From ac99b27327ce56de0b00eed05911d0b7c8e3ed33 Mon Sep 17 00:00:00 2001 From: Marcus Comstedt Date: Thu, 3 Apr 2003 16:01:03 +0000 Subject: Save game path setting is not meaningful on the Dreamcast. svn-id: r6901 --- gui/options.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'gui/options.cpp') diff --git a/gui/options.cpp b/gui/options.cpp index 532e109ac7..0df9533f3d 100644 --- a/gui/options.cpp +++ b/gui/options.cpp @@ -123,6 +123,7 @@ GlobalOptionsDialog::GlobalOptionsDialog(NewGui *gui, GameDetector &detector) _sfxVolumeLabel->setFlags(WIDGET_CLEARBG); +#if !defined(__DC__) // // Save game path // @@ -141,6 +142,7 @@ GlobalOptionsDialog::GlobalOptionsDialog(NewGui *gui, GameDetector &detector) getcwd(buf, sizeof(buf)); _savePath->setLabel(buf); } +#endif // // Add OK & Cancel buttons -- cgit v1.2.3