) { \ - *(ptr1 + x + py) = color; \ - *(ptr1 + y - px) = color; \ - *(ptr1 - x - py) = color; \ - *(ptr1 - y - px) = color; \ - *(ptr1 - y + px) = color; \ - *(ptr1 - x + py) = color; \ - *(ptr1 + y + px) = color; \ - *(ptr1 + x - py) = color; \ + *(ptr1 + (y) - (px)) = color; \ + *(ptr1 + (x) - (py)) = color; \ + *(ptr2 - (x) - (py)) = color; \ + *(ptr2 - (y) - (px)) = color; \ + *(ptr3 - (y) + (px)) = color; \ + *(ptr3 - (x) + (py)) = color; \ + *(ptr4 + (x) + (py)) = color; \ + *(ptr4 + (y) + (px)) = color; \ } #define __BE_RESET() { \ @@ -456,6 +456,71 @@ drawCircleAlg(int x1, int y1, int r, PixelType color, bool fill) { } } +template +void VectorRendererSpec:: +drawRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, bool fill) { + int f, ddF_x, ddF_y; + int x, y, px, py; + int pitch = Base::surfacePitch(); + int sw = 0, sp = 0, hp = h * pitch; + + PixelType *ptr_tl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + r); + PixelType *ptr_tr = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + r); + PixelType *ptr_bl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + h - r); + PixelType *ptr_br = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + h - r); + PixelType *ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1); + + int short_h = h - (2 * r) + 2; + int real_radius = r; + + if (fill == false) { + while (sw++ < Base::_strokeWidth) { + Common::set_to(ptr_fill + sp + r, ptr_fill + w + 1 + sp - r, color); + Common::set_to(ptr_fill + hp - sp + r, ptr_fill + w + hp + 1 - sp - r, color); + sp += pitch; + + __BE_RESET(); + r--; + + while (x++ < y) { + __BE_ALGORITHM(); + __BE_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py); + + if (Base::_strokeWidth > 1) { + __BE_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x - 1, y, px, py); + __BE_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px - pitch, py); + } + } + } + + ptr_fill += pitch * real_radius; + while (short_h--) { + Common::set_to(ptr_fill, ptr_fill + Base::_strokeWidth, color); + Common::set_to(ptr_fill + w - Base::_strokeWidth + 1, ptr_fill + w + 1, color); + ptr_fill += pitch; + } + } else { + __BE_RESET(); + while (x++ < y) { + __BE_ALGORITHM(); + + Common::set_to(ptr_tl - x - py, ptr_tr + x - py, color); + Common::set_to(ptr_tl - y - px, ptr_tr + y - px, color); + + Common::set_to(ptr_bl - x + py, ptr_br + x + py, color); + Common::set_to(ptr_bl - y + px, ptr_br + y + px, color); + + __BE_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py); + } + + ptr_fill += pitch * r; + while (short_h--) { + Common::set_to(ptr_fill, ptr_fill + w + 1, color); + ptr_fill += pitch; + } + } +} + #define __WU_DRAWCIRCLE(ptr1,ptr2,ptr3,ptr4,x,y,px,py,a) { \ blendPixelPtr(ptr1 + (y) - (px), color, a); \ blendPixelPtr(ptr1 + (x) - (py), color, a); \ -- cgit v1.2.3