From 7322d905b37c222983e48219853aae105670e374 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Tue, 3 Jun 2014 17:25:18 +0300 Subject: COMMON: Copy TransparentSurface from Wintermute engine to common code --- graphics/transform_struct.h | 97 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 97 insertions(+) create mode 100644 graphics/transform_struct.h (limited to 'graphics/transform_struct.h') diff --git a/graphics/transform_struct.h b/graphics/transform_struct.h new file mode 100644 index 0000000000..640daf9f4c --- /dev/null +++ b/graphics/transform_struct.h @@ -0,0 +1,97 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef GRAPHICS_TRANSFORM_STRUCT_H +#define GRAPHICS_TRANSFORM_STRUCT_H + +#include "common/rect.h" + +namespace Graphics { + +enum TSpriteBlendMode { + BLEND_UNKNOWN = -1, + BLEND_NORMAL = 0, + BLEND_ADDITIVE = 1, + BLEND_SUBTRACTIVE = 2, + NUM_BLEND_MODES +}; + +/** + * Contains all the required information that define a transform. + * Same source sprite + same TransformStruct = Same resulting sprite. + * Has a number of overloaded constructors to accomodate various argument lists. + */ + +const int32 kDefaultZoomX = 100; +const int32 kDefaultZoomY = 100; +const uint32 kDefaultRgbaMod = 0xFFFFFFFF; +const int32 kDefaultHotspotX = 0; +const int32 kDefaultHotspotY = 0; +const int32 kDefaultOffsetX = 0; +const int32 kDefaultOffsetY = 0; +const int32 kDefaultAngle = 0; + +struct TransformStruct { +private: + void init(Common::Point zoom, uint32 angle, Common::Point hotspot, bool alphaDisable, TSpriteBlendMode blendMode, uint32 alpha, bool mirrorX, bool mirrorY, Common::Point offset); + +public: + TransformStruct(int32 zoomX, int32 zoomY, uint32 angle, int32 hotspotX, int32 hotspotY, TSpriteBlendMode blendMode, uint32 alpha, bool mirrorX = false, bool mirrorY = false, int32 offsetX = 0, int32 offsetY = 0); + TransformStruct(float zoomX, float zoomY, uint32 angle, int32 hotspotX, int32 hotspotY, TSpriteBlendMode blendMode, uint32 alpha, bool mirrorX = false, bool mirrorY = false, int32 offsetX = 0, int32 offsetY = 0); + TransformStruct(int32 zoomX, int32 zoomY, TSpriteBlendMode blendMode, uint32 alpha, bool mirrorX = false, bool mirrorY = false); + TransformStruct(int32 zoomX, int32 zoomY, uint32 angle, int32 hotspotX = 0, int32 hotspotY = 0); + TransformStruct(int32 numTimesX, int32 numTimesY); + TransformStruct(); + + Common::Point _zoom; ///< Zoom; 100 = no zoom + Common::Point _hotspot; ///< Position of the hotspot + int32 _angle; ///< Rotation angle, in degrees + byte _flip; ///< Bitflag: see TransparentSurface::FLIP_XXX + bool _alphaDisable; + TSpriteBlendMode _blendMode; + uint32 _rgbaMod; ///< RGBa + Common::Point _offset; + int32 _numTimesX; + int32 _numTimesY; + + bool getMirrorX() const; + bool getMirrorY() const; + + bool operator==(const TransformStruct &compare) const { + return (compare._angle == _angle && + compare._flip == _flip && + compare._zoom == _zoom && + compare._offset == _offset && + compare._alphaDisable == _alphaDisable && + compare._rgbaMod == _rgbaMod && + compare._blendMode == _blendMode && + compare._numTimesX == _numTimesX && + compare._numTimesY == _numTimesY + ); + } + + bool operator!=(const TransformStruct &compare) const { + return !(compare == *this); + } +}; +} // End of namespace Graphics +#endif -- cgit v1.2.3