From be1fdf59bb80f963a4f97bfab49f59aca8d73d70 Mon Sep 17 00:00:00 2001 From: Ori Avtalion Date: Wed, 6 Apr 2016 17:22:02 +0300 Subject: GUI: When dialogs gain focus, inform them of the current mouse position Previously, they only reacted to the mouse position once it was moved. This meant that if the cursor was on a button that just gained focus, it did not highlight. Fixes #7101. --- gui/gui-manager.cpp | 40 +++++++++++++++++++++++----------------- 1 file changed, 23 insertions(+), 17 deletions(-) (limited to 'gui/gui-manager.cpp') diff --git a/gui/gui-manager.cpp b/gui/gui-manager.cpp index 4ddf62b2fe..3ce8bee020 100644 --- a/gui/gui-manager.cpp +++ b/gui/gui-manager.cpp @@ -281,15 +281,10 @@ void GuiManager::runLoop() { redraw(); } - _lastMousePosition.x = _lastMousePosition.y = -1; - _lastMousePosition.time = 0; - Common::EventManager *eventMan = _system->getEventManager(); uint32 lastRedraw = 0; const uint32 waitTime = 1000 / 60; - bool tooltipCheck = false; - while (!_dialogStack.empty() && activeDialog == getTopDialog() && !eventMan->shouldQuit()) { redraw(); @@ -336,11 +331,6 @@ void GuiManager::runLoop() { processEvent(event, activeDialog); - if (event.type == Common::EVENT_MOUSEMOVE) { - tooltipCheck = true; - } - - if (lastRedraw + waitTime < _system->getMillis(true)) { lastRedraw = _system->getMillis(true); _theme->updateScreen(); @@ -348,7 +338,7 @@ void GuiManager::runLoop() { } } - if (tooltipCheck && _lastMousePosition.time + kTooltipDelay < _system->getMillis(true)) { + if (_lastMousePosition.time + kTooltipDelay < _system->getMillis(true)) { Widget *wdg = activeDialog->findWidget(_lastMousePosition.x, _lastMousePosition.y); if (wdg && wdg->hasTooltip() && !(wdg->getFlags() & WIDGET_PRESSED)) { Tooltip *tooltip = new Tooltip(); @@ -415,7 +405,7 @@ void GuiManager::restoreState() { } void GuiManager::openDialog(Dialog *dialog) { - dialog->receivedFocus(); + giveFocusToDialog(dialog); if (!_dialogStack.empty()) getTopDialog()->lostFocus(); @@ -439,8 +429,10 @@ void GuiManager::closeTopDialog() { // Remove the dialog from the stack _dialogStack.pop()->lostFocus(); - if (!_dialogStack.empty()) - getTopDialog()->receivedFocus(); + if (!_dialogStack.empty()) { + Dialog *dialog = getTopDialog(); + giveFocusToDialog(dialog); + } if (_redrawStatus != kRedrawFull) _redrawStatus = kRedrawCloseDialog; @@ -515,6 +507,7 @@ void GuiManager::processEvent(const Common::Event &event, Dialog *const activeDi int button; uint32 time; Common::Point mouse(event.mouse.x - activeDialog->_x, event.mouse.y - activeDialog->_y); + switch (event.type) { case Common::EVENT_KEYDOWN: activeDialog->handleKeyDown(event.kbd); @@ -523,12 +516,12 @@ void GuiManager::processEvent(const Common::Event &event, Dialog *const activeDi activeDialog->handleKeyUp(event.kbd); break; case Common::EVENT_MOUSEMOVE: + _globalMousePosition.x = event.mouse.x; + _globalMousePosition.y = event.mouse.y; activeDialog->handleMouseMoved(mouse.x, mouse.y, 0); if (mouse.x != _lastMousePosition.x || mouse.y != _lastMousePosition.y) { - _lastMousePosition.x = mouse.x; - _lastMousePosition.y = mouse.y; - _lastMousePosition.time = _system->getMillis(true); + setLastMousePos(mouse.x, mouse.y); } break; @@ -571,4 +564,17 @@ void GuiManager::processEvent(const Common::Event &event, Dialog *const activeDi } } +void GuiManager::giveFocusToDialog(Dialog *dialog) { + int16 dialogX = _globalMousePosition.x - dialog->_x; + int16 dialogY = _globalMousePosition.y - dialog->_y; + dialog->receivedFocus(dialogX, dialogY); + setLastMousePos(dialogX, dialogY); +} + +void GuiManager::setLastMousePos(int16 x, int16 y) { + _lastMousePosition.x = x; + _lastMousePosition.y = y; + _lastMousePosition.time = _system->getMillis(true); +} + } // End of namespace GUI -- cgit v1.2.3