From ca53370157fdb247aee9457433dd3f0828dcfb98 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sun, 12 Oct 2008 21:56:03 +0000 Subject: Fix some in-line doxygen comments to document the correct member(s); also fixed some typos svn-id: r34781 --- graphics/VectorRenderer.h | 50 +++++++++++++++++++++---------------------- graphics/VectorRendererSpec.h | 12 +++++------ 2 files changed, 31 insertions(+), 31 deletions(-) (limited to 'graphics') diff --git a/graphics/VectorRenderer.h b/graphics/VectorRenderer.h index c2cd6b0010..377933e890 100644 --- a/graphics/VectorRenderer.h +++ b/graphics/VectorRenderer.h @@ -38,18 +38,18 @@ namespace Graphics { class VectorRenderer; struct DrawStep { - struct { + struct Color { uint8 r, g, b; bool set; - } - fgColor, /** Foreground color */ - bgColor, /** backgroudn color */ - gradColor1, /** gradient start*/ - gradColor2, /** gradient end */ - bevelColor; + }; + Color fgColor; /**< Foreground color */ + Color bgColor; /**< background color */ + Color gradColor1; /**< gradient start*/ + Color gradColor2; /**< gradient end */ + Color bevelColor; bool autoWidth, autoHeight; - int16 x, y, w, h; /** width, height and position, if not measured automatically. + int16 x, y, w, h; /**< width, height and position, if not measured automatically. negative values mean counting from the opposite direction */ enum VectorAlignment { @@ -61,12 +61,12 @@ struct DrawStep { kVectorAlignCenter } xAlign, yAlign; - uint8 shadow, stroke, factor, radius, bevel; /** Misc options... */ + uint8 shadow, stroke, factor, radius, bevel; /**< Misc options... */ - uint8 fillMode; /** active fill mode */ - uint32 extraData; /** Generic parameter for extra options (orientation/bevel) */ + uint8 fillMode; /**< active fill mode */ + uint32 extraData; /**< Generic parameter for extra options (orientation/bevel) */ - uint32 scale; /** scale of all the coordinates in FIXED POINT with 16 bits mantissa */ + uint32 scale; /**< scale of all the coordinates in FIXED POINT with 16 bits mantissa */ void (VectorRenderer::*drawingCall)(const Common::Rect &, const DrawStep &); /** Pointer to drawing function */ Graphics::Surface *blitSrc; @@ -322,7 +322,7 @@ public: * Sets the stroke width. All shapes drawn with a stroke will * have that width. Pass 0 to disable shape stroking. * - * @param width Witdh of the stroke in pixels. + * @param width Width of the stroke in pixels. */ virtual void setStrokeWidth(int width) { _strokeWidth = width; @@ -504,7 +504,7 @@ public: /** * Applies a convolution matrix on the given surface area. * Call applyConvolutionMatrix() instead if you want to use - * the embeded matrixes (blur/sharpen masks, bevels, etc). + * the embedded matrixes (blur/sharpen masks, bevels, etc). * * @param area Area in which the convolution matrix will be applied. * @param filter Convolution matrix (3X3) @@ -534,22 +534,22 @@ public: virtual void applyScreenShading(GUI::Theme::ShadingStyle) = 0; protected: - Surface *_activeSurface; /** Pointer to the surface currently being drawn */ + Surface *_activeSurface; /**< Pointer to the surface currently being drawn */ - FillMode _fillMode; /** Defines in which way (if any) are filled the drawn shapes */ + FillMode _fillMode; /**< Defines in which way (if any) are filled the drawn shapes */ - int _shadowOffset; /** offset for drawn shadows */ - int _bevel; /** amount of fake bevel */ - bool _disableShadows; /** Disables temporarily shadow drawing for overlayed images. */ - int _strokeWidth; /** Width of the stroke of all drawn shapes */ - uint32 _dynamicData; /** Dynamic data from the GUI Theme that modifies the drawing of the current shape */ - - int _gradientFactor; /** Multiplication factor of the active gradient */ - int _gradientBytes[3]; /** Color bytes of the active gradient, used to speed up calculation */ + int _shadowOffset; /**< offset for drawn shadows */ + int _bevel; /**< amount of fake bevel */ + bool _disableShadows; /**< Disables temporarily shadow drawing for overlayed images. */ + int _strokeWidth; /**< Width of the stroke of all drawn shapes */ + uint32 _dynamicData; /**< Dynamic data from the GUI Theme that modifies the drawing of the current shape */ + + int _gradientFactor; /**< Multiplication factor of the active gradient */ + int _gradientBytes[3]; /**< Color bytes of the active gradient, used to speed up calculation */ static const ConvolutionDataSet _convolutionData[kConvolutionMAX]; - static const int _dimPercentValue = 256 * 50 / 100; /** default value for screen dimming (50%) */ + static const int _dimPercentValue = 256 * 50 / 100; /**< default value for screen dimming (50%) */ }; } // end of namespace Graphics diff --git a/graphics/VectorRendererSpec.h b/graphics/VectorRendererSpec.h index 77336e329e..ce78c8a557 100644 --- a/graphics/VectorRendererSpec.h +++ b/graphics/VectorRendererSpec.h @@ -194,7 +194,7 @@ protected: inline PixelType calcGradient(uint32 pos, uint32 max); /** - * Fills several pixels in a row with a given color and the specifed alpha blending. + * Fills several pixels in a row with a given color and the specified alpha blending. * * @see blendPixelPtr * @see blendPixel @@ -227,11 +227,11 @@ protected: void areaConvolution(const Common::Rect &area, const int filter[3][3], int filterDiv, int offset); - PixelType _fgColor; /** Foreground color currently being used to draw on the renderer */ - PixelType _bgColor; /** Background color currently being used to draw on the renderer */ + PixelType _fgColor; /**< Foreground color currently being used to draw on the renderer */ + PixelType _bgColor; /**< Background color currently being used to draw on the renderer */ - PixelType _gradientStart; /** Start color for the fill gradient */ - PixelType _gradientEnd; /** End color for the fill gradient */ + PixelType _gradientStart; /**< Start color for the fill gradient */ + PixelType _gradientEnd; /**< End color for the fill gradient */ PixelType _bevelColor; PixelType _bitmapAlphaColor; @@ -243,7 +243,7 @@ protected: * * This templated class inherits all the functionality of the VectorRendererSpec * class but uses better looking yet slightly slower AA algorithms for drawing - * most primivitves. May be used in faster platforms. + * most primitives. May be used in faster platforms. * * TODO: Expand documentation. * -- cgit v1.2.3