From ae9f764c7ac4fcc418ca7182163f4e9646f4bc31 Mon Sep 17 00:00:00 2001 From: Bastien Bouclet Date: Thu, 15 Sep 2016 18:43:42 +0200 Subject: ENGINES: Automatically upgrade the targets on launch to add an engine ID --- gui/editgamedialog.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'gui/editgamedialog.cpp') diff --git a/gui/editgamedialog.cpp b/gui/editgamedialog.cpp index ac030d7678..4f3c1647a1 100644 --- a/gui/editgamedialog.cpp +++ b/gui/editgamedialog.cpp @@ -100,6 +100,8 @@ protected: EditGameDialog::EditGameDialog(const String &domain) : OptionsDialog(domain, "GameOptions") { + EngineMan.upgradeTargetIfNecessary(domain); + // Retrieve all game specific options. const Plugin *plugin = nullptr; // To allow for game domains without a gameid. -- cgit v1.2.3