From 8fb149e3c7603f023dfccf2b2056a9a2fda431c2 Mon Sep 17 00:00:00 2001 From: Bastien Bouclet Date: Sun, 6 May 2018 12:57:08 +0200 Subject: ENGINES: Change MetaEngine::findGame to return a plain game descriptor --- gui/editgamedialog.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'gui/editgamedialog.h') diff --git a/gui/editgamedialog.h b/gui/editgamedialog.h index a317e364c6..06a8514dd5 100644 --- a/gui/editgamedialog.h +++ b/gui/editgamedialog.h @@ -62,7 +62,7 @@ class EditGameDialog : public OptionsDialog { typedef Common::String String; typedef Common::Array StringArray; public: - EditGameDialog(const String &domain, const String &desc); + EditGameDialog(const String &domain); void open(); virtual void apply(); -- cgit v1.2.3 From 90b78c544657bf0fc41d6b86276a0873060345b5 Mon Sep 17 00:00:00 2001 From: Bastien Bouclet Date: Sun, 6 May 2018 15:51:03 +0200 Subject: ENGINES: Merge GameDescriptor and DetectedGame --- gui/editgamedialog.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'gui/editgamedialog.h') diff --git a/gui/editgamedialog.h b/gui/editgamedialog.h index 06a8514dd5..7c6a08eb3c 100644 --- a/gui/editgamedialog.h +++ b/gui/editgamedialog.h @@ -40,8 +40,6 @@ class StaticTextWidget; class EditTextWidget; class SaveLoadChooser; -Common::String addGameToConf(const GameDescriptor &result); - /* * A dialog that allows the user to edit a config game entry. * TODO: add widgets for some/all of the following -- cgit v1.2.3