From 14b7d027a24391b39e29b7168b8d67b2b6ebffae Mon Sep 17 00:00:00 2001 From: Paweł Kołodziejski Date: Sat, 8 Nov 2003 23:22:16 +0000 Subject: cleanup whitespaces svn-id: r11223 --- gui/launcher.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'gui/launcher.cpp') diff --git a/gui/launcher.cpp b/gui/launcher.cpp index c1596d95c5..3dac816448 100644 --- a/gui/launcher.cpp +++ b/gui/launcher.cpp @@ -127,18 +127,18 @@ EditGameDialog::EditGameDialog(const String &domain, GameSettings target) yoffset = vBorder; // GUI: Label & edit widget for the game ID - new StaticTextWidget(tab, x, yoffset+2, labelWidth, kLineHeight, "ID: ", kTextAlignRight); - _domainWidget = new EditTextWidget(tab, x+labelWidth, yoffset, _w - labelWidth - 10, kLineHeight, _domain); + new StaticTextWidget(tab, x, yoffset + 2, labelWidth, kLineHeight, "ID: ", kTextAlignRight); + _domainWidget = new EditTextWidget(tab, x + labelWidth, yoffset, _w - labelWidth - 10, kLineHeight, _domain); yoffset += 16; // GUI: Label & edit widget for the description - new StaticTextWidget(tab, x, yoffset+2, labelWidth, kLineHeight, "Name: ", kTextAlignRight); - _descriptionWidget = new EditTextWidget(tab, x+labelWidth, yoffset, _w - labelWidth - 10, kLineHeight, description); + new StaticTextWidget(tab, x, yoffset + 2, labelWidth, kLineHeight, "Name: ", kTextAlignRight); + _descriptionWidget = new EditTextWidget(tab, x + labelWidth, yoffset, _w - labelWidth - 10, kLineHeight, description); yoffset += 16; // GUI: Label for the game path new StaticTextWidget(tab, x, yoffset, labelWidth, kLineHeight, "Path: ", kTextAlignRight); - new StaticTextWidget(tab, x+labelWidth, yoffset, _w - labelWidth - 10, kLineHeight, path, kTextAlignLeft); + new StaticTextWidget(tab, x + labelWidth, yoffset, _w - labelWidth - 10, kLineHeight, path, kTextAlignLeft); yoffset += 16; // Languag popup @@ -393,7 +393,7 @@ void LauncherDialog::addGame() { // an alternate description (to distinguish multiple versions of the // game, e.g. 'Monkey German' and 'Monkey English') and set default // options for that game. - + if (_browser->runModal()) { // User made his choice... FilesystemNode *dir = _browser->getResult(); @@ -449,7 +449,7 @@ void LauncherDialog::addGame() { ConfMan.set("description", result.description, domain); } ConfMan.set("path", dir->path(), domain); - + // Display edit dialog for the new entry EditGameDialog editDialog(domain, result); if (editDialog.runModal()) { @@ -503,7 +503,7 @@ void LauncherDialog::editGame(int item) { // Write config to disk ConfMan.flushToDisk(); - + // Update the ListWidget and force a redraw updateListing(); draw(); -- cgit v1.2.3