From 01bc5dda944f121187a4499f03d3a3814741f093 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Tue, 15 Jun 2010 10:57:28 +0000 Subject: GUI: Implemented Languages as GUI options. SCUMM and AdvancedDetector support this feature. svn-id: r49786 --- gui/options.cpp | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) (limited to 'gui/options.cpp') diff --git a/gui/options.cpp b/gui/options.cpp index b00886b40e..bee06a4dce 100644 --- a/gui/options.cpp +++ b/gui/options.cpp @@ -126,8 +126,10 @@ void OptionsDialog::init() { // Retrieve game GUI options _guioptions = 0; - if (ConfMan.hasKey("guioptions", _domain)) - _guioptions = parseGameGUIOptions(ConfMan.get("guioptions", _domain)); + if (ConfMan.hasKey("guioptions", _domain)) { + _guioptionsString = ConfMan.get("guioptions", _domain); + _guioptions = parseGameGUIOptions(_guioptionsString); + } } void OptionsDialog::open() { @@ -138,8 +140,10 @@ void OptionsDialog::open() { // Retrieve game GUI options _guioptions = 0; - if (ConfMan.hasKey("guioptions", _domain)) - _guioptions = parseGameGUIOptions(ConfMan.get("guioptions", _domain)); + if (ConfMan.hasKey("guioptions", _domain)) { + _guioptionsString = ConfMan.get("guioptions", _domain); + _guioptions = parseGameGUIOptions(_guioptionsString); + } // Graphic options if (_fullscreenCheckbox) { -- cgit v1.2.3