From 13bf453232d27ad2cde9ce25ebeb14c2665a9385 Mon Sep 17 00:00:00 2001 From: Vincent Hamm Date: Mon, 25 Mar 2002 18:17:40 +0000 Subject: Forced colors for V7 gui...(temporary hack). Now the gui colors are reseted every time it's opened svn-id: r3832 --- gui.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'gui.h') diff --git a/gui.h b/gui.h index 82ac0c856c..0b1cd15d2a 100644 --- a/gui.h +++ b/gui.h @@ -113,7 +113,7 @@ struct Gui { int _editLen; bool valid_games[9]; char game_names[9][SAVEGAME_NAME_LEN]; - void loop(); + void loop(Scumm *s); void init(Scumm *s); void draw(int start, int end); void draw(int item) { draw(item,-1); } @@ -140,10 +140,10 @@ struct Gui { byte getDefaultColor(int color); // Dialogs - void saveLoadDialog(); - void pause(); - void options(); - void launcher(); + void saveLoadDialog(Scumm *s); + void pause(Scumm *s); + void options(Scumm *s); + void launcher(Scumm *s); void handleSoundDialogCommand(int cmd); void handleOptionsDialogCommand(int cmd); -- cgit v1.2.3