From b98f89c7f0c6ada45cb33dd650f1502c09fe6aa8 Mon Sep 17 00:00:00 2001 From: Vicent Marti Date: Mon, 10 Nov 2008 11:24:55 +0000 Subject: Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine. Massive cleanup. svn-id: r34983 --- gui/dialog.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'gui/dialog.cpp') diff --git a/gui/dialog.cpp b/gui/dialog.cpp index 3b302ff36a..b11bf5bf26 100644 --- a/gui/dialog.cpp +++ b/gui/dialog.cpp @@ -45,12 +45,12 @@ namespace GUI { Dialog::Dialog(int x, int y, int w, int h) : GuiObject(x, y, w, h), _mouseWidget(0), _focusedWidget(0), _dragWidget(0), _visible(false), - _backgroundType(GUI::Theme::kDialogBackgroundDefault) {} + _backgroundType(GUI::ThemeEngine::kDialogBackgroundDefault) {} Dialog::Dialog(const Common::String &name) : GuiObject(name), _mouseWidget(0), _focusedWidget(0), _dragWidget(0), _visible(false), - _backgroundType(GUI::Theme::kDialogBackgroundDefault) { + _backgroundType(GUI::ThemeEngine::kDialogBackgroundDefault) { // It may happen that we have 3x scaler in launcher (960xY) and then 640x480 // game will be forced to 1x. At this stage GUI will not be aware of -- cgit v1.2.3