From 0eca2a971fb87f0c9b77ce1353177a179e59e3dc Mon Sep 17 00:00:00 2001 From: Max Horn Date: Mon, 19 Dec 2005 02:23:01 +0000 Subject: New credits format (DocBook conversion not yet done) svn-id: r19809 --- gui/credits.h | 385 ++++++++++++++++++++++++++++++++++------------------------ 1 file changed, 224 insertions(+), 161 deletions(-) (limited to 'gui/credits.h') diff --git a/gui/credits.h b/gui/credits.h index ca8de40a4a..29d1b1eb94 100644 --- a/gui/credits.h +++ b/gui/credits.h @@ -1,164 +1,227 @@ // This file was generated by credits.pl. Do not edit by hand! static const char *credits[] = { -"\\C\\c1""The ScummVM team:", -"\\L\\c0"" James Brown", -"\\L\\c2"" Lead developer", -"\\L\\c0"" Max Horn", -"\\L\\c2"" Lead developer", -"\\L\\c0"" Torbjorn Andersson", -"\\L\\c2"" Engine: SCUMM, Broken Sword 2, SAGA, Gob", -"\\L\\c0"" David Eriksson", -"\\L\\c2"" Engine: Flight of the Amazon Queen", -"\\L\\c0"" Robert Goeffringmann", -"\\L\\c2"" Engine: Beneath a Steel Sky, Broken Sword 1", -"\\L\\c0"" Jonathan Gray", -"\\L\\c2"" Engine: SCUMM, HE, Broken Sword 2", -"\\L\\c0"" Travis Howell", -"\\L\\c2"" Engine: SCUMM, HE, Simon the Sorcerer", -"\\L\\c0"" Oliver Kiehl", -"\\L\\c2"" Engine: Beneath a Steel Sky, Simon", -"\\L\\c0"" Pawel Kolodziejski", -"\\L\\c2"" Engine: SCUMM (Codecs, iMUSE, Smush, etc.)", -"\\L\\c0"" Andrew Kurushin", -"\\L\\c2"" Engine: SAGA", -"\\L\\c0"" Gregory Montoir", -"\\L\\c2"" Engine: Flight of the Amazon Queen, HE,", -"\\L\\c2"" Kyra", -"\\L\\c0"" Joost Peters", -"\\L\\c2"" Engine: Beneath a Steel Sky, Flight of the", -"\\L\\c2"" Amazon Queen", -"\\L\\c0"" Eugene Sandulenko", -"\\L\\c2"" Engine: SCUMM (FT INSANE), HE, SAGA, Gob", -"\\L\\c0"" Johannes Schickel", -"\\L\\c2"" Engine: Kyra, GUI improvements", -"\\L\\c0"" Chris Apers", -"\\L\\c2"" Port: PalmOS", -"\\L\\c0"" Nicolas Bacca", -"\\L\\c2"" Port: PocketPC/WinCE", -"\\L\\c0"" Jurgen Braam", -"\\L\\c2"" Port: EPOC/SymbianOS maintainer", -"\\L\\c0"" Marcus Comstedt", -"\\L\\c2"" Port: Dreamcast", -"\\L\\c0"" Hans-Jorg Frieden", -"\\L\\c2"" Port: AmigaOS 4", -"\\L\\c0"" Lars Persson", -"\\L\\c2"" Port: EPOC/SymbianOS, ESDL", -"\\L\\c0"" Jerome Fisher", -"\\L\\c2"" MT-32 emulator", -"\\L\\c0"" Jochen Hoenicke", -"\\L\\c2"" Speaker & PCjr sound support, Adlib work", -"\\L\\c0""", -"\\C\\c1""Retired Team Members:", -"\\L\\c0"" Ralph Brorsen", -"\\L\\c2"" Help with GUI implementation", -"\\L\\c0"" Jamieson Christian", -"\\L\\c2"" iMUSE, MIDI, all things musical", -"\\L\\c0"" Vincent Hamm", -"\\L\\c2"" Co-Founder", -"\\L\\c0"" Ruediger Hanke", -"\\L\\c2"" Port: MorphOS", -"\\L\\c0"" Felix Jakschitsch", -"\\L\\c2"" Zak256 reverse engineering", -"\\L\\c0"" Mutwin Kraus", -"\\L\\c2"" Original MacOS porter", -"\\L\\c0"" Peter Moraliyski", -"\\L\\c2"" Port: GP32", -"\\L\\c0"" Jeremy Newman", -"\\L\\c2"" Former webmaster", -"\\L\\c0"" Ludvig Strigeus", -"\\L\\c2"" Original ScummVM and SimonVM author", -"\\L\\c0"" Lionel Ulmer", -"\\L\\c2"" Port: X11", -"\\L\\c0""", -"\\C\\c1""Contributors:", -"\\L\\c0"" Tore Anderson", -"\\L\\c2"" Packaging for Debian GNU/Linux", -"\\L\\c0"" Dobo Balazs", -"\\L\\c2"" Website design", -"\\L\\c0"" Stuart Caie", -"\\L\\c2"" Decoders for Simon 1 Amiga data files", -"\\L\\c0"" Yaroslav Fedevych", -"\\L\\c2"" HTML/CSS for the website", -"\\L\\c0"" Chris Gray", -"\\L\\c2"" Windows64 builds", -"\\L\\c0"" Janne Huttunen", -"\\L\\c2"" V3 actor mask support, Dig/FT SMUSH audio", -"\\L\\c0"" Kovacs Endre Janos", -"\\L\\c2"" Several fixes for Simon1", -"\\L\\c0"" Jeroen Janssen", -"\\L\\c2"" Numerous readability and bugfix patches", -"\\L\\c0"" Andreas Karlsson", -"\\L\\c2"" Initial port for EPOC/SymbianOS", -"\\L\\c0"" Robert Kelsen", -"\\L\\c2"" Packaging for SlackWare", -"\\L\\c0"" Jean Marc", -"\\L\\c2"" ScummVM logo", -"\\L\\c0"" Claudio Matsuoka", -"\\L\\c2"" Daily Linux builds", -"\\L\\c0"" Kostas Nakos", -"\\L\\c2"" PocketPC 2002 builds", -"\\L\\c0"" Mikesch Nepomuk", -"\\L\\c2"" MI1 VGA floppy patches", -"\\L\\c0"" Juha Niemimaki", -"\\L\\c2"" AmigaOS 4 port maintaining", -"\\L\\c0"" Nicolas Noble", -"\\L\\c2"" Config file and ALSA support", -"\\L\\c0"" Willem Jan Palenstijn", -"\\L\\c2"" Packaging for Fedora/RedHat", -"\\L\\c0"" Stefan Parviainen", -"\\L\\c2"" Packaging for BeOS", -"\\L\\c0"" Quietust", -"\\L\\c2"" Sound support for Amiga SCUMM V2/V3 games,", -"\\L\\c2"" MM NES support", -"\\L\\c0"" Andreas Roever", -"\\L\\c2"" Broken Sword 1/2 MPEG2 cutscene support", -"\\L\\c0"" Edward Rudd", -"\\L\\c2"" Fixes for playing MP3 versions of MI1/Loom", -"\\L\\c2"" audio", -"\\L\\c0"" Daniel Schepler", -"\\L\\c2"" Final MI1 CD music support, initial Ogg", -"\\L\\c2"" Vorbis support", -"\\L\\c0"" Paul Smedley", -"\\L\\c2"" OS/2 fixes and packaging", -"\\L\\c0"" Andre Souza", -"\\L\\c2"" SDL-based OpenGL renderer", -"\\L\\c0"" Tim ???", -"\\L\\c2"" Initial MI1 CD music support", -"\\L\\c0""", -"\\L\\c0""And to all the contributors, users, and beta testers we've missed. Thanks!", -"\\L\\c0""", -"\\C\\c1""Special thanks to:", -"\\L\\c0"" Sander Buskens", -"\\L\\c2"" For his work on the initial reversing of", -"\\L\\c2"" Monkey2", -"\\L\\c0"" Canadacow", -"\\L\\c2"" For the original MT-32 emulator", -"\\L\\c0"" Kevin Carnes", -"\\L\\c2"" For Scumm16, the basis of ScummVM's older", -"\\L\\c2"" gfx codecs", -"\\L\\c0"" Ivan Dubrov", -"\\L\\c2"" For contributing the initial version of the", -"\\L\\c2"" Gobliiins engine", -"\\L\\c0"" Jezar", -"\\L\\c2"" For his freeverb filter implementation", -"\\L\\c0"" Jim Leiterman", -"\\L\\c2"" Various info on his FM-TOWNS/Marty SCUMM", -"\\L\\c2"" ports", -"\\L\\c0"" lloyd", -"\\L\\c2"" For deep tech details about C64 Zak & MM", -"\\L\\c0"" Jimmi Thogersen", -"\\L\\c2"" For ScummRev, and much obscure", -"\\L\\c2"" code/documentation", -"\\L\\c0"" Tristan", -"\\L\\c2"" For additional work on the original MT-32", -"\\L\\c2"" emulator", -"\\L\\c0""", -"\\L\\c0""Tony Warriner and everyone at Revolution Software Ltd. for sharing with us the source of some of their brilliant games, allowing us to release Beneath a Steel Sky as freeware... and generally being supportive above and beyond the call of duty.", -"\\L\\c0""", -"\\L\\c0""John Passfield and Steve Stamatiadis for sharing the source of their classic title, Flight of the Amazon Queen and also being incredibly supportive.", -"\\L\\c0""", -"\\L\\c0""Joe Pearce from The Wyrmkeep Entertainment Co. for sharing the source of their famous title Inherit the Earth and always prompt replies to our questions.", -"\\L\\c0""", -"\\L\\c0""Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at LucasFilm/LucasArts who made SCUMM the insane mess to reimplement that it is today. Feel free to drop us a line and tell us what you think, guys!", -"\\L\\c0""", +"\\C\\c1""ScummVM Team", +"\\C\\c0""", +"\\C\\c1""Project Leaders", +"\\C\\c0""James Brown", +"\\C\\c0""Max Horn", +"\\C\\c2""This is a long desc. A really, really long long description. No I really mean *long* like in 'very long'!", +"\\C\\c0""", +"\\C\\c1""Engine Teams", +"\\C\\c1""SCUMM", +"\\C\\c0""Torbjorn Andersson", +"\\C\\c0""James Brown", +"\\C\\c0""Jonathan Gray", +"\\C\\c0""Max Horn", +"\\C\\c0""Travis Howell", +"\\C\\c0""Pawel Kolodziejski", +"\\C\\c2""Codecs, iMUSE, Smush, etc.", +"\\C\\c0""Eugene Sandulenko", +"\\C\\c2""FT INSANE", +"\\C\\c0""", +"\\C\\c1""HE", +"\\C\\c0""Jonathan Gray", +"\\C\\c0""Travis Howell", +"\\C\\c0""Gregory Montoir", +"\\C\\c0""Eugene Sandulenko", +"\\C\\c0""", +"\\C\\c1""BASS", +"\\C\\c0""Robert Goeffringmann", +"\\C\\c0""Oliver Kiehl", +"\\C\\c0""Joost Peters", +"\\C\\c0""", +"\\C\\c1""Broken Sword 1", +"\\C\\c0""Robert Goeffringmann", +"\\C\\c0""", +"\\C\\c1""Broken Sword 2", +"\\C\\c0""Torbjorn Andersson", +"\\C\\c0""Jonathan Gray", +"\\C\\c0""", +"\\C\\c1""FOTAQ", +"\\C\\c0""David Eriksson", +"\\C\\c0""Gregory Montoir", +"\\C\\c0""Joost Peters", +"\\C\\c0""", +"\\C\\c1""Gob", +"\\C\\c0""Torbjorn Andersson", +"\\C\\c0""Eugene Sandulenko", +"\\C\\c0""", +"\\C\\c1""Kyra", +"\\C\\c0""Gregory Montoir", +"\\C\\c0""Johannes Schickel", +"\\C\\c0""", +"\\C\\c1""SAGA", +"\\C\\c0""Torbjorn Andersson", +"\\C\\c0""Andrew Kurushin", +"\\C\\c0""Eugene Sandulenko", +"\\C\\c0""", +"\\C\\c1""Simon", +"\\C\\c0""Travis Howell", +"\\C\\c0""Oliver Kiehl", +"\\C\\c0""", +"\\C\\c0""", +"\\C\\c1""Backend Teams", +"\\C\\c1""Dreamcast", +"\\C\\c0""Marcus Comstedt", +"\\C\\c0""", +"\\C\\c1""SymbianOS", +"\\C\\c0""Jurgen Braam", +"\\C\\c0""Lars Persson", +"\\C\\c0""", +"\\C\\c1""PalmOS", +"\\C\\c0""Chris Apers", +"\\C\\c0""", +"\\C\\c1""PocketPC / WinCE", +"\\C\\c0""Nicolas Bacca", +"\\C\\c0""", +"\\C\\c1""Playstation 2", +"\\C\\c0""Robert Goeffringmann", +"\\C\\c0""", +"\\C\\c1""PSP (PlayStation Portable)", +"\\C\\c0""Joost Peters", +"\\C\\c0""", +"\\C\\c1""SDL (Win/Linux/OS X/etc.)", +"\\C\\c0""Max Horn", +"\\C\\c0""Random Name", +"\\C\\c2""TODO: Add yourself if you feel it's appropriate", +"\\C\\c0""", +"\\C\\c0""", +"\\C\\c1""Other subsystems", +"\\C\\c0""Jerome Fisher", +"\\C\\c2""MT-32 emulator", +"\\C\\c0""Jochen Hoenicke", +"\\C\\c2""Speaker & PCjr sound support, Adlib work", +"\\C\\c0""", +"\\C\\c1""Website (content)", +"\\C\\c0""All active team members", +"\\C\\c0""", +"\\C\\c0""", +"\\C\\c1""Retired Team Members", +"\\C\\c0""Ralph Brorsen", +"\\C\\c2""Help with GUI implementation", +"\\C\\c0""Jamieson Christian", +"\\C\\c2""iMUSE, MIDI, all things musical", +"\\C\\c0""Vincent Hamm", +"\\C\\c2""Co-Founder", +"\\C\\c0""Ruediger Hanke", +"\\C\\c2""Port: MorphOS", +"\\C\\c0""Felix Jakschitsch", +"\\C\\c2""Zak256 reverse engineering", +"\\C\\c0""Mutwin Kraus", +"\\C\\c2""Original MacOS porter", +"\\C\\c0""Peter Moraliyski", +"\\C\\c2""Port: GP32", +"\\C\\c0""Jeremy Newman", +"\\C\\c2""Former webmaster", +"\\C\\c0""Ludvig Strigeus", +"\\C\\c2""Original ScummVM and SimonVM author", +"\\C\\c0""Lionel Ulmer", +"\\C\\c2""Port: X11", +"\\C\\c0""", +"\\C\\c0""", +"\\C\\c1""Other contributions", +"\\C\\c0""", +"\\C\\c1""Packages", +"\\C\\c1""AmigaOS 4", +"\\C\\c0""Hans-Jorg Frieden", +"\\C\\c0""Juha Niemimaki", +"\\C\\c0""", +"\\C\\c1""BeOS", +"\\C\\c0""Stefan Parviainen", +"\\C\\c0""", +"\\C\\c1""Debian GNU/Linux", +"\\C\\c0""Tore Anderson", +"\\C\\c0""", +"\\C\\c1""Fedora / RedHat", +"\\C\\c0""Willem Jan Palenstijn", +"\\C\\c0""", +"\\C\\c1""Mac OS X", +"\\C\\c0""Max Horn", +"\\C\\c0""", +"\\C\\c1""OS/2", +"\\C\\c0""Paul Smedley", +"\\C\\c0""", +"\\C\\c1""PocketPC 2002", +"\\C\\c0""Kostas Nakos", +"\\C\\c0""", +"\\C\\c1""SlackWare", +"\\C\\c0""Robert Kelsen", +"\\C\\c0""", +"\\C\\c1""Win32", +"\\C\\c0""Travis Howell", +"\\C\\c0""", +"\\C\\c1""Win64", +"\\C\\c0""Chris Gray", +"\\C\\c0""", +"\\C\\c0""", +"\\C\\c1""Website (design)", +"\\C\\c0""Dobo Balazs", +"\\C\\c2""Website design", +"\\C\\c0""Yaroslav Fedevych", +"\\C\\c2""HTML/CSS for the website", +"\\C\\c0""Jean Marc", +"\\C\\c2""ScummVM logo", +"\\C\\c0""", +"\\C\\c1""Code contributions", +"\\C\\c0""Stuart Caie", +"\\C\\c2""Decoders for Simon 1 Amiga data files", +"\\C\\c0""Janne Huttunen", +"\\C\\c2""V3 actor mask support, Dig/FT SMUSH audio", +"\\C\\c0""Kovacs Endre Janos", +"\\C\\c2""Several fixes for Simon1", +"\\C\\c0""Jeroen Janssen", +"\\C\\c2""Numerous readability and bugfix patches", +"\\C\\c0""Andreas Karlsson", +"\\C\\c2""Initial port for EPOC/SymbianOS", +"\\C\\c0""Claudio Matsuoka", +"\\C\\c2""Daily Linux builds", +"\\C\\c0""Mikesch Nepomuk", +"\\C\\c2""MI1 VGA floppy patches", +"\\C\\c0""Nicolas Noble", +"\\C\\c2""Config file and ALSA support", +"\\C\\c0""Quietust", +"\\C\\c2""Sound support for Amiga SCUMM V2/V3 games, MM NES support", +"\\C\\c0""Andreas Roever", +"\\C\\c2""Broken Sword 1/2 MPEG2 cutscene support", +"\\C\\c0""Edward Rudd", +"\\C\\c2""Fixes for playing MP3 versions of MI1/Loom audio", +"\\C\\c0""Daniel Schepler", +"\\C\\c2""Final MI1 CD music support, initial Ogg Vorbis support", +"\\C\\c0""Andre Souza", +"\\C\\c2""SDL-based OpenGL renderer", +"\\C\\c0""Tim ???", +"\\C\\c2""Initial MI1 CD music support", +"\\C\\c0""", +"\\C\\c0""And to all the contributors, users, and beta testers we've missed. Thanks!", +"\\C\\c0""", +"\\C\\c0""", +"\\C\\c1""Special thanks to", +"\\C\\c0""", +"\\C\\c0""Sander Buskens", +"\\C\\c2""For his work on the initial reversing of Monkey2", +"\\C\\c0""Canadacow", +"\\C\\c2""For the original MT-32 emulator", +"\\C\\c0""Kevin Carnes", +"\\C\\c2""For Scumm16, the basis of ScummVM's older gfx codecs", +"\\C\\c0""Ivan Dubrov", +"\\C\\c2""For contributing the initial version of the Gobliiins engine", +"\\C\\c0""Jezar", +"\\C\\c2""For his freeverb filter implementation", +"\\C\\c0""Jim Leiterman", +"\\C\\c2""Various info on his FM-TOWNS/Marty SCUMM ports", +"\\C\\c0""lloyd", +"\\C\\c2""For deep tech details about C64 Zak & MM", +"\\C\\c0""Jimmi Thogersen", +"\\C\\c2""For ScummRev, and much obscure code/documentation", +"\\C\\c0""Tristan", +"\\C\\c2""For additional work on the original MT-32 emulator", +"\\C\\c0""Tony Warriner and everyone at Revolution Software Ltd. for sharing with us the source of some of their brilliant games, allowing us to release Beneath a Steel Sky as freeware... and generally being supportive above and beyond the call of duty.", +"\\C\\c0""", +"\\C\\c0""John Passfield and Steve Stamatiadis for sharing the source of their classic title, Flight of the Amazon Queen and also being incredibly supportive.", +"\\C\\c0""", +"\\C\\c0""Joe Pearce from The Wyrmkeep Entertainment Co. for sharing the source of their famous title Inherit the Earth and always prompt replies to our questions.", +"\\C\\c0""", +"\\C\\c0""Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at LucasFilm/LucasArts who made SCUMM the insane mess to reimplement that it is today. Feel free to drop us a line and tell us what you think, guys!", +"\\C\\c0""", +"\\C\\c0""", }; -- cgit v1.2.3